
Divine Queen - Legend






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ATTENTION: No Continue
Reward![]() ![]() | |||
- Sub dungeon may be attempted in any order. ( Does not apply to One-shot Challenges ) - The gift awarded is based on the sub dungeon completed. - Dungeon rewards are only granted once per level, regardless of the number of times completed. 2,000,000 Coins |
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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![]() | ![]() Mystic Flame Knight | 3 | 6,480 | 900 | 76,350 | |||
![]() | ![]() Mystic Ice Knight | 3 | 6,540 | 900 | 76,350 | |||
![]() | ![]() Mystic Stone Knight | 3 | 6,630 | 900 | 76,350 | |||
![]() | ![]() Mystic Light Knight | 3 | 6,660 | 900 | 76,350 | |||
![]() | ![]() Mystic Dark Knight | 3 | 6,720 | 900 | 76,350 | |||
![]() | ![]() Pyro Devil | 1 | 3,480 | 1,400 | 19,050 | |||
![]() | ![]() Pyro Demon | 2 | 5,460 | 2,200 | 46,650 | |||
![]() | ![]() Frost Devil | 1 | 3,510 | 1,400 | 19,200 | |||
![]() | ![]() Frost Demon | 2 | 5,490 | 2,200 | 48,150 | |||
![]() | ![]() Taur Devil | 1 | 3,570 | 1,400 | 19,350 | |||
![]() | ![]() Taur Demon | 2 | 5,670 | 2,200 | 49,650 | |||
![]() | ![]() Harpie Devil | 1 | 3,600 | 1,400 | 19,650 | |||
![]() | ![]() Harpie Demon | 2 | 5,550 | 2,200 | 51,150 | |||
![]() | ![]() Blood Devil | 1 | 3,690 | 1,400 | 19,800 | |||
![]() | ![]() Blood Demon | 2 | 5,580 | 2,200 | 52,650 | |||
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
5 | ![]() | ![]() Venus | 1 | 5,647 | 1,200 | 429,489 | ![]() | |
6 | ![]() | ![]() Minerva | 3 | 14,117 | 1,200 | 515,044 | ![]() | |
7 | ![]() | ![]() Ceres | 2 | 10,780 | 1,200 | 515,044 | ![]() | |
8 | ![]() | ![]() Neptune | 4 | 18,480 | 72,000 | 44,489 | ![]() | |
9 | ![]() | ![]() Hades | 6 | 82,133 | 1,200 | 600,600 | ![]() | |
10 | ![]() | ![]() Hera | 1 | 12,354 | 372 | 2,569,319 |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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42 By Jerry@LL#10976 7 years ago ( 6.3.0 ) now listen, i know what you're thinking. "holy smokes this is my first real descended. if i get hera then i have a gravity and from what ive read from a few sources, she's known as the gateway descended. if i can do this, maybe i can do more. hera-is? who knows, you feeling spiky? but wait, i'm running odin and a healer. that means i may falter on the first couple of waves. should i be scared? after that it should be easy. after all, each boss is a straightforward no skill usin' SOB. it should be all glitter and gold once i see venus and those weird babies. oh wait, neptune? yeah i gotta defense break that SOB or maybe a poison. neptune on neptune maybe? a lillith? it's so exciting, all of these possibilities. after a quick kill on hades, hera comes up. oh, wow that was easy. now what? skill her up? but that took too long. maybe i should farm +eggs. i'll farm +eggs" if you're thinking that you're probably on the right track. good luck 5 mng#29460 7 years ago ( 6.3.0 ) I man it up and attempted it. It was a breeze. Got 2 Heras but 80 mins/game :( I need a life 1 I'm pretty sure he was joking - if you can run Hera comfortably she drops every time. That's a lot more than can be said for Dubmyths, or Mystic Masks for that matter. 0 Now that is a completely different story sir. Defeating them, easy. Getting them to drop is like me trying to do lv10 from that new challenge dungeon:NOPE. 0 ed#61413 7 years ago ( 7.2.3 ) I love reading your comments jerry. I farm the sh¥t out of this level and dont care about nuthin. Hnsc hera lead. subs: Hnsc hera, lu bu, shiva, kano with 1000 autoheals, godin buddy. 15 mins easy peasy. -1 Dub-Mythlits are incredibly easy.There's something called poison mist, and you should look into it. -8 actually dubls (friday) and masks (wed) are really easy. all you need to do is have a team with 2 attributes. preferably only two color orbs ie ultimate evolved orgs. get 5 of the same and you will do 12 hits each orb match of 3. if doing the wednesday mask the allie's pet must be a healer with leadership to heal at least 70% of health.This reply has been flagged as spam Show 5 By Cetor @PGF#26699 7 years ago ( 6.3.1 ) Well, i'm about to confess my little secret... Like 4 months ago i was hanging with some friends and mild drunk (well, maybe more) and a friend who also plays P&D told me: "I bet you can't complete hera descended right now!". My team was: Leader 50% dark resist, 3 subs Keeper of Rainbow, Copperhead, and Lucifer friend. I couldn't match a single combo, it was impossible for me to focus. Well, that's not the worst part of the story. I had just finished working (the day before) as an Inventory-man at a gym and spent about 40 dollars on magic stones. Since I was kind of drunk and didn't think what i was doing, I... I... I spent 18 stones on hera descended. sorry, had to say it. during indian & angel godfest. 4 By Sasha#29708 7 years ago ( 6.4.2 ) DISCLAIMER TO THOSE RUNNING RESOLVE TEAMS! These are my results from running the Hera dungeon 5 times on 03/21/14 The Team I ran was Ogre, Mid Fire Ninja, Mid light Ninja, Mid Dark Ninja, Bluebird, any healer to heal me over 70% 1st try 1st floor - Bad floor got 2 small demons died right away 2nd try 1st floor - Bad floor, got a small demon and regular demon, died 3rd try 1st floor - Good floor, 2 mystic knights on different turns, stalled and got all skills 2,3,4th floor - good spawns was able to kill all 5-10 - killed easily with bluebird and ninjas SUCCESS 2nd Hera 4th try (Siren Sub leader) 1st floor- Good floor, double large demons on opposite turns, got all skills 2nd floor - Seemed easy since I had all skills up, but turned out to be my death 2 Turn water ice knight, 1 turn dark demon, 2 turn fire demon At this point I had to kill 1 of the 2 synced up monsters or else I would lose. I would take all 3 of my ninjas to just take down the fire demon. This would give me 5 turns to kill either the demon or water mystic knight before they sync up. My other Option was to use every skill on the mystic ice knight, bring it down to about 12k hp and trying to kill that in 2 turns. I went with the later and was not able to kill the water mystic knight and lost. I learned from this that even past the 1st floor there is still some luck involved and I am curious what other people would have done in that situation. A difference I would made to improve my chances would be to use an ult evolved ogre as my leader. I lacked super effective damage against fire and water so I should of either brought an Wood Ice ogre , water wood, 35000 wood damage to water, or an ice armor ogre, wood water, 35000 water damage to fire. Of course the leader changes depending on what element everyone's third ninja is, mine was fire. This would lead to only 1 element I do not do super effective damage to and I can leave that one to charge skills. I highly recommend everyone get an dual element ogre as a leader. 5th try 1st floor- double small demons, instant death Well my conclusion from my 5 runs is that indeed a resolve team depends on luck and if people can't wait they can try their luck with a resolve team. I however highly recommend using a combination of a strong friend's odin, a dark resist of some sort, heart converters, and a way to kill neptune of some sort. This might take more time to gather, but it is the more succeussful way by far. On my main I used this method and got my 3 heras in 3 runs no issues (level 113) On my sub I managed to get Hera a lot earlier using this resolve team (level 100), however, It took me 4 tries to get the 1 hera. If you really want hera a resolve team will work, but don't be dissapointed when you lose 5 seconds into the first floor. Please respond to me if anyone saw a better way out on my 4th run 3 By Marlboro#43735 7 years ago ( 6.4.5 ) Just a quick note for anyone who is wondering if their team will work for this: levels 40-49 of Endless Corridors is an almost exact mirror of levels 2-10 of this descend. (Knights/Devils/Demons have same stats, Gods have slightly higher stats than they do on descend version) I know this is common knowledge for a lot of players, but since it's not posted on here, I thought it might be helpful for new players to know. Anyway, an easy way to test your team without spending Stamina. You may or may not be able to beat floor 50 (Zeus) but if you can beat Hera (49) then you're good to go! 2 By Golem#6176 7 years ago ( 6.3.0 ) I really want to bring her home. She will be my first descend. Last edited by Golem 7 years ago ( 6.3.0 ) 2 By Droadz#28541 7 years ago ( 6.4.2 ) FOR ALL BEGINNERS RANK MINIMUM 65!!!!!! First Descend I tried and this team is low lvl completely farmable and best of all 0 stone build!! I was rank 108ish but you can run it at, earliest rank 65, as long as you have enough team cost, which in this case the team cost is 69. this is a VERY VERY VERY NOOBY friendly build!!! Leader No. 215 Chaos Devil Dragon lvl 19 cost-15 No. 205 Witch of the Night, Lilith lvl 27 1-awoken skill auto heal 500 hp cost-13 No. 206 Mars light Carbuncle lvl 14 1-awokwn skill auto heal 500 hp cost-8 No. 320 Dark Golem Mk.III lvl 30 cost-18 No. 215 Chaos Devil Dragon lvl 18 cost-15 Friend Leader No. 363 Awoken Odin lvl Max, Max Awoken skills for 500 hp auto heal Total HP:6526 (HP after friend Odin over 8200 threshold) Total attack:3677 Dark damage Floor 1-4 kill any sync monsters, and STALL for Chaos Dragon active skill as long as you can, I saved mine until I was going to die then use 1 ( I liked to try to keep at least 1 of the Chaos Dragon active skills for a pinch) to save myself, and proceed. Floor 5-7 make sure to match 1 set of orbs (3 same color orbs) each turn to trigger 1500 HP auto heal. Grind away at bosses using Gungir (Odin's active skill) and Hell Ball (Chaos Dragons active skill) whenever they become available, but make sure you have Gungir active going into floor 8!!!!! Floor 8 use Dark Golem active skill (or whichever sub you have to lower enemy defense) Gungir, and Hell ball (x2 if needed) to kill Neptune outright. if you have less than "75%" lower defense skill then you might need to wait until your skills reactivate again to repeat this step to kill Neptune. Floor 9-10 as long as you match 1 set of orbs per turn you can't die, use skills whenever they are up. WIN! 30-50 minutes to beat dungeon. With this build you can tank any hit from floor 5 and up monsters, the only challenge is surviving the first 1-4 floors BUT if you have this build the Chaos Dragons are CLUTCH saviors!!! they'll get you through most tight spots on floors 1-4 and help you chip away and boss floors 5-10. I tried to hold onto water orbs as they change to dark when you use Chaos Dragon active skill. Now No.320 Dark Golem MkIII can be subbed with any sub that lowers enemy defense, but the higher this skill (lowers enemy defense 50%, 75%, or if you're extremely lucky and have a Shiva 100%) the better your chance to kill Neptune is. Here I wanted to take note that the attack of this team is very low but the success of running this descend was 100% for me, I ran it twice got Hera both times 0 stones spent!!! not much luck required just kill sync monsters and stall for chaos dragon skill, this was the only one I needed really. once you make it to floor 5 you will win 100% of the time AS LONG AS YOU MATCH 1 SET OF ORBS PER TURN (3 same colored orbs) EVERY TURN!!! I can't stress this enough because if you don't get the 1500 HP auto heal from your awoken subs you'll most likely die and burn a stone. this build "Idea" will work with ANY team as long as you: 1. meet 8200 HP threshold to tank any SINGLE hit (you only survive one hit, and you MUST match orbs each turn to trigger the awoken skills, auto heal to get back to full health) from enemy. 2. have 1500 HP auto heal per 3 color orb match. this will allow you to reach 100% HP after each hit you take so that Odin leader skill stays active. there are a few monsters with the awoken skill, auto heal and you can find them on this site. 3. have a Odin friend with all awaken skills, giving you 1 of the 3 monsters you'll need with the awoken skill auto heal 500 HP per orb match his HP will also help you get to the 8200 Threshold. 4. have a 50% dark damage monster as your leader skill, and Odin as your friend. If you have the essential monsters but lack the proper RANK to use them (due to team cost) go to the Normal dungeon: Tower of Giants, level-3, Dragons of the tower, during the weekend when its half stamina (3 stamina per run!). you can continuously rank up (without having to wait for stamina to refill,you'll get it from leveling to next rank) over and over again until around rank 95. this is REALLY boring but its a quick guild to power ranking, but its not for everyone, some like to go with the flow of the game, but this method is fastest. 0 Kusariku#32699 7 years ago ( 6.4.2 ) I am gonna use a slight variation of this build on friday, assuming I can find a fully Awoken Odin friend =/ That part is proving to be a lot harder than I originally thought... 2 By VegaPrime#34553 7 years ago ( 6.4.3 ) When the heck is this dungeon coming back? Farmed all the monsters listed in the guide and I've been ready for weeks. I wish there was a history list of descended dungeons to estimate the next descend, or at least something to ease the pain of waiting :/ 0 Drexlin#24386 7 years ago ( 6.4.3 ) There is... Look at the top. It tells you exactly what dates the dungeon was available. 2 By Benias81#45791 7 years ago ( 6.5.2 ) I forgot to out lillith on my team and have been fighting Neptune for three days. It's my first descended dungeon I'll be able to complete and I'm too stubborn to quit. He is down to 60% 😪 2 By SedDELETED#57227 7 years ago ( 7.2.2 ) For new players (like me), this dungeon is available when you finish "sky dragons' domain - no RCV". Finishing "starlight sanctuary" and its crazy "king of the gods" won't open it (3 hours with a cheap alraune/friend odin #1423 is a bit long, with the fear of a bad turn with no match and game over, start all over again... but I made it! I made it!) (and never again, I'll wait for a better team). So if you want to play this dungeon, focus on "sky dragons' domain - no RCV" (unlocked after "legendary dragons' footprints"), once it's open (I think "legendary dragons' footprints" is opened after you finish "ocean of heaven", or maybe "vesta cave", I don't remember). 