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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  | x 3 Mythlit | 1 | 4,770 | 60 | 75,900 | Lv.1   Dark Bind ( 2-4 Turns ) Binds all Dark attribute cards for 2-4 turns. This will also disable leader skills and awoken skills .. Fire Bind ( 2-4 Turns ) Binds all Fire attribute cards for 2-4 turns. This will also disable leader skills and awoken skills .. Flash Bind ( 2-4 Turns ) Binds all Light attribute cards for 2-4 turns. This will also disable leader skills and awoken skills .. Leaf Bind ( 2-4 Turns ) Binds all Wood attribute cards for 2-4 turns. This will also disable leader skills and awoken skills .. Water Bind ( 2-4 Turns ) Binds all Water attribute cards for 2-4 turns. This will also disable leader skills and awoken skills .. |
1 |  |  Rubylit | 1 | 4,978 | 60 | 16,489 | Lv.1  |
1 |  |  Sapphilit | 1 | 5,413 | 60 | 17,111 | Lv.1  |
1 |  |  Emelit | 1 | 5,911 | 60 | 17,733 | Lv.1  |
1 |  |  Topalit | 1 | 6,347 | 60 | 18,356 | Lv.1  |
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2 |  |  Magma Chimera | 2 | 13,014 | 1,260 | 751,652 | Lv.9   Double Strike ( 18,220 ) < 75% HP, 40% Chance ( 10% Base Chance ) < 75% HP, 40% Chance ( 10% Base Chance ). Deal 140% damage ( 2 hits, 70% per hit ) ..  Double Bind 2 x ( 2-4 Turns ) < 75% HP, 40% Chance ( 10% Base Chance ) < 75% HP, 40% Chance ( 10% Base Chance ). Binds 2 Random cards for 2-4 turns. This will also disable leader skills and awoken skills .. |
2 |  |  Deep Chimera | 2 | 12,827 | 1,260 | 744,958 | Lv.9   Double Strike ( 17,958 ) < 75% HP, 40% Chance ( 10% Base Chance ) < 75% HP, 40% Chance ( 10% Base Chance ). Deal 140% damage ( 2 hits, 70% per hit ) ..  Double Bind 2 x ( 2-4 Turns ) < 75% HP, 40% Chance ( 10% Base Chance ) < 75% HP, 40% Chance ( 10% Base Chance ). Binds 2 Random cards for 2-4 turns. This will also disable leader skills and awoken skills .. |
2 |  |  Flower Chimera | 2 | 12,612 | 1,260 | 738,263 | Lv.9   Double Strike ( 17,656 ) < 75% HP, 40% Chance ( 10% Base Chance ) < 75% HP, 40% Chance ( 10% Base Chance ). Deal 140% damage ( 2 hits, 70% per hit ) ..  Double Bind 2 x ( 2-4 Turns ) < 75% HP, 40% Chance ( 10% Base Chance ) < 75% HP, 40% Chance ( 10% Base Chance ). Binds 2 Random cards for 2-4 turns. This will also disable leader skills and awoken skills .. |
2 |  |  Thunder Chimera | 2 | 13,228 | 1,260 | 758,347 | Lv.9   Double Strike ( 18,520 ) < 75% HP, 40% Chance ( 10% Base Chance ) < 75% HP, 40% Chance ( 10% Base Chance ). Deal 140% damage ( 2 hits, 70% per hit ) ..  Double Bind 2 x ( 2-4 Turns ) < 75% HP, 40% Chance ( 10% Base Chance ) < 75% HP, 40% Chance ( 10% Base Chance ). Binds 2 Random cards for 2-4 turns. This will also disable leader skills and awoken skills .. |
2 |  |  Fog Chimera | 2 | 13,416 | 1,260 | 765,041 | Lv.9   Double Strike ( 18,782 ) < 75% HP, 40% Chance ( 10% Base Chance ) < 75% HP, 40% Chance ( 10% Base Chance ). Deal 140% damage ( 2 hits, 70% per hit ) ..  Double Bind 2 x ( 2-4 Turns ) < 75% HP, 40% Chance ( 10% Base Chance ) < 75% HP, 40% Chance ( 10% Base Chance ). Binds 2 Random cards for 2-4 turns. This will also disable leader skills and awoken skills .. |
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3 |  |  Angelit | 1 | Skill | 120 | 116,964 | Lv.1    Angelic Mercy ( Player +100% ) Pre-emptive Strike. Recovers Player 100% of maximum HP .. Angrilit ( 15,342 ) ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 300% for the next 999 turns ..  Heart Attack ( 5,114 ) 1 x    100% Chance ( 15342 after Angrilit ) 100% Chance. Will use if no other skills are rolled Deal 100% damage and converts 1 Random orb into Heart orbs ..  Angelit Halo ( Leaders 4 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds Both Leaders for 4 turns. This will also disable leader skills and awoken skills ..  Hell & Heaven ( 10,228 ) < 20% HP, 100% Chance ( 30684 after Angrilit ) < 20% HP, 100% Chance. Deal 200% damage ( 4 hits, 50% per hit ) .. |
3 |  |  Devilit | 1 | Skill | 120 | 1,638,076 | Lv.1   Angrilit ( 30,417 ) ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 300% for the next 999 turns ..  Heart Break ( 10,139 )    100% Chance ( 30417 after Angrilit ) 100% Chance. Will use if no other skills are rolled Deal 50% damage and converts all Heart orbs into Jammer orbs ..  Devilit Poison 6 x    100% Chance 100% Chance. Will use every other turn Converts 6 Random orbs into Poison orbs ..  Hell & Heaven ( 20,280 ) < 20% HP, 100% Chance ( 60840 after Angrilit ) < 20% HP, 100% Chance. Deal 200% damage ( 4 hits, 50% per hit ) .. |
