
Holy Night Festival - Master







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Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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![]() | ![]() Echidna | 2 | 2,333 | 120 | 66,806 | |||
![]() | ![]() Ruby Pengdra | 2 | 3,285 | 96 | 99,073 | ![]() ![]() 20% Chance | ||
![]() | ![]() Emerald Pengdra | 2 | 3,285 | 96 | 99,073 | ![]() ![]() 20% Chance | ||
![]() | ![]() Topaz Pengdra | 2 | 3,285 | 96 | 99,073 | ![]() ![]() 20% Chance | ||
![]() | ![]() Lil' Snow Globe Dragon Rouge | 1 | Skill | 777,777 | 12 | |||
![]() | ![]() Lil' Snow Globe Dragon Bleu | 1 | Skill | 777,777 | 12 | |||
![]() | ![]() Lil' Snow Globe Dragon Vert | 1 | Skill | 777,777 | 12 | |||
![]() | ![]() Lil' Snow Globe Dragon Blanc | 1 | Skill | 777,777 | 12 | |||
![]() | ![]() Lil' Snow Globe Dragon Noir | 1 | Skill | 777,777 | 12 | |||
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
2 | ![]() | ![]() Festival Sage Treant | 3 | Skill | 150 | 129,839 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills.. ![]() ![]() 100% Chance | |
2 | ![]() | ![]() Beast of the Sanctuary, Minotaur | 1 | Skill | 150 | 145,400 | ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage. Change the following column "O" into Fire orbs -O---- -O---- -O---- -O---- -O---- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 100% damage and randomly change 2 Fire, Water, Wood, Light & Dark orbs into locked orbs.. ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 100% damage. Change the following column "O" into Fire orbs -O---- -O---- -O---- -O---- -O---- .. | |
4 | ![]() | ![]() Sprite of the Sanctuary, Pixie | 1 | Skill | 180 | 157,345 | ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement by 1 sec for 2 turns.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance | |
4 | ![]() | ![]() Holy Ritual Guard, High Fire Ninja | 1 | Skill | 180 | 156,725 | ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance | |
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5 | ![]() | ![]() Festival Sage Treant | 3 | Skill | 150 | 129,839 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills.. ![]() ![]() 100% Chance | |
5 | ![]() | ![]() Beast of the Sanctuary, Minotaur | 1 | Skill | 150 | 145,400 | ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Pre-emptive Strike. Deal 100% damage. Change the following column "O" into Fire orbs -O---- -O---- -O---- -O---- -O---- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 100% damage and randomly change 2 Fire, Water, Wood, Light & Dark orbs into locked orbs.. ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 100% damage. Change the following column "O" into Fire orbs -O---- -O---- -O---- -O---- -O---- .. | |
5 | ![]() | ![]() Sprite of the Sanctuary, Pixie | 1 | Skill | 180 | 157,345 | ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement by 1 sec for 2 turns.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance | |
5 | ![]() | ![]() Holy Ritual Guard, High Fire Ninja | 1 | Skill | 180 | 156,725 | ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance | |
5 | ![]() | ![]() Sanctuary Chef, Pyro Demon | 1 | Skill | 180 | 351,028 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 100% damage. Randomly spawn Fire orbs from non 3 Fire orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 100% damage. Randomly spawn Poison orbs from non 3 Poison orbs.. | |
6 | ![]() | ![]() ![]() Sightseeing Sorceress, Ars Paulina | 1 | Skill | 240 | 1,313,322 | ![]() ![]() ![]() Recovers Player 100% of maximum HP.. ![]() ![]() ![]() ![]() ![]() 30% Chance ![]() ![]() ![]() ![]() ![]() 70% Chance 70% Chance. Will use when above 20% HP Deal 120% damage. Randomly spawn Light orbs from non 5 Light orbs.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Increases skyfall chance of Fire, Wood & Light orbs by 20% for 99 turns.. ![]() ![]() < 20% HP, 100% Chance | |
7 | ![]() | ![]() ![]() Holy Night Santa Claus, Hera | 1 | Skill | 518 | 1,544,012 | ![]() ![]() ![]() Pre-emptive Strike. Skip turn.. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 50% damage and binds 1 Random sub for 1-2 turns. This will also disable awoken skills.. ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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1 By Zanmorn#55380 7 years ago ( 7.2.2 ) Watch out for Wood Sage Treant; I came expecting a modest difficulty, considering Expert is so simple and there are two difficulties above it, but got completely destroyed by a Treant. Unless you can deal with its 54k defense, the chance of encountering it makes running Master difficulty a risky proposition. (It's a shame it showed up, considering I had just gotten a Present Egg as a drop, too.) 0 Kerry#45328 7 years ago ( 7.2.2 ) tbh, any burst team should be able to break through that defense. 