
Shining Death Queen - Mythical







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FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() Pyro Devil | 1 | 4,601 | 1,820 | 25,188 | ![]() ![]() 40% Chance | |
1 | ![]() | ![]() Frost Devil | 1 | 4,641 | 1,820 | 25,387 | ![]() ![]() 40% Chance | |
1 | ![]() | ![]() Taur Devil | 1 | 4,720 | 1,820 | 25,585 | ![]() ![]() 40% Chance | |
1 | ![]() | ![]() Harpie Devil | 1 | 4,760 | 1,820 | 25,982 | ![]() ![]() 40% Chance | |
1 | ![]() | ![]() Blood Devil | 1 | 4,879 | 1,820 | 26,180 | ![]() ![]() 40% Chance | |
1 | ![]() | ![]() Cyclops | 3 | 13,566 | 0 | 180,087 | ![]() ![]() 50% Chance ![]() ![]() < 30% HP, 70% Chance | |
1 | ![]() | ![]() Mystic Flame Knight | 3 | 8,568 | 1,170 | 100,952 | ||
1 | ![]() | ![]() Mystic Ice Knight | 3 | 8,647 | 1,170 | 100,952 | ||
1 | ![]() | ![]() Mystic Stone Knight | 3 | 8,766 | 1,170 | 100,952 | ||
1 | ![]() | ![]() Mystic Light Knight | 3 | 8,806 | 1,170 | 100,952 | ||
1 | ![]() | ![]() Mystic Dark Knight | 3 | 8,885 | 1,170 | 100,952 | ||
2 | ![]() | x 3![]() Thunder Giant, Cyclops | 3 | 15,090 | 0 | 902,250 | ![]() ![]() 50% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance | |
3 | ![]() | ![]() Black Baron | 1 | Skill | 60,000 | 139,931 | ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Pre-emptive Strike. Deal 85% damage and converts 3 Random orbs into Poison orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance | |
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4 | ![]() | ![]() Blood Devil | 1 | 4,879 | 1,820 | 26,180 | ![]() ![]() 40% Chance | |
4 | ![]() | ![]() Cyclops | 3 | 13,566 | 0 | 180,087 | ![]() ![]() 50% Chance ![]() ![]() < 30% HP, 70% Chance | |
4 | ![]() | ![]() Mystic Flame Knight | 3 | 8,568 | 1,170 | 100,952 | ||
4 | ![]() | ![]() Mystic Ice Knight | 3 | 8,647 | 1,170 | 100,952 | ||
4 | ![]() | ![]() Mystic Stone Knight | 3 | 8,766 | 1,170 | 100,952 | ||
4 | ![]() | ![]() Mystic Light Knight | 3 | 8,806 | 1,170 | 100,952 | ||
4 | ![]() | ![]() Mystic Dark Knight | 3 | 8,885 | 1,170 | 100,952 | ||
4 | ![]() | ![]() Blood Demon | 1 | 7,378 | 2,860 | 69,615 | ![]() ![]() ![]() 20% Chance 20% Chance. Binds all Light attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
5 | ![]() | ![]() ![]() Tornado Holy Dragon | 1 | Skill | 4,100 | 1,391,736 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 100% Chance | |
6 | ![]() | x 2![]() Blood Demon | 1 | 7,378 | 2,860 | 69,615 | ![]() ![]() ![]() 20% Chance 20% Chance. Binds all Light attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
6 | ![]() | ![]() Vampire Lord | 2 | 13,096 | 1,050 | 925,450 | ![]() ![]() 50% Chance ![]() ![]() 10% Chance ![]() ![]() < 20% HP, 70% Chance ![]() ![]() < 20% HP, 70% Chance, 1 time-use | |
7 | ![]() | ![]() ![]() Love Deity, Chaos Venus | 1 | Skill | 0 | 1,252,569 | ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Dark damage for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds 3 Random subs for 2-3 turns. This will also disable awoken skills.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance | |
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8 | ![]() | ![]() ![]() Hellray Harpie Demon | 1 | 11,707 | 1,280 | 967,662 | ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Dark attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 35% HP, 40% Chance | |
8 | ![]() | ![]() ![]() Helldark Blood Demon | 1 | 11,872 | 1,280 | 973,551 | ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Light attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 35% HP, 40% Chance | |
9 | ![]() | ![]() Awoken Athena | 1 | 10,153 | 1,675 | 2,226,875 | ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. ![]() ![]() ![]() ![]() ![]() 60% Chance ![]() ![]() < 50% HP, 70% Chance ![]() ![]() < 15% HP, 100% Chance, 1 time-use ![]() ![]() < 15% HP, 100% Chance | |
10 | ![]() | ![]() ![]() Awoken Hera-Sowilo | 1 | 12,236 | 3,350 | 3,129,653 | ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn if dark orb is present Deal 100% damage and converts all Dark orbs into Light orbs.. ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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48 By Jerry@LL#10976 7 years ago ( 6.4.5 ) call me crazy but im drawn to this descends. i like the idea of a white hera shes the girl with a heart of gold in this dungeon in my opinon. someone once said to me "boy youre the salt to my potato" thought he was a homeless man foudn out he was a ceoo of a corporation "staples" so what do you think i did i told him about my yomi collection, told him i like to go boating and maybe we should boat together. he said "boy what is in your head" and i looked at him and he became a boat 15 cyl@van#35899 7 years ago ( 6.4.5 ) this one time i was taking a stroll on the street thinking about what it would be like to meet a girl with heart of gold and just enjoying by day when i saw a young lad who was also walking about and he told me he liked the idea of girl with a heart of gold! what a fine lad he was so i sad to him "boy youre the salt to my potatoe" and i toed him