1 Squeaky#3482 7 years ago ( 7.2.2 ) Just confirming, Legendary Dragons' Footprints unlocks after completing Ocean of Heaven. I'm 1 dungeon away from completing Sky Dragons' Domain. Can't wait to hit this dungeon again for another Hera...this time with a much better/stronger team than last time. 0 Just finished Sky Dragons---that was really easy. That mono-element makes it pretty simple. Last one in Sky Dragons I ran this team: Chaos Devil Dragon, High Light Ninja, Kirin, SunDragon Pterados Holy Dragon with an Amaratsu (sp?) Friend (for the heals). All that light orb convert and the gravity from kirin, along with the light-counter attack made the dungeon pretty straight forward. Now I'm looking at Hera and wishing it was that easy, but I'll need an GrOdin for this. Thank goodness for friends. 1 By arbra#31236 7 years ago ( 6.3.1 ) Ok....so even though I have been playing awhile, still a noob. Do I even have a viable team (as in 0-2 stones) to even attempt this? And if not, who should I be leveling to try to next time? www.puzzledragonx.com/en/profile.asp?u=31236 I also have 3 tamadra's (And most of those were from the event, I have only pulled 1 on my own from the pal machine) and 3 keeper of the rainbows not listed in the collection. I also have HORRIBLE luck farming/getting what I need to level. any constructive help is appreciated. Thanks. 1 b----n#26242 7 years ago ( 6.3.1 ) Eh... looking at your team, it's probably doable but you'd have to get a little lucky on floor 1. Run a team of Odin/Odin (hopefully one or both are fully awoken). Then run MoG Archangel (feed her 2 tamadras). Run BAO Firefly + FlameThrower. Firedragon Tyrannos and then your last strongest guy. Give it a try you might lose 40 stamina. Just play thru and if you DO die before you kill one guy off, figure out if you CAN kill one guy off by using 1-2 stones. You might not be able to because your guys have fairly low attack vs the high defense of the devils and demons and high hp of the mystic knights, but if you think you can it's worth using stones because if you can kill one guy off, you're done. You pretty much won. Floors 2-4 are easy because you have all your skills to use to kill the guys that are synced. Tyrannos/Firefly/Odin's actives work great for it. Then stall to get skills back up. Vs Neptune: Firefly active (won't do any damage to Neptune but will Armor Break) + 2 Odin actives. And remember to match at least 3 orbs every turn otherwise Archangel won't do her auto heal. If you decide to not play this time, then just level up your Devil Dragon (to CDD) and Holy Dragon to (LHD) and try next time. Having as many hard hitters as you can get helps a ton. 1 By Nijigen#37076 7 years ago ( 6.4.3 ) So stoked for her, been ready for too long man. This is where it all starts D: 1 By devil5x5#36619 7 years ago ( 6.4.3 ) Super excited for this dungeon to come up in about 6 hours for me! :D just wondering if my current team would cut it. right now its a lvl 31 Underlord Arch Hades (all awokens) lvl 21 Heavenly Herald, Archangel (2 awoken) Lvl 4 AB bluebirds lvl 57 Devil Dragon Keeper of Light (friend) Lvl 88 Awoken Odin (all awoken) 0 Campion@PG#32115 7 years ago ( 6.4.3 ) Looks good to me this will be my first attempt as well just make sure u have 1500 auto heals or just try to heal what you need to in time and you should be fine. And i'm sure you know to target the ones that are synced or will be synced on rounds 1-4 so you should be all good. Once you get to round 5 you should be unkillable with 1500 auto heals as long as you mach 3 orbs. but make sure to have enough health to survive Hades attack even after reductions. Anyway good luck to you. Last edited by Campion@PG 7 years ago ( 6.4.3 ) 1 By Mr.Deadman#41539 7 years ago ( 6.5.5 ) Still 100% Drop Rate. Nice. 2 Hera Descended was always 40 stamina. Nothing really changed besides the name, which means another free magic stone 0 I was thinking of hero which did go down. Last edited by wrh1994 7 years ago ( 6.5.5 ) 0 Well a lot of people was expecting there to be a catch to it...some thought the stamina would go up. So it's nice it didn't. I can finally max my grav out instead waiting for it to come back 1 By Anon#24960 7 years ago ( 6.5.5 ) Patiently waiting for this to come to NA. That feeling when all the comments on the original page will be deleted though... Edit: Well it's here, but to get to it you'll need to clear the dragon dungeons. Not sure what triggers their unlocks since I already beat all the normals before the update. Last edited by Anon 7 years ago ( 7.1.1 ) 0 nathan@N17#37737 7 years ago ( 7.1.1 ) Yeah same but I'm assuming starlight sanctuary......was zeus up for you? 0 dime#49287 7 years ago ( 7.1.1 ) all you need to do is clear starlight sanctuary so you should have it if you've actually cleared all the normal dungeons 0 Zeus was up but I beat all the conditionals and the Mythic Stone Dragon cave as well. I think the latter triggers Zeus. Also, some reports suggest that the Legendary and Skydragon dungeons are unlocked after Ocean of Heaven, NOT Starlight Sanctuary. 0 That's how it was for me. I railed out all dungeons up to Ocean of Heaven and then completed the Legendary Dragon's Footprints and Sky Dragon's dungeons (they are at the VERY TOP of your normal dungeons if you cannot find them) until Hera's dungeon was unlocked. 1 By ravenspire#21705 7 years ago ( 6.5.5 ) Rejoice, ye faithful! Gravity farming is now a reality! 3 Dr. Psaroo#42667 7 years ago ( 7.1.1 ) You know what would be even better? Mystic Knights getting kicked off the REM because they're easily farmable now. 1 By dime#49287 7 years ago ( 7.1.1 ) ANYONE found a challenge mode team for this bizatch yet? trying to farm as many stones out for the upcoming players choice fest depending on what's in it Last edited by dime 7 years ago ( 7.1.1 ) -1 ngrdix#6724 7 years ago ( 7.1.1 ) A team of all max awoken uevo Odin's should do it. Just bring something to drop Neptune's defense like a Shiva. And maybe a Luci to get rid of Hades before he hits. Don't feel like doing the math on whether you could survive the hit with Grodin. Last edited by ngrdix 7 years ago ( 7.1.1 ) 1 By sc0rch3d#87994 5 years ago ( 8.7.0 ) If you're like me - you read the most popular comment then sort to NEW to see for any dungeon updates... Just confirming the high ranked post by "b----n" helped me beat this dungeon, my first descend in probably 20 tries. and confirming 6000 PAL reward (delivered via in-game mail). nonIAP build with ronia - mitsuki - hadar - kurotsuchi - baddie - friend ronia ~14KHP mitsuki was my auto healer and helped get 5K heal every heart match. hadar was for attack enhance and added bonus of devil type for ronia, dark + orbs (could've used another baddie or loki or rainbow keeper) to boost dark attack kurotsuchi was supposed to be my key poisoner to beat neptune but i calculated poison wrong (ended up hurting me). poison got him down to 50-60% then a REALLY fortunate skyfall getting me 12 combos finished him off. If i would've had him ranked up, would've worked fine. Up to neptune, stall and use mitsuki (any orb changer to heal) as needed. F9 ronia + hadar. F10 ronia + baddie. use up your turns for pre-emptive hits. EDIT - wrote this just days ago and dungeon has changed since then. mystic knights are showing up in F1-4 and Neptune HP increased (I know this b/c I need echnida to get enough turns for my poisoner). Thanks GH for making Hera farming harder. :( Last edited by sc0rch3d 5 years ago ( 8.7.0 ) 0 By -Striku-#37071 7 years ago ( 6.5.5 ) Hope the stamina reduction will come. Be really helpful for farming gravity skillups 0 By L(>o<)L Qz#32998 7 years ago ( 6.5.5 ) 30 percent gravity, fifteen turns. Harems of Heras. What more could we ask for? By the way, not sure if anyone noticed this, but every single Hera has a tail. 0 Knight Fox#6554 7 years ago ( 7.1.1 ) Hera having a tail isn't the question, that much is obvious. The real question is it that armor on the tail or the tail itself? I personally think it's armor and there's a flesh (blue) toned tail beneath. 0 By Toly@PF#24507 7 years ago ( 6.3.0 ) I have no idea why you can't choose Ghostring while suggesting a team, but you can zero stone this with a Ghostring leader, Two Carbuncles with auto-heal awakenings, a Keeper of Rainbow for hp, and dark or light Ripper dragon (or any dragon with a 20k+ nuke, but preferably dark or light to avoid being resisted) to deal with the devils in the first few waves. A fully awoken Odin helper brings this team to 1500 hp/turn in autoheals. Then you just need 8214 hp. Poison everything. Nuke intelligently based on synced attacks. 0 By BDahms#30082 7 years ago ( 6.3.1 ) Quick question. I have No. 641 Voice of God Metatron. Leader Skill 3.5 atk for healer when HP over 80%. Or could use No. 694 Warrior Rose, Graceful Valkyrie 3x atk for healers. Is this a good option to set as leader with all the other healer types I've read about in this build? Or better to go with the dark resist of a Dark Jester? I have Echnida, Lillith, Siren as three other monsters. Fourth spot, I could put in a Chaos Dark or a Dark Golem MkIII Would go with Odin as helper. Any thoughts would be appreciated. 1 MaiMai#30109 7 years ago ( 6.3.1 ) Put your Drawn Joker as your leader. And make sure you can satisfy these two terms. 1. auto-recovery for 1500 HP per turn (awoken skills*3) 2. Total HP of over 8214 then you are good to go. Last edited by MaiMai 7 years ago ( 6.3.1 ) 0 Just ran with Dark Jester as leader. Team was Metatron, Echnida, Litllith, Dark Golem 3 and Friend was a fully awoken near max Odin. Easy clear. No stones used. Took about 90 minutes. But worth it. Thanks for all the suggestions in the thread. Note: Got lucky on floor 1, so killed one off and then charged up everything. Echnida is great to give you more time to eliminate demons before they get to attack you. Her ability plus Gugnir, and you are down to 1 guy before they can even hit you on the first 4 floors. 0 By impa@us#29215 7 years ago ( 6.3.1 ) wondering if anyone can give me a second opinion as a team leaders- jester dragon, drawn joker-level 60, +5, 0 awoken friends leader- green odin, max awoken, level 99 subs- heavenly herald, archangel- level 69, max awoken, +27 chaos devil dragon- level 58, 1 awoken, +15 any ideas what i can do for other 2 subs i got - level 46 siren +9 fully awoken skill lvl 4 - level 35 ra +1 - level 26 bao vemonous copperhead - level 40 crimson lotus mistress, echidna +7 - level 55 flame archdemon belial +15 - level 33 noble wolf king hero, cu chulainn , fully awoken, +14 - level 50 crystal aurora dragon, +9 thx all help is welcome Last edited by impa@us 7 years ago ( 6.3.1 ) 0 Meep#30744 7 years ago ( 6.3.1 ) I'd say siren and ra, siren for more auto rcv (for the first 4 rounds and heart making) ra over poison because it just does more damage. plus helps in the lower rounds. Charge skills in the first 4! GL! Build looks good. 0 Kopteff#23480 7 years ago ( 6.3.1 ) Two choices for Neptune. It takes 62 turns to kill him with Copperhead's poison. It takes 112 turns to kill him with Ra's ability. But Ra has much better stats. Your choice I think (Odin & Chaos Devil Dragon's skill will do 1 damage) but I would prefer Ra. I will say the other slot must be Cu Chulainn. I just edited because I didn't know Angel had 2 auto healing awoken skill. What you need in your team is damage. Jester dragon, Copperhead/Ra, Angel will have trouble breaking devil & demon's high defence. I thought Vampire Duke will also be a good choice but I think it will be better emphasize green orb attack along with Odin. Since u will have pretty high RCV, whichever has higher attack will be a good choice, in my opinion. Last edited by Kopteff 7 years ago ( 6.3.1 ) 0 b----n#26242 7 years ago ( 6.3.1 ) Actually I'm going to say your team is better off like this Leaders: CDD/Fully Awoken Odin Subs: Fully Awoken Heavenly Herald Crystal Aurora Dragon Copperhead (yes Ra is safer but Ra would take forever) Noble Wolf King Floor 1: Hope for an easy draw, if unsynced and same type you're golden. If not then the race is on to kill one of them before you die. Then charge. Floors 2-4, Easy. If you need to you have 3 weapons. CDD breath 20-40K damage. CAD breath (10-40K damage). Odin (auto kill anyone when combined with a dragon breath). Just remember to keep at least one alive to stall and get your actives back up. Floor 5-10: You can't die as long as you match 3 orbs. Jester Dragon is tempting because he gives you another 50% off of water which if you're lucky will make floor 1 much easier (if your first two guys are blue and/or dark) but if no one in Floor 1 is blue, then the Jester Dragon is just taking up a slot with an active that you probably won't use (if you're going to die, you're dying in floor 1. Floor 1 your skill isn't charged). I put Noble Wolf King in the last slot because he'll probably help you survive Floor 1 better than Ra. Solar Lazer would be kind of nice but it's not really necessary. 0 mmk i do also have the ultimate water evo of vampire duke 0 kai@HNL#18788 7 years ago ( 6.3.1 ) hmmm... you could also try a def breaker (mk.golem or even white knight) w/ odins nuke, it may take a couple hits. rather than copperhead reason def breakers have much better hp, color and the skill carries for 5 turn. 0 By 神PBR@PG#23154 7 years ago ( 6.3.1 ) Do you guys think it's okay if I use a zombie team with 3 devil fish and one max skilled Hellray demn? 0 By Victarrion#30293 7 years ago ( 6.3.1 ) Since this is going to be active tomorrow I wondered if someone could gauge this team I'm planning on running: Leader: Chaos Devil Dragon Sub1: EoS, Echidna Sub2: EotS Siren (Max skill, max awoken) Sub3: WotN Lilith (1 Awoken for auto heal) Sub3: A Ripper dragon (either Blue or Green) Friend Leader: Awoken Oden (max awoken) I'm thinking of replacing the Echidna with either another Ripper dragon or a RK for the added HP and attack. What do you all think? 