Extreme Decisive Battle ( Set 1 )  No Dupes
Discuss dungeon strategy at PDX Discord: discord.gg/45nENbs
This page is currently under construction



ATTENTION: No duplicate cards
Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

Random 3 will appear  
1  1  Skill  866667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance, 1 timeuse Flame Pulse ( 5824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  1  Skill  866667  25   Activated ( 999 Turns ) < 99% HP, 100% Chance Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Aqua Pulse ( 5824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  1  Skill  866667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance Wind Pulse ( 5824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  1  Skill  866667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance, 1 timeuse Shock Pulse ( 4160 ) 1 x ( 2 Turns ) < 99% HP, 100% Chance ( 8320 after Activated ) < 99% HP, 100% Chance. Deal 200% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills..  
1  1  Skill  866667  25   Activated ( 999 Turns ) < 99% HP, 100% Chance Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Poison Pulse ( 2912 ) 3 x non < 99% HP, 100% Chance ( 5824 after Activated )  
Random 1 will appear  
2  2  5820  180  173850    
2  2  5820  180  173850    
2  2  5820  180  173850    
2  2  5820  180  173850    
2  2  5820  180  173850    
2  1  Skill  320  2221800   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Red Alert ( 11880 ) 25% Chance Red Alert ( 11880 ) 25% Chance Exhaust Hit ( 9720 ) 30% Chance Exhaust Hit ( 9720 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 32400 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2282400   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Blue Alert ( 11253 ) 25% Chance Blue Alert ( 11253 ) 25% Chance Exhaust Hit ( 9207 ) 30% Chance Exhaust Hit ( 9207 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 30690 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2182000   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Green Alert ( 12243 ) 25% Chance Green Alert ( 12243 ) 25% Chance Exhaust Hit ( 10017 ) 30% Chance Exhaust Hit ( 10017 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 33390 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2269050   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Yellow Alert ( 11649 ) 25% Chance Yellow Alert ( 11649 ) 25% Chance Exhaust Hit ( 9531 ) 30% Chance 30% Chance. Will use when above 30% HP Exhaust Hit ( 9531 )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. 30% Chance 30% Chance. Will use when above 30% HP Capture Net 2 x Subs ( 3 Turns )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 31770 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2249400   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Black Alert ( 11451 ) 25% Chance Black Alert ( 11451 ) 25% Chance Exhaust Hit ( 9369 ) 30% Chance 30% Chance. Will use when above 30% HP Exhaust Hit ( 9369 )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. 30% Chance 30% Chance. Will use when above 30% HP Capture Net 2 x Subs ( 3 Turns )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 31230 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
3  1  Skill  552  3026950   Pure Eye ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Slash Woof ( 10704 ) 35% Chance Friendly Thought ( Revive +45% ) 100% Chance Warming Beam ( 9731 ) ( expand for details ) 35% Chance PlayBite ( 4866 ) 1 x Sub ( 2 Turns ) 20% Chance 20% Chance. Dig a HoleDeal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. 10% Chance Stay ( 30% Damage 5 Turns ) < 70% HP, 100% Chance, 1 timeuse Wonder Bark ( 100% HP ) < 10% HP, 100% Chance  
3  1  Skill  552  2917017   Stealth Eye ( 7719 )Preemptive Strike. Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. Snarl ( 12865 ) 25% Chance Abyss Corona ( 15438 ) 25% Chance Lovely Pose 100% Chance Skipping about ( 12865 ) 4 x 25% Chance 25% Chance. Will use when above 10% HP Shadow Bind 1 x ( 1 Turn )Randomly change 4 Fire, Water, Wood, Light & Dark orbs into locked orbs.. 25% Chance 25% Chance. Will use when above 10% HP Whim ( P.Leader 1 Turn )Binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills.. < 70% HP, 100% Chance, 1 timeuse Meteorite ( 34737 ) < 10% HP, 100% Chance  
4  1  Skill  624  8543652   DimensionCelestial Thorn of Chaos ( 20059 )Preemptive Strike. Deal 160% damage.. Skill Set 1 Don't come any closer!! ( CD +02 Turns )Preemptive Strike. Increases cooldown of active skills by 02 turns.. DimensionCelestial Thorn of Chaos ( 20059 )Preemptive Strike. Deal 160% damage.. DimensionCelestial Thorn of Chaos ( 20059 )Preemptive Strike. Deal 160% damage.. DimensionCelestial Thorn of Chaos ( 20059 )Preemptive Strike. Deal 160% damage.. Breath of the Scarlet Sun ( 12537 ) 3 x non 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Scarlet SunDestroying Sword ( 37611 ) 9 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance 100% Chance. Will use repeatedly Deal 300% damage. Randomly spawn Fire & Light orbs from non 9 Fire & Light orbs.. Skill Set 2 Yamato Dragon's Protection ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 3 I... don't want... to lose... ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 4 Yamato Dragon's Protection ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 5 I... don't want... to lose... ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns..  