how i love to collect staples and i had a whole collection of them but he must have heard something about a corporation and started saying things like "yo! me! let's go boating!" boy what was in his head? i looked at him funny and called him crazy 0 Anon#24960 in reply to kemonomimi#41889 7 years ago ( 6.4.5 ) Since the community got used to his jokes/accepted them in general. AKA a few months ago. 0 Ethereal#43508 7 years ago ( 6.5.2 ) Well that happened. -1 Mr.Sir#32626 7 years ago ( 6.4.5 ) This is the most wonderful thing I have ever read. -1 kemonomimi#41889 7 years ago ( 6.4.5 ) Since when is jerry upvoted? Did I miss something? -1 laciel@PG#9233 7 years ago ( 6.4.5 ) I came. -2 dbones#34419 7 years ago ( 6.4.5 ) Don't forget to bring a towel -2 kai@HNL#18788 7 years ago ( 6.4.5 ) lol... Warning this is one of those situations, where the over use of recreational drugs may sometimes lead. -2 dc#18439 7 years ago ( 6.4.5 ) I like it when you share beef jerky with me Jerry. -2 dc#18439 in reply to kemonomimi#41889 7 years ago ( 6.4.5 ) @kemonomimi - LOL. I got use to him. It's like living with your spouse. No matter how rediculous the other person sounds... you just get use to it. Plus, his comments are entertaining. 7 By Rex@LL#5740 7 years ago ( 6.4.5 ) Merr wrote up a nice Luci guide for Legend, so I'll do a quick one for Mythical (more or less the same strategy). Luci/luci might sound like a no brainer in this one, but it's been awhile since we've had a doable descend with him so our old friend is a bit rusty. Team: Rebel Seraph/Hera/Hera-is/Vamp/Joker/Rebel Seraph HP/Skill Requirement: >61180 is actually enough, but >65082 is nice if you just want to tank F5 without stalling in F4. A skilled Joker is nice but not required. Vamp is for RCV and boost in damage. Stones: If you don't get a devil/devil in F1, expect a zero stone. If not... well F2 is going to be difficult. Strategy --- F1: If you want to safely zero stone this, it is essential you get both Heras and Lucis up. If you get devil/devil, try to stall anyways, but know that F2 is going to be painful. I believe this is quite rare, though. F2: If you have your skills up, this floor is cake. Grav twice, and luci/luci two cyclops. Stall on the last one. If you only managed the Heras up, grav twice so they're forced to use raised weapon. Hope they're on different turns and try to kill at least one asap. If you have no gravs/luci up, and there is at LEAST two cyclops on the same turn, target the leftmost cyclops of these. This is important because they attack from left to right, so you want the first cyclops below 50% to stop him from using heavy blow. It's better to get hit by giga impact and THEN a heavy blow rather than heavy blow first (in which case you will die). Regardless, this will be tough. F3: I suggest you Luci this guy ASAP to prevent yourself from going mad. F4: Stall for skills. F5: If you have enough to tank a hit, you can kill him however you want. He repeats his countdown. You don't need skills up for the next level. If you don't have enough life to tank a hit, activate vampire/joker on the first turn, and use one gravity, and one MS. If done right, this should have taken him down below 400k. It's up to you if you want to use another gravity, but you will definitely need the last MS. F6: Take out the demons and stall out your skills. Once he's around 20%, you can Luci him. Make sure you can heal up for next round. F7: Very easy, but it is important that you have all your skills up for the next round. F8: If there is a light demon, don't take chances. Grav twice and luci it. If there are two light demons, kill them one after the other. Activate drawn joker before killing the second one if you do not have enough on the board to heal up for F9. And if you really don't feel safe after killing the first light demon (the second one can still bind you), you can activate joker before killing the first light demon. F9: Simple but long. Once she uses "the end is nigh", hera and then luci her. If you don't have hearts on the board, activate joker because Hera skill binds you next turn. F10: Simple but even longer. You have a lot of time to heal up between her 61k hits, but try to make some >5 combos to prevent an aneurysm. I personally healed up immediately after the 61k, and used the remaining time building up the board for a manual CTW because it's fun. And that's it. Seems complicated but it's not. Most important point is stalling for F2. The rest is just pushing your Luci patience to the max. Last edited by Rex@LL 7 years ago ( 6.4.5 ) 1 Lamigre#38280 7 years ago ( 6.4.5 ) I have to ask if you tried this build or is it hypothetical? I have tried it several times with all at max level and skill along with over 900 + eggs. Specifically where the problem is located is at the Tornado Dragon area, one gravity after the initial damage and an MS, followed by a second MS are not sufficient to kill. In the Legend Dungeon this works but not here. Also in 8 tries I had double devils, that is consecutive times. So the theory that they are rare