0 b----n#26242 7 years ago ( 6.3.1 ) Echidna isn't necessary. You will never need to stall provided you have * 1500/turn auto heal. * More than 8213 HP. There's only one floor you'll need Echidna's ability: Floor 1. And her skill won't be charged. You're better off putting your hardest hitter in that slot. The problem you're going to have looking at your team is doing enough damage to kill one guy on Floor 1 before you're at a HP deficit so Odin won't activate. Remember Demons have 2200 defense, Devils have 1500. Your Echidna, Siren, and Lilith are likely not going to do any damage. So your other 3 guys are going to have to be able to kill one of the guys in Floor 1 before they kill you. (If you're lucky they're the same type and off timer and you don't have to kill one, you can just stall and charge). Once you pass floor 1, the rest of the game is pretty much guaranteed unless you mess up on stalling (which is actually hard to do for once) or you fail to match any orbs (which is honestly just being careless). 0 OK thanks! I switched out Echidna for evolved Kirin and the last spot with Graviton Earth Dragon. HP satisfied, better attack, auto heal intact. Crossing my fingers for tomorrow. It'll be my first descended. 0 By Davvinchi#29456 7 years ago ( 6.3.1 ) Ok, so I'm gonna try this with alraune as leader, mystic nebulous dragon, noble mech dragon, Sakuya, and bao firefly flamethrower, and a max awaken Odin. Thanks for the background help in making this team 0 Davvinchi#29456 7 years ago ( 6.4.2 ) update: worked out well on two runs. First run got the first set of two monsters both small devils, but was able to heal through no problem. From second lvl on having two focused kills was really nice and comfortable. Second run got offset knights for first round also no problem, I think I would have been fine with synced knights also. Just make sure to always leave one monster, which is really easy After sakuya at start of each round, dragon one shots small devils, and firefly and odin are focus killers. Also BAOFirefly is freakin awesome, one hit with everyone's skill and neptune was gone, I even still had the dragon carry over to hades. FYI, this was way faster and felt safer than my alternate build which was also successful, sometimes. Alternate build: (worked but had to have right heal to life combo and slow: lead:serpent god demon orochi, max awoken aurlene, sakuya, baofirefly, regulus mech dragon helper max awoken heavenly herald, archangel. (tried other healers but need to calculate math 40%+ healing sweet spot) ) 0 By alexarcana#23132 7 years ago ( 6.3.1 ) Going to try this as my first Descend. Possible build based on reading this: Leader - Chaos Devil Dragon - lvl 52 - Heavenly Herald Archangel - lvl 33, 2 Awoken - Lilith - lvl 54, max Awoken - Ancestor of the Gods Izanagi, lvl 49, 2 Awoken - Solar God of Heaven's Bow, Apollo - lvl 54, 2 Awoken Friend: Awoken Odin If not for reading this, I probably would have tried Ancestor of the Gods as my lead and stuff it as full of gods as possible for the leader stat bump to gods. I don't usually use the Resist dragons but successfully just used CDD against the easier version of the Zombie dragon so that was cool. Other monsters I've considered including: - Dark Leige, Vamp Duke - lvl 48 - Goddess of the Art, Ame no Uzume - lvl 56, max Awoken - Dark Golem MKIII - lvl 44 - Icedragon Depth Plesios lvl 74 - Crystal Aurora - 62 - Amaterasu - lvl 43 (Just got her in the Godfest... even though she must have come from the Gala of Light -- I'm super excited, but she's still so low level) - Verche, Knight of the Sky, lvl 33 I also have two unused Tamadras. I could throw them at CDD for extra protection against Dark -- otherwise I'm saving them for as soon as I can evo my beautiful new Amaterasu. Thoughts? Last edited by alexarcana 7 years ago ( 6.3.1 ) 0 By silent#28644 7 years ago ( 6.3.1 ) So i want to do hera and i want to you guys to tell me if this team is ready for hera (or course after evo everytime) :valkyrie,angelion, king shynee,mermaid and echdna my dark team:deathly hell deity anubis,earth rending emperor echidna,lilath and finally valykrie. 0 By Chirpy#27371 7 years ago ( 6.3.1 ) Could someone have a look at my team? CDD Siren max awoken max skilled Lilith Lightning Holy Dragon Lightning Holy Dragon / Noble Mechdragon Regulus max awoken Friend's leader Awoken Odin max awoken all around level 30 Odin level 90 should i potentially use Nebradisk? 0 SaihaX#30545 7 years ago ( 6.4.2 ) As long as your HP Totals to about 9-10k to survive Aphrodite/Hades/Hera hits at max HP having GrOdin Leader Active at all time your good. I used CDD leader/KPR/Lilith/Archangel/Alraune all 3 healers fully awoken just playing safe and Full awoken GroOdin friend. And got my 1st Hera without using stone. Now, I can use Hera for next Hera Descend :) GL 0 By Eredor#5185 7 years ago ( 6.3.1 ) This might sound like a dumb question. But is it really worth it to skill up Hera and other gravity monsters? 1 Meep#30744 7 years ago ( 6.3.1 ) It gets to be tedious if one does not use stones to refill stam, but it's definitely worth it. 30 tunrs ----> 15. Takes time, but definitely well worth especially if one is using hera - is since she has amazing stats. 0 magdor#27180 7 years ago ( 6.3.1 ) Absolutely. A 15 turn 30% gravity is amazing. It is good for spike teams like a Kirin team because you do not have to stall as long. It is also great for x4 hp/rcv teams because it gives you more chances to gravity on bosses and mini bosses. Bottom line: worth it. I can explain more if you would like. 0 By Havoc#29625 7 years ago ( 6.3.1 ) Just finished third run using: L: under lord arch hades lv54 S: heavenly herald archangel LV 47 mx. Awkn S: mech golem MK.III LV 48 S: CDD LV 53 mx. Awkn S: lightning holly dragon Lv 62 FL: awoken oden LV 70 mx. Awkn I had to use one stone on first run due to careless ness. But ran next two with no stones. I really appreciate these post for all advice 0 By drgnwzrd#30794 7 years ago ( 6.3.1 ) I'm around Rank 107 right now. Here's my Non-IAP build. Sea Diety Abyss Neptune as leader, poisoning Neptune kills him faster than any other level, his double dark/water resist helps a lot. I got him on my first REM pull after 3 re-installs or so. BAO Firefly with Flamethrower for his strong burst bomb and attack Holy Lightning Dragon for nuke Hellfire Pyro Demon to finish off a nuked enemy, skilled to about 17 turns Mystical Forest Pixie Alraune for auto-heal (max awoken) Awoken Odin (max awoken) for auto heal and robe protection HP on this team is 10609. Took about 90 minutes, no stones. The first wave, as everyone has said, is the hardest. There were a couple times where if I didn't heal up fast, I'd have died on the next hit. Hades seems scary until you remember he's a 6 turner. You'll see your HP go down FAST, but it recovers with auto-heal. Definitely be sure to always match an orb. I missed on on venus and she hit me hard, but didn't kill me. My mistake, but had enough HP and resist to avoid death. Good luck. I just ran through this. It's not hard with the team I put together though it does take a while. I'll probably run through it a couple more times today. I'm on my second run now. I figure why not stock up while I'm here. I set my stamina to refill after the first run through and that took me up to 70 stamina. I got my Keeper of the Blue, now there's nothing left for Tuesday but to farm Hera. Update: Second time through, I didn't get my holy dragon cooled down and had to use a stone on round 2. :( Be sure to have all your monsters hot to go when you before you finish the first rounds. Once you make it to the gods, you're fine, blast away. Last edited by drgnwzrd 7 years ago ( 6.3.1 ) 0 By Roark182#31317 7 years ago ( 6.3.1 ) Takes me about 20 min to go thru this dungeon. My team: L: dancing light amatesaru ohkami, max lvl, max awoken Sub 1: Odin, max lvl Sub 2: vritra, max lvl Sub 3: wood mech warrior Asgard, lvl 82 Sub 4: sea diety abyss Neptune lvl 79, max awoken FL: awoken Odin any lvl above 20, any awokens. This build all tank and healing so having life above 16428 is a must! Both Odins are good for damage against hades and Hera, when life is low can pop vritra and then pop amatesaru for full life and Neptune for extra dmg with poison. Mech warrior for life boost to be above 16428. No stones needed amatesaru heals to max life so Odins robe is always in effect by the time the enemy attacks just need to match stones. Last edited by Roark182 7 years ago ( 6.3.1 ) 0 By Iceman#28524 7 years ago ( 6.3.1 ) So I'm kinda new but I do know the game pretty well but I like to ask if I have four Hera and level them up and evolve them and then power fusion using all four at the same time will that awaken all abilities and have a better chance of skill up.....?? And of course wait till 2x skill up week.... 0 By impa@us#29215 7 years ago ( 6.3.1 ) how many heras should i keep and how many should i fuse to lvl up got 4 possibily 5 in hour atm ill w8 for next 2x skill week 0 By Nick|RDE#15110 7 years ago ( 6.3.1 ) I'm gonna be honest here but I almost NEVER spend stones in dungeons and this one I ended up using seven stones on Hera and hades alone what makes it worse is the only reason I died on Hera the whole time was because I was about 500 health away from a full auto heal from my healers only because I forgot to switch to my Hera only tank healer/valk/Odin team right before I pressed enter and somehow I managed to get lucky and blast through neptunes defense but it still took me 45 minutes on him alone at 5% health, to anyone who wants to beat this dungeon and has been lucky with tamadras, I suggest auto heal for 3000+ per turn, an all healer team with a valk leader and an Odin friend or vice/versa and once you beat hades(highly dislike that guy) Hera would be virtually impossible to lose to Oh and on a final note Hera dropped as a plus egg for me :) 0 By Vapor#27471 7 years ago ( 6.3.1 ) I don't know what's going on, but i'm doing this dungeon today and here's my team: Odin Rainbow keeper Echidna Angel Super king metal dragon (not enough cost lol) Awoken Bast. I'm at neptune right now and I made two 10x attacks with everyone attacking. The first total attack was 85,028 and the second total attack was 105,192. Both attacks were higher than neptune's defense and hp, but his health bar only decreased by a millimeter...can someone explain?? Also, for some reason, Odin's gungnir isn't working properly. It's doing the x50 attack, but it's only healing 1 hp. I clearly remember Odin giving me a ton more hp than that. Did I miss something? Is this a glitch? 0 angel#22257 7 years ago ( 6.3.1 ) You have to hurt more than 72000 with just one monster not all your monsters atk combined more than 72000. So there are multiple options you could do: poison him, use Lucifer, break his defense with like a shiva or maybe light/dark golem then make sure to kill him when you break his defense, or last option is just to get a good multiplier team and kill him normally lol but since you're using GOdin it won't work. GL 0 By Isolated#29167 7 years ago ( 6.3.1 ) YO! i want to finally start doing a descended dungeon and i think i can do it but i just want someone to recommend a build from my monsters also im sure i have a fully awoken G odin in my friends list. THKS 0 By Guest#32102 7 years ago ( 6.3.1 ) What Descend is the next easiest to tackle for nubs like me? 0 masterplum#31115 7 years ago ( 6.4.2 ) Depends on your team I think. I'm running Ama/Odin and I beat Thief Decended and Hera UR next 0 By Bug#32588 7 years ago ( 6.3.1 ) Ok so this is my collection of mains and stuff I'm working on. www.puzzledragonx.com/en/profile.asp?u=32588 what build would you guys suggest? I'm thinking a Neptune leader build. However, my guys aren't leveled a lot so I'll have to do a lot of grinding to get them up I think. 0 By Guest#32102 7 years ago ( 6.4.2 ) Would a double Isis team ever work for this descend? 0 HaskellSA#40176 7 years ago ( 6.4.3 ) Yes, ult W/L Isis/Isis stomps this dungeon with king Bubblie and an armor break. I'm farming Hades skill ups at the moment with this team -->http://imgur.com/5VgxE1E . Deliberately stick to small 9x combos on floor 1-4 and stall when you have one enemy alive, jump to 12.5x on floor 5-7, pop Droid on Neptune, 12.5x Hades, then pop Bubblie and Batman on Hera and make a decent combo. 16x will kill her outright. The picture is the result of 12.5. It's a reliable 5-10 minute clear, with the only danger being getting super heart starved while stalling I suppose. 0 By Kusariku#32699 7 years ago ( 6.4.2 ) So I've done the math and if I can find a fully awoken Odin friend I can totally take on Hera this friday. The problem being that I don't have a friend with a fully awoken Odin. Can anyone help me out? I'm rank 67, but my team is pretty strong so I'm not too worried about getting through it if I can get that Odin friend... 0 Kreationz#13941 7 years ago ( 6.4.2 ) This dungeon can be beaten with FARMABLE monsters if you take the time to farm the right monsters, level them up and awaken them. Summary(9K+ Health, 2K Auto Heal): L:Chaos Dragon S:Lilith (Fully Awoken) S:Alraune or Archangel (Fully Awoken) S: Any high level Ripper or Healer S: Any high level Ripper or Healer F:Fully Awoken Odin Note: Rippers and healers will help speed up the early stages, but are not required to beat this dungeon. The two extra subs can be anything, but you should have at least 9K HP total(to tank Hades) and try to balance out your attack power (A strong water and fire works nice in those slots such as the Volcano and Aurora dragons). Balancing out your elements helps with the early stages(As does extra healing). Higher Level and + is always better as is more HP, but this should easily get you through it. 0 By juna#33595 7 years ago ( 6.4.2 ) Everyone's talking about running Odin and other damage reducers, but would a spike team work or is Hera's damage too high? My team would be as follows: Horus (lv82, max awoken, leader) Plesios (UVO, lvMAX, max awoken) Keeper of the Rainbow Alraune/Echidna/Kano (~level 50, Kano and Alraune max awoken) Light Golem mk.3 (lv52, max awoken) Horus (UVO, max awoken, friend leader) As much as possible, I'd rather play with a spike team because it makes the game that much more fun and exciting. Any input would be greatly appreciated. 