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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |  Ultimecia | 1 | Skill | 340 | 2,390,550 |   Insolent fools! ( 999 Turns ) Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Dispel 100% Chance 100% Chance. Will use if player buff exists Dispel player buffs ..  Meltdown 2 x    50% Chance 50% Chance. Will use when above 20% HP Converts 2 Random orbs into Jammer orbs ..  Tornado ( 13,995 ) 1 x    100% Chance 100% Chance. Will use every other turn when above 20% HP Deal 150% damage and converts 1 Random orb into Wood orbs ..  Bio ( 7,464 ) 5 x    25% Chance 25% Chance. Will use when above 20% HP Deal 80% damage and converts 5 Random orbs into Poison orbs ..  Stop 1 x ( 1-3 Turns ) 25% Chance 25% Chance. Will use when above 20% HP Binds 1 Random card for 1-3 turns. This will also disable leader skill and awoken skills ..  Maelstrom ( -60% HP ) < 60% HP, 100% Chance, 1 time-use < 60% HP, 100% Chance, 1 time-use. Player -60% current HP ..  Double < 20% HP, 100% Chance, 1 time-use < 20% HP, 100% Chance, 1 time-use. Skip turn .. Skill Set 1 < 20% HP, 100% Chance.  Tornado ( 13,995 ) 1 x    < 20% HP, 100% Chance, 1 time-use. Deal 150% damage and converts 1 Random orb into Wood orbs ..  Tornado ( 13,995 ) 1 x    < 20% HP, 100% Chance, 1 time-use. Deal 150% damage and converts 1 Random orb into Wood orbs ..   HAHAHA... < 0% HP, 100% Chance < 0% HP, 100% Chance. On Defeat. Skip turn .. |
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2 |  |  Trance Kuja | 1 | Skill | 340 | 3,000,300 |   My time is almost up...< 0% HP, 100% Chance. Pre-emptive Strike. Skip turn ..   Reflect ( 999 Turns )< 0% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Holy ( 12,816 ) ( expand for details ) 25% Chance 25% Chance. Will use when above 20% HP Deal 120% damage. Change the following row "O" into Light orbs ------ OOOOOO ------ OOOOOO ------ ..  Flare ( 11,748 ) 3 x      75% Chance 75% Chance. Will use when above 20% HP Deal 110% damage and randomly change 3 Fire, Water, Wood, Light & Dark orbs into locked orbs ..  Curaga ( Enemy +100% ) < 60% HP, 40% Chance, 1 time-use < 60% HP, 40% Chance, 1 time-use. Recovers enemy 100% of maximum HP ..  Flare Star ( 26,700 ) 8 x non    < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 250% damage. Randomly spawn Fire orbs from non 8 Fire orbs ..   I'm not gonna die alone... < 0% HP, 100% Chance < 0% HP, 100% Chance. On Defeat. Skip turn .. |
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3 |  |  Braska's Final Aeon | 1 | Skill | 340 | 3,152,850 |   Arrrgh! Pre-emptive Strike. Skip turn .. Attack ( 10,770 ) 100% Chance 100% Chance. Deal 100% damage ..  Jecht Beam ( 11,847 ) 1 x Sub ( 2-3 Turns ) 100% Chance 100% Chance. Deal 110% damage and binds 1 Random sub for 2-3 turns. This will also disable awoken skills ..  Osmose ( CD +2 Turns )100% Chance. Increases cooldown of active skills by 2 turns ..  Power Wave ( Enemy +10% )100% Chance. Recovers enemy 10% of maximum HP ..  Jecht Beam ( 11,847 ) 1 x Sub ( 2-3 Turns ) 100% Chance 100% Chance. Deal 110% damage and binds 1 Random sub for 2-3 turns. This will also disable awoken skills ..  Attack ( 10,770 ) 100% Chance 100% Chance. Deal 100% damage ..  Jecht Beam ( 11,847 ) 1 x Sub ( 2-3 Turns ) 100% Chance 100% Chance. Deal 110% damage and binds 1 Random sub for 2-3 turns. This will also disable awoken skills ..  Triumphant Grasp ( 21,540 ) 4 x non    100% Chance 100% Chance. Deal 200% damage. Randomly spawn Water orbs from non 4 Water orbs ..  Ultimate Jecht Shot ( 32,310 ) < 40% HP, 100% Chance < 40% HP, 100% Chance. Deal 300% damage and hide all orbs on the board. Moving the orb will reveal it ..   Ughh... < 0% HP, 100% Chance < 0% HP, 100% Chance. On Defeat. Skip turn .. - Skills are done in order when above 40% HP. - Small chance to skip [Jecht Beam] or use it consecutively |