5  1  Skill  684  10716432   Robot Dark Halven ( 50% Damage )Passive. 50% Dark damage reduction.. Robot Resolve ( 50% Resolve )Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Heaven's Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Limited Barrier ( 50% Damage 5 Turns )Preemptive Strike. 50% damage reduction for 5 turns.. Electromagnetic FieldPreemptive Strike. orbs will drop as locked orbs for 10 turns.. Shock Ray ( 11376 ) 3 x 25% Chance ( 22752 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Flash Bomb ( 11376 ) 3 x non Randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 25% Chance ( 22752 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Machine Glare ( 11376 ) ( 1 Sec 1 Turn )Deal 120% damage. Randomly spawn Light orbs from non 3 Light orbs.. 25% Chance ( 22752 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Gathering magical powerDeal 120% damage and reduces time limit of orb movement by 1 sec for 1 turn.. 25% Chance Full Charge 25% Chance Suppressive Wave ( 13272 ) ( CD +03 Turns ) 25% Chance ( 26544 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Ordeal Section ( 13272 ) ( < 7 Combos 1 Turn )Deal 140% damage and increases cooldown of active skills by 03 turns.. 25% Chance ( 26544 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Jamming ( 13272 ) +20% ( 1 Turn )Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. 25% Chance ( 26544 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Steel Wing ( 17064 )Increases skyfall chance of Jammer orbs by 20% for 1 turn.. 60% Chance ( 34128 after Awaken Force ) Paralysis Sight ( 16116 ) 1 x ( 3 Turns ) 20% Chance ( 32232 after Awaken Force ) 20% Chance. Will use every 3 turns when above 20% HP Core Full Burst ( 49296 )Deal 170% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. 20% Chance ( 98592 after Awaken Force ) Awaken Force ( 18960 ) ( 999 Turns ) < 50% HP, 100% Chance, 1 timeuse Limit Break ( 75840 ) < 1% HP, 100% Chance ( 151680 after Awaken Force ) Skill Set 2 Holy Repair ( Enemy +19% )Limit Break ( 75840 )< 1% HP, 100% Chance.  
6  1  Skill  192  4462663   Stop TAMA! ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Dragon Flare ( 13997 ) 3 x non 100% Chance 100% Chance. Will use when above 40% HP Draco Summon TAMA!Deal 100% damage. Randomly spawn Fire orbs from non 3 Fire orbs.. < 40% HP, 100% Chance, 1 timeuse Meteo Flame ( 69985 ) 10 x non < 40% HP, 100% Chance  
6  1  Skill  600000  60   Protect TAMA! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Blue Sphere ( 14202 ) 1 x 100% Chance Draco Summon TAMA! < 40% HP, 100% Chance, 1 timeuse Crystal Fang ( 71010 ) ( expand for details ) < 40% HP, 100% Chance  
6  1  Skill  228  3078631   Attack TAMA! ( 1 Turn )Preemptive Strike. Increases damage to 300% for the next 1 turn.. Brave Smash ( 15092 ) First turn. 100% Chance ( 45276 after Attack TAMA! ) Brave Smash ( 15092 ) First turn. 100% Chance ( 45276 after Attack TAMA! ) Draco Summon TAMA! < 40% HP, 100% Chance, 1 timeuse Graviton Press ( 75460 ) < 40% HP, 100% Chance ( 226380 after Attack TAMA! )  
7  1  Skill  684  10753392  Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction.. Skill Set 1 Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Thrust Away ( 17617 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Erupting Horns ( 19085 ) ( expand for details )Deal 120% damage and increases cooldown of active skills by 13 turns.. 100% Chance, 1 timeuse Sun's Sacred Flame ( 20553 ) 15 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Roaring Horns ( 22022 ) ( expand for details )Randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 100% Chance, 1 timeuse Cruel Fire Ring ( > 300k Damage 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Twin Flame Horns ( 23490 ) ( expand for details )Absorbs single hit damage over 300,000 for 10 turns.. 