Extreme Decisive Battle ( Set 1 )  No Dupes
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ATTENTION: No duplicate cards
Reward  
 Clear for Extra Latent Slot TAMADRA from ingame mail 
Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

Random 3 will appear  
1  Flame Gear  1  Skill  866,667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance, 1 timeuse Flame Pulse ( 5,824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  Aqua Gear  1  Skill  866,667  25   Activated ( 999 Turns ) < 99% HP, 100% Chance Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Aqua Pulse ( 5,824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  Wind Gear  1  Skill  866,667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance Wind Pulse ( 5,824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  Thunder Gear  1  Skill  866,667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance, 1 timeuse Shock Pulse ( 4,160 ) 1 x ( 2 Turns ) < 99% HP, 100% Chance ( 8320 after Activated ) < 99% HP, 100% Chance. Deal 200% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills..  
1  Dark Gear  1  Skill  866,667  25   Activated ( 999 Turns ) < 99% HP, 100% Chance Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Poison Pulse ( 2,912 ) 3 x non < 99% HP, 100% Chance ( 5824 after Activated )  
Random 1 will appear  
2  Red Keeper  2  5,820  180  173,850    
2  Blue Keeper  2  5,820  180  173,850    
2  Green Keeper  2  5,820  180  173,850    
2  Yellow Keeper  2  5,820  180  173,850    
2  Purple Keeper  2  5,820  180  173,850    
2  Flame Keeper  1  Skill  320  2,221,800   Heavy Raid ( 80% HP ) Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Red Alert ( 11,880 ) 25% Chance Red Alert ( 11,880 ) 25% Chance Exhaust Hit ( 9,720 ) 30% Chance Exhaust Hit ( 9,720 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 32,400 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  Aqua Keeper  1  Skill  320  2,282,400   Heavy Raid ( 80% HP ) Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Blue Alert ( 11,253 ) 25% Chance Blue Alert ( 11,253 ) 25% Chance Exhaust Hit ( 9,207 ) 30% Chance Exhaust Hit ( 9,207 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 30,690 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  Wind Keeper  1  Skill  320  2,182,000   Heavy Raid ( 80% HP ) Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Green Alert ( 12,243 ) 25% Chance Green Alert ( 12,243 ) 25% Chance Exhaust Hit ( 10,017 ) 30% Chance Exhaust Hit ( 10,017 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 33,390 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  Lightning Keeper  1  Skill  320  2,269,050   Heavy Raid ( 80% HP ) Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Yellow Alert ( 11,649 ) 25% Chance Yellow Alert ( 11,649 ) 25% Chance Exhaust Hit ( 9,531 ) 30% Chance 30% Chance. Will use when above 30% HP Exhaust Hit ( 9,531 )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. 30% Chance 30% Chance. Will use when above 30% HP Capture Net 2 x Subs ( 3 Turns )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 31,770 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  Phantom Keeper  1  Skill  320  2,249,400   Heavy Raid ( 80% HP ) Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Black Alert ( 11,451 ) 25% Chance Black Alert ( 11,451 ) 25% Chance Exhaust Hit ( 9,369 ) 30% Chance 30% Chance. Will use when above 30% HP Exhaust Hit ( 9,369 )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. 30% Chance 30% Chance. Will use when above 30% HP Capture Net 2 x Subs ( 3 Turns )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 31,230 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
3  Wood Dog Dragon, Shibawandra  1  Skill  552  3,026,950   Pure Eye ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Slash Woof ( 10,704 ) 35% Chance Friendly Thought ( Revive +45% ) 100% Chance Warming Beam ( 9,731 ) ( expand for details ) 35% Chance 35% Chance. PlayBite ( 4,866 ) 1 x Sub ( 2 Turns )Deal 100% damage. Change the following column "Ｏ" into Wood orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ .. 20% Chance 20% Chance. Dig a HoleDeal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. 10% Chance Stay ( 30% Damage 5 Turns ) < 70% HP, 100% Chance, 1 timeuse Wonder Bark ( 100% HP ) < 10% HP, 100% Chance  
3  Dark Dog Dragon, Chinwandra  1  Skill  552  2,917,017   Stealth Eye ( 7,719 )Preemptive Strike. Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. Snarl ( 12,865 ) 25% Chance Abyss Corona ( 15,438 ) 25% Chance Lovely Pose 100% Chance Skipping about ( 12,865 ) 4 x 25% Chance 25% Chance. Will use when above 10% HP Shadow Bind 1 x ( 1 Turn )Deal 100% damage and randomly change 4 Fire, Water, Wood, Light & Dark orbs into locked orbs.. 25% Chance 25% Chance. Will use when above 10% HP Whim ( P.Leader 1 Turn )Binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills.. < 70% HP, 100% Chance, 1 timeuse Meteorite ( 34,737 ) < 10% HP, 100% Chance  
4  Scarlet Sky Ruler, Yamato Takeru Dragon  1  Skill  624  8,543,652   DimensionCelestial Thorn of Chaos ( 20,059 )Preemptive Strike. Deal 160% damage.. Skill Set 1 Don't come any closer!! ( CD +02 Turns )Preemptive Strike. Increases cooldown of active skills by 02 turns.. DimensionCelestial Thorn of Chaos ( 20,059 )Preemptive Strike. Deal 160% damage.. DimensionCelestial Thorn of Chaos ( 20,059 )Preemptive Strike. Deal 160% damage.. DimensionCelestial Thorn of Chaos ( 20,059 )Preemptive Strike. Deal 160% damage.. Breath of the Scarlet Sun ( 12,537 ) 3 x non 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12,537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12,537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12,537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12,537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12,537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12,537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Scarlet SunDestroying Sword ( 37,611 ) 9 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance 100% Chance. Will use repeatedly Deal 300% damage. Randomly spawn Fire & Light orbs from non 9 Fire & Light orbs.. Skill Set 2 Yamato Dragon's Protection ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 3 I... don't want... to lose... ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 4 Yamato Dragon's Protection ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 5 I... don't want... to lose... ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns..  
5  Heaven Winged Machine, Seraphis  1  Skill  684  10,716,432   Robot Dