
Light Labyrinth - Master




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Show all: Skills | ||||||||
Type | TRN | ATK | DEF | HP | Memo Loot | |||
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![]() | ![]() Mystic Light Knight | 3 | 4,514 | 630 | 51,748 | |||
![]() | ![]() Fairlio | 1 | 3,457 | 280 | 229,563 | |||
![]() | ![]() Gold Pirate | 1 | 4,026 | 980 | 26,128 | |||
![]() | ![]() Shiron | 2 | 3,843 | 84 | 117,527 | |||
![]() | ![]() White DeviNyan | 1 | 4,006 | 154 | 118,035 | |||
![]() | ![]() Light Shibamaru | 1 | 4,738 | 154 | 106,852 | |||
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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5 | ![]() | ![]() ![]() Lightning Chaser | 1 | 3,538 | 3,360 | 443,877 | ||
5 | ![]() | ![]() Light Sprite, Sunrich | 1 | 3,213 | 210 | 1,018,192 |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
Goes full Dark team, instakill everything with a simple 4-chain TPA