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4 |  |  Red-Eyed Ghost, Red Cap | 1 | Skill | 210 | 524,092 | Lv.7    Mwaha! ( CD +1-4 Turns ) Pre-emptive Strike. Increases cooldown of active skills by 1-4 turns .. Axe of Madness ( -80% HP ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Player -80% current HP ..  Fire Swing ( 9,608 ) ( expand for details ) 100% Chance 100% Chance. Will use non-consecutively Deal 150% damage. Change the following column "O" into Fire orbs -O---- -O---- -O---- -O---- -O---- .. |
4 |  |   Shadow Dog Dragon, Shibabowdra | 1 | Skill | 322 | 1,446,005 | Lv.7    Round Pupil ( 999 Turns ) Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Slash Woof ( 6,106 ) 35% Chance 35% Chance. Will use when above 10% HP Deal 110% damage ..  Friendly Thought ( Revive +45% ) 100% Chance 100% Chance. Will use when alone Revives an enemy and recovers 45% of maximum HP ..  Present Bone ( 5,551 ) ( expand for details ) 35% Chance 35% Chance. Will use when above 10% HP Deal 100% damage. Change the following row "O" into Dark orbs ------ ------ OOOOOO ------ ------ ..  Play-Bite ( 2,776 ) 1 x Sub ( 2 Turns ) 20% Chance 20% Chance. Will use when above 10% HP Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills ..  Dig a Hole 10% Chance 10% Chance. Will use when above 10% HP Hide all orbs on the board. Moving the orb will reveal it ..  Stay ( -30% Damage 5 Turns ) < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. 30% damage reduction for 5 turns ..  Wonder Bark ( -100% HP ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Will use every other turn Player -100% current HP .. |
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5 |  |   Lively Banquet Dragon Hero, Liu Bei | 1 | Skill | 252 | 1,825,451 | --   Burn!! +15% ( 99 Turns ) Pre-emptive Strike. Increases skyfall chance of Fire orbs by 15% for 99 turns .. Flame Dragon Sword ( 6,808 ) 50% Chance 50% Chance. Will use when above 25% HP Deal 120% damage ..  Can you feel the heat, brother? ( Player +100% ) ** 100% Chance, 1 time-use 100% Chance, 1 time-use. Recovers Player 100% of maximum HP .. ( Trigger when     in the team )  Green Fire Transformation ( 6,240 )    50% Chance 50% Chance. Will use when above 25% HP Deal 110% damage and converts all Wood orbs into Fire orbs .. Skill Set 1 100% Chance. Will use every 4 turns >25% HP  Heat! ( 4,538 ) ( expand for details )50% Chance. Will use when above 25% HP Deal 80% damage. Change the following column "O" into Fire orbs -O---- -O---- -O---- -O---- -O---- ..  Christmas! ( 4,538 ) ( expand for details )50% Chance. Will use when above 25% HP Deal 80% damage. Change the following row "O" into Wood orbs ------ OOOOOO ------ ------ ------ ..  Flame Dance ( 7,375 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 130% damage and hide all orbs on the board. Moving the orb will reveal it ..  Blazing Banquet ( 14,183 ) ( -2 Secs 3 Turns ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 250% damage and reduces time limit of orb movement by 2 secs for 3 turns .. |
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6 |  |   Holy Night Messenger, Santa Claus | 1 | Skill | 276 | 2,949,710 | ~40% Lv.3    Chimney Drop ( 6,335 ) Pre-emptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it .. Rudolph Attack ( 10,136 ) 20% Chance 20% Chance. Will use when above 20% HP Deal 160% damage ( 2 hits, 80% per hit ) ..  Rudolph's Steely Gaze 100% Chance 100% Chance. Will use when player buff exists Dispel player buffs ..  Present Box ( -80% HP ) 20% Chance 20% Chance. Will use when above 20% HP Player -80% current HP ..  Present Box ( 7,602 ) 5 x non    20% Chance 20% Chance. Will use when above 20% HP Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs ..  Present Box ( 8,236 ) 3 x non   20% Chance 20% Chance. Will use when above 20% HP Deal 130% damage. Randomly spawn Water orbs from non 3 orbs ..  Rudolph Antler Lock ( 8,869 ) 5 x        20% Chance 20% Chance. Will use when above 20% HP Deal 140% damage and randomly change 5 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs ..  Lullaby 3 x ( 3 Turns ) < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills ..  Rudolph Tackle ( 10,136 ) ( CD +2 Turns ) < 20% HP, 100% Chance, 1 time-use < 20% HP, 100% Chance, 1 time-use. Deal 160% damage and increases cooldown of active skills by 2 turns ..  Chicken Barrel ( 38,010 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 600% damage ( 6 hits, 100% per hit ) .. |