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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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|  |  Flame Keeper | 1 | Skill | 320 | 2,221,800 | 100% Lv.10    Heavy Raid ( -80% HP ) Pre-emptive Strike. Player -80% current HP .. Warning ( CD +1 Turn ) 20% Chance 20% Chance. Will use non-consecutively Increases cooldown of active skills by 1 turn ..  Seven Smog 7 x non    25% Chance 25% Chance. Randomly spawn Poison orbs from non 7 Poison orbs ..  Red Alert ( 11,880 )  25% Chance 25% Chance. Deal 110% damage and change Fire orbs into locked orbs ..  Exhaust Hit ( 9,720 ) 30% Chance 30% Chance. Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it ..  Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds 2 Random subs for 3 turns. This will also disable awoken skills ..  Killing Code ( 32,400 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 300% damage ( 6 hits, 50% per hit ) .. |
|  |  Wind Keeper | 1 | Skill | 320 | 2,182,000 | 100% Lv.10    Heavy Raid ( -80% HP ) Pre-emptive Strike. Player -80% current HP .. Warning ( CD +1 Turn ) 20% Chance 20% Chance. Will use when above 30% HP Increases cooldown of active skills by 1 turn ..  Seven Smog 7 x non    25% Chance 25% Chance. Will use when above 30% HP Randomly spawn Poison orbs from non 7 Poison orbs ..  Green Alert ( 12,243 )  25% Chance 25% Chance. Will use when above 30% HP Deal 110% damage and change Wood orbs into locked orbs ..  Exhaust Hit ( 10,017 ) 30% Chance 30% Chance. Will use when above 30% HP Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it ..  Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds 2 Random subs for 3 turns. This will also disable awoken skills ..  Killing Code ( 33,390 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 300% damage ( 6 hits, 50% per hit ) .. |
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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |  Puchilium | 1 | 6,426 | 0 | 71,003 | Lv.13   Flower Tail ( 6,426 ) 1 x    100% Chance 100% Chance. Will use every other turn Deal 100% damage and converts 1 Random orb into Heart orbs .. |
1 |  |  Tripton | 1 | 5,950 | 100,000 | 29 | Lv.13   Wood Eating Attack ( 4,760 )    100% Chance 100% Chance. Will use every other turn when above 30% HP Deal 80% damage and converts all Wood orbs into Jammer orbs ..  Bugs Bomb ( 11,900 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage .. |
1 |  |  Toyceratops | 2 | 10,980 | 9,800 | 227,100 | Lv.10   Energy Charge ( 21,960 ) ( Charge ) < 50% HP, 30% Chance ( 20% Base Chance ) < 50% HP, 30% Chance ( 20% Base Chance ). Skips turn and deal 200% damage on the next attack .. |
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2 |  |  Puchilip | 1 | 6,426 | 0 | 71,003 | Lv.13   Flower Tail ( 6,426 ) 1 x    100% Chance 100% Chance. Will use every other turn Deal 100% damage and converts 1 Random orb into Heart orbs .. |
2 |  |  Oneton | 1 | 5,831 | 100,000 | 29 | Lv.13   Fire Eating Attack ( 4,665 )    100% Chance 100% Chance. Will use every other turn when above 30% HP Deal 80% damage and converts all Fire orbs into Jammer orbs ..  Bugs Bomb ( 11,662 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage .. |
2 |  |  Agdrall | 2 | 11,880 | 1,400 | 452,100 | Lv.10   Energy Charge ( 23,760 ) ( Charge ) < 50% HP, 30% Chance ( 20% Base Chance ) < 50% HP, 30% Chance ( 20% Base Chance ). Skips turn and deal 200% damage on the next attack .. |
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3 |  |   Flame Gear | 1 | Skill | 866,667 | 25 | Lv.4   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn ..  Activated ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 200% for the next 999 turns ..  Flame Pulse ( 5,824 ) 3 x non    < 99% HP, 100% Chance ( 11648 after Activated ) < 99% HP, 100% Chance. Deal 280% damage. Randomly spawn Fire orbs from non 3 Fire orbs .. |
3 |  |   Wind Gear | 1 | Skill | 866,667 | 25 | Lv.4   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn ..  Activated ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 200% for the next 999 turns ..  Wind Pulse ( 5,824 ) 3 x non    < 99% HP, 100% Chance ( 11648 after Activated ) < 99% HP, 100% Chance. Deal 280% damage. Randomly spawn Wood orbs from non 3 Wood orbs .. |
