By Meng: Extremely safe. 96% Resist from double Odin. Single awakening from Zeus adds another 2% for total Zeus dmg of 999. Single awakening from Lilith and max awoken Odin friend means auto-rcv of 1000. Stage 1-7 kill of synced with Odins and always leave 1 to recharge. Hera/Zeus gravities are your main damage to Zeus. Echid for safety
By kajomboman: Mostly max levels except RGG. Around 2000 recovery and Echidna's skill makes stalling easy. Can even put yourself in the zone again on round 8 if necessary. Goemon skill on round 9, Echidna+Hera-Ur+Goemon on Zeus. Lucifer provides extra damage and a reset on Zeus in case of skyhearts from fireworks or otherwise.
By will: max skill siren, use drawn joker when needed. use odin when needed floors 1-7, killing orges and big demons first. always have full health before getting hit floors 8-10. gravity 6 times+ ms on zeus.
1-2 stones for missed heal combos.
By DrkM: All about picking which waves to stall on. Stall on ogres and demons. Use Echidna to setup a wave for stalling if necessary. Wave 8, combo regularly. Wave 9, use Dumpty + Haku active to 1-shot. Wave 10, use Echidna, Gravities, and Haku active to burn Zeus down.
Hades subs for Hera. Loki subs for Dumpty.
By cristina: safe team as long as u have a max skilled siren .
drawn joker just a sub heart orb supplier when siren skill is on cool down. charge up odin on the 1st stage, for emergency, st8~9 , just gravity & odin should do the job, st10 just make sure u combo heal orb with at least 3 combo EVERY TURN.
after 6 gravity, 2 odin + 1 MS = G
By G: Farmable zombie team. Make sure you can recover 50% hp. Use and charge skills every floor, careful not to kill everything before fully charged. Max lv Fire Ninja, lv16 water, lv6 Hera and Naga. First floor needs a little luck. Naga to skip over enemy attack when already safe and skip over enemy attack to speed up the grind.
By BazBiscuit: 2 Odins for super defense. Works really well apart from how pain staking long it takes to kill Zeus. Must have at least 2 healers and Echidna / Void dmg unit for emergencies. Swap out Megalodran for a different toy dragon for converting other elements to heal - he's just easier to skill up. Hera to actual beat Zeus down.
By Zefa@pf: Charge Echidnas round 1. Menace, gravity, and odin your way to victory. Kirin combos speed up run.
By ✌๓๐มรŶ⇨PĞ♪: Blue Odin can be replaced with any monsters which has a dark cannon(ancient dragon, war dragon, etc). Hera-ls, dk-dk Hades can be any monsters which has the same skill. If you are patient enough, you can replace the dk cannon or gravity with Echidna for safety.(or any max skilled heartmakers)
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CoffeeMeat: Cool bro bshdus
By n00b@PGF: Team to 1-shot Zeus if you don't want to grind through 25k per turn. High levels required. Gravity 3x + Morning Star on Tiamat should 1-shot him. Zeus + Morning Star on CDD, then charge up skills. Once Hera's are up again 3x Gravity, and he should be almost dead. Make sure all skills up for rd10. Zeus+Grav x3+ Luci x2=Dead Zeus.
By Justin: Very effective zombie team. Zeus takes less than 15 minutes due to Vritra and poison. Kill demons first and try to use a Harpie Demon with max skill. Low HP is better. Against bosses quickly match 3 orbs and use abilities to deal damage. Level 99 Amaterasu with +RCV required. Amaterasu must heal >50% max team HP each round.
By jade: Farmable Goemon team: goemons, bubblie max lvl or near, RGG and EtRE max skill. Goemons skill lvl 1. Depending on lvl RCV will be around 1400. Stall on Frost demons and ogres. Use RGG for stg 8, goemon on stg 9, for Zeus: use goemon, Phoenix, King Bubblie OHKO. All about orb/board management.
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cdub@PG: Anyone have experience with a less complete goemon team with this on farm?
By Tin: Rounds 1-7 charge Orochi. Delay/kill synced monsters. Siren/Oro used in emergency. Hera to cut boss HPs. Demon counters interchangeable (high lv. not needed) does 24k - def per boss hit. 15 turns/5 turn delay. Every turn with 4 demons. Heart + combo keeps you over 50% for Orochi. Zero stone possible, lost four to fatigue.
By warble: This is an extremely safe zombie build that it is impossible to lose with once you pass the first floor. Recharge all skills every round and use them to nuke down to 1, then reset before going to the next level. You should use a low level max-tier ripper or amaterasu will need 99 and +RCV
By only1me@PG: Best if the darks are 80-MAX and echidna should be almost max skill. first floors are easy. Tiamat isnt hard but becareful when to use the gravities. Use echidnas skill before using Lucifer and make sure to heal match atleast 5-6 heal orbs for a sure 30k recovery. keeper is for when you low on hp orbs and in trouble
By James @PG: Enter rounds 2-7 with Odin+Dragon ready. Dragon weakens enemies, Odin for emergencies. Dragon/Siren/Angelion Max Skill. Dragon swaps for other Ancient, Angelion for Siren, Echidna for Ancient/Hera (speed vs risk). Bosses cleared with abilities. Must heal ~2,550 each round against Zeus. Use heart-makers before Echidna.
By James @PG: Farmable team. Must be able to heal >50% of max health every turn against Zeus (test in Endless Corridor). Bowmore (high skill) helpful in early rounds and for damage but not required. One max skill Siren required; second optional. Vritra is helpful if available.
By Anemone@PG: The keys are, Orochi/Echidda, Max skill Echidna and Amaterasu with her RCV*5+ your total RCV more than Zeus dmg. You just need 3 hearts every turns, with O E and A, It's pretty easy. Zeus, Hades (or any monster with the same skill), and Odin are your main dmg. Good luck.
By pell@sa@pg: It's slow, but as long as you don't fight anything synced in the first round, it's easy to get to the bosses. And when you get to the bosses, it's impossible to die.