100% Chance 100% Chance. Will use repeatedly when above 50% HP Fierce Charge Stance ( 75% Damage 4 Turns )Deal 160% damage. Change 1 & 6 columns from the left into Fire orbs.. < 50% HP, 100% Chance, 1 timeuse Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse 3 < 50% HP, 100% Chance, 1 timeuse 2 < 50% HP, 100% Chance, 1 timeuse 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Paryavasaanam ( 176172 ) < 50% HP, 100% Chance  
8  1  Skill  0  1266458   沙悟浄・根性 ( 75% Resolve )Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Liushahe Whirlwind ( 11834 )Preemptive Strike. Deal 75% damage.. Normal Attack ( 15778 ) 33% Chance General of the Sacred Mountain ( < 5 Combos 99 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 1% HP Crescent Moon Staff ( 13411 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. 33% Chance 33% Chance. Will use when above 1% HP Nine Ill Winds ( 3 Turns )Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. < 50% HP, 100% Chance, 1 timeuse Chomp ( 18934 ) < 1% HP, 100% Chance Skill Set 1 Mystic Curse ( 99% HP )Chomp ( 18934 )< 1% HP, 100% Chance.  
9  1  Skill  442  5060872   Preemptive Swat ( 13526 )Deal 100% damage.. Poison Claws ( 14879 ) 4 x 100% Chance 100% Chance. Will use when above 30% HP Emerald Eye ( 3 Turns )Deal 110% damage and converts 4 Random orbs into Poison orbs.. < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. Triple Swat ( 24348 )Immunity against status effects such as delay, poison, defense reduction for 3 turns.. < 50% HP, 50% Chance PoisonDripping Claws ( 27052 ) ( expand for details ) < 30% HP, 50% Chance Watery Claws ( 27052 ) ( expand for details ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use when no other skills are rolled BlueEyed Grudge 6 x ( 10 Turns )Deal 200% damage. Change 2 & 4 rows from the top into Water orbs.. < 10% HP, 100% Chance < 10% HP, 100% Chance. Binds 6 Random cards for 10 turns. This will also disable leader skills and awoken skills..  
10  1  Skill  1072  6498624   Angelic Hymn ( 3 Turns )Preemptive Strike. Disable active skills for 3 turns.. Sword of Malkuth ( 23206 ) 30% Chance Purifying Melody ( 15471 ) 70% Chance 70% Chance. Will use when dark orbs are present Birdcage of Confinement ( 10 Turns )Deal 80% damage and converts all Dark orbs into Light orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Performance of Judgement ( 40611 )Binds all God type cards for 10 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
11  1  Skill  938  6442312  Mirthless Smile ( 2 Secs 10 Turns ) 100% Chance 100% Chance. Will use again when expired An Invitation to Corruption 8 x Preemptive Strike. Reduces time limit of orb movement by 2 secs for 10 turns.. First turn. 100% Chance Fires of Deicide ( 25955 ) 100% Chance Fires of Deicide ( 25955 ) 100% Chance Despairing Lament ( 17304 ) 1 x 100% Chance 100% Chance. Will use after [An Invitation to Corruption] Divine Wrath ( 13 Turns )Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Binds all God type cards for 13 turns. This will also disable leader skills and awoken skills..  
12  1  Skill  938  12710468   Glitter of Devil's Eyes ( 12078 )Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) 100% Chance 100% Chance. Wave of Fear ( 12078 ) 1 x Sub ( 1 Turn )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. World Ends ( 130440 )Deal 100% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit )..  