1 By XCWarior#37901 7 years ago ( 7.2.2 ) Hoping some people post some team suggestions when you get a chance. Thanks to a recent god fest, I have more on my team, but most are not yet fully battle ready. Good to see people are getting the drop though on master at the usual 40%. 1 By arcadium#6563 7 years ago ( 7.2.2 ) To anyone who wasn't foolish enough to throw away their top droiddragon, max awaken that sucker, you'll thank me later! 1 By >~Tappy~<#59829 7 years ago ( 7.2.2 ) Got a Hera Drop from the Master difficulty one the second try. Godin and a Healer as your leaders, at least 5k health every turn, and get rid of Hera's 6 poison orbs right when they pop up and you can't lose. Good Luck Hunting and Merry Christmas :3 0 XCWarior#37901 7 years ago ( 7.2.2 ) When you say get rid of the 6 poisons, you mean match them immediately right? I can easily do the 5k+ healing with healer plus G. Odin, but want to make sure I understand right. And based on another comment, sounds like bring a poison person for the Treant? 0 Exactly... She makes them every 3 turns or so and I dont have a good anti-poison orb guy so I had to eliminate them immediately. But even then, I havent lost yet and I'm farming for Heras. Getting a good amount of them too just from Master level. 0 By ArcticFox#14431 7 years ago ( 7.2.2 ) *excited* Ohmygodohmygodohmygod! I'm gonna run this dungeon, and this dungeon alone, until it ends!!! ALL THE PRESENT DRAGONS! And Santa Hera, too! :D :D :D 1 VinEye#61323 7 years ago ( 7.2.2 ) From what i've heard the present/noel have incredibly low drop rates 0 Totally fine. ^_^ I'm gonna run this dungeon until my fingers bleed, most likely. ;D 0 saultmom#39093 7 years ago ( 7.2.2 ) ^^^agreed, after just one day I have a fully awoken Santa Hera and gained a lot of xp while I was at it. 0 By kidnova#54825 7 years ago ( 7.2.2 ) I'm not certain that the information on the dungeon is correct. I got Hera down to below 99% HP on Master for a few turns and she never dropped a gravity on me, just Zeus Figure Bomb over and over again. 0 Valk#57072 7 years ago ( 7.2.2 ) She only triggers gravity every 3 turns when above 50% hp I think. She changes patterns below 50% so it doesn't include it. Zeus Figure Bomb is meant to be spammed repeatedly hence the 100% chance. The idea is that if you take too long she will nuke you repeatedly til you beat her or she kills you. It's more or less the same idea as Minerva in Hera-Ur but a bit more reasonable. 0 By Moses#59004 7 years ago ( 7.2.2 ) Multiple treants can appear. I highly recommend preparing for that or it will be instantly game over. I used a quad dark leader skill team. Grape dragon / persephone / ult (devil) lilith / sleeping beauty / underlord arch hades / rebel seraph lucifer friend. This build yielded me enough to tank a hit from treant. The key to making sure you don't lose in this type of build, is to make sure to stall enough on the first floor to enable your lucifer to be ready to go. If you get two treants, quickly MS one of them, heal and take out the other monsters on the screen. For me, I began liliths poison then just stalled until the poison killed treant with healing to full every three - four turns. One treant I saw started at "3" not at "4" so just a warning for anyone. I did see treant 4 times in my last run of master. luckily I was prepared via stalling (super grindy). Another important thing to remember is that you don't want to MS to finish a round unless you absolutely have to because the pixie's preemptive can kill you if it appears. I have ran each level once and the only drop I got was on "blessed" so far. (the only change to my team for "Blessed" was a rainbow keeper instead of sleeping beauty so that I had enough HP to tank a hit from treant). If you are patient and heal when necessary, the battle is merely grindy... MS does 600k to hera once she is below 50% so remember that as well. If you happen to have more gravities, that would certainly make this easier... I'd swap out persephone for another dark gravity maker in a heartbeat if I had one. Good luck all! 0 By LHN#59885 7 years ago ( 7.2.2 ) 2nd floor and I face 2 strong treants :'(. all hope to do master is gone. Anyone have any tips for me? 1 Squad#55639 7 years ago ( 7.2.2 ) Ran 4 times master, only 1 time got 2 treants at the same time and died... And got 2 drops out of 3 clears just try again 0 Wow, just ran the