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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |  Fire Pengdra | 2 | 6,570 | 60 | 45,900 | Lv.10   Wait and See 20% Chance |
1 |  |  Wood Pengdra | 2 | 5,670 | 60 | 42,900 | Lv.10   Wait and See 20% Chance |
1 |  |  Sapphire Pengdra | 2 | 5,760 | 80 | 173,700 | Lv.1   Wait and See 20% Chance |
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2 |  |   Flame Chaser | 1 | Skill | 1,920 | 508,329 | Lv.8   Flame Blade ( 4,288 ) 100% Chance ( 8576 after Chase Mode ) 100% Chance. Will use every other turn Deal 100% damage ( 2 hits, 50% per hit ) ..  Red Heat ( 3,430 ) 1 x    100% Chance ( 6859 after Chase Mode ) 100% Chance. Will use every other turn Deal 80% damage and converts 1 Random orb into Fire orbs ..  Chase Mode ( 8,574 ) ( 5 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 5 turns ..  Overheat ( 6,859 ) 1 x    < 25% HP, 100% Chance ( 13718 after Chase Mode ) < 25% HP, 100% Chance. Deal 160% damage and converts 1 Random orb into Fire orbs .. |
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3 |  |   Generate Earth Dragon | 3 | 9,128 | 1,230 | 760,866 | Lv.2  |
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4 |  |  Ancient Water Dragon, Bowmore | 6 | Skill | 168,889 | 31,313 | Lv.6   Maelstrom ( 273,610 ) 100% Chance 100% Chance. Deal 1000% damage ( 5 hits, 200% per hit ) .. |
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5 |  |   Sanctuary Guardian, Archangel | 1 | 4,864 | 290 | 668,213 | Lv.4    Cold Angelic Smile 1 x    Pre-emptive Strike. Converts 1 Random orb into Jammer orbs .. Shining Ray ( 3,648 ) 1 x    40% Chance ( 7296 after Sadistic Switch ) 40% Chance. Deal 75% damage and converts 1 Random orb into Light orbs ..  Sadistic Switch ( 9,728 ) ( 999 Turns ) < 75% HP, 100% Chance, 1 time-use < 75% HP, 100% Chance, 1 time-use. Increases damage to 200% for the next 999 turns ..  Heart Break ( 2,432 )    < 30% HP, 60% Chance ( 4864 after Sadistic Switch ) < 30% HP, 60% Chance. Will use when heal orbs are present Deal 50% damage and converts all Heart orbs into Jammer orbs .. |
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6 |  |  High Dark Ninja, Hanzo | 1 | 4,209 | 2,415 | 256,505 |   Quick as Lightning ( 2,105 ) Pre-emptive Strike. Deal 50% damage .. Neo-Shadow Bind ( 2-4 Turns ) < 75% HP, 100% Chance, 1 time-use < 75% HP, 100% Chance, 1 time-use. Binds all Light attribute cards for 2-4 turns. This will also disable leader skills and awoken skills ..  Multi-Slash ( 5,052-10,104 ) < 50% HP, 70% Chance < 50% HP, 70% Chance. Deal 120%-240% damage ( 3-6 hits, 40% per hit ) .. |
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7 |  | | 1 | 1,832 | 134 | 1,156,375 | Lv.2    Barrier Field ( 999 Turns ) Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Genocide Missile Type 0 ( 1,832 ) 6 x    First turn. 100% Chance First turn. 100% Chance. Will use after [Freezing Crusher] Deal 100% damage and converts 6 Random orbs into Poison orbs .. Improved Endless Noble Claws ( 2,748-3,206 ) 100% Chance 100% Chance. Will use after [Genocide Missile Type 0] Deal 150%-175% damage ( 6-7 hits, 25% per hit ) ..  Dark Cyclone Blast ( 2,290 ) 100% Chance 100% Chance. Will use after [Improved Endless Noble Claws] Deal 125% damage and hide all orbs on the board. Moving the orb will reveal it ..  High Megiddo Cannon ( 3,664 ) 100% Chance 100% Chance. Will use after [Dark Cyclone Blast] Deal 200% damage ( 2 hits, 100% per hit ) ..  Freezing Crusher ( 1,374 ) 4 x Subs ( 2 Turns ) 100% Chance 100% Chance. Will use after [High Megid Cannon] Deal 75% damage and binds 4 Random subs for 2 turns. This will also disable awoken skills ..  Limiter Off < 25% HP, 100% Chance, 1 time-use < 25% HP, 100% Chance, 1 time-use. Skip turn ..  Ultimate Stream ( 16,488 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Will use after [Limiter Off] Deal 900% damage ( 3 hits, 300% per hit ) .. |
*sees only 2 time extend awakening in the team*
Well, never mind then