13  1  Skill  1044  9240684  No6根性 ( 30% Resolve ) Passive. While HP is 30% or above, a single hit that normally kills it will instead leave it with 1 HP.. Ice Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Ice Edge Hammer ( 32833 ) 35% Chance Blizzard of Destruction ( 38306 ) 15% Chance Powerful Claws ( 99% HP ) 50% Chance Skill Set 1 Frenzy ( 27361 ) < 30% HP, 100% Chance, 1 timeuse. 50% Chance. Will use when above 30% HP Enraged Glare Abyssal Tempest ( 136805 )Deal 100% damage. Change all orbs to Water, Heart & Jammer orbs.. < 30% HP, 100% Chance Freezing Zone ( 21889 ) ( Enemy +50% ) < 1% HP, 100% Chance  
14  1  Skill  552  6779936   Chimney Drop ( 14562 )Preemptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. Rudolph Attack ( 23300 ) 20% Chance Rudolph's Steely Gaze 100% Chance Present Box ( 80% HP ) 20% Chance Present Box ( 17474 ) 5 x non 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Present Box ( 18931 ) 3 x non Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Rudolph Antler Lock 5 x Deal 130% damage. Randomly spawn Water orbs from non 3 orbs.. 20% Chance 20% Chance. Will use when above 20% HP Lullaby 3 x ( 3 Turns )Randomly change 5 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Rudolph Tackle ( CD +2 Turns )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Chicken Barrel ( 87372 )Deal 160% damage and increases cooldown of active skills by 2 turns.. < 20% HP, 100% Chance  
15  1  20046  5360  7663447   GodKing's Test ( < 5 Combos 999 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Draconic Blade ( 24055 ) 100% Chance 100% Chance. Will use when water orb exists, nonconsecutively Mars Daylight ( 30069 )Deal 120% damage and converts all Water orbs into Fire orbs.. < 30% HP, 100% Chance  
Random 4 will appear  
16  1  Skill  3488889  20  Flame Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Fire orbs from non 1 Fire orbs..  
16  1  Skill  3488889  20  Water Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Water orbs from non 1 Water orbs..  
16  1  Skill  3488889  20  Wood Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Wood orbs from non 1 Wood orbs..  
16  1  Skill  3488889  20  Light Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Light orbs from non 1 Light orbs..  
16  1  Skill  3488889  20  Dark Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Dark orbs from non 1 Dark orbs..  
17  1  Skill  0  7190260   シヴァ・パッシブ ( 50% Damage )Passive. 50% Fire & Water damage reduction.. Skill Set 1 The Third Eye ( CD +2 Turns )Preemptive Strike. Increases cooldown of active skills by 2 turns.. The Destroyer's Divine Power ( < 5 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. Damaru ( 75% HP )Preemptive Strike. Player 75% current HP.. Skill Set 2 Damaru ( 75% HP )Preemptive Strike. Player 75% current HP.. Pinaka ( 27330 ) 25% Chance Nilakantha ( 45550 ) 100% Chance 100% Chance. Will use when poison orb exists Halahala ( 11388 ) 7 x Deal 200% damage and converts all Poison orbs into Heart orbs.. 25% Chance 25% Chance. Will use nonconsecutively when above 30% HP Trishula ( 22775 ) ( expand for details )Deal 50% damage and converts 7 Random orbs into Poison orbs.. 25% Chance 25% Chance. Will use when above 30% HP Mahakala ( 17081 )Deal 100% damage. Change 2nd column from the left into Fire orbs. Change 3rd column from the right into Fire orbs. Change rightmost column into Fire orbs.. 25% Chance 25% Chance. Will use when above 30% HP Destructive Third Eye ( 68325 ) Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it..  