is not valid. I am a rank 321 player and have always been a fan of double Luci builds but this one does not work and some people will be spending stones on it. I am trying to make a double Luci build work now that is stone free. 1 The site doesn't take into account the fact that THD is Light for the first half of his HP, so he would only need to be at slightly less than 900k to be killed by two MS's. 0 I don't want to insult your skills, but if you are rank 321 with 900+ and you still can't beat this in eight tries, you need to work on your gameplay. I've beaten this four times on mythical with zero stones, and I have only 50+ eggs. I had devil/Devil once, and I managed to stall until hera was up. I can post up a video if you want me to guide you. I'm not trying to sound like a jack@ss but you're assuming this doesn't work because you can't beat it WITH 900 eggs? If at least 300 that's distributed among hp+ eggs you must have nearly 80000 life. You can just TANK the second floor even if you get hit by heavy blow and an attack. And Btw, don't BS me with the fifth floor. The tornado dragon does 65k, and you said you have max level monsters. You can take the hit even without eggs. My question now is, have You've even tried this. Last edited by Rex@LL 7 years ago ( 6.4.5 ) 0 I already have beaten this twice using a Ronia team, I wanted an easy farm build using double Luci. There is no BS on the 5th floor. Simply stated it takes more than a initial good set of combos, two Hera's leaves you with 49 percent, assuming you were able to initially remove seven percent that would have left approximately 42 percent, which is within the range of two Luci's. But since there is a three turn timer involved, you have to have a bit of luck in orbs. IF you are orb trolled then after the first MS or if you don't have sufficient hearts on the board then you can not tank the hit. I had an initial RCV of 71K. Both Luci's were max and had over four hundred plus eggs between them. My Vamp and Joker accounted for another three hundred eggs with the two Hera's (DQ and IS) the remainder. This is not meant to insult or call your ability into question, but what was there would work only under ideal situations. Also when I ran a Double Ronia with Lu Bu those times I did not get double devils. I have since been running the double Luci trying it with a max skilled and max level Hanzo and in the last five times I have had double devils two of the five. One last comment I am not assuming this doesn't work because I can't beat it with 900+ eggs, I am just stating that there is a potential that a zero stoning will not occur even if you get beyond the second floor. What you have written along with Merr is very good, however, I wanted to just point out to you that it is not a safe ride. On the other hand Merr's Legend build is safe every time. so that is the reason for my posting. To just illustrate that it is not as easy as you make it out to be. There are a lot of posts recently where the builds are speculative and not actual. Again as I stated at the beginning this was not meant for mud slinging but just to illustrate that the result are different. 0 I'm not understanding your math with F5. You don't even need a second gravity. I did word it a little wrong, though, you can use MS on the same turn as gravity (the first turn), no the second turn. I have edited to make it more clear. One gravity brings the dragon down to 974k. A morning star brings him down to 374k. With just two abilities, you have brought him down to 374k. You now have three turns, an extra gravity, and an extra morning star left to bring down 374k. Another gravity/MS is AN INSTANT KILL. But I choose to just use a morning star and finish the remaining life. And yes, of course it's safe on Legend. That's because it's Legend. This is a mythical level dungeon. I'm saying that if you don't get devil/devil in the beginning, it's a simple zero stone. If you do get devil/devil, F2 is going to be hard. But every other level after should not be difficult. I never stated it's a guaranteed zero stone. I said you should expect it if you were able to stall for F2, which yeah is a little arrogant, but so far I've had really little trouble. Last edited by Rex@LL 7 years ago ( 6.4.5 ) 0 Your build was not the question it was the strategy that you mapped out. My math was based on this site. If you look you will see for two morning stars to OHKO he has to be at 42 percent.which is ~ 584K. From 1391736 as you have stated one Grav leaves you at 974K since I was using the strategy as you wrote I kept having a problem. I just ran it verbatim and it worked even though again I had two devils. Thanks for the comments, btw I also got three + eggs on that run. One cyclops, one night and one harpy. 