dungeon again and this time, no treants! no treants, no problem 0 Mamasaurus#30895 7 years ago ( 7.2.2 ) I got double treants two times in a row. I would like to do murder to them. 0 By XCWarior#37901 7 years ago ( 7.2.2 ) As Tappy said, Healer + Great Odin works just fine for this level. Here is the description of the build I submitted just now. I really wish the thing like went to a "we got your suggestion" confirmation page. So annoying. Anywho, here you go: Levels: Archangel-80(+62 RCV); Divine-Hera-69; Awoken-Hera-93; Pitch Black Lilith-80(Max skill); Vicious Dragon -Lv. 96(+57 atk)(any DRK/WTR nuker works); Friend Great Odin-99(+131 eggs). Safe build. Starting at FL 2, I poisoned to start, then grinded til got poison ready again. Save Odin/Nuke for when all enemies syned. When at Hera, both Gravs immediately, then grind to hopefully to a drop. 0 Rejuzi#58149 7 years ago ( 7.2.2 ) It works unless you get two treants in sync with each other on the first floor. Also, so others are aware... Hera has a nasty habit of using her other skills below 50 percent health. I made the mistake misreading when she starts using her Zeus Figure Bomb at 30 percent. Last edited by Rejuzi 7 years ago ( 7.2.2 ) 0 .. Last edited by Thebaird 7 years ago ( 7.2.2 ) 0 Just match the poison and shouldn't be a problem. I've run the dungeon 10 times now with no issues and no stones burned. I haven't seen a double treatnt though in all those runs. With how much I recover, if they aren't synced I know I'll be fine. If they are, well hope I don't have to find out. Side note: Got 5 extra Heras, feed them to first Christmas Hera this morning during 2x skill ups... and no skill ups.... My No. 1 complaint about this game is the horrible % for skill ups. But I figure if I just run this dungeon non stop through Xmas My Christmas Hera will be Lv. 99 and get at least 1 or 2 skil ups in the process. 0 By Matias#55015 7 years ago ( 7.2.2 ) I got her down with a simple team of brute-force fire attack. I never lost the health threshold, but I came across some problems, specially dealing with orb changers in the worst time, and some tricky dublits appearences. Lead: Iwato's Dancing Godess, Amenouzume (lvl 81, fully awoken) * Martial God Emperor, Yamato Takeru * Krishna * Bonfire Fox, Mitsuki * Gigas Friend Lead : Iwato's Dancing Godess, Amenouzume (lvl 56, fully awoken) I saved the spike to down Hera to around 25%, then, its just waiting to the drops to fall. This team also address the Treant problem, that go down without to much problems. 0 By josh yu#62715 7 years ago ( 7.2.2 ) Can someone help me build a team for this dungeon :( I have fully awoken Grodin friends heres my monster box: https://www.padherder.com/user/hiimjoshyu/monsters/#31,0,31,2047,268435455,0,,0,0,0,eq,0,0,0,0;default,0 I can get Hera to about half life but her poison orbs just destroy me :( cause I can't heal back up to max Last edited by josh yu 7 years ago ( 7.2.2 ) 0 Rejuzi#58149 7 years ago ( 7.2.2 ) Get at least one of your healers evo'd and Doomsday too. Grind down any treants with Lillith's poison, Doomsday's gravity, and your friend's GrOdin. Hope that helps - Merry Christmas! 0 By chowmut#61286 7 years ago ( 7.2.2 ) It is all based on luck, I ran this dungeon first time with an odin team and got pwned by treants, ran it a second time with ronia team, no treants and got her to drop. :D :D 0 By Vayle#59432 7 years ago ( 7.2.2 ) Going to have to stone this. Or maybe throw in that wizard who throws jammer and poison into heal. Finally a shiner. But, I am not able to floor Hera yet without a fight. 0 By bloodwars#44864 7 years ago ( 7.2.2 ) I went 4/4 on master for hera drops (one w/ +). averaged 2 evo'd pengdra per too. master really isn't too bad. the snow globe drops tons of healing orbs, so as long as you can take the hit and have okay rcv, you can stall there forever. as long as you get hera down to 50% in 2 turns, you avoid the gravity, so just use your skills there. I've run it w/ a 7.5x green attacker team without any issues, stones, or even close calls. 0 By ソラ「姫」#58147 7 years ago ( 7.2.2 ) Randomly oneshotted Hera but no drop :( Oh yeah, those treants are horrible 0 By dime#49287 7 years ago ( 7.2.2 ) of course out of the 15 runs i did on super blessed difficulty this would be the difficulty to drop the present egg, BOOYAH. 