18  1  Skill  588  12204270   Here I come! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Bind!! 6 x ( 45 Turns ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Destroy!! ( 24082 )Binds 6 Random cards for 45 turns. This will also disable leader skills and awoken skills.. 50% Chance Terminate!! ( 20642 ) 4 x non 50% Chance 50% Chance. Will use when above 40% HP Fighting spirit increasesDeal 120% damage. Randomly spawn Mortal Poison orbs from non 4 Mortal Poison orbs.. < 40% HP, 100% Chance, 1 timeuse Vanishing of Sin ( 206424 ) < 40% HP, 100% Chance  
19  1  Skill  1740  11941050   Linthia Transformation ( Transform )Passive. Proceed to next floor when HP reaches 0.. Did you come to see me? +15% ( 99 Turns )Preemptive Strike. Increases skyfall chance of Wood orbs by 15% for 99 turns.. Floral Mirror ( > 400k Damage 5 Turns ) First turn. 100% Chance Aero Ball ( 26697 ) 100% Chance I'm having so much fun!♪ ( < 5 Combos 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Rose Cyclone ( 41259 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 3 turns.. < 50% HP, 50% Chance Blossom Wind ( 41259 ) ( expand for details ) < 50% HP, 50% Chance  
20  1  Skill  1960  18494700  Skill Set 1 Gloomy Rose +20% ( 99 Turns )< 50% HP, 50% Chance. Hey! I'm not done playing with you! ( 5 Turns )You seem to be funnier than the world +20% ( 99 Turns ) **Preemptive Strike. Increases skyfall chance of Poison orbs by 20% for 99 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sorry, I'm tired of looking at your face ( 32340 ) **Increases skyfall chance of Fire & Light orbs by 20% for 99 turns.. ( Trigger when any of in the team ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Vanir Rose ( 41160 ) ( expand for details )Deal 110% damage and hide all orbs on the board. Moving the orb will reveal it.. ( Trigger when any of in the team ) 50% Chance 50% Chance. Will use when above 50% HP Vanir Rose ( 41160 ) ( expand for details )Deal 140% damage. Change leftmost column into Fire orbs. Change rightmost column into Wood orbs.. 50% Chance 50% Chance. Will use when above 50% HP Glass Storm ( 44100 )Deal 140% damage. Change leftmost column into Fire orbs. Change rightmost column into Wood orbs.. 50% Chance Glass Storm ( 44100 ) 50% Chance Petal Chain 3 x ( 3 Turns ) < 90% HP, 100% Chance, 1 timeuse < 90% HP, 100% Chance, 1 timeuse. Floral Mist ( 41160 )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Floral Mist ( 41160 )Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Gale Impact ( 44100 ) ( expand for details )Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 20% HP Gale Impact ( 44100 ) ( expand for details )Deal 150% damage. Change 3 & 4 columns from the left into Wood orbs.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 20% HP No way! I won't let you end this yet! ( 10 Turns )Deal 150% damage. Change 3 & 4 columns from the left into Wood orbs.. < 40% HP, 100% Chance, 1 timeuse Ventus Anima ( 176400 ) < 20% HP, 100% Chance 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
Tell us what you think about this dungeon 
Add your comment 
0 By BazBiscuit#9946 1 month ago ( 9.6.3 ) Error on page: Seraphis floor 5 uses limit break way above 1%. I hit him 1st turn to about 20% and he shot me with Limit break immediately. 0 By Skyver4me#30151 1 month ago ( 9.6.3 ) is there anyway to know which dungeon will you get? i got plesie as my starter 0 By Acciente#68353 1 month ago ( 9.6.3 ) Reward : +99 monster and a latent tamadra 0 Xavon#88784 1 month ago ( 9.6.3 ) As in the one that give the sixth Latent Awakening slot. Might be worth completing this... 0 By Patropa#68130 1 month ago ( 9.6.3 ) Cleared with Revo Minerva team!! My teams: R. Minerva (Fire Knight inherit)/ A. Leilan/ Yamato Takeru/ Tsubaki (Delay monster inherit)/ A. Cao Cao/ R. Minerva (Grodin inherit) 
Please follow the guidelines when posting a comment:  Your comment must be in English or it will be removed.  Stay on topic, only post comments that will further the discussion.  Do not post that you are looking for friends and do not post anyone's user id. 
My Previous Builds 
Do you forget which build you used for a specific dungeon? Save your build today! 
Suggest a build Note: Stones and estimated times are still based on monster level, monster skill level, individual player skill, initial orb spawn and luck. Due to these factors, down votes have been disabled for the original poster. 
Stone = Estimated number of stones to clear this dungeon Time = An approximation based on each individual build 
 OneShot Challenge! 9  No Dupes 