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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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| Random 1 will appear |
1 |  |  Keeper of Flame | 3 | 22,505 | 900 | 1,117,225 | Lv.1   Surprise Attack ( 16,879 ) Pre-emptive Strike. Deal 75% damage as soon as wave appears .. Big Lance ( 45,010 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 200% damage .. |
1 |  |  Keeper of Water | 3 | 22,505 | 900 | 1,117,225 | Lv.1   Surprise Attack ( 16,879 ) Pre-emptive Strike. Deal 75% damage as soon as wave appears .. Big Lance ( 45,010 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 200% damage .. |
1 |  |  Keeper of Forest | 3 | 22,505 | 900 | 1,117,225 | Lv.1   Surprise Attack ( 16,879 ) Pre-emptive Strike. Deal 75% damage as soon as wave appears .. Big Lance ( 45,010 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 200% damage .. |
1 |  |  Keeper of Light | 3 | 22,505 | 900 | 1,489,447 | Lv.1   Surprise Attack ( 16,879 ) Pre-emptive Strike. Deal 75% damage as soon as wave appears .. Big Lance ( 45,010 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 200% damage .. |
1 |  |  Keeper of Dark | 3 | 22,505 | 900 | 1,489,447 | Lv.1   Surprise Attack ( 16,879 ) Pre-emptive Strike. Deal 75% damage as soon as wave appears .. Big Lance ( 45,010 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 200% damage .. |
1 |  |  Keeper of Rainbow | 4 | Skill | 1,550 | 1,379,793 | Lv.1   Lance Attacks ( 64,872 ) 100% Chance 100% Chance. Deal 240% damage ( 3 hits, 80% per hit ) .. |
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2 |  |  Royal Hunting Beast, Griffin | 1 | Skill | 0 | 1,391,250 | Lv.5    Down Burst ( -99% HP ) Pre-emptive Strike. Player -99% current HP .. Hunting Gale ( 12,165 ) Deal 100% damage ( 5 hits, 20% per hit ) .. Sniper Eye 1 x ( 2-3 Turns ) Binds 1 Random card for 2-3 turns. This will also disable leader skill and awoken skills .. |
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| Random 1 will appear |
3 |  |   Flame Chaser | 1 | Skill | 6,720 | 925,542 | Lv.14   Flame Blade ( 7,806 ) 100% Chance ( 15612 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 100% damage ( 2 hits, 50% per hit ) ..  Red Heat ( 6,245 ) 1 x    100% Chance ( 12490 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Fire orbs ..  Chase Mode ( 15,612 ) ( 5 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 5 turns ..  Overheat ( 12,490 ) 1 x    < 25% HP, 100% Chance ( 24979 after Chase Mode ) < 25% HP, 100% Chance. Deal 160% damage and converts 1 Random orb into Fire orbs .. |
3 |  |   Aqua Chaser | 1 | Skill | 6,720 | 936,264 | Lv.14   Aqua Lance ( 7,464 ) 100% Chance ( 14928 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 100% damage ( 4 hits, 25% per hit ) ..  Hydro Laser ( 5,970 ) 1 x    100% Chance ( 11941 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Water orbs ..  Chase Mode ( 14,926 ) ( 5 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 5 turns ..  Hydro Burst ( 11,941 ) 1 x    < 25% HP, 100% Chance ( 23882 after Chase Mode ) < 25% HP, 100% Chance. Deal 160% damage and converts 1 Random orb into Water orbs .. |
3 |  |   Wind Chaser | 1 | Skill | 6,720 | 930,903 | Lv.14   Wind Edge ( 7,675 ) 100% Chance ( 15350 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 100% damage ( 5 hits, 20% per hit ) ..  Air Slash ( 6,142 ) 1 x    100% Chance ( 12283 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Wood orbs ..  Chase Mode ( 15,354 ) ( 5 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 5 turns ..  Aero Stream ( 12,283 ) 1 x    < 25% HP, 100% Chance ( 24566 after Chase Mode ) < 25% HP, 100% Chance. Deal 160% damage and converts 1 Random orb into Wood orbs .. |