0 Fair enough, lets not end this on a bad note. It's just that I know for certain Lucifer works and I don't want players getting the wrong idea that it's really difficult, because it's not. You might get unlucky, but the dungeon in itself was practically made to challenge Lucifer teams and reward them. 0 Agreed, I farmed it nine times and didn't get one skill up. Nice write up and thank you fr sharng it with us. 4 By NinjaXue#72253 6 years ago ( 7.5 ) 0-stoned with a trusty Ama/Odin build: Leader - Dancing Light Amaterasu Ohkami - max level and max awoken Awoken Hera - level 82, max awoken (not necessary), can sub with any grav Awoken Zeus - level 40 (MUST BE A 35% GRAVITY) High Dark Ninja - level 60 High Dark Ninja - level 22 Friend Leader - Shining Lance Wielder Odin - max level and max awoken Ended up with ~12000 hp. No +eggs needed. F1 - stall until all skills up; much easier when one of them is a Mystic Knight or Cyclops F2 - use Zeus gravity and one MS each to kill two of the Cyclopes. Kill the third normally. F3 - two Gungnirs will do it. All non-Gungnir skills should be up when you kill. F4 - kill any troublesome synced monsters with MS if necessary. Stall until all skills up before moving on. F5 - use Zeus gravity followed by one MS. Combo until counter reaches 1, then use remaining MS to kill, using other Grav beforehand if necessary. F6 - use Gungnir ON THE LEFT-HAND BLOOD DEMON! Enemies attack from left to right so Odin's leader skill will cushion the blow from Vamp, which is necessary for survival unless you have ~14500 HP. Kill the other Blood Demon, then whittle down Vamp and finish with an MS before he starts using Nightmare Slash (<20%) F7 - must be very precise here. Stall for all skills while getting Venus down as close to 50% HP as you can while keeping her in her Light Attribute form. Try to set up a good board for combo-ing (i.e. with a good amount of light and dark orbs), then use an MS. It should leave her with ~27000 HP. If you're sure you can kill her simply by combo-ing, great. If not, use Gungnir to finish, but be aware that if you do so, luck plays a factor on the next floor. F8 - If at least one is a Hellray Harpie Demon, use available skills to kill it, then stall on the other for skills before finishing with an MS (be careful not to go under 35% or you'll activate Evil Slash which will kill you). If they are both Helldark Blood Demons, first curse your luck, then second, unload your skills on one of them. If you managed to save your Gungnir on Venus, the Demon will be near enough to death where a fairly easy amount of combo-ing will finish it off. If you didn't save Gungnir, you're dead unless you have 14000 HP. F9 - Bring Athena down to just above 50% without going into Green. Use one MS, then Zeus, then second MS and Gungnir to kill. If you accidentally went over since the combo requirement makes it a little tricky, it's OK, it will just make the last floor take a little longer. Simply use both gravs then both MSes to kill. F10 - use your remaining grav if you have it to make things go faster. While stalling for all skills, bring Hera down below 50% HP with combos, then unload all gravs first followed by nukes, which should be just enough to kill her as long as Odin has more than 1200 ATK (easily satisfied if Odin is close to max level). It takes a while, about an hour and a half when I did it, but it's relatively safe and not REM-heavy. Last edited by NinjaXue 6 years ago ( 7.5 ) 0 daniel#35270 6 years ago ( 8.1.1 ) Always love a Grodin/Ama build. If it's not obvious, a few points. On F5, I've never had anything except a counter start at 1. So, the sequence is Zeus Grav, MS (luciMS if you have it), other grav, other MS. DO NOT USE GUNGNIR. I used Luci (max level) and High Dark Ninja (level 44). It works a lot better if your HDN can do close to 300000 DMG, which means it would be level 83. 0 Arbitr#59450 6 years ago ( 8.1.1 ) Used about the same team (two zeuses instead of zeus/hera, Kogato/Ninja instead of ninja/ninja). Succeded. Slowwwwww. 0 zenith#78035 5 years ago ( 8.6.2 ) A.Ama + Grodin are always my favourites doing Legend dungeon, but after calcualted carefully, yes this Mythical is also do-able. Used Grodin max +130, A. Ama Hypermax, Awoken Zeus Olympios, Christmas Hera, Dancing Mad Kefka, Dancing Mad Kefka, stalling for skills at F1 is very mandatory :D 2 By manesero#47512 5 years ago ( 8.4.1 ) with the 10x + eggs on descends event, I've done this dungeon 5 times today. 5, 7, 7, 5, 6 for a total of 30 eggs in 5 runs, average of 6 eggs per run. Seems like a winner to me. 0 nturtle#21208 5 years ago ( 8.4.1 ) I am only able to get 5 drops per run, do you only get more drops in JP? 1 By CP#29213 7 years ago ( 6.4.5 ) amenouzume team with good subs can do this dungeon too =) Last edited by CP 7 years ago ( 6.4.5 ) 1 By FreezeCake#8724 7 years ago ( 6.4.5 ) Share a luci build for Mythical. 2 Leader:Luci Sub:Awoken hera-is,D/D hades,W/D ceres,Drawn joker Max-skilled Joker recommended.Hades can be any gravity.Max skilled gravity not required but higher skill lv will make things faster.Ceres for remove bind. HP requirement:AT LEAST 65083 1F:Stall for 35 turns for MS.(However,you may fail) 2F:If MS are ready(Probably grav are ready as well)2grav+1MS to remove one.Then so be no sweat. If failed in stalling,pray for not all 3 Cyclops are same CD.If it happen,just quit(RIP 50 stam)If not,you should be safe. Anyway,don't use MS to end as 3F has Pre-emptive Strike. 