0 By xxXJCMXxx#32494 7 years ago ( 6.4.2 ) What do you guys think? I was planning on going in with this team: Chaos devil dragon Messenger of god - awoken +2 Snow globe dragon blanc Black knight Torrential fenrir knight, kamui - awoken +3 Awoken Odin - awoken +3 Do you think it would work? I'm worried about the first few dungeons, but I think I can win as long as I target any synced monsters. 0 By vgRocket#28546 7 years ago ( 6.4.2 ) Would I be able to beat the dungeon using this resist team? www.puzzledragonx.com/en/simulator.asp?q=761.42.1.0.0.1.0..994.61.1.5.4.8.3..205.40.1.0.0.0.1..831.40.1.0.0.0.0..251.1.1.0.0.0.0..363.59.1.1.7.5.5 The thing is I don't have any other auto healers other than Lilith and my GOdin friend so I'm stuck at 1000 auto heal. If I'm not able to pass which team should I build from my collection of monsters? www.puzzledragonx.com/en/profile.asp?u=28546 0 By anthea#16070 7 years ago ( 6.4.2 ) Hello together, I am pretty desperate to get hera just because I really want to have her. But did anything work out? NO! I tried my max. Awoken Odin with luci friend, siren, keeper of rainbow, Lilith and haku 754. I tried again with leader and friend plus vampire duke, siren, Lilith and with echidna 1099 and even my genie found it way someday in the team. Nonetheless, I get until hera with no problem and then she just wipes me out. I last about five to seven rounds, even with auto heal 1500Hp each round, thanks to Odin, siren and luci friend. I may be no genius in putting the team together but if someone would like to recommend anything? Even the builds below won't work for me with what I have. I have an ares, lucifer and hades as a friend that could may work. Lucifer and ares didn't work out yet. Please, if someone would like to have a look or have a suggestion? www.puzzledragonx.com/en/profile.asp?u=16070 I am looking forward on any answer and of course will stay monitoring the other builds and comments. Thanks in advance, anthea 1 husky#32169 7 years ago ( 6.4.2 ) You need some sort of dark resist such as Hades or Chaos Devil Dragon. That should help you with Hera. I have Chaos Devil Dragon and Awaken Odin Friend, Lilith, another Odin and a healer and White Hot Dancing Goddess, Parvati. I've done Hera like 5 times no problem. Last edited by husky 7 years ago ( 6.4.2 ) 0 By vgDongi#30928 7 years ago ( 6.4.2 ) Should I stone around 20 times to try and max skill my hera-IS? Not sure if it would be worth to max her because Gravity users are starting to die out in the current meta. Seems the meta now is bind removal/resists and row enchances. 0 By SNAPPY#24337 7 years ago ( 6.4.2 ) OK, noob to trying big dungeons. Read the post above, appreciate the laydown. Still not sure I have the right mobs, or right level to complete this dungeon. My profile/collection is below, any input or advice would be greatly appreciated. Really want to be able to start doing some of these descended dungeons. http://www.puzzledragonx.com/en/collection.asp 0 By Mr.Sir#32626 7 years ago ( 6.4.3 ) I am a semi noob rank 83, my best monster being Deathy hell deity, Anubis. After that, most of my monsters are crap, except for a recently evolved CDD, EoS, Siren, and a CAD. Those also seen to be the most suitable monsters I have for this dungeon...any other suggestions based on my monster collection? 0 By Victory#29564 7 years ago ( 6.4.3 ) So here goes My poor man's team.. I really need advice on this and any review commendations are welcome (I am rank 66 so I have 70ish space) Lv 49 Chaos Devil Dragon as leader Lv 19 Empress of the Sea Siren Max Awoken Lv 43 Machine Golem Mk. II (I also have a lv 70 dark one) Lv 50 Green Odin (should I replace him?) Lv 1 Super King Metal Dragon (IKR But nothing better... Idk what to put) Space: 63/70 I really need advice and any would be awesome preferably before Tuesday so I can do this Thanks all, Victory :-D Last edited by Victory 7 years ago ( 6.4.3 ) 0 By IAmRandom3#6999 7 years ago ( 6.4.3 ) My farming team may be ... Lead - Dark Minerva Sub 1 - Karmic Destroyer Shiva Sub 2 - Gigas the Great Sub 3 - Archangel Sub 4 - Awoken Hera Friend Sub - Awoken Odin Will have the 55% damage reduction of Minerva, plus the 80% of Odin. Then the heart popping of Gigas and the fire enhancing / armor cutting of Shiva. 1500 autoheal. 17K health. and 1700 RCV. So will be able to keep myself fully healed fairly easily with the autohealing. We'll see. Dungeon hits again on 4.1.2014 and def. want to build a team that can farm that dungeon again and again. Have a few days to tweak. The only problem I may run into is with Hades. But with the damage reductions I do not think it will be that hard of a hit. Last edited by IAmRandom3 7 years ago ( 6.4.3 ) 0 By god of war#30992 7 years ago ( 6.4.3 ) Is this dungeon doable with a double Zeal team? 1.-Zeal 2.-Holly lightning 3.-Zombie dragon 4.-Meteor volcano dragon 5.-Crystal aurora dragon 6.-Zeal ( friend) Last edited by god of war 7 years ago ( 6.4.3 ) 0 By shadith#32864 7 years ago ( 6.4.3 ) I don't have the exact monsters that people recommend for this dungeon. Can someone tell me if what I do have is sufficient (and what levels I need to up what I do have up to)? Thank you. http:/www.puzzledragonx.com/en/profile.asp?u=32864 0 By Fat_Moist#34531 7 years ago ( 6.4.3 ) Who would be a better leader in this dungeon, a Drawn Joker or a Chaos Devil Dragon. 0 By Bonorjams#38277 7 years ago ( 6.4.3 ) Can someone tell me if i have good enough monsters to beat this dungeon without stones or 1 max? whats the best team i could put together? www.puzzledragonx.com/en/profile.asp?u=38277 0 By Seth#30515 7 years ago ( 6.4.3 ) Most grind builds simply need an Awoken Odin, which aren't too hard to find. The major thing for a grind build, other than odin, is a 1/2 Dark damage monster. those two as leaders, one or two healer/good healing monsters, plus some high HP and boom, you've got yourself a Hera. Although most probably wouldn't want to waste their time, it could be an easy stone: Leaders: Awoken Odin - obvious damage reduction, Gungnir for Hades and Hera. Underlord Inferno Hades - 60% Dark reduction for Hades and Hera - 30% Gravity. Good dark staple. If Hades isn't available, literally ANY monster that halves dark damage works. Chao Devil Dragon/Drawn Joker/Apple Drawn, etc. Subs: -MaxEvolve Siren/Alraune/Archangel creates extra healing to maintain Odin. -Any general high HP monster; Warrior Mechs of any color (FR/WT/WD for defense, LT/DK for defense break). Light (or Dark) mech is recommended. The rest of the team can include basically any generally good monster, such as a god monster or one of the archdemons (for counterstrikes). Hands-down the easiest of the Descended dungeons, and can be great for people that cannot tackle the higher dungeons just yet. Good luck to all, in ALL dungeons! 0 By Loading...#40008 7 years ago ( 6.4.3 ) Hello everyone! I am really looking forward to doing Hera Descended in two days. This will be my first descended, and i would really like if someone could tell me if my monsters would work. I will have a high level, max awakened, awakened Odin friend for second leader. Many thanks :D 0 Dalek#20766 7 years ago ( 6.4.3 ) I think if you have a sub with poison or armor break (poison might be better) you will probably be able to do it with a Chaos Devil Dragon leader and Odin helper. A heart maker of some kind might not hurt either for a little bit of extra safety, but probably would not be necessary. 0 By Wolfthorn#35781 7 years ago ( 6.4.3 ) Here's my line up, please advise if changes are suggested or if achievable for this dungeon: Leader 1: Chaos Devil Dragon Lv. 37 Sub: Dark Golem Mk. III Lv. 27 Sub: Awoken Odin, Fully Awoken Lv 85 Sub: Heavenly Herald, Archangel, Fully Awoken Lv 70 Sub: Fire Serpent God, Hino Kagutsuchi, Fully Awoken Lv89 Leader 2: Awoken Odin, Fully Awoken, Max Lvl Should I use a different sub? I have AB Bluebird Blues Lv 5 for poison; Feline Deity of Harmony, Bastet, Fully awoken, Lv 24; and many others. Please help. Thanks. 0 By Nightmares#35386 7 years ago ( 6.4.3 ) how much damage do i have to do to break threw Neptune? like would a Ronia skill work? 0 Campion@PG#32115 7 years ago ( 6.4.3 ) You have to do more damage then Neptune has defense, so 72000 damage. Or u can use a Poison, armor break or active that ignores defense. 0 By kevin#32798 7 years ago ( 6.4.3 ) Anyone know if this team will work? Lead: lvl 37, Jester Dragon, Drawn Joker(50% resist water and dark) Sub1: Lvl 45 max awoken alraune(1000 Autoheal) Sub2: Lvl 54 Machine Golem Mk.2(Defense break) Sub3: Lvl 33 Lightning Holy Dragon( High Attack) Sub4: Lvl50 Lu Bu(Attack-ish didn't really have anything else) Friend Lead: Lvl99 max awoken(+180) Odin Total team HP Is about 11.5K Total team ATK is about 5770 My only worry here is if the attack is enough to kill of demons and such. Also the majority of the attack is spread out between dark, grass, and light. 0 By Poseidon#38283 7 years ago ( 6.4.3 ) Planning on running this dungeon for the first time. How's this team? Leader: Lvl 26 Fertility deity, Evil Ceres (55% Wood/Dark DMG Reduction) Max Awoken Sub 1: Lvl 35 Chaos Devil Dragon (synced monsters) Max awoken Sub 2: Lvl 22 Meteor Volcano Dragon (synced monsters) No awakening Sub 3: Lvl 30 Empress of Serpents, Echidna (delay for panic) max awoken Sub 4: Keeper of Rainbow (HP) Helper: Max level Max awoken Green Odin (80% damage reduction + Gungnir) Doable for my first descended dungeon :D? 0 By Rschielke#36011 7 years ago ( 6.4.3 ) Looking for awoken odin friend. Have everything else I need. Please add if willing to help. 356,702,340 0 By Hero#31374 7 years ago ( 6.4.3 ) 0 Stone first time in a descended ever lol. Drawn Joker/Rainbow Keeperx2/messanger of god fully awoken/Lilith fullly awoken/Co leader-Groding fully awoken. So easy a caveman can do it. Last edited by Hero 7 years ago ( 6.4.3 ) 0 By thanos#39581 7 years ago ( 6.4.3 ) Omg I cant believe I did this why my team!! Tortoise Mountain Genbu, Meimei lvl30 +40 Crimson Lotus Mistress, Echidna lvl40 +26 Enchantress of the Sea, Siren lvl41 +18 Rainbow Keeper Great Valkyrie lvl26 +2 Friend: Goddess of Rice Fields, Kushinada lvl 60 +24 I manage to stall on floor 4 after I dint notice 2 sync devil and spend a stone and just get my skill ready for the gods flor 5 was a joke i kill her with a merly 14x combo. flor 6 Minerva popped up with a 5 turn cd :D. flor 7 meh. flor 8 just got a 15x combo and cracked neptune defense. floor 9 pff I have a stone ready if I failed to take him down before he oneshot me but took him on round 2 floo 10 I was really nervous, but luckily Hera started with 3 round cd and pooped menace and just kill her with a 28x combo when I use Genbu skill and pew pew. Im so happy with my first Hera!! 0 By Rschielke#36011 7 years ago ( 6.4.3 ) Need awokem odin friend for this dungeon. Lvl 86 using chaos dragon as leader for now. Please help someone 356, 702,340 0 By Vanya@PFG#16545 7 years ago ( 6.4.3 ) PDX, you lied to me. When I did the dungeon, Minerva had 2 turns and Ceres had 1. Is this common? Hades was so easy to kill though 0 By Nick|RDE#15110 7 years ago ( 6.4.3 ) C'mon PDX I posted my successful build twice a month ago and it's still not up? What's going on?? 0 By Alex#4960 7 years ago ( 6.4.3 ) Why do people post builds to take on these dungeons when the teams include the monster everybody is farming the dungeon for? I mean its kinda discouraging when i get on here to figure out what team I can assemble to take on Hera for the first time, and some of the builds contain a Hera :/ 0 By Salty#37539 7 years ago ( 6.4.3 ) odin/odin works great for a relatively safe build. just use caution for the first round and pick out any sync monsters, then stall. Once you are able to stall for odin skills, you shouldn't die unless you don't match an orb before an big attack. Takes an hour to beat. 0 By Drexlin#24386 7 years ago ( 6.4.4 ) Here is the team I used. Basic zombie team. It can be done with 0 stones as long as the first floor isn't synced. Leader: Sea God's Songstress, Siren Sub1: Ancient Light Dragon, Laphroaig Sub2: Mid Dark Ninja Sub3: Devil Fish Sub4: BAO Venomous Copperhead Friend: Viper Orochi You need to do some math to make sure Siren will auto-heal you over 50% each turn. If you use the Team Simulator on this site, you have to remember to add in the extra RCV from her 1st awakening and the auto-heal from her 3rd awakening because the site doesn't do it for some reason. Here is a link to the team I used: www.puzzledragonx.com/en/simulator.asp?q=1100.66.1.0.0.0.3..444.16.1.0.0.0.2..554.50.1.0.0.0.0..1064.70.1.0.0.0.0..929.1.1.0.0.0.0..134.50.1.0.0.0.0 Notice that my total HP is just under 6000. Siren's auto-heal (according to the site) is 2416. But if you add her RCV and auto-heal from awakenings, it's actually 3156. This puts you just over 50% every turn. Subs 1, 2 and 3 are your primary damage dealers. They can be any combination of monsters that have high ATK, low HP and a damage skill. I chose Laph because 1) I had one (lol), 2) he does light damage, and 3) he has an amazing skill that charges every 9 turns (25k damage to all enemies). Obviously, you want your Laph to be as low level as possible. Mine was lvl16 because I fed it 2 Tamadras. MDN allows for more control of who you kill first. He also has extremely low HP, which makes room for Laph's high HP. DF can clear any floor from 1-4 when you are at 1 HP. For Sub4, you want a poisoner. VC can be replaced with Lilith as long as she has 1 awakening (Auto-heal). In fact, it's probably better as a Lilith since she would share an attribute with your other subs (dark), but I didn't have one. Any poisoner would be fine in this role, as long as you keep the HP low. Therefore, I suggest you use a low level poisoner. The extra damage you get from a more leveled-up poisoner is not worth it. It's important not to use an evolved Viper Orochi, as this will give you too much HP and Siren will not be able to heal you over 50% each turn. Dungeon Details: Floors 1-4: Kill synced monsters first. Try to stall with one enemy remaining to charge skills (just don't match dark orbs, and you should be set). Floors 5-7, 9-10: Grind. They can't kill you. Just use active abilities as the become available. Make sure to poison each one. Floor 8: You must poison Neptune or you will be there for weeks trying to kill him, lol. 0 By Theyoungun#43825 7 years ago ( 6.4.5 ) This is a great guide, the best one I've seen on this site 0 By Matt#43931 7 years ago ( 6.4.5 ) Hi I really want to try this dungeon (or any of the hera descends really) but Ive never done a descend dungeon before, can someone look at what I have and tell me if I even have a shot or if its just going to be a waste of stam. thanks alot! 0 By Greg!