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4 |  |  Mystic Painting Dragon, Nazca | 1 | Skill | 0 | 2,488,650 | Lv.10    Glyph of First Strike, Hummingbird ( 7,515 ) Pre-emptive Strike. Deal 150% damage .. Glyph of Plunder, Monkey ( 4,008 ) 1 x    First turn. 100% Chance ( 8016 after Glyph of Hunting, Hound ) First turn. 100% Chance. Will use every 4 turns when above 30% HP Deal 80% damage and converts 1 Random orb into Jammer orbs .. Glyph of Restraint, Spider 1 x ( 3 Turns ) 100% Chance 100% Chance. Will use every 4 turns after [Monkey] Binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills ..  Glyph of Fierce Assault, Condor ( 7,515 ) 100% Chance ( 15030 after Glyph of Hunting, Hound ) 100% Chance. Will use every 4 turns after [Spider] Deal 150% damage ( 3 hits, 50% per hit ) ..  Glyph of Hunting, Hound ( 3 Turns ) 100% Chance 100% Chance. Will use every 4 turns after [Condor] Increases damage to 200% for the next 3 turns ..  Glyph of Weight, Whale ( -99% HP ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Player -99% current HP ..  Glyph of Regret, Titan ( 10,020 ) < 30% HP, 100% Chance ( 20040 after Glyph of Hunting, Hound ) < 30% HP, 100% Chance. Will use every other turn Deal 200% damage .. |
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5 |  |  Mystic Megalith Dragon, Baalbek | 2 | 14,220 | 820 | 2,189,400 | Lv.10    Weight of the Trilithon ( -99% HP ) 100% Chance 100% Chance. Will use after every 2 normal attacks Pre-emptive Strike. Player -99% current HP ..  Meteor Storm ( 14,220-19,908 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 100%-140% damage ( 5-7 hits, 20% per hit ) .. |
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6 |  |   Ancient Wood Dragon, Anomalocaris | 1 | Skill | 500 | 3,633,750 | Lv.10    Green Cambrian +15% ( 99 Turns ) Pre-emptive Strike. Increases skyfall chance of Wood orbs by 15% for 99 turns .. Wind-Up Full Throttle ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 200% for the next 999 turns ..  Target Predation - Fire ( 9,060 )    50% Chance ( 18120 after Wind-Up Full Throttle ) 50% Chance. Will use when above 10% HP Deal 100% damage and converts all Fire orbs into Jammer orbs ..  Target Predation - Heal ( 10,872 )    20% Chance ( 21744 after Wind-Up Full Throttle ) 20% Chance. Will use when above 10% HP Deal 120% damage and converts all Heart orbs into Jammer orbs ..  Green Whip ( 10,872 ) 4 x non    30% Chance ( 21744 after Wind-Up Full Throttle ) 30% Chance. Will use when above 10% HP Deal 120% damage. Randomly spawn Wood orbs from non 4 Wood orbs ..  Sensing Danger ( -50% Damage 1 Turn ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. 50% damage reduction for 1 turn ..  Enraged Tentacles Annihilation ( 27,180 ) < 10% HP, 100% Chance ( 54360 after Wind-Up Full Throttle ) < 10% HP, 100% Chance. Deal 300% damage .. |
6 |  |   Ancient Flame Dragon, Ammonite | 1 | Skill | 500 | 3,513,750 | Lv.10    Shell Seclusion ( -50% Damage 1 Turn ) Pre-emptive Strike. 50% damage reduction for 1 turn .. Wind-Up Full Throttle ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 200% for the next 999 turns ..  Shell Seclusion ( -50% Damage 1 Turn ) 100% Chance 100% Chance. Will use every other turn 50% damage reduction for 1 turn ..  Nine Flames Breath ( 9,270 ) 9 x non    33% Chance ( 18540 after Wind-Up Full Throttle ) 33% Chance. Will use when above 10% HP Deal 100% damage. Randomly spawn Fire orbs from non 9 Fire orbs ..  Three Hearts Clutch ( 12,051 ) 3 x non    34% Chance ( 24102 after Wind-Up Full Throttle ) 34% Chance. Will use when above 10% HP Deal 130% damage. Randomly spawn Heart orbs from non 3 Heart orbs ..  Seven Ties Tentacle 7 x      33% Chance 33% Chance. Will use when above 10% HP Deal 100% damage and randomly change 7 Fire, Water, Wood, Light & Dark orbs into locked orbs ..  Incandescent Ocean All    < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Randomly spawn Fire orbs from all Fire orbs ..  Full Spiral ( -100% HP ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Player -100% current HP .. |