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4 |  |  Shadow Lord | 1 | Skill | 500,000 | 56,400 |   Let us see if you can do any better! Pre-emptive Strike. Hide all orbs on the board. Moving the orb will reveal it .. Implosion ( 10,890 ) 100% Chance 100% Chance. Deal 100% damage ..  Implosion ( 16,335 ) 100% Chance 100% Chance. Deal 150% damage ..  Implosion ( 21,780 ) 100% Chance 100% Chance. Deal 200% damage ..   No... It's not over yet! < 0% HP, 100% Chance < 0% HP, 100% Chance. On Defeat. Skip turn .. - Skills are done in order, then rotation repeats |
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5 |  |  Gabranth | 1 | Skill | 340 | 3,011,250 |   Without power what future can you claim?< 0% HP, 100% Chance. Pre-emptive Strike. Skip turn ..   Protect ( -50% Damage 3 Turns )< 0% HP, 100% Chance. Pre-emptive Strike. 50% damage reduction for 3 turns ..  Kick ( 9,810 ) 1 x non    100% Chance 100% Chance. Will use every 3 turns when above 70% HP Deal 100% damage. Randomly spawn Jammer orbs from non 1 Jammer orbs ..  Lunge ( 14,715 ) 5 x non    100% Chance 100% Chance. Will use every 3 turns when above 70% HP Deal 150% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs ..  Sentence ( 14,715 ) 6 x          100% Chance 100% Chance. Will use every 3 turns when above 70% HP Deal 150% damage and randomly change 6 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Skill Set 2 < 50% HP, 100% Chance, 1 time-use.  Preen and strut as you like!100% Chance. Will use every 3 turns when above 70% HP Skip turn ..  Anti-Magick ( 999 Turns )100% Chance. Will use every 3 turns when above 70% HP Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Judgment ( 12,753 )          < 70% HP, 20% Chance < 70% HP, 20% Chance. Deal 130% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs ..  Execution ( 17,658 ) ( expand for details ) < 70% HP, 80% Chance < 70% HP, 80% Chance. Deal 180% damage. Change the following row "O" into Dark orbs OOOOOO ------ ------ ------ OOOOOO ..   You, too, would leave your debts unpaid? < 0% HP, 100% Chance < 0% HP, 100% Chance. On Defeat. Skip turn .. |
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6 |  |  Orphan, First Form | 1 | Skill | 340 | 4,036,950 | --  Orphan Transformation ( Transform ) Passive. Proceed to next floor when HP reaches 0 ..  Our name is Orphan. ( 999 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  By our hand, the world shall know redemption. ( Player +100% )Pre-emptive Strike. Recovers Player 100% of maximum HP ..Skill Set 2 100% Chance, 1 time-use. Will use when >40% HP  Consummate Light ( < 4 Combos 3 Turns )Absorbs 100% of the damage you cause for combos 3 and under for 3 turns .. Merciless Judgment ( -99% HP ) Hammer ( 6,312-9,468 ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 40% HP Deal 80%-120% damage ( 2-3 hits, 40% per hit ) ..  Requiem ( 15,780 ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 40% HP Deal 200% damage ..  Progenitorial Wrath ( 3,156-7,890 ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 40% HP Deal 40%-100% damage ( 2-5 hits, 20% per hit ) .. Skill Set 3 100% Chance, 1 time-use. Will use when >40% HP  Consummate Darkness ( )100% Chance, 1 time-use. Will use when above 40% HP Change own attribute into Dark ..  Merciless Judgment ( -99% HP )100% Chance, 1 time-use. Will use when above 40% HP Player -99% current HP ..  Chains of Torment ( 1,578 ) 5 x    100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 40% HP Deal 20% damage and converts 5 Random orbs into Poison orbs ..  Black Ruin ( 9,468 ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 40% HP Deal 120% damage ..  Vile Exploitation ( 10,257 ) ( Enemy +10% ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 40% HP Deal 130% damage and recovers enemy 10% of maximum HP .. Skill Set 4 < 40% HP, 100% Chance, 1 time-use.  Merciless Judgment ( -99% HP )100% Chance, 1 time-use. Will use when above 40% HP Player -99% current HP ..  Opposite Extremes ( / )100% Chance, 1 time-use. Will use when above 40% HP Randomly change own attribute into Light / Dark ..  Dies Irae ( 999 Turns ) < 40% HP, 20% Chance < 40% HP, 20% Chance. Increases damage to 200% for the next 999 turns ..  Vile Exploitation ( 15,780 ) ( Enemy +10% ) < 40% HP, 65% Chance < 40% HP, 65% Chance. Deal 200% damage and recovers enemy 10% of maximum HP ..  Progenitorial Wrath ( 15,780-39,450 ) < 40% HP, 15% Chance ( 31560-78900 after ディエス・イレ ) < 40% HP, 15% Chance. Deal 200%-500% damage ( 2-5 hits, 100% per hit ) .. - Skills are done in order. - Will enter <40% HP skill sets if all 1-time skills are used. |
