By Eben Bisho: Archangel and helper max awoken, can't die F6 F7. Wild card must be a nuke (Odin) to kill at least two demon when four appear. Golem helps to kill faster F6 F7. Echidna if problems with demons.
F1 keep a demon to skill and keep this way to on each floor which need a nuke.
By PickMe @/r: Stall for skills before round 6. At round 6, use Asgard and KoR's skills to survive hits while dishing out sweet 16x damages. Use DQXQs' skill to heal up if necessary. At round 7, use Echidna's delay and Golem's shield break. Finish up w/ sweet 16.
By Btc: shiva for boss, echidna for emergency, hellice was my only blue devil in my box. fl1-5 stall to charge all skills. fl6 use ronia + hellice (just for fun) + lu bu to one shot, otherwise use echidna to delay and finish. shiva on fl7 = dead boss. my monsters were lvl 28-38, friend's lu bu was max level and max +eggs.
By killer b: Monster Levels between 40 and 80. Stall whenever you can to ensure active skills are on before the 6th floor.
6th Floor - 1st Hades gravity to reduce HP then change orbs and enhance attack with Sonia and King Baddie. 7th floor - turn off defence with Golem then repeat Sonia and King Baddie attack. That should do. Fast and safe
By ★Panda☆PF: Both Bastet Max level with + (the higher the better). All subs lvl 50+. Stall everywhere you can, use skills where needed or save for boss. Might be best to check the exact amount of damage each mob does. This whole place could be easily done with just 8 combos every floor, maybe even just 6 combos.
By jiz.zybob6: Stall where you can, 2* black non - haku combo to thin mobs down. F6: Echidna and haku if needed. F7: 6 or 7 (forget which) haku combo with row of 6 in there for extra boost - both haku were fully awoken and hades has 2 awokes. Grav not needed.
By Onur: 5th monster could be any devil type. Make sure all skills up before the 6th floor. King baddie and sonia's skills will kill Meteor volcano dragon easily. Dark golem and ogre's skill kill the boss without any trouble.
By van loon: stall first wave, burst the rest (6 combos will kill everything). Siren is for stalling safety. Echidna is for delaying meteor dragon cause 4 turns are necessary to kill it. Leilan for orb changing if you need easier combos on meteor dragon. Sasuke for green orb change and to crack aurora dragon's defense.
By plankton: Ogre + Golem will oneshot the Crystal Aurora Dragon, so you can use all other skills on the Meteor Volcano Dragon.
By soonerce: Nearly impossible to die with this build. Charge all skills on first floor to be safe, then use them as you go. Satan (or Lucifer) then Ama immediately after for burst damage. Echidna if you need to stall along the way. Final floor pop Droidragon and Gungir to finish it off. Ama needs 728 recovery.
By noah@pg: Basically try to stall as much as you can throughout dungeon. Try to have Echidna up before Meteor dragon and have Cu Chulainn and Verche up for Crystal Aurora Dragon. Hera-Is can be wild carded for any strong water monster. You should be able to finish it without stones unless you are very unlucky with orbs.
By triangles: On one of the early waves leave a devil up to stall for skills. Stage 6 use King Shynee/Siren/Valk to 1 or 2 shot him, I used Echidna as safety net here but didn't need. Stage 7, pop Droiddragon and with 10.5x multiplier and a few combos you should have no trouble with the boss.
By maskedfoo: RCV should be around 1500. Before stage 6, make sure Haku and Echidna skills are ready. At stage 6 use Echidna and a Haku skill and match orbs until it dies. Finish this round with full health and the Keeper's skills charged. Stage 7, poison and cycle through the Keeper's skills to withstand attacks until the boss is dead.
By kickserve: Make sure echidna is charged by round 6, might be a bit tricky without skillups (but doable). Echidna on MVD, Cu Chu to break CAD's armor. This team can also take you through the next two stages, but you need a little luck on Minerva. Neptune and Verche swap for your favorite light and water types.
By Mushies: Noob friendly build. All you need to do is heal every turn and combo to activate Bastet to clear waves. Poison for the boss and a max skilled siren just in case you get in trouble. Tengu can be Orochi, or low level ogre. Wildcards can be any high attack subs such as full evo demons (does not have to be max skilled).
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XCWarior: Did this with Orochi and it works. Really slow, but it got the job done. Thanks!
By Woofer: 541 can be replaced by similar high hitpoint blue such as 317 water mech Midgard or 692 Sigfried to survive round 6 & 7 attacks with room to spare, need max skill megalodran or siren for healing, sync attacks with defense break on round six/seven, Gabriel instead of snow globe to get heal from dark orbs in rounds 6 & 7
By Marokero: Siren leader can be swapped by amaterasu with >600rcv. It should be a breeze getting to 6/7, where you should hit MVD with ultra gravity twice right from the beginning, plus ADK's, odin's, and neptune's attacks. By the time you kill him, you should have recharged neptune. Hit CAD with hydra's poison and you're done. Easy 17min.
By Yasiko: Slow build, extremely stable due to 50k+ hp and 4x rcv. Save up dark orbs to clear demons, or morning star them on floor 1-3, lucifers will be back up before floor 6. On 6, gravity first then double MS, stall till both lucis are back up, one more MS will kill it, then use the next MS to one shot floor 7. All monsters skill lv1.
By Woofer: Can substitute other combos such as Dark Golem/different toy dragon for healing, just trying to cover every color here, also easier to max skill a Megalodran/and Siren for safety.
Need to match heal orbs every other turn on level 6 and every turn on level 7.
By Jonnyサマー: If you want to be 100% safe, your Siren will need 728 RCV. The toughest battle will be 6/7 Meteor Volcano Dragon because of his 7000 DEF. If you have strong water subs this will be fine. Odin+Ama will do the job as well.