#39904 7 years ago ( 6.4.5 ) Now that I'm strong enough to do this dungeon, I can't wait for it to come back. Valk's dungeon was my first descend, but with stones. I believe I can do this dungeon with 0 stones, thanks to my Kirin. 0 By David#41854 7 years ago ( 6.4.5 ) can anyone check if im able to do hera? i do have siren,arch angel, and Lilith but angel and lilith dont have awoken on them. www.puzzledragonx.com/en/profile.asp?u=41854 0 Alistair#36977 7 years ago ( 6.4.5 ) Leader: Chaos Devil Dragon Subs: 1.Shinji&Kaworu, 2.Siren (max skilled), 3.Monster #215or115, 4. Echidna F.Leader: Awoken Odin (full awoken) *Water MS everyone *If Siren hasn't max skilled yet then replace #3 by JDDJ *Total HP ~8500 *Sample Video: /watch?v=kj04099Oi4k 0 siren is not max skilled but poring tower is on and it has big bubblie so i'm able skill up siren and it will be 2x skill up tomorrow so i hope to get as many bubblies as possible until then. and thank you for helping :) Last edited by David 7 years ago ( 6.4.5 ) 0 By McJerky#41608 7 years ago ( 6.4.5 ) Let's say my team was ghostring dark knight archangel snowglobe dragon and shugen demon shouki and friend awoken Odin all awokened would I survive . Suggestions please 0 By Humpy@padx#42602 7 years ago ( 6.4.5 ) Would a team of a +18, LVL. 60, Fully awoken, warrior rose Valkyrie leader, +6, LVL. 58, Fully Awoken, World Tree Sprite Alraune, +5, LVL 55, Crimson Lotus Echidna, +48, Maxed out, Sea Deity Abyss Neptune and LVL. 81 Da Quiao and Xiao Quiao Fully awoken +49 friend leader work for this dungeon? Planning on running this dungeon once it comes out. Desperately need Hera. Help would be much appreciated. 0 How does this sound? Leader: Sea Deity Abyss Neptune Maxed out +48 Fully Awoken Sub: Keeper of Rainbow Sub: Keeper of Gold Sub: World Tree Sprite Alraune LVL. 58 +6 Fully Awoken Sub: White Hot Dancing Goddess Parvati LVL. 49 Fully Awoken Friend: Awoken Odin LVL. 96 +27 Fully Awoken. Skill LVL. 2 2K Autoheal altogether. Total Hp of around 17K and 2K RCV. Last edited by Humpy@padx 7 years ago ( 6.4.5 ) 0 It sounds good but the two keepers should be replaced by some nukers for faster sweeping. 0 By Guess who?#45637 7 years ago ( 6.4.5 ) I need some help beating this dungeon. Is there anyway this build could be edited or tweaked so i could win? Leader: Divine Flowers, DQXQ Lv. 73 +23 Fully Awoken Awoken Odin Lv. 60 +6 Fully Awoken Crimson Lotus Mistress, Echidna Lv. 37 +4 Fully Awoken Fire Serpent God, Hino Kagatsuchi Lv. 65 +13 Fully Awoken Flame Mech Warrior, Jotunn Fully Awoken Lv. 42 Any help at all would be greatly appreciated. 0 By kemonomimi#41889 7 years ago ( 6.4.5 ) I'm feeling worried. I couldn't build the team i wanted in time, so I'm going to run a team dependent on the first turn. Leader is kog subs are ghostring, kod, alraune (max awakened), kor and awoken odin friend. It has enough health to survive hades and there should be enough skills to use to survive hades fairly easy. I've found that however unlikely i should be able to defeat hera with some difficulty. My biggest issue is definitely going to be the first 4 turns. I'm going to have two 50% damage reductions, so after the first turn I should be fine, but I'm still worried. Also I will literally have around 60 health after hades hit. It's going to kill me doing this. 0 By boobles-7#44974 7 years ago ( 6.4.5 ) Kay Guys Hera Descended is 2m!!! Im thinking of a zombie build like this L: Orochi S1: Mid Fire Ninja S:2 Witch of the Night, Lilith S3: Ice Dragon Plesios S:4 Poring H: Awoken Odin Im pretty sure only if i get super unlucky on the first round im gonna have to use a stone or two. If I get a synced mystic knight and a evolved demon, or two evolved demons, or two knights. Then im probably just gonna quit and keep doing that till I get 2 non synced enemies. I just unlocked challenge mode in my lower level account so I have quite a few stones to spare right now :) 0 By Tai#26836 7 years ago ( 6.4.5 ) Hey guys with what I've got in my collection do you think I can run this? https://www.padherder.com/user/Tai/monsters/#31,0,31,2047,,0,0,0,eq,0,0;default,0 0 By Shikka#35154 7 years ago ( 6.4.5 ) I just finished hera with: Arch hades leader siren- Max skilled, fully awoken luci- fully awoken, doesnt need to be ult Light golem [yep] Keeper of the rainbow Godin- Lv50+ is a must, fully awoken Unless you get 4 synched mystic knights/demons in fl4, the dungeon is perfectly easy. after fl4, the damage you recive is completely nullified by siren/luci/godin autoheals together. just make sure to match orbs every turn. luci's morning star is just for neptune and maybe hades, never use it against hera unless you have echidna with you and plenty of heart orbs the reason i got light golem over echidna or alraune is, apart of the higher base hp, because the first floors are , more than hard, ANNOYING to finish off and taking off 75% of the defense allows for faster killing. its cooldown matches gungir's cooldown as well, so it helps a lot on hades and hera. 0 By boobles-7#44974 7 years ago ( 6.4.5 ) Can anyone with a green odin please add me? I run 6 Star Horus 99% of the time, and sometimes orochi, parvati and Isis. If you need a leader change don't hesitate to ask, ID: 358,711,359 0 By Christo#46108 7 years ago ( 6.4.5 ) This is probably the first descended dungeon that you should tackle. I just beat this dungeon easily with a dark resist team for the first time. My team: - Leader: Water/Dark Ultimate Neptune (Water/Dark resist) - Echidna (3 turn delay for emergencies) - Siren Fully Awoken (500 Auto Heal and changes fire orbs to heal orbs fast) - SoD Lucifer Fully Awoken (500 Auto Heal and does 300,000 damage) - Water Mech Warrior (Needed to tank up my health) - Helper: Awoken Odin Fully Awoken (500 Auto Heal and a MUST NEED skill) If you are going to use a dark resist team, I suggest having a team with 1500 auto heal so you don't have to heal with heart orbs every time they hit you. There is much easier teams to build up on. Make sure you have a poison monster for Neptune because poison is the only thing that can kill Neptune for this type of team. Also, make sure you have enough health. Basically, get your health about 9,000. Subs such as light and black dragon make it easier to go through the 1-4 rounds because the monsters might be synced and you would need to use a skill or two in order to kill them before they kill you. If you really need help on this dungeon, watch Zydoran use his dark resist team on YouTube and that might help you more than me. 0 By Cization#47597 7 years ago ( 6.5.2 ) Easy descend just grab a Horus have max skilled enchina then your golden ran this descend 5 times with no stones 0 By Ruben#28977 7 years ago ( 6.5.2 ) Just ignore this. I apologize. /.\ Last edited by Ruben 7 years ago ( 6.5.2 ) 0 By shimlock#47664 7 years ago ( 6.5.2 ) www.puzzledragonx.com/en/profile.asp?u=47664 What do you think, can i take this dungeon down? 0 By biancas73#43346 7 years ago ( 6.5.2 ) Looking to tackle this descend in when it comes up in a few days. Should I try a team with DJ leader/friend GOdin? I've also seem double Ronia teams suggested and wondered if one was easier/preferable to the other. Do my monsters even look good enough to take this on yet? Any suggestions are appreciated :) www.puzzledragonx.com/en/profile.asp?u=43346 0 By jojobirdie#45048 7 years ago ( 6.5.2 ) Would a zombie team work for this if you lack an odin friend? Leader: Gigas Sub: devil fish Sub: machine golem Sub: lilth Sub: chaos devil dragon Friend leader: Healer (siren or w/e) Thanks! 0 By Ryann#42753 7 years ago ( 6.5.2 ) So I beat this dungeon for the first time early this morning with no stones at rank 91 thanks to the guide b----n provided! :D Leader: Drawn Joker (lv. 24), Sub: Shining Lance Odin(fully awoken; lv. 86) The rest of my team was World Tree Sprite, Alraune (awoken; lv. 50), CDD (lv. 34), Meteor Volcano Dragon (lv. 31), White Baron (max. Skill; lv. 42). I had ~11,000 HP. Thanks to my sub lead and Alraune, I was healing 3000 after every orb clear. In addition, I'm glad I led with DJ instead of CDD because all of the first five floors had a water something in it. And had my team been leveled more, I'm sure it wouldn't have taken me a little over an hour to beat xD annnddd now I have a Hera for my Lucifer team. Yay! 0 By Akshay#42588 7 years ago ( 6.5.2 ) My first descended dungeon! I'm on Neptune now! Wish me luck! 0 Dr. Psaroo#42667 7 years ago ( 6.5.2 ) I have finally beaten it twice with an Ama/Odin team. Should I keep both Heras, or fuse them for possible skill-ups? 0 By Becky#42656 7 years ago ( 6.5.2 ) With the new Ultimate Odins out, you really can't die in this dungeon anymore :) His auto heals can more than recover all your received damage, if fully awakened. 0 By Draaaaaven#48884 7 years ago ( 6.5.5 ) If you're running Ama Odin, you cannot die in this dungeon after floor 4. Just make sure you have at least 16248 hp to survive Hades, you can auto heal before he can attack again. And I really regret not bringing a defense breaker/poisoner...I was two cost off from putting my Neptune in :C 0 By nathan@N17#37737 7 years ago ( 7.1.1 ) Another thing to add is when this comes out there should be no more excuses to not having these knightsmax skilled.....and all you low cost hunters out there, voice and homura are great for the low cost 0 Anon#24960 7 years ago ( 7.1.1 ) I guess this somewhat renders knight survey dungeons obsolete. So the drops are just as unreliable, but at least you can also get better loot (eg. the Hera at the end of the tunnel.) 0 Except the estimated drop rate for the survey dungeons on Expert is 20% at a cost of 15 Stamina, whereas you're using up 40 Stamina who some unknown drop rate with even less certainty that the knight you wanted would drop. Those survey dungeons still have their uses, but now I wouldn't run them unless there's no other special dungeon available at the time. 0 By Kyle#27675 7 years ago ( 7.1.1 ) Is this out in NA yet? Facebook made it see like it was, and u have the other new dungeons, but I can't find this or Hero's. Do I need to clear something to find it, like with the ancient dragons? 0 nathan@N17#37737 7 years ago ( 7.1.1 ) Yeah I think you have to clear the dragons first.....but zeus is up (well he is for me. I beat Fagan, stone dragons and threedia already so I don't know if you had to beat them first or not) 0 Zeus is not up for me. I haven't beat Stone dragon yet. 0 dime#49287 7 years ago ( 7.1.1 ) zeus is a technical dungeon not a normal so you have to clear the new dungeons for technical for it to open zeus and for two heroes you need to clear both new normal dragonss and the hera queen dungeon for it to open. can't wait to clear them so i can get my siegfreid for kirin team 0 By Jay#14159 7 years ago ( 7.1.1 ) I don't see this dungeon opening up after the update. Is there a prereq to open this dungeon? 0 dime#49287 7 years ago ( 7.1.1 ) you have to clear both of the new dragon dungeons, legendary dragons' footprints and sky dragons' domain 0 By Handlebars#39989 7 years ago ( 7.1.1 ) Since this is now a normal dungeon, is it available in challenge mode too or can I just complete it in regular mode 1 dime#49287 7 years ago ( 7.1.1 ) i assume it's in challenge mode also after you complete it first tho normally in the normal dungeon EDIT. yes they're all challenge mode accepted Last edited by dime 7 years ago ( 7.1.1 ) 0 tiny#20570 7 years ago ( 7.1.2 ) Yes you can do it on challenge mode. I use 3 Grodins, kirin, hera, and lucifer. The same build I use for King of the Gods challenge mode. Use the gungnirs to one shot the fire demons. Grind the rest.Use luci on neptune. For hades Use dual gravity from kirin and hera, then the 3 gungnirs to heal back up. On Hera, just make sure to match at least one orb combo every turn and you cant lose. Feel free to use different subs if you want, mostly just use the 3 Green odins for the autoheal. Last edited by tiny 7 years ago ( 7.1.2 ) 0 By dime#49287 7 years ago ( 7.1.1 ) ummm yeah, i'll take another stone for completing this again. ty 0 By BStigga#56006 7 years ago ( 7.1.1 ) This dungeon was super easy, beat it on my first try without a guide lol. All you need is fully awoken odin as one leader and a few subs that have heal every turn. I used mitsuki and lucifer. Also echidna for precautio 0 By rccab#57109 7 years ago ( 7.1.1 ) As long as you have 13k health, a dark resist leader and A ult. evo or at least woken odin friend, anybody can do this! 0 By TheBadGuy#56085 7 years ago ( 7.1.2 ) Is there 1.5x day for this? 0 mccool37#4389 7 years ago ( 7.2.2 ) Yes there is though this page doesn't give a day (Sunday). In any case, I'm not sure it's necessary because Hera is guaranteed drop, Venus Ceres, Minerva, Poseidon and Hades don't drop and the first 4 floors rarely drop even with the 1.5x drop rate. Last edited by mccool37 6 years ago ( 7.2.3 ) 0 By ~>hana<~#14868 7 years ago ( 7.1.2 ) I actually had an easy time with this dungeon with my standard team, and the easiest challenge mode run though this dungeon. Like previous comment before, having a g.odin is pretty clutch and I use him as a leader in both my normal team and challenge mode team (3x g.odin, Luci, echidna, any ultra gravity user or Zeus). The trickiest part of this dungeon is the auto heal per damage taken, and synched up at takers in floors 1 through 5. The challenge mode imo is easier than the first run though, and you can easily farm in challenge mode with said team above or something similar. Nuke synch attackers, stall for active.....rinse and repeat. 0 By Kuroi#52730 7 years ago ( 7.2.1 ) Any ideas about challenge mode build for ppl who don't have Godin? 