| Ver | Party Suggestion | HP | Stone | Time | Like | Memo |
 | 5.00 |      
| >21000 | 0 | ~5 min | 0 | By Simba: Team Challenge Mode build: +297 leaders and max skilled Red Sonia's can be a nice tweak. |
 | 6.02 |      
| ~18500 | 0 | ~5 min | 0 | By endjinn: Everything max awokened - leader at lvl 80ish, friend at max. Lvls 1-4 - fairly straightforward. Lvl 5 - clear leaving enough lights and greens for at least 1x4 of each. Lvl 6 - 2 prong to take down. Lvl 7 - Genbu->Verche->Athena should be enough to clean out Ceres. |
 | 5.00 |      
| ~13500 | 0 | ~5 min | 0 | By ravenspire: Works better than Double Flower/Double Harbinger - low-power shots to stall, with the occasional burst. Drop 7-Stars on the Carbuncles and Ceres, with an added Menace for the latter. Echidna should be max-skilled. Plug as many Tailor subs to taste, with as many Awakenings as you can. Happy farming! ;) |
 | 6.10 |      
| ~24000 | 0 | ~8 min | 2 | By monkeybull: All are max awoken. Lvl ranges between 50 and 68, Max lvl for friend. Be sure to stall enough so that everyone's active skill is primed. On the sixth floor, use Meimei, Persephone then Dragon Zombie's active skills in that order. On the last floor, Use Ronia and Lu Bu's active skills and annihilate the boss. |
 | 6.10 |      
| ~12000 | 0 | ~5 min | 0 | By Peanut: Standard Ronia build. team was lvl 40-50 with max awoken Ronias. Stall for skills before carbuncles. Ronia + Baddie carbuncles OTKO. Ronia + Baddie Ceres OTKO aim for at least 3 row boosts. Kill Ogres before they attack or they will 1 shot you. Easy double nuke makes run relatively easy. Gl~ |
 | 6.10 |      
| >18901 | 0 | ~5 min | 0 | By Bonny: Monsters:
-All Awakened
-None skilled except fafnir, but you wont need his active
-8 Skill boost, ADKZ will be up if its skilled, 2 turns if not skilled
-5 Wood/3 Dark Row Enhances will kill Boss & Pre-Boss
R1-5. Stall for Sonia active. Use ADKZ when needed.
R6. Pop a Sonia active & make rows
BOSS. Sonia + Zombie Dragon |
 | 6.10 |      
| ~15000 | 0 | ~5 min | 1 | By infra: x0.35HP/x7ATK/x2.5RCV
Hades for awakenings; skill is not used.
Black orbs can kill all trash, but try to stall during big demons (attack each 2 turns and you can easily take 3 hits and restore to full with 2 heart combos)
Use Vamp+Lilith on Carbuncles (Joker if not enough hearts/darks). Ronia+LuBu 1 shot Ceres. Do 6 orb rows |
 | 6.02 |      
| >10000 | 0 | ~5 min | 1 | By Thaires@PG: Bastet, Siren, Valk, and Shynee are max skilled although not necessary, it will take longer. Kill everything on each floor until there is only one mob left (never Armor Orgre) and stall for skills. On 6th floor spread cats and kill (if synced attacks you're dead) use Valk friend if necessary. On Ceres, use Siren, Valk, Shynee. |
 | 6.10 |      
| ~14000 | 0 | ~5 min | 0 | By olann: Farmable subs with room for error. Levels in 80s, at least 3 awakenings on DTrons, max skilled Vamp/Siren preferred in case of trolls in Floor 1. Stall on floors 1-5 for skills. Pop KoR on Floor 6 or 7 if over HP threshold or need to set up orbs. Use all skills on Floor 7. |
 | 5.00 |      
| ~22000 | 0 | ~20 min | 1 | By ngrdix: Easy, stress free build. Mostly farmable except Odin. Any gravity user will do so Hades can be a third Hera or Hera-Is.
MS + Gungnir 1 carbuncle, stall for MS then kill off the remaining one.