3F:MS one shot.Recommended remove all poison orb before MS. 4F:No sweat,right? 5F:Heal 65083/3 turn,should be easy for double luci.MS and grav to speed up. 6F:Kill demon first then vamp.MS and grav to speed up. 7F:Grind through.Have 2 grav and 1 MS before Kill 8F:2 grav>MS to kill light first.If D/D just 2 grav,grind on one,MS when Evil Slash.If L/L,Remaining may bind your luci,but max awoken ceres won't get bound.Use her skill or match a row of heart to remove bind. 9F:Grind with 4 combo+.Grav>MS when 15%.Recommend use Joker's skill before kill. 10F:Ignore the skill bind.Heal and grind.Grav and MS speed up.When<50%,heal 61181/3tur n(Way easier then 5F)And grind with 5 combo+.Grav and MS speed up.No sweat.Such easy! 0 By Calmalt#33511 7 years ago ( 6.4.5 ) this has a chance to drop athena yes 0 Isn't it 5%. Seems pretty low...but obviously possible 0 http://bit.ly/1dtvKsn I know the comment is from 10 months ago, but w/e. -1 Why would you comment on something you have absolutely no idea on? Yes there is a chance for Athena to drop here. It's not even that low. 0 By Watlok#27929 7 years ago ( 6.4.5 ) Ronia team 0-stoned but patience is definitely key on this descend. Lots of stalling required. 0 By jgold#28333 7 years ago ( 6.4.5 ) Since my "Suggest a build" submissions never seem to make it, I'll write a comment. My team was: (MYTHICAL LEVEL) Ult Kirin +230, Ult Verche, Ult Valkyrie, Ult Siegfried, Ult Echidna, Ult Kirin +297 All max level, and except for my Kirin, everyone else was max skill level or 1 level away from max skill level. This is a really easy dungeon to pass with any decent Kirin team without a dark on it. I'll go through stage-by-stage. You'll want at least 16,000ish HP. General notes: Spend the time and plan your moves. If you don't have a stylus, I would suggest you get or order one on Amazon. It helps you immensely because your thumb or index finger doesn't get in the way and hide that bottom right area. Use your heart breakers and orb changers and delays judiciously. There are a lot of opportunities to stall in this dungeon. 1. If you get at least one devil, kill it and stall until all actives are up. If you get 2 Knights and/or Cyclops, then wait until 1 turn left and sweep. 2. The PDX isn't really clear. If 2 of them are on the same attack turns, then the first attacks with 15,090 dmg and the second guy does 75%. So if there's 2 of them on the same turn, and one not, then kill the lone guy first. Make sure if they drop below 50%, they don't attack you b/c it'll be OHKO. 3. Black Baron is annoying, so just sweep ASAP. 4. Stall until 1 turn left if possible, then sweep. 5. You have 3 turns to kill Tornado Holy Dragon's 1.4m HP. Take your time and kill. 6. Possible light blind, which will really rape you, so sweep the two demons ASAP. You can stall on the Vamp if you need to. 7. I just killed Venus in one turn. Just make sure if can't kill her in one turn, you do less than 600k dmg. Once she's below 50% HP, her attacks will OHKO or bind you. If you have a decent team, even a basic 4-combo 25x might take her below 50%. Depending on how your board looks like, either aim to kill her in one turn (use Valk or Verche actives to augment your damage) or use your Echidna. You can stall on the next floor. 8. KILL THE DARK ONE! Light bind again, so kill kill kill. Stall on the light demon if you need to, otherwise sweep. 9. Ok, so the last stage Hera has a 5-turn active skill block pre-emptive, but your Kirins' have a combined 40% to block it. So you have to decide whether you want to risk saving your active skills for Hera or use it all on Athena. I suggest using Echidna and ONE Kirin mini-gravity. That'll leave her with less than 1.8m hp and 4 turns to kill. Just make sure you do 5 or more combos to kill. 10. Alright so you got here, good job. Now, you essentially have 3 free turns to kill her if you can do decent attacks on her every turn without getting orb trolled. Let's assume you're skill blocked, so no actives. First turn, try to deal at least 800k combined dmg, pretty easy. She'll use her Shield skill, which doesn't damage you. Deal another 800k dmg and bring her down into her Dark HP. She'll then use her 5-combo absorb thing, which doesn't damage you. Kill her 1.6m dark HP with your heavily light based team. You have to be careful of her Thunder Arrow skill. If she binds anyone other than Verche, you're in for some trouble because it's an almost endless cycle. In this case, if she kills you, it'll be worth using 1 stone to escape the bind cycle and kill her. For me this was pretty easy because I spent 3+ minutes on the important floors planning out my moves. I always did 6+ combos on the mini-bosses easily, and 7+ on Venus, Athena, and Hera. I also wasn't orb trolled in the important stages, so I had that going for me. Last edited by jgold 7 years ago ( 6.4.5 ) 0 By Pitcairne#2818 7 years ago ( 6.4.5 ) Mythical difficulty can be zero stoned with a double Lucifer build. 