0 By dan#62748 7 years ago ( 7.2.2 ) I feel like I should be able to beat this on master but I always get done in one way or another by Treant, anyone have any helpful tips? Last edited by dan 7 years ago ( 7.2.2 ) 0 By Rejuzi#58149 7 years ago ( 7.2.2 ) Here's my zero stone uber-grind build. All skills lvl 1 except hobgob which was maxed. I'm not gonna lie, it's a LONG grind with this team, but I hope it helps others trying to get past the power wall. EotS, Siren L:47 (used for orb heals) GotA, Ame no Uzume L36 & 3* (used for auto heal) Droidragon L35 & 1* (prevent/refresh poison) HI Hobgoblin L33 (board refresh) UL Doomsday L32 (treant and boss grind and refresh board) FRIEND: SLW Odin L79 & 8* (need for protect against dmg and only thing preventing the battle from lasting a week against treants, snow globes, and Hera) 0 By Lazarus089#47229 7 years ago ( 7.2.2 ) Finally got Hera to drop after beating master 8 times... Luckily, I got lots of exp for both me and my monsters. I had archangel leader to heal, a firend's grodin, a king devitama with 10% gravity! and 2 dark monsters. 0 By edup_2004#62262 7 years ago ( 7.2.2 ) Oh i LOVE Sonia. First try in Master and got Hera!!!!! well thanks to her and the 1.5x drop rate!!! I'm soooo happy, it's my first Master and my first Descend (if it can be callled that). 0 By Jordan#83776 6 years ago ( 8.4.1 ) Can anybody help me with a team. I don't really have much but I need to at least beat masters. 0 By Brose#84035 6 years ago ( 8.4.1 ) I just did Master after failing twice with an utterly rubbish team I suck at this game so i tend to like to run auto healer comps. However the issue is with Hera who hits for 6.3k or so after gravity to 1%. I went with a devil healer team together with a Halloween Alraune friend. Since the auto heals heals for about 3k or so, I just need to heal another 3k or so to survive that turn and I should be fine. Team is Cloud of Darkness Neo Exdeath Echinida Ruka Christmas Hera Basically I dont have good devil leads so I have no choice but to run those. And I always liked my Echnida and my Ruka is there for RCV and clutch heals. I got christmas Hera on int difficulty and used it since she packed a fair bit of RCV compared to my other devils. I think so long you are able to somehow heal 6.3k every turn if needed then you should be fine. Higher damage just means it wont take an eternity to finish. 0 ralphh#75880 6 years ago ( 8.4.1 ) Having an Odin helper lead makes a big difference, you can auto-heal that much back each time. 0 By 0-Sama#83480 6 years ago ( 8.4.1 ) pls help me win this, keep on losing on second to last floor 0 ralphh#75880 6 years ago ( 8.4.1 ) What do you have available? I was able to beat easily with Dancing Hera + Ronia leads - devil team, also beat blessed with Odin/Attackeratsu attacker team. Odin team with an auto-heal is a safe win, Attacker multiplier just saves time. Look for someone with Halloween Alraune or the new healer girls in Christmas REM also have multipliers and auto-RCV. 0 By winterfell#83001 6 years ago ( 8.4.1 ) Anyone looking for a decent team, Any Healer Lead with high healing ( I used Sea God's Songstress, siren) Max skill and max awoken though I never did need the skill Fat Chocobo lvl 75 Max awoken -- Very usuful for the double poison resist as this will be your enemy (also has board change for the poison orbs it doesnt resist and you cant match.) Ame no Uzume Max awoken lvl 51 -- used again for the healing awakening Lucifer - Morning star is useful as I dont have a gravity but can be replaced if you do and also healing passive Last but not least Naga lvl 25 used mainly for the delay is needed - may also replace with another gravity to make a bit quicker. Important: Friend leader must be Shining lance wielder odin- Max awoken - Grind all floors, eleminate any synced enemies first Must match all poison orbs on the final boss if they are on the board- focus on this and its easy ****Be sure you team heals at least 6000 hp or more in auto healing and you win as long as don't fail to match orbs on a turn or the poisons when they come in. I grinded the last boss for over an hour and he died! No hera drop :( will be doing another run shortly hopefully I get my hera (I need this gravity!!!!) If you have a Godin please add me Id: 320287395 Main Leads Lucifer, Ame No Uzume, currently also Siren as I am using here to get my hera. Good luck all and merry Xmas! Edit: Checking back 2 more runs on master with no heras- took a deeper look at the dungeon and realized my team had just enough to move up to blessed. Though it is a much longer grind. Sucessfully completed twice - and 2 Heras!!! Thanks Gungho im feel so lucky! Small note - if you are going up to blessed all the same rules apply and be realllly careful with f3 sync dubs they hit 15k each - (if not full hp so any sync equals death =1 stone) Stall heavy on