0 mccool37#4389 7 years ago ( 7.2.2 ) Your best dark damage reduction or autoheal leader with 3 Rebel Seraph Lucifers and 2 Shining Lance Wielder Odins. The Lucifers and Odins need to be max awoken and high level/pluses. You will have 5,500 autoheal from the friends awakenings plus whatever your leader provides. The higher your Hp the better because you'll have to work with this team for a little while on Hera. When she gets to about 45% HP (use best judgment, go lower if you're not sure, your leader's active might make this number higher) then use all skills and you're done. Last edited by mccool37 6 years ago ( 7.3.0 ) 0 By Bleye#1856 7 years ago ( 7.2.2 ) Just did a pretty easy challenge run of this dungeon- my lead was a Lv1 Noel Dragon Vert, if that says anything. Lead: Any monster with 2xHP and 2xRCV for woods (ie. Noel Dragon Vert) Subs: 4 GrOdin's, fully awoken and evo'd. 1 Luci. Just run through it using Gungir when needed. MS Neptune, spam Gungir on Hades- dies in one turn. Surviving Hera is the hardest- having to match heart blocks every 1-2 turns. But spam Gungir and MS when available. Takes some time, but not difficult and not overly time consuming. Last edited by Bleye 7 years ago ( 7.2.2 ) 0 By bghvgjdh#53588 7 years ago ( 7.2.2 ) ALRIGHT SO. I don't have everything specifically listed from most of the guides here, but I think I've got enough to at least make an attempt- looking for suggestions/thoughts to see if this team comp will work. Leader: Pierdrawn (As of now, I'll make him a Drawn Joker before I attempt it) S1: Witch of the Night, Lilith (also have a neptune if that's better?) S2: King Shynee S3: Great Valkyrie S4: Sun Quan Friend Leader: Max awoken Shining Lance Wielder, Odin My idea was to replace the suggested burst subs with Shynee and Sun Quan- for attack multiplier instead- and make use of them all being healers. Great Valk is just my highest attack healer, not necessarily there for orb change. I have a droidragon that I could ult evo if I farmed a bit as well if that would be better than Lilith. I guess my main question is, would the healer strategy work? Or would it be better to just raise up some dragons? Or even just go with a genbu/suzaku team? Thanks for any help in advance. 0 dime#49287 7 years ago ( 7.2.2 ) i would say at least get rid of the shynee because having all of that healer x damage isn't going to be worth using with your 4 healers because of it's terrible stats and lackluster awakenings with the amount of damage you're only going to be able to do for 1 turn every 17 turns. you want to use a shynee when you're running a LS(leader skill) that has x damage per turn for healer types so you can multiply that 9-12.5k depending on what healer LS you're using by the x3 shynee for a huge 1 turn burst. both of your leader skills will work just fine for the fixed spawns in the later levels though just make sure you're always matching any orb type to proc odin's awakening heals and it must have all of the auto heal awakenings for this build to work. i suggest scratch the whole healer subs idea and just fill your team with the highest amount of hp subs and 1 defense breaker for the neptune because unless you have a max level odin friend with + at the very least 40 attack eggs you wont be able to break the 72k defense and even then you're only doing about 2-3.5k damage to it so you'd have to grind that out for like a ridiculously long time just for that level alone and the dungeon is going to be a grind for you already without any gravity monsters or huge bomb dealers like lucifer, noah, high dark ninja, unit-13, etc. so all in all, use your leaders that you picked out then grab all of your highest hp monsters and 1 defense breaker and if you do have gravity monster use them if not it's no big deal the first time i did this i didn't have any and you can use that sun quan for the delay it has because that will be nice in the early levels if you get more than 1 monster attacking at the same time which is going to happen and when it does you may be screwed. what you should do in the early levels though is take your time always take out synced monsters first and if you use any actives during that level just stall until they're all back up before you go to the next level and you might have a chance because all though it's only 4 levels you need to make it and you're home free home there's always that chance of one level having 2 knights attack you and then 2 more monster hitting you the next turn and you're screwed if you don't have those actives. take a break half way threw it if you've never done grinds like this before though because it's going to be about an hour or so to complete this dungeon 0 By ABC-666#47918 7 years ago ( 7.2.2 ) Beside getting hera that easily, on the other side, the mobs in there barely dont drop :( i thought i could maybe skill up my knights when they drop but after 10runs only 3 demons dropped and thats on the weekend ( 1,5 × drop rates! ) Its all good but atleast you guys know now to not farm this level for knight. Alots of appearance thought! If they fix the drop someday it will be really nice to farm. 1 mid135@/r#45149 7 years ago ( 7.2.3 ) I'm doomed to run this dungeon more then 200 times to skillup my heras. I think i will get enough mystic knights in process. Last edited by mid135@/r 7 years ago ( 7.2.3 ) 0 Firecat#58325 6 years ago ( 7.2.3 ) On the upside (or downside) you have to run this 80 times on average to skill up an Ultra Gravity user to max skill...assuming you fed them only during 2x events. You'll probably see some knights in those 80 0 By Rejuzi#58149 6 years ago ( 7.2.3 ) Anyone know what the drop rate is for mythic knights? Just ran through on a x1.5% drop rate facing an unprecedented 8 mythics for a total of ZERO drops! I got Gunghoed! :( 0 foxwaffles#54418 6 years ago ( 7.2.3 ) Boy I wish I knew...same thing happeend and I want the water one :( 0 By Sasuke☆*:.#63590 6 years ago ( 7.3.0 ) For some reason, I forgot to bring Lilith and/or Top Droidragon for Neptune. I used Sea God's Songstress (I don't have Amaterasu) as my leader and my friend's leader was Shining Lance Wielder, Odin. My subs were Rebel Seraph Lucifer, Holy Night Santa Claus, Hera, Underworld Protector Genbu, Meimei, and Lightning Archdemon Baal. The dungeon took me two hours. The devils were kind of annoying, but I never came close to dying. At Neptune, I realized that I couldn't just use Lucifer because I didn't have the ~16500 hp needed to survive a hit from Hades. I used Hera so many times ... I stalled ~500 turns. It took almost an hour. If I had used Lilith, it would have been so much faster. Hera was super easy though. I had 3000 autorecover as well as Siren, so I was always at full hp when Hera attacked. Well, I ended up with a blue mystic knight (my first), a red mystic knight (my third), Hera, and a free magic stone. Totally worth it. :) 0 By Avelarius#60408 6 years ago ( 7.3.0 ) I beat this, zero stone, with Zeta Hydra/Jade Sonia team but it is so comfortable farming it with Melon, Odins and Neputne in challenge mode. Twenty five relaxing minutes. 0 By cherry#51232 6 years ago ( 7.3.0 ) Well, this brings back memories.. i just beat this last night using 2 grodins with 2gravs, ms and poison... took me 20 mins (and thats because i am watching tv at the same time).. a far cry when this was still in special where i used b----n guide to defeat this as my entry to descend dungeons.. it feels awesome to know that i am getting better and gungho is nice enough to give me some good roll in rem.. 0 By banhbao4u#64231 6 years ago ( 7.3.0 ) Could someone help me build a team for this dungeon? I've been trying for a while now but have always gotten stuck at Hera. Also, I prefer not to use the drawn joker/Godin set, as its too tedious for my liking. www.puzzledragonx.com/en/profile.asp?u=64231 Last edited by banhbao4u 6 years ago ( 7.3.0 ) 0 mccool37#4389 6 years ago ( 7.3.0 ) Leads-Kali Subs: Unicorn Sun Quan Echidna (any with a dark element (healer is better, try for one that doesn't convert orbs or enhance attack because that's what Kali and Sun quan are for) Floor 1-4 just 25x and/or stall if you think you'll need to. These floors are most likely where you will die (ei. synched first turn demons and an orb troll without kali up and no luck on skyfall) but you'll usually be fine. Floor 5-You can stall but it's not necessary. She attacks every turn with a low attack but with a healer team you'll have high enough recovery to deal with it. Floor 6-8-Kill. Any last minute stalling can be done on floor 9, With Poseidon you might need more combos than what activated Kali depending on how hard your individual monsters hit for but he shouldn't be an issue. Floor 9-You have at least 4 turns and with mainly light elements you can take all of them if you still need to stall. Just hit him with 6+ combos and Kali activated to kill Floor 10-Echidna, Sun Quan, Kali and Unicorn will do massive damage. Follow this up with the 2nd Kali and you should have won before she even attacks. If not you have 2-3 more turns before she attacks and more after depending on your healing and such. Good luck. 0 By rwar#25703 6 years ago ( 7.3.0 ) I'm not sure what other people have seen, but after farming like 200+ of her to max 3 gravities, I noticed Hera only drops plus eggs as RCV. It's at 13/13 for plus eggs since it became a normal dungeon. Anyone else see this? 0 By Cornykova#60567 6 years ago ( 7.5.1 ) Easy farming build, REM-heavy though : Izanagi (not even Uevo, just evo) Verche (also not even Uevo) Avalon Drake Grodin G/L Meimei Athena (friend leader) All full awoken,this team bursts through the first floors if you make 4-orb combo's of wood or light. You never need to stall. I use Meimei and Verche on Neptune, no Izanagi burst there. Satan is easily brought down with light tpa or row. You have enough time to kill him. On Hera, pop Avalon, Athena and Izanagi ... Kaboom. Takes about 3 minutes to run this dungeon with this team. You don't really need grodin, since he doesn't contribute with tpa or row, but his HP, recovery and 2K autoheal are very handy if you get orbtrolled before Neptune. He can be switched to another Verche or maybe an Angelious. 0 By Pinkie_Pie#77726 5 years ago ( 8.6.2 ) dunno if anyone will see this far down but this dungeon is an even bigger cakewalk these days, if you're lucky enough to get either Grodin or Saria, a light team completely destroys this + can tank Hades. Basically impossible to die! 0 By LoreKeeper#78427 5 years ago ( 8.7.0 ) Duplicate post Last edited by LoreKeeper 5 years ago ( 8.7.0 ) 0 By LoreKeeper#78427 5 years ago ( 8.7.0 ) Just 0 stoned this dungeon first time through thanks to a 2 year old post (By b----n#26242 2 years ago)!! It's the highest rated post here. My team: Grodin Maxed #391 Neptune Maxed, 4 Awk. #319 Golem lv.1, 0 Awk. Sakuya Maxed #755 Hino Maxed, 4 Awk. FL: Grodin Maxed, 5 Awk. -1 By Chiyuki#31329 7 years ago ( 6.3.1 ) People are saying this is the easiest Descended and are suggesting teams, but I have pretty much none of the monsters people are recommending. None. I'm at rank 81 - I have enough stamina to try the dungeon once, but as I read this page to prepare for it, I realize I have nothing, essentially. My current leaders are Angelion, Apple Drawn, and Incarnation of Byakko: Haku. I tend to use Isis, Bastet, and Echidna for my partners. Any tips for a SUPER beginner? (even the "beginners" on this page seem to have more than me!) Last edited by Chiyuki 7 years ago ( 6.3.1 ) 1 b----n#26242 7 years ago ( 6.3.1 ) Tip? Don't do this dungeon. Farm for a cupid or dryad. Farm for a lil white/black dragon. Level them up all the way to their 5* evos. And then try this dungeon. Also if you don't have a poison or a 75%+ armor breaker, farm for one. 1 Here's the problem. 1. The Knights can work but they're really weak stat wise (low attack, low HP). Lilith is better because she can take Neptune down too and she has an autoheal once you get her to Witch of the Night. (It's her first awoken skill). 2. Devil Dragon and White Dragon (white has 2 more evo levels to go tho) aren't good enough because you need a hard hitter. CDD and LHD have good stats (it's easy to hit 2000 hp and 1000 damage you don't need to level them too much to get them there) but more importantly they have great actives. If you don't realize how big the difference is: DD = 3,000 damage every 20 turns. CDD = 20,000 damage every 15 turns. The amount of turns don't matter in this dungeon (except to speed things up). The damage difference though is huge. 3. Healer friends aren't good because you NEED a Green Odin friend as your friend leader. If you replace Green Odin friend with a healer friend, you won't survive vs any of the big bosses. You need all your healing to be done by your subs. The best sub healers are MoG Archangel (2 tamadras needed) and Alraune (3 tamadras needed). They heal 1000/turn even if not the leader. Siren and Lilith can heal 500/turn. You need to hit 1500/turn to survive floors 5-10. If your friend Odin is high enough, he might heal 500/turn too. 4. The other thing you're lacking is enough attack to kill the one guy you have to kill fast in floor 1. Remember they have pretty high defense. If your guys have less than 1000 attack each, you're going to struggle to do more than 1 damage to them. Personally, I would wait. It doesn't hurt to try tho. You just use up 40 stamina. 0 Would Evo'd Knights work? (I mean just one) And WOW THANKS A LOT YOU'RE SUPER GREAT <3 I'll work hard to get WOTN Lilith and my dragons to Chaos and Lightning, and I think I have an Odin friend I can use (I don't have my own Odin ;w;) I have an Awoken Mercury Carbuncle with auto-heal, and I'll try to get more that are easy to get autos for! I'm currently sitting on ~6 or 7 Tamas for just such occasions! Thanks again!!! <3 0 I have Devil Dragon and I'm currently levelling/farming to evolve my White Dragon, do I need them to be at the next level (Chaos and Lightning?) I have fully evo'd/ultimate Dryad and Cupid friends. I have all of the Knights who can Armor Break, the highest leveled being Flame Knight at 34. I have a Lilith, currently leveling/farming to evolve her to WOTN Lilith. (hahah, I wasn't expecting such a straight up "don't"!, I do appreciate the tips though!) 