0 Davvinchi#29456 7 years ago ( 7.2.2 ) Mythical can also be zero stoned with a Ama/Odin team... (2zeus, satan, and High dark ninja as subs, one satan's nuke should hit for around 450k+). 0 By Ozoune#16657 7 years ago ( 6.4.5 ) Do you think a double Gabriel team would work with Hera-Is as a gravity sub? What subs should I use? 0 By Guest#46331 7 years ago ( 6.4.5 ) This was my first mythical descended dungeon. Zero stones My team was: Leader Rebel Seraph Lucifer lv.62 skill lv.1 fully awoken 3+ eggs Awoken Hera lv.56 skill lv.2 no awakenings 3+ eggs Hera lv.50 skill lv.1 1+egg Hera lv.50 skill lv.1 no plus Drawn Joker lv.53 Max skill Max Awoken no plus Friend leader Rebel Seraph Lucifer lv.Max skill lv.1 fully Awoken 180+ eggs Total health about 48k and Recovery around 8k Floor 1 stall 35 turns side note: kill one stall on the other if there is 3 dark orbs match with no combos just keep matching orbs and using Joker to stay alive Floor 2. If done correctly easy just double gravity morning star match any orb morning star the other with the lowest counter and stall for actives Floor 3. Morning star if you saved at least two sets of heart orbs because you don't wanna stay here too long cause he can get frustrating Floor 4. Same as floor 1 just stall for actives Floor 5. Gravity morning star gravity match orb morning star make sure theres enough heal orbs to heal fully though Floor 6. Gravity and kill off the two demons because they can hit hard then just grind down vampire and gravity morning star to finish. Floor 7. Easy just grind and heal and you should be safe but before proceeding make sure active are up Floor 8. If there are two light demons just double gravity morning star then heal and morning star and pray you don't get bind. If not just gravity morning star the light demon first and grind the dark one or just triple gravity morning star both Floor 9. Easy just grind to 50% double gravity morning star match orb morning star done. Again make sure they're are enough heal orbs to heal cause Hera might bind your skills Floor 10. We're finally here yay! just gravity once and grind down 50 % this can be painful cause she changes your dark orbs to light. When 50% just triple gravity morning star match orb morning star again for the finish cause she won't attack for three turns. Oh and enjoy your Hera ;) I Ran legend three times no drop that's why I decide to try mythical and it was surprisingly easy. Best of luck to y'all and I hope this guide helped From your friend RpgGamer Last edited by N/A 7 years ago ( 6.4.5 ) 0 By TheFair@pf#9494 7 years ago ( 6.4.5 ) The information for Shining Death Queen's Test is wrong. It is not a 1 time use. It is recast constantly below 50%. 0 By EigenValue#51614 7 years ago ( 7.2.1 ) Has anyone tried this with an Awoken Minerva, Awoken Neptune, or Awoken Ceres team? It looks like this dungeon would be a joke with usage of any of those 3. I would love to hear if anyone has tried it. Edit 2 months later: Did it with a minerva team multiple times, it is a joke. Check builds for my old team, by now I replaced monsters on that team. I now use: Awoken Minerva RGY Shiva Sonia Dragon shogun Awoken Minerva With this new team it has become ten times easier than it used to be. On karin and hera sowilo make sure to use all of the abilities in this order: Sonia->Minerva->Shiva->Shogun. Will sub out RGY with another sonia if I get it,sub out Shogun for lubu if I get it, and finally replace shiva with Dairy Queen Hera Ur when I finish getting 2 more fire jewels. This team also works for: Athena, Paradise of the Holy beasts, King of Gods,Legendary Mountain Path,Cauchemar Descended,Thoth and sopdet(with some luck on F1),Izanami,Takenamikata,Possibly satan(havent tried, floor 1 seems the hardest),Sandalphon(if you get rid of the minerva leader or helper with a sonia that is not the same evo as the one you have) Hope I helped :) Last edited by EigenValue 6 years ago ( 7.2.3 ) 0 By mccool37#4389 7 years ago ( 7.2.2 ) Can anyone confirm if the build by rccab will work on this difficulty? I can make it but the wording implies it was made for Legend not Mythical ("mine dropped first try"). Edit-Never mind, I just checked Hera-Sowilo's attack at less than 50% and it would kill in one shot with that team. 2nd Edit-It could work with a high enough level team and all 3 reduce dark damage awakenings. Last edited by mccool37 7 years ago ( 7.2.2 ) 0 True, but you'd need to use the normal attack for the first 5 turns anyway. That, plus gravity, plus MS, plus the nuke the build recommends could. In any case, it's possible to survive the light half with the right subs. Ultimate Kurone for example would be perfect with her bind clear awakening (I used her on Legend, everything I have would need serious leveling before they could be used on mythical). I think the main trouble would be on floor 8 if two Light Demons spawned. Then you run into the chance of being bound and being unable to clear it or heal in time. 0 By Krion#63898 6 years ago ( 7.2.3 ) Can anyone suggest a good team build for a zero to 1 stone of this dungeon www.puzzledragonx.com/en/profile.asp?u=63898 Theres my collection I left out a few low level un evoed monsters, any advice would be helpful , even if it for a legend run.....thanks 0 Thank you for your advice, but what did you mean by 297 leader? 