to have morning star up incase the treant spawns as it if it locks out your friend leader or your auto healer lead you may find yourself in trouble. Blessed is a big step up but best chance at an easier hera right here. Last edited by winterfell 6 years ago ( 8.4.1 ) 0 By dr8688#80060 6 years ago ( 8.4.1 ) This is very easy clear with my fire team . I had Ame no uzumeas leader. Subs can be any good fire monsters. Friend I had urd. Monster does not have to be max skills or max awoken but I had some tpa and row. All lev easy clear with 3-4 red orbs and 4-5 combo. Used skill as nessacery I only used in last 2 floors . Last floor urd and had heal change to fire one shot . U can have water change to fire too . I got 4 drop in 4 run . I m very excited . 0 By LoreKeeper#78427 5 years ago ( 9.0.3 ) Whoa .. she dropped on my first try of Master. No strategy, just combo and wipe. My team: all maxed... Famiel, Sakuya, Grodin, Blodin, & Aries. Friend's Ra Dragon uber maxed. Took 4 minutes. Last edited by LoreKeeper 5 years ago ( 9.0.3 ) -4 By Sangu#61555 7 years ago ( 7.2.2 ) Christmas with Gungtroll! spent >100$ on stones for chibi rem, only got 2 rare chibi, the two i did not desperately need, lolith and yomi Ran master Christmas dungeon during x2 drops, using noir x luci because none of my real teams are bulky enough to survive hera. it took 1 1/2 hours, 1 stone for a stupid mistake, and I can't run it again because i don't have another luci friend. and of course hera didn't drop. FUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-n times merry Christmas, my fellow masochists, merry... Christmas update: rolled in chibi rem again, got a SIXTH chibi karin and another lolith. was able to make another luci friend in time to redo dungeon during 2x drop rate. paid 1 stone for stamina. was unable to stall on first floor, and died to a treant on second floor. FML re-update: new luci friend still available, 2x rate still on, so i tried again. another stone for stamina, another hour of my life gone, and 3-4 stones used for heart trolling and mistakes. Hera STILL WON'T DROP! final update: third times the charm. after 49 minutes of careful puzzling, i managed to no stone the dungeon and won my first hera, (and my first 7star) just after the deadline for 2x drop ended. my winning team was; Noir lvl 12, SG Haku lvl 36 (3 awakenings), chibi lilith lvl 18, Pierdrawn lvl 30, and a dub mythlit. with a fully awakened chibi luci lvl 18 friend Last edited by Sangu 7 years ago ( 7.2.2 ) |
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- Christmas Dungeon - Master |
I also did it in NA on Master with a Pandora team and got her first run.
Based on your profile, I'd say a Red Sonia team would be your best bet at clearing it. As long as you can meet the 10k HP threshold and heal up reasonably well, you should have no problems. You will likely have to rely on a friend's Sonia to make up the stats you don't have.
R. Sonia/ R. Guan Yu, Chaos Devil Dragon, Vampire Duke, Whatever you can fit in with decent recovery/ R. Sonia friend.
A grind team will also work as nothing in here can utterly obliterate you except maybe the Treant.
Lemon Dragon/ Archangel/ BAO Venom/ Masterion/ Sakuya (or whatever light monster you have with lots of HP/ Blanc or Lemon Dragon.
This team with your levels should be safe from even Treant if just barely. You should reach around 40k HP if I did my calculations right and you have a decently leveled friend. This will take a while but you can do it (probably).
If you wanna just run expert, I suggest doing it on a multiplied drop rate day. I got her on a no bonus day though so not sure it's even necessary. Quantity over quality might be best in this case.
I got my first Hera yay! Thanks for the help!
Can anyone confirm two things:
Did the present egg on floor six drop for anyone?
If a present egg invades, does it come alone? If so, what is it's "skill"?
Thanks.
The floor 6 miniboss can drop but it is very low rate (about as bad as trying to get a event boss from intermediate without any multiplied rates.)
The present eggs are not invades but rather rare spawns. This means that they will show up with other monsters and may or may not drop. If you've farmed for Vampire in Castle of Satan it is basically like that.
Skill means that it has no basic attack and will always use something in it's listed special move pool in the memo section. Sometimes they are used in a fixed pattern or have random chances which makes preparing for attacks much more challenging.
What would you recommend for this dungeon? (Nothing too crazy please, I don't have much >. <)