0 You don't need the Knight. The Knight/Lilith are only for Neptune. Since you're going to have Lilith on your team, that's enough. You also don't need any more Carbuncles. Just need to find an Odin with auto-recover awoken. Cuz Odin (500) + Carbuncle (500) + WotN Lilith (500) = 1500. You can try CDD/Odin (with all awakenings) as leaders WotN Lilith (1 awakening) Carbuncle (awoken). Lightning Holy Dragon Any creature with high attack. It's even better if they have a burst damage active and if it's Light or Dark to avoid doing half damage. Apple Drawn's attack is just a little bit low which is why he's probably not recommended. Haku has good attack if she's high enough level. Like it is for everyone, the first round is the hardest. The other rounds can get worse but having 2 20,000 damage dragon breaths and a 50,000 damage nuke makes the next 3 floors easy. Your CDD, Odin, LHD, and your last guy are going to be the ones trying to kill off the one guy in the first floor. Just remember, they have high defense or high hp or both. -1 By Nic#20109 7 years ago ( 6.3.1 ) I am a noob at this at this game can someone please help me. This is my list: BOA S. Grundy Reborn BA Bluebird Blues Enchantress of the Sea, Siren Empress of Serpants, Enchadia Underlord Arch Hades Friend lead healer Please leave any advice 2 You don't need the ripper dragons. They were a suggestion because they're fairly common drops from the Pal Egg Machine. They drop as "Lil' Black/Blue/White/Red/Green Dragons". I'm surprised you haven't seen one yet. They're recommended because they have good stats at 5* evo level and their active does 20,000 damage every 15 turns. This helps A LOT. It makes it very easy to pass Floors 2-4 and helps speed up 5-10 quite drastically. You can replace the ripper dragons with ANYONE that has an active that does a lot of damage. Even a Pyro Demon or something like that would work. (Not very well, but it would work). The problem is Pyro Demons have far worse stats. The bigger worry is your lack of healers. If you don't have 1500/turn auto healing, you won't survive floors 5-10. You can farm a Carbuncle, max evolve it and then awaken it, but Carbuncles have terrible stats. And if your Odin friend isn't max awoken, you need another Carbuncle meaning your subs are 3 healers and AB Bluebird Blues. Sure once you hit Floor 5, you've essentially won but Floor 1-4 will be very very hard. You're not going to be doing much damage and it'll be hard for you to kill one of the two guys in Floor 1. And floor 2-4 will likely require you to kill 2 synced guys within like 2-3 rounds. It's doable (Odin can automatically kill one, Hades can help do some damage), but still very tricky when your guys are unlikely to do more than 1 damage vs the Demons and will struggle to do more than 1 damage vs the devils. We'd have to hear your other monsters before giving you any more advice. At this point though, if those are your best monsters you're better off farming for a Cupid or Dryad and a ripper dragon or two. 0 I don't have the healers or the ripper dragon what do I do 0 Meep#30744 7 years ago ( 6.3.1 ) Alright I'm going to assume you can farm keeper of rainbow with your zombie team. Get 4 of them. What you'll need next is to farm lilith (which may be tedious but will be well worth it) evolve it and awaken once. Put siren lead, 4 keeper of rainbows and one lilith and try to find an odin friend (if not nebradisk works, but if nebradisk, reply to this message so I (or some other good Samaritan can recalculate for you). Then make sure your siren is lvl > 44 because 45 is minimum requirement for auto recovery (she will be your auto healer). next is to make sure either the Odin or the siren has auto rcv awoken skill (just make sure out of lilith, siren, and odin that ATLEAST TWO have the awoken skill, if no awoken, or just one awoken skill, siren will have to be a higher level, in which i can calculate that too if you would like). the keepers should give you enough damage to clear first floors (make sure you ALWAYS charge odin, siren, and if you can lilith before moving to next floor, do not be afraid to use, they are there to help; lilith for the round with lots of small devils, and odin for the small or big devils). and you should be able to loop the keepers infinitely on hades. 50% dmg for 3 turns 20 turn cd -----> hades 6 turn cd, so use them every turn that hades says "in 1" The rest is making sure that you do not miss any combos (which is easy). Odin is main damage against hera. If any questions, just reply! 0 B---n thank you so much I took your advice and I got her first time 0 People can be noobs but have really good monsters come out of REM. -1 b----n#26242 7 years ago ( 6.3.1 ) You're unlikely going to be able to do enough damage to pass round 1 and depending on how much HP your team has, you might need Amaterasu as your healer to survive since you need to heal > 50% of your total HP a turn. It's easier to find a Green Odin friend than a fully leveled fully evolved Amaterasu. Your best best is to go with the beginner strategy I posted above except your leader should be Underlord Arch Hades. Ideally your team would be Hades - Green Odin (fully awoken) as leaders 2x Awoken MoG Arch Angel or Fully Awoken Alraune AB Bluebird Blues 5* Ripper Dragon (Light is preferred; any high damage good active guy will work) 5* Ripper Dragon (Light is preferred; any high damage good active guy will work) -1 By 神PBR@PG#23154 7 years ago ( 6.3.1 ) HELP ME! IM PRETTY OKAY IN MONSTERS BUT I WANT TO MAKE A ZOMBIE TEAM WITH DEVIL FISH!!!!!! -1 By Guest#36216 7 years ago ( 6.4.3 ) ok so i fi used a Leader : hades D/L sub: keeper sub: lilith sub: Suggestion Friend :awoken odin would i be able to pass hera? -1 By derp#29691 7 years ago ( 6.4.5 ) I'm rank 114 and I haven't beat this yet I've beaten takeminakata or however you spell that before I've ever even made it to Hera! Lol I'm gonna try 50% dark damage reducer and Awoken Odin wish me luck -1 By Jeff#45332 7 years ago ( 6.4.5 ) LU BU/ LF Ronia Friends please! This dungeon is crucial for my ability to do the other descended dungeosn coming up. You can delete me after, but please add me! ID: 363,725,309 -1 Anon#24960 7 years ago ( 6.5.2 ) Please follow the guidelines when posting a comment: - Your comment must be in English or it will be removed. - Stay on topic, only post comments that will further the discussion. - Do not post that you are looking for friends and do not post anyones user id. "- Do not post that you are looking for friends and do not post anyones user id." Guidelines people. Last edited by Anon 7 years ago ( 6.5.2 ) -1 By babydangy#46076 7 years ago ( 6.4.5 ) Hey I was wondering if this build could beat this Leader: Heavenly Herald, Archangel, fully awoken. S1: Commerce Deity of Dreams, Hermes S2: Dark Golem Mk.II S3: Keeper of the Rainbow S4: Firedragon Grand Tyrannos Friend: Awoken Odin lvl 72, full awoken skills. All monsters are over level 50. The team will give me about 13800 HP 0 immanoob#46031 7 years ago ( 6.4.5 ) probably not. i dont think you could clear neptune hades and hera with that. if you have 16k hp you can tank hades with odin -1 By crans#30069 7 years ago ( 7.2.1 ) I don't get it. I submitted a comment here, as well as a build and neither are showing up. This is the third time that the build I've posted has never gotten approved and its been over a week. Can anyone see my build or is padx just sucking. -1 By cerberusdg#67681 6 years ago ( 7.3.0 ) Zombie teams are going to have a toff time first 4 floors... sigh. Rank 66, capable of doing descends...but...here my padherder any advice? https://www.padherder.com/user/cerberusdg/monsters/#31,0,31,2047,268435455,0,,0,0,0,eq,0,0,0,0;default,0 0 terminalx#65257 6 years ago ( 7.3.0 ) try healer+hp+grodin takes a while but 100% success with 17k hp -2 By Golem#6176 7 years ago ( 6.3.0 ) Is see really 100 percent guarantee drop or do you have to keep farming? -2 By Tobypine2#26508 7 years ago ( 7.1.2 ) They need to add a new klutzy Hera She could be Divine Queen of Dorkness. I'd so stone that dungeon just cause -8 By Justin#13721 7 years ago ( 6.4.3 ) This is the first descended dungeon you should probably tackle. Here's a quick guide for newbies (since so many people tell you to use guys you likely won't have; I just went through this). Leader: Any 50%+ dark damage reducer (Chaos Devil Dragon, Jester Dragon, Apple Drawn, Sea Abyss Neptune, Hades, and yes if you have Green Odin he works here too) Friend Leader: Green Odin (preferably Awoken evolution with all awakenings). This is the trickier part, but seeing that I had a few Green Odin friends it shouldn't be too hard to find a Green Odin friend. Sub 1: An autohealer (if you have a 1000/turn auto healer such as Archangel or Alraune and your friend's Odin has auto heal awoken, this is the only auto healer you need) Sub 2: High armor breaker (75% or more is much preferred; Dark/Light golem or Top Droidragon, Firefly or Shiva, though the Knights can do it; it's just slow and more dangerous). Or just a poisoner (Lillith, Copperhead, Neptune, AB Bluebird Blues). Sub 3: If you don't have 1500/turn auto heal by now, then another auto healer to get there. Otherwise any sub with high attack and ideally with high burst damage, preferably light or dark. (Recommended: Lightning Holy Dragon or Chaos Devil Dragon) Sub 4: Another high damage sub with high attack and ideally with high burst damage, preferably light or dark. (Recommended: Lightning Holy Dragon or Chaos Devil Dragon) Total HP must be around 8214 or higher. And you want your attack to be as high as possible because if your attack is too low you'll need a lot of stones to pass the first level. You should have at least 6000 combined attack. The higher the safer it is. Sample entirely farmable team (minus the Odin) Chaos Devil Dragon, Awoken Odin with all awakenings as leaders. Messenger of God Archangel, 2x awoken Witch of the Night, Lilith Lightning Holy Dragon Lightning Holy Dragon The first round is the trickiest and where you might need to use a stone or a few stones (usually it'll take you 0 to 1 stone). Basically in the first round they'll give you two random enemies out of 3 types: Devils (hit fast, fairly high defense, low hp). Demons (hit every 2 turns, high defense, medium HP). Knights (hit every 3, low defense, high hp). If you get 1 or 2 devils, you must kill one devil ASAP. If you have 2 synced guys, you must kill 1 ASAP. If the two guys are of different types, you must kill one ASAP (they will sync up eventually). Devils are the first target, then Knights. Demons have defense that are too high for this team to take out quickly. Try to double or triple match the color you're strong at. Like in the case above, it's the Lightning Holy Dragon (light). You need to do this to bust through armor. Remember you won't scratch Demons unless each guy does more than 2,200 damage. You won't scratch Devils unless you do more than 1,500. And you won't scratch Knights unless you do more than 700. Sounds bad (and it is the first round), but this high defense makes stalling later much much easier. Leave one enemy and charge all skills. When all skills are charged, finish the round. If you get 2 synced Demons, you might want to just give up and try again depending on how your team is doing. Floor 2-4: Use the armor breaker (if you had one; if you brought a poisoner, I wouldn't use it on these rounds), dragon breaths, and Gungnir accurately to make sure you can stall on the round safely. Again, if there's only guys of the same type that are not synced, you're safe. Be careful not to wipe the level (easy to do if you over do the dragon breaths). You need to leave 1 guy to stall on. Finish the level when all your skills are charged up. Floor 5-10: Just make sure you match every turn (failing to match even one turn vs Venus or Hera will usually get you killed so don't be careless), and use the dragon breaths and Gungnir whenever they activate except vs Neptune. Against him if you brought a poisoner, poison and wait it out. If you brought an armor breaker then armor break, Gungnir and then unload 1 to all the dragon breaths as needed. If your Odin friend is high enough level, all you need is 1 armor break, 1 Gungnir and 1 dragon breath. You can't die as long as you match one set of orbs every round to trigger the auto heal. It's a slow process but you can't die unless you're careless. Last edited by Justin 2 months agoThis post has been flagged as spam Show 1 Apate4256#48352 7 years ago ( 6.5.2 ) Hey, your just copying b----n's comment! You should at least quote him if your going to put it instead of PLAGIARIZING. -11 By Guest#29423 7 years ago ( 6.3.0 ) WARNING: GAMEBREAKING GLITCH!!! If you run Hera Descended, and get to the final floor with Nebradisk and Odin, damage reduction will be reduced to about 600+ damage per hit. HOWEVER, if you use Keeper of Rainbow's Defensive Stance skill, damage from Hera will INCREASE to over 4000 damage per hit. I lost 40 stamina just now. My ID is 372,671,216 Gung Ho please fix this!This post has been flagged as spam Show 6 lain#4650 7 years ago ( 6.3.1 ) It sounds like you didn't have full HP, did you pop up Keeper when you didn't have heal orbs to reach full HP? It may have looked like you had full hp but may have been missing 110 hp (610 damage from Hera - 500 heal from Odin's Awoken = 110 required for 100% hp). 1 巨人に食われた学生#44578 7 years ago ( 6.5.2 ) People who say that usually just messed up somewhere while playing and didn't notice what went wrong. I highly doubt that the game glitches and killed you. 0 Bonorjams#38277 7 years ago ( 6.4.3 ) Can someone tell me if i have good enough monsters to beat this dungeon without stones or 1 max? whats the best team i could put together? www.puzzledragonx.com/en/profile.asp?u=38277 |
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- Descended Challenge! 1 - Legend |
EDIT: Things have changed with ultimate (Shining Lance Wielder) Green Odin. If your Odin friend is ultimate Green Odin, you do not need any auto healer subs. You just need 1500 HP/turn, and ultimate Odin himself gives you 2000 HP/turn.