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7 |  |   Orphan, Second Form | 1 | Skill | 560 | 2,403,150 |   Go back to oblivion! ( -75% Damage 3 Turns )< 40% HP, 15% Chance. Pre-emptive Strike. 75% damage reduction for 3 turns ..   Doom ( 8 Turns )< 40% HP, 15% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 8 turns ..  Sanction ( 11,850-17,775 ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100%-150% damage ( 2-3 hits, 50% per hit ) ..  Emitter ( 5,925 ) ( CD +1 Turn ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 50% damage and increases cooldown of active skills by 1 turn .. Skill Set 2 100% Chance, 1 time-use.  Destruction is inevitable. ( -75% Damage 2 Turns )100% Chance, 1 time-use. 75% damage reduction for 2 turns ..  Sanction ( 11,850-17,775 )100% Chance, 1 time-use. Deal 100%-150% damage ( 2-3 hits, 50% per hit ) .. Skill Set 3 < 60% HP, 100% Chance, 1 time-use.  It's acting differently. +15% ( 3 Turns )100% Chance, 1 time-use. Increases skyfall chance of Jammer orbs by 15% for 3 turns ..  Black Ruin ( 11,850 )100% Chance, 1 time-use. Deal 100% damage ..  Black Ruin ( 11,850 ) < 60% HP, 100% Chance, 1 time-use < 60% HP, 100% Chance, 1 time-use. Deal 100% damage ..  Temporal Hollow 100% Chance, 1 time-use 100% Chance, 1 time-use. Dispel player buffs ..  Emitter ( 5,925 ) ( CD +1 Turn ) 50% Chance, 1 time-use 50% Chance, 1 time-use. Deal 50% damage and increases cooldown of active skills by 1 turn ..  Sanction ( 9,480-14,220 ) 50% Chance, 1 time-use 50% Chance, 1 time-use. Deal 80%-120% damage ( 2-3 hits, 40% per hit ) .. Skill Set 4 100% Chance, 1 time-use.  Ignorant slaves of Pulse. ( -75% Damage 2 Turns )50% Chance, 1 time-use. 75% damage reduction for 2 turns ..  Sanction ( 11,850-17,775 )50% Chance, 1 time-use. Deal 100%-150% damage ( 2-3 hits, 50% per hit ) .. Skill Set 5 < 60% HP, 100% Chance, 1 time-use.  Ignorant slaves of Pulse. ( -75% Damage 2 Turns )50% Chance, 1 time-use. 75% damage reduction for 2 turns ..  Rebirth ( 23,700 ) 1 x    50% Chance, 1 time-use. Deal 200% damage and converts 1 Random orb into Heart orbs .. Skill Set 6 < 40% HP, 100% Chance, 1 time-use.  It's acting differently. +15% ( 3 Turns )50% Chance, 1 time-use. Increases skyfall chance of Jammer orbs by 15% for 3 turns ..  Black Ruin ( 11,850 )50% Chance, 1 time-use. Deal 100% damage ..  Emitter ( 5,925 ) ( CD +1 Turn ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 40% HP Deal 50% damage and increases cooldown of active skills by 1 turn ..  Black Ruin ( 11,850 ) < 40% HP, 100% Chance, 1 time-use < 40% HP, 100% Chance, 1 time-use. Deal 100% damage .. Skill Set 7 100% Chance, 1 time-use. Will use when >40% HP  Surrender your will. ( -75% Damage 2 Turns )< 40% HP, 100% Chance, 1 time-use. 75% damage reduction for 2 turns ..  Sanction ( 11,850-17,775 )< 40% HP, 100% Chance, 1 time-use. Deal 100%-150% damage ( 2-3 hits, 50% per hit ) .. Skill Set 8 < 40% HP, 100% Chance, 1 time-use.  Surrender your will. ( -75% Damage 2 Turns )< 40% HP, 100% Chance, 1 time-use. 75% damage reduction for 2 turns ..  Rebirth ( 23,700 ) 1 x    < 40% HP, 100% Chance, 1 time-use. Deal 200% damage and converts 1 Random orb into Heart orbs ..  The world shall know redemption. ( 59,250 ) 100% Chance 100% Chance. Deal 500% damage ..  Kaleidoscopic Ray ( 82,950 ) 100% Chance 100% Chance. Deal 700% damage ..   It's acting differently. +15% ( 3 Turns ) < 0% HP, 100% Chance < 0% HP, 100% Chance. On Defeat. Increases skyfall chance of Jammer orbs by 15% for 3 turns .. - Sanction -> Emitter -> 1 of Skill Set 2 or 3 -> 1 of [Black Ruin], [Temporal], [Emitter] or [Saction] -> 1 of Skill Set 4, 5 or 6 ->1 of [Emitter] or [Black Ruin] ->1 of Skill Set 7 or 8 -> Nukes |