0 +eggs ( +99hp, atk and rcu, 297 ) additional way to strengthening a char, like Upgrading or refining. should max lv and +297 main leader for pal points and work on favorite/important chars afterwards... only got +282 Haku atm... with excess of like 10 +RCU... FML 0 ABC-666#47918 6 years ago ( 7.3.0 ) I do alot of legend with Bastet and Kali, but you definitely need some higher lvl sub and leader. +297 is good but not always needed. i bring all my main leader to +100, then ill take em all up to +150.. etc. Kali is hard to play due to orbtroll, if you are going to use her, i suggest that you get all those ATTACK STANCE skill that are farmable and good sub. Here's the main one : Gigas(Red), Cu Chulainn(Green), Siegfried(Blue), Vampire(Dark), Valkyrie(Light). All these are a must to have and i still use them now! (Rank 350 here). If you use bastet, she's great for no orbtroll possible! I still often use those ATTACK STANCE skill sub because it make's it easier to hit the 8combo. Good luck farming these :) -1 SoulWiz#49209 6 years ago ( 7.2.3 ) Personally I recommend min team level of 80 for legends, with preferable 297 leader so basically you are not ready... for possble 'spike team builds'... I'd Say Kali or Bastet leader with chester sub for anti skillbind and work my way from there. Freyr with dragon mutiplier team may work but im skeptical if it can finish monsters on time before its 'finishing move'... TLTR: Level up your Monsters first, min 80 recommended that's for accounting color X 1.5dmg ( ie lv 80 haku team 'may' tackle valk or athena ), non color... the higher the safer! 0 By Davvinchi#29456 6 years ago ( 7.5 ) Took a few tries to beat this without stone, but with some careful calculation I was able to do this with Ama+297/Odin+3, king of hell satan +88atk, devilfish +25atk, dark zeus +5atk, dragon lord zaerog. All were lvl Maxexcept zaerog was lvl 59. I didn't post this in team builds because it is not reliable. if you get all 3 cyclops synced you're done, if you get the wrong mix of minions yor're done, and takes very careful planing and stalling to make it past the mini bosses. Zeus and zaerog could be interchangeable. A few pointers: vampire round will be entered after using satan, so immediately use devil fish to kill minions before healing and stalling. On Dragon you need to kill in one turn. On baron you have to exit with all skills except devilfish, to do this take a couple hits to allow devil fish a nice spike. you will beat Venus with satan and at the two Devils you need to 35/35/DF to kill light and then use odin and combo to kill dark; if both light you're good if both dark you're dead. On Athena get close to 50% then use satan/35/35/heal/Odin/DF/big combo to enter hera with full life. Good luck is required for this build. 1 nathan@N17#37737 6 years ago ( 7.5.1 ) How the hell did you get zaerog but have to use ama-odin for this? 0 It's not like you can beat Legendary Earth with your only REM card being Odin or anything... No seriously, I'm working towards that at the moment. I just need to max skill two more Ogres and I'm set. 0 By JunkStory#73101 6 years ago ( 7.5.1 ) Check out this video for more details on how to clear this Mythical dungeon with no stone. https://www.youtube.com/watch?v=yZgahtB3Fh4 I am using a Rsonia Devil team in this video. Check it out! It might help you to create your own team to clear this dungeon! 0 By Shazzy@/r#77955 6 years ago ( 8.1.1 ) That moment when you get your first Athena from here but still haven't cleared Athena Decended :) 1 If you start with rainbow team it might be the case. But for sole color or dual color starter, Athena should be the third easier after goddess and thief 0 By Orange#77781 6 years ago ( 8.1.1 ) I kinda got boned by not paying attention to Hera's 6 combo absorb (as opposed to Athena's 5 combo). I took Hera down to below 50, she put up her fancy absorber, I popped all my skills for a juicy hit and 5 combo-ed her back to full health. Guess Ill never get my Awoken Venus, or at least not until the kids version of this dungeon comes back around, I'm just not ready for Mythicals. 0 Orange#77781 6 years ago ( 8.1.1 ) Great and no Hera-Sowilo Descended! until December at the earliest? Every other Hera descended has happened more recently and is happening again sooner? My poor useless Venus. 0 By BALDURS!!