3 |  |   Lightning Chaser | 1 | Skill | 6,720 | 936,264 | Lv.14   Volt Axe ( 8,209 ) 100% Chance ( 16418 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 110% damage ..  Discharge ( 5,970 ) 1 x    100% Chance ( 11941 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Light orbs ..  Chase Mode ( 14,926 ) ( 5 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 5 turns ..  Thunder Weapon ( 11,941 ) 1 x    < 25% HP, 100% Chance ( 23882 after Chase Mode ) < 25% HP, 100% Chance. Deal 160% damage and converts 1 Random orb into Light orbs .. |
3 |  |   Phantom Chaser | 1 | Skill | 6,720 | 936,264 | Lv.14   Quad Size ( 7,464 ) 100% Chance ( 14928 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 100% damage ( 4 hits, 25% per hit ) ..  Fear Attack ( 5,970 ) 1 x    100% Chance ( 11941 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Dark orbs ..  Chase Mode ( 14,926 ) ( 5 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 5 turns ..  Shadow Mist ( 11,941 ) 1 x    < 25% HP, 100% Chance ( 23882 after Chase Mode ) < 25% HP, 100% Chance. Deal 160% damage and converts 1 Random orb into Dark orbs .. |
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4 |  |   Dark Sun Deity, Ra | 1 | Skill | 900,000 | 44 | --   Protection of the Gods ( 999 Turns ) Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Ray of the Sun +10% ( 99 Turns ) First turn. 100% Chance First turn. 100% Chance. Increases skyfall chance of Fire orbs by 10% for 99 turns .. Solar Beam ( 778 ) 100% Chance 100% Chance. Will use after [Ray of the Sun] Deal 10% damage ..  Soler Lazer ( 7,777 ) 100% Chance 100% Chance. Will use after [Solar Beam] Deal 100% damage ..  Solar Cannon ( 15,554 ) 100% Chance 100% Chance. Will use after [Solar Lazer] Deal 200% damage ..  Solar Explosion ( 77,770 ) 100% Chance 100% Chance. Will use repeatedly after [Solar Cannon] Deal 1000% damage .. |
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5 |  |   Shining Sea Deity, Isis | 1 | 10,250 | 420 | 2,225,139 | --   Young Firebird's Ambush ( 5,125 ) Pre-emptive Strike. Deal 50% damage .. Holy Ocean's Wave ( 8,200 )    50% Chance 50% Chance. Deal 80% damage and converts all Wood orbs into Water orbs ..  Burning Life Light ( 8,200 )    40% Chance 40% Chance. Deal 80% damage and converts all Dark orbs into Light orbs ..  The Flooding of the Nile ( 5 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Disable active skills for 5 turns ..  Star Mother & Firebird's Flash ( 16,400 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 160% damage ( 2 hits, 80% per hit ) .. |
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6 |  |  Sopdet | 1 | 10,333 | 460 | 3,058,750 | Lv.5    Grace of the Nile ( < 5 Combos 999 Turns ) Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns .. Ceremony of Rebirth ( Revive +50% ) 100% Chance 100% Chance. Will use when Thoth has been defeated Revives an enemy and recovers 50% of maximum HP ..  Take that! ( 10,333 )    100% Chance 100% Chance. Will use every other turn when above 20% HP Deal 100% damage and converts all Light orbs into Heart orbs ..  Yaah!! ( 10,333 )    100% Chance 100% Chance. Will use every other turn when above 20% HP Deal 100% damage and converts all Dark orbs into Heart orbs ..  Heliacal Rising ( 15,501 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 150% damage ( 3 hits, 50% per hit ) .. |
6 |  |  Thoth | 1 | 5,125 | 460 | 3,128,194 | Lv.5    Hieroglyphic Carvings ( 999 Turns ) Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Ceremony of Rebirth ( Revive +50% ) 100% Chance 100% Chance. Will use when Sopdet has been defeated Revives an enemy and recovers 50% of maximum HP ..  Arcane Spell    100% Chance 100% Chance. Will use every 3 turns when above 20% HP Converts all Fire orbs into Jammer orbs ..  Judgement of the Dead ( 2,563 ) 6 x    100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and converts 6 Random orbs into Poison orbs ..  Playing with Time & Space ( 2,563 ) 1 x ( 3 Turns ) 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills ..  Genesis Gleam ( 20,500 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 400% damage ( 4 hits, 100% per hit ) .. |
Still a free opportunity for premium currency though!