Leader: Any 50%+ dark damage reducer (Chaos Devil Dragon, Jester Dragon, Apple Drawn, Sea Abyss Neptune, Hades, and yes if you have Green Odin he works here too)
Friend Leader: Green Odin (preferably Awoken evolution with all awakenings). This is the trickier part, but seeing that I had a few Green Odin friends it shouldn't be too hard to find a Green Odin friend.
Sub 1: An autohealer (if you have a 1000/turn auto healer such as Archangel or Alraune and your friend's Odin has auto heal awoken, this is the only auto healer you need)
Sub 2: High armor breaker (75% or more is much preferred; Dark/Light golem or Top Droidragon, Firefly or Shiva, though the Knights can do it; it's just slow and more dangerous). Or just a poisoner (Lillith, Copperhead, Neptune, AB Bluebird Blues).
Sub 3: If you don't have 1500/turn auto heal by now, then another auto healer to get there. Otherwise any sub with high attack and ideally with high burst damage, preferably light or dark. (Recommended: Lightning Holy Dragon or Chaos Devil Dragon)
Sub 4: Another high damage sub with high attack and ideally with high burst damage, preferably light or dark. (Recommended: Lightning Holy Dragon or Chaos Devil Dragon)
Total HP must be around 8214 or higher. And you want your attack to be as high as possible because if your attack is too low you'll need a lot of stones to pass the first level. You should have at least 6000 combined attack. The higher the safer it is.
Sample entirely farmable team (minus the Odin)
Chaos Devil Dragon, Awoken Odin with all awakenings as leaders.
Messenger of God Archangel, 2x awoken
Witch of the Night, Lilith
Lightning Holy Dragon
Lightning Holy Dragon
The first round is the trickiest and where you might need to use a stone or a few stones (usually it'll take you 0 to 1 stone). Basically in the first round they'll give you two random enemies out of 3 types: Devils (hit fast, fairly high defense, low hp). Demons (hit every 2 turns, high defense, medium HP). Knights (hit every 3, low defense, high hp). If you get 1 or 2 devils, you must kill one devil ASAP. If you have 2 synced guys, you must kill 1 ASAP. If the two guys are of different types, you must kill one ASAP (they will sync up eventually). Devils are the first target, then Knights. Demons have defense that are too high for this team to take out quickly.
Try to double or triple match the color you're strong at. Like in the case above, it's the Lightning Holy Dragon (light). You need to do this to bust through armor. Remember you won't scratch Demons unless each guy does more than 2,200 damage. You won't scratch Devils unless you do more than 1,500. And you won't scratch Knights unless you do more than 700. Sounds bad (and it is the first round), but this high defense makes stalling later much much easier.
Leave one enemy and charge all skills. When all skills are charged, finish the round. If you get 2 synced Demons, you might want to just give up and try again depending on how your team is doing.
Floor 2-4: Use the armor breaker (if you had one; if you brought a poisoner, I wouldn't use it on these rounds), dragon breaths, and Gungnir accurately to make sure you can stall on the round safely. Again, if there's only guys of the same type that are not synced, you're safe. Be careful not to wipe the level (easy to do if you over do the dragon breaths). You need to leave 1 guy to stall on. Finish the level when all your skills are charged up.
Floor 5-10: Just make sure you match every turn (failing to match even one turn vs Venus or Hera will usually get you killed so don't be careless), and use the dragon breaths and Gungnir whenever they activate except vs Neptune. Against him if you brought a poisoner, poison and wait it out. If you brought an armor breaker then armor break, Gungnir and then unload 1 to all the dragon breaths as needed. If your Odin friend is high enough level, all you need is 1 armor break, 1 Gungnir and 1 dragon breath. You can't die as long as you match one set of orbs every round to trigger the auto heal. It's a slow process but you can't die unless you're careless.
I have my team picked out, now I just have to level them up. Hope this works:
Chaos Dragon
Alraune (awoken)
Archangel lucifer (not sure about him)
Keeper of the Rainbow or Witch of the Night, Lilith, awoken
Lightning Holy Dragon
Green Odin, not awoke) or Green Odin, awoken (but friend hasn't played in 3 days)
What do you think? What levels should the monsters be?
On a side note, I noticed that I can list the comments by highest rated, but I don't see anywhere to rate them. How do you do that? And what does the minus mean by the number before some peoples comments?
So he's extremely good. Just make sure to use him on Neptune and make sure you heal all the way up before Hades hits (should be easy since you have like 6 turns).
You should have a few monsters capable of doing over 1000 damage. The higher the better. If your guys are too weak you'll need a bunch of stones to kill the first guy on the first level. And make sure you have more than 8214 hp otherwise Hades will kill you.
So lead with Chaos Devil Dragon (ideally level 45 or higher)
Alraune (higher level the better but not a big deal)
Lightning Holy Dragon (ideally level 45 or better)
Seraph of Dawn Lucifer (ideally as high level as possible)
Keeper of the Rainbow
Awoken Odin (if not fully awoken then you need your Seraph of Dawn to have auto heal)
You rate comments by clicking on the arrows above and below your comment score. And the minus sign means people don't like your comment so they were voting it down.
And as a side note: level up your Archangel Lucifer as much as possible. He's one of the best monsters in the game. He'll hit a wall eventually and his style of playing is a bit dull, but with him you can pass a ton of dungeons.
(edit oops; I though you said you had Fallen Angel Lucifer, not archangel).
again thanks for your help...
Even if you end up with 2 synced demons or devils on the first floor, you can usually scrape through quite a few turns matching heal orbs to get you back to full HP. The additional 10,000 damage on turn 3 and 8 (with Odin's skill boost; sooner if you have other skill boosts) helps you make that first floor kill.
With two ripper dragon actives and Bomb and Gugnir, you'll almost always be able to get to 1 mob left (the exception is 2 knights, but with a 3 turn cooldown that's easily survivable). With 3 ripper dragons you might be forced to choose between killing one or killing them all.
The final way it helps is with Neptune. If you go with a poisoner, Neptune takes a long time. The small defense reduction with Bomb is actually enough to get Odin's active skill past the defense. It still takes a while, but it saves you a bunch of turns.
I basically was in a huge scramble to get back to full health before any attack or else I would need to pull something out of my healer skills or get some real good combos to not get killed.
I honestly thought that I was not going to beat it since I only had 1000 auto recover. Somehow though after an hour I was able to do it with no stones :)
Thank you for your advice, would not have been able to do this without it.
My team would look like this:
Chaos Devil Dragon, Neptune- leaders
Mystical Forest Pixie, Alraune- fully awoken
Crystal Aurora Dragon/Meteor Volcano Dragon/GotRF Kushinadahime/SS Andromeda
Lightning Holy Dragon
Ra/Kirin/SoD Lucifer
If you have an armor breaker that will work though. Even a lowly knight (though a knight will make it super super slow and it's slow already and also knights have terrible stats).
After hearing about Hera the past few months since I began this game and reading about this dungeon, I finally decided to try out this dungeon to see what's all the fuss is about. I went over this strategy a few times and prepared the similar team.
1st Run:
I cleared the first four battles without too much trouble. However, I lost in the fifth battle because I couldn't auto-recover enough HP per turn. It seems I didn't have enough Auto-Recover Awoken Skills for my team, so I added another Auto-Recover monster to my party.
2nd Run:
I cleared the first four battles again without much trouble and advance all the way to the seventh battle. However, I began sleepy and inadvertently ended my turn without making a match. This eventually led to my second straight loss, but at least having three Auto-Recovers on hand made a considerable difference.
3rd Run:
After getting some much needed sleep, I FINALLY cleared this dungeon and got my first Hera drop... after about 1-2 hours of grinding. Although I wasn't too thrilled by this dungeon overall and I'm not a big fan of Hera's design in PAD, at least I have another gravity user on hand as well as some spoils (EXP, coins, Magic Stone, Mystic Light Knight). Perhaps I should look a "gift" gravity user in the mouth.
There must be more players like you that help understand things.
Only thing i feared was Hades and his 82133 atk.
I still don't get how with a fully awoken hodin and a lvl 30 hades did make it work... but well, since i decided to trust you from the beginning, why not try it.
And it worked. so, thank you again.
This is now the first "awoken" dungeon i have completed, I want to warn people gravity is not a good swap for poison/armor break.
I was able to use this to build a team out of what i had rather than trying to hunt rare/overpowered monsters.
Last week I ended up with
Leader: Underlord Inferno Hades (42)
- Archangel 2x Awoken (26)
- Lilith (62)
- CDD (30)
- Red Sonia (49)
Friend: Green Odin fully awoken (75)
Ran her using this team and guide at Rank 90. My only problem was underleveled pets (and my Lilith is not WotN as I got her one day before the descend...er...descended) but being extra careful and following this to the letter I was able to 1 stone (synced demons) and get my first Hera for my Ronia team. Thanks a lot!
Awoken Odin (Full Awakenings)
Rebel Seraph Lucifer (Full Awakenings)
Witch of the Night, Lillith (Full Awakenings)
Light Golem MK. II
Mid-Light Ninja
What sub Leader should I go with and any suggestions?
Lead: CDD
Subs: Sunlight Carbuncle, Lilith, (high damage sub 1), (high damage sub 2)
Friend Lead: GrOdin with full awakenings
Your other two subs have to be high damage subs. I would spend the time to skill up a demon or two while waiting for the next time Hera Descended shows up (I'd recommend skilling up a Hellray Harpie Demon or a Helldark Blood Demon).
If you manage to get two max skilled demons, then you're pretty much set. If you can awaken the carbuncle one step further to get the skill boost awakening, that's even better. Then with all the awakenings, you would only need to wait 2 turns before being able to use a max skilled demon's active.
lucifer (lead), echidna, siren, vampire, purple sky fruit grape dragon, and awoken odin (friend leader).
I used one stone because i made a mistake one turn (something hit my phone on hera and it caused orbs to move without matching), but you can totally beat this dungeon without stone usage.
Leader: Sea Deity, Abyss Neptune, level 41
Sub 1: Lightning Holy Dragon, level 40
Sub 2: Keeper of Rainbow
Sub 3: Heavenly Herald, Archangel, level 37, twice awoken
Sub 4: Chaos Devil Dragon, level 41
Friend leader: Shining Lnance Wielder, Odin, level 89, fully awoken
I was never in danger, even the first 4 floors were a breeze (I got lucky on the first floor and got mystic knight and demon).
I messed up on Hera a couple times (didn't make a match), but with Archangel's skill, and 3000 autoheal between Odin and Archangel, I quickly recovered.
I highly recommend this team. It took a while, but it was definitely worth it!
It took me an hour tho lol...
Thank you so much for taking the time to post this!
Before this dung my highest monster was Extant Red Sonjia...
My team
Leader: CDD level 47
1st: Messenger of God, Archangel 3x awoken level 75
2nd Witch of the Night, Lilith 3x awoken level 33
3rd Lightening Holy Dragon level 40
4th Dark Archdemon Lucifer, 4 x awoken level 59
Friend: Shining Land Wielder, Odin all awoken Level Max
I've waited until I had enough attack power and was fortunate to have a friend Sy.
It took 1 hour, no stones and following the instructions above is right on...
Thanks for sharing your experience!
Ever grateful for my Hera!
Drawn Joker lead(lvl1), Crystal Aurora Dragon(lvl 35), Machine Golem Mk. 3(lvl 18), Dark Liege, Vampire Duke(lvl 27, max awoken) and Phoenix Knight Homura(lvl20) with a Shining Lance Wielder Odin friend(max awoken, +209)
That said my 'go to' team had no problem with two heroes, now I can start farming some of these dungeons I haven't been able to before though, and get that hera levelled up!
To give an idea of what im talking about my 'go to' team is
1652 Armored Green Ice Knight, Muse
1670 Norn of the past, Urd
1739 Unifying Martial Deity, Cao Cao
and other subs based on need/who i''ve had/have.
1216 rebel seraph Lucifer
being a usual go to more for his hp/damage and awoken skills than his Morning star attack.
but now i'm seeing the things I can do with some of the other monsters I have and just wish I had a ton more pengdras to level them with. Ah well back to farming (Mythic Stone Aerial Dragon is next on the hit list).
Anywho, thanks for the post, wish there were more like them!