#42704 5 years ago ( 8.4.1 ) water jewel invades at a high rate in this coin version. got 5 out of 7 runs. 0 By moocow#75177 5 years ago ( 8.6.2 ) Ran during 10x descends. Got a treasure chest on every floor except 2, 8 and 10. The info for this dungeon should reflect that treasure chests can drop on floors 1 and 4. I knew it had to be too good to be true. It's not as quick as Goemon, but has far more floors with drops. Back to Goemon for me. 0 By Pinkie_Pie#77726 5 years ago ( 9.0.3 ) Tag-team hypermax Kefka/Zeromus ftw. Them boys sure plowed the way through for Pandora! ....next up, Urotsukidoji collab! With Awoken Venus! Last edited by Pinkie_Pie 5 years ago ( 9.0.3 ) 0 By Gorp#5731 4 years ago ( 12.0.3 ) Anyone else have trouble in the 5-minute time limit challenge? I managed it finally with a Minerva/Ilm team (3 seconds to spare!) after many tries using my late-game favorite teams. I just could not get enough combos in with any darks on my team because of the dark absorb and the fact that you have 10 levels to get through in 5 minutes. 0 By FrenchSpnc#49105 4 years ago ( 12.0.3 ) The +99 5min time is nearly impossible to do with all of the skill binds, and absorbs... -1 By TASTEEFIRE#29273 7 years ago ( 6.4.5 ) ok i got this... https://www.youtube.com/watch?v=nkQzztrxTTw 0 TASTEEFIRE#29273 7 years ago ( 6.4.5 ) if you watched this video ... ive seen others and i suggest ohko baron if you dont want to deal with the orb changes -1 By paul#42204 7 years ago ( 6.4.5 ) this dungeon is clearable all you need is a mono green team 297 g carbuncle leader subs: dragon flowers (flower beam too op) -1 By PAD Master#7874 7 years ago ( 6.4.5 ) I'm not a noob, but the whole 6 combo thing was a pain in my ass, I finally did it after spending 7 stones cause I was like no, no, no you will be mine.. but it says it absorbs anything under a 5 combo, but if you get a 5 combo it absorbs it anyways, at any rate, I hate her and I'm glad it's over with, BTW I used double lubu and hades, hera, neptune, and vritara, it worked well until her stupid absorb 0 DLish#34744 7 years ago ( 6.4.5 ) Yeah, it is a pain on the boss. Spiking her before she casts that crud is much much nicer. 6+ combos is no big deal, but eating all the damage form the first 5 combos is really ugly. 0 白の雪の夢#36234 7 years ago ( 7.1.1 ) the last combo took me a whole 10 min. to figure out and make sure..lol -1 By panda#8858 7 years ago ( 6.4.5 ) 2nd Floor is the most frustrating dungeon. Took me 3 tries, and finally beat it with no Hera drop. 0 Which is impossible because she drops 100% of the time. -2 By -Striku-#37071 7 years ago ( 6.5.2 ) That awkward moment when your parents suddenly comes home. -2 By -Striku-#37071 7 years ago ( 6.4.5 ) This might be a guess, but this dungeon might be the 6/30-31 descend dungeon -4 By nturtle#21208 7 years ago ( 6.4.5 ) Can someone explain to me why the Black Baron is only taking 1 damage at a time? Even my team's active skills only do 1 damage at a time to him, what the heck is going on? Is the dungeon glitched? 2 kai@HNL#18788 7 years ago ( 6.4.5 ) uhh... seriously you know this is a mythical dungeon? rite? how have you gotten this far w/o knowledge about defense? 0 jgold#28333 7 years ago ( 6.4.5 ) It has 60,000 defense, meaning you have to do damage upwards of 60,000 to actually affect it. For example, if you hit him for 80,000 damage, then his defense cancels out 60,000 of it, and your actual damage will be 80,000 - 60,000 = 20,000. Anything less than 60k only deals 1 damage. 0 WoW! seriously?! lol.. In that case, Im kinda impressed. not everyone would be able to get this far w/o knowing about defense. *tips hat* 0 Thally#98395 4 years ago ( 11.1.1 ) Ever seen a monster with a high DEF? You have? Then read the stat. 80,000 Def. That means anything lower then 80,000 will be one damage. 80,001 will hit. All of the MetalDras have high def. 1,000,000 For SuperMetalDras and EMDs. -5 By Darthvader#23698 7 years ago ( 6.4.5 ) Athena descended just became obsolete 0 Nex#15350 7 years ago ( 6.4.5 ) I wouldn't say obsolete. If you're going to farm Athena for skill-ups or whatever, the original Athena Descend is still easier. Even more so if you know how to use Satan correctly. -6 By _#44160 7 years ago ( 6.4.5 ) The mis information on this page cost me 50 stamina and 3 eggs. F uck you padx. Hera will spam all of her abilities infinitely. Shining Test is not single use. And she will use it no matter what her HP is. Fu ck this site. 3 jin#12571 7 years ago ( 6.4.5 ) They didn't HAVE to make this site and try to get all the information for you. If this wasn't here you'd be pretty much going in blind. Try to be more thankful 0 Thally#98395 4 years ago ( 11.1.1 ) You are DEFINITLY a low level player. If you think 50 Stam is expensive, there is a LOT of 99 Stam Dungeons. In fact, there is one 200 Stam dungeon. You say ONLY 3 eggs. The last one is better than your current ones. Why? As of 11.3.2, it has a Ult. It says if <50% HP, that will trigger the move. After the 3 turn countdown, no matter what monster it is, it WILL ALWAYS trigger the execute move. EDIT: Oops. That is a high rank. Now I see everything. Last edited by Thally 4 years ago ( 11.1.1 ) -15 By Logs@PF/G#1326 7 years ago ( 6.4.5 ) Sometimes when I am home alone, I cover myself in perfume, scratch myself with a fork and pretend Im a scratch and sniff.This post has been flagged as spam Show 0 nathan@N17#37737 7 years ago ( 6.5.5 ) You seem to be alone a lot from all the comments you post. I wonder why |
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