3 gravity + MS + gungnir kills the boss |
 | 5.00 |      
| ~17000 | 0 | ~7 min | 0 | By FunkY PiG: Horus makes this farmable. The wildcards just need to fill in the colors and maximize damage. High level horus and mid level subs. Stall on the lower levels so mech and echidna are ready for boss. sub-boss will fall with 2 good hits - try not to burn mech, but if so, use shield on first round with boss. Safe build |
 | 6.02 |      
| ~14000 | 0 | ~10 min | 0 | By van loon: stall first round, burst everything else, mass attack rounds 5/6 for an easier time, echidna + combos on ceres for kill. leilan and sasuke are there for orb changing if the board is difficult. Siren for orb changing and stalling. |
 | 6.10 |      
| ~50000 | 0 | ~30 min | 0 | By Grant: Golem helps with demons and myths. On fl 6, use ripper and then one MS. Stall while waiting for MS to recharge. On boss, use golem, hades, ripper, one MS. Heal up, use second MS. If boss isn't dead, then you should be able to kill with one more decent match if pets are ~lv 40+ |
 | 6.10 |      
| ~32000 | 0 | ~5 min | 0 | By Bresson: Very easy farming build, dont need Echidna for boss so you can use her on Carbuncles to get more time to charge Ares and Horus. Ares + Horus on Ceres for easy OHKO. |
 | 6.02 |      
| ~16000 | 0 | ~5 min | 3 | By DNLM: odin is only for skill boost. charge Echidna skill before room 6 and use it in room 6. charge Woodsie skill before room 7 and use all skills to kill the boss. super easy and save. |
 | 6.02 |      
| ~13000 | 0 | ~5 min | 0 | By Starcow@PF: Valk is max skilled. Try to stall on Ogre/Gold King/DubMyth. Do not take a hit from Ogre unless 14k+. Bastet/Valk on carbuncles. Echidna/Angelion/Shynee/Valk on Ceres. If not OHKO you have a few turns to finish her off. |
 | 5.30 |      
| ~12000 | 0 | ~8 min | 1 | By Chicken@PG: Take 1 hit at start. Stall on ogres to charge baddie. Echidna on carbuncles. Pop baddie and ohko ceres. Easier with awoken dmeta. |
 | 5.20 |      
| ~10000 | 0 | ~5 min | 4 | By Moon@PF: Easy farming build. Wood Mech max skilled helps (easy skill up with keepers). Stall echinda or mech for lvl6 (use either to slow carbuncles). can use 1 valk on 6. make sure mech or echinda skill ready for 7 or get ko'd. lvl7, use echinda or mech to slow. shynee+coc+valk will close to kill. heal and attack until ceres dead. |
| | 0 0 | Woofer: Fairlio works in place of Coc healer, also can take one hit *with* Asgard skill on last round. |
 | 5.20 |      
| ~50000 | 0 | ~10 min | 0 | By DNLM: Easy Farming Team. Charge all skills before Floor 7. 3 Gravity + Curse Ball + Morning Star = Finish |
 | 5.00 |      
| >12500 | 0 | ~45 min | 3 | By Gleam: Didn't use Jotunn abilities, HP needed, Siren has ~50 +RCV eggs on for ~2300hp/turn regen, which covered all single hits, used Echidna a couple of times at start of rounds for extra breathing room, Gungnired any dangerous looking synced enemies; synced Carbs theoretically OK with extra heals at >12500 hp, can synergy with PKH |
 | 5.13 |      
| ~30000 | 0 | ~20 min | 3 | By SB: Stable due to 3*(HP&RCV). The skill of Ancient Dragon can clear small devils at once. Gravity+Morningstar or Morningstar+some combo can clear one carbuncle just for one turn. Siren skill can be used for an attack of Vampire/Perse, or for emergency case without Rcv drops. |
 | 5.13 |      
| ~22000 | 0 | ~10 min | 1 | By Dimsum@PG: Hardest part of fight will be carbuncles. Clear fire carbuncle first and use Echidna in emergency. For Ceres just use Echinda if available, then Ares, Horus, and Freyr skill. With enough fire gems she should go down in one shot. |
 | 5.00 |      
| ~15000 | 0 | ~10 min | 0 | By Jonnyサマー: Remember to save and use Echidna for Ceres. Valkyrie and Verche are skill maxed (recommended). use Apollo's skill when you need him (only for 7F). 6F's carbuncle will be deadly if they attack at same turn. Use skills to change orbs only when need, make sure to not overkill anything. |
| | 0 0 | Upc: Viable build, but valkyrie max skill is going to be difficult for most people until easier skill-up dungeons are released.
Those lacking Apollo can probably just add another echidna for double delay, using a menace on wave 6 then wave 7 for a safe and consistent clear. |