| Ver | Party Suggestion | HP | Stone | Time | Like | Memo |
 | 6.10 |      
| ~12000 | 0 | ~8 min | 0 | By EggHead: Robin and DQXQ are the keys (up to 32x ATK!), so subs can be anyone with decent stats (though Gronia does have a use). F1-F6: Just combo away and kill any shrimp first. F7: His first move creates jammers. Pop Gronia, then DQXQ to get an all green/yellow board, then continue as normal. Easy clear. |
 | 5.00 |      
| ~13000 | 0 | ~90 min | 0 | By Dorkadin: time is approximate. Standard build. Slow fight. All awakened. will heal through just about anything. 3 cure bind, 20% blind resist, poison
Priority towards Shrimp (high attack)> Moltdra / Leek (binding) > Cabbage (high damage due to multi attack), then anything else |
 | 5.00 |      
| ~1400 | 0 | ~3 min | 1 | By Eliabeth: Must be able to match multiple combos every turn. Target Jewel of Toyama Bay first, then anyone at risk of binding you. Some luck required, but I did it under 1300 HP because I had enough combos to hit boss once, pop Kushinadahime, hit, pop Kushinadahime and kill the boss before Water Dragon Chop. |
 | 5.00 |      
| ~13500 | 0 | ~10 min | 0 | By fran: Kano could be swapped for another. Kano (lv 52) and Marine Rider (lv 59) were not awoken. Susano (lv 75), Liu Bei (lv 63), Michael (lv 45) fully awoken. Fully awoken friend. No danger. |
 | 5.00 |      
| ~27000 | 0 | ~8 min | 1 | By Jyro: LVLS:61,99,82,99,60,99. About 90+ overall. All awoken. Just burst through and make sure skills are up by boss. Get board filled with yellow and blue while getting boss to 50%. Pop Odin, Plesois, Aurora Dragon, then Lakshimi. If he fails to die then you can use Karin or make use of blue on board. Don't forget about 2 prong. |
 | 5.00 |      
| ~1400 | 0 | ~20 min | 0 | By Erica: Target and kill velvet shrimp first if you encounter. Use neptunes poison ability if available. All floors are easy. For boss, save skills until right before 30% hp and then use Neptune, Hera, ninja, Odin, and then combo. I didn't need Mimi's ability, but use if needed (greatly reduce damage) |
 | 5.00 |      
| ~22000 | 0 | ~15 min | 0 | By Asuna328: My team is by no means fully leveled or skilled up. Average strength of each monster was level 40 - 50, although odin was less. Save all skills for the bowl dragon unless you have to use some to get past a tuna or skill bind. Then pop sakuya, odin, avalon and athena and smash him. If he drops red orbs, use perseus if too many. |
 | 6.02 |      
| ~9400 | 2 | ~5 min | 0 | By Lakiki1994: ADK 71/GED 21/Top 72/Grape 70/JD:DJ 70/ADK 94 Max Awoken & skilled: none (But would help on dj, ged, & grape) Should be fine till the boss battle. Lunch service & bomb combo KO's & water dragon chop suey KO's. If your not orbtrolled, you should be able to win without the 2nd stone. I had no invades on my 3 runs, so far.
|
 | 5.00 |      
| ~15000 | 0 | ~5 min | 0 | By Sasuke☆*:.: It's a really easy dungeon with Anubis. Make sure to kill the shrimp first. Don't let the cabbage get to under 30% health. If encountering Tunabowl, OHKO with over 8 combos. Do the same with the berry dragon and bowl dragon. If the bowl dragon is still alive, use Kushinadahime's active skill and then kill. Good luck! |
 | 6.10 |      
| ~14000 | 0 | ~20 min | 0 | By Setzer: Ama 47 1st awoke, Plessie 96 full awoke, Leeza 47 1st awoke, Neptune 60 1st awoke, Doomsday 53 full awoke, less than +10 eggs on any, Odin at Max Lv full awoke - from +12 to +297 eggs
Keep HP full, plenty of hearts and auto heal. Use skills as needed, Neptune poison will 1 shot shrimp, offset fruit basket w/ correct matches. |
 | 6.10 |      
| ~43997 | 0 | ~15 min | 0 | By Tracey: You can also use 1674 norm of future skuld as helper. I think the hp is around 25k, and skill real useful for illuminate attack on floor 7. |
 | 6.02 |      
| >10000 | 0 | ~10 min | 0 | By Simba: You should take your time in making about 8 or more combos for a maximum of x25 attack. Also, the subs can be any monster that's water, light, or wood. |
 | 5.20 |      
| ~12000 | 0 | ~5 min | 0 | By Stalker@US: Build is straight forward. Just activate DQXQ every turn and speed run. Golems are for safety. Focus the shrimps everytime or you'll get OHKO. F6 1-2 turns should kill it.
F7. Clear blocks and just kill normally. Use Golems when the boss charges up. |
 | 5.10 |      
| ~14000 | 0 | ~10 min | 0 | By Mythican: Everyone other than DQXQ is optional as long as they have high attack values. Both leaders were maxed, but all others were around level 75. Kill the shrimp first and stall on any squid. 1400 hp is to protect against buffed hot quail bomb. It took three attacks to defeat happo, but with a stronger team it may only take two. |
 | 6.02 |      
| ~15000 | 0 | ~5 min | 0 | By drgnwzrd: You'd really have to try hard to die in this dungeon with this team. So many light and wood orbs -- the sky falls alone obliterate everything. |
 | 6.02 |      
| ~17000 | 0 | ~5 min | 0 | By Toby: Lvl 91/10/23/26/15/99 Athenas Max Awoken.
not really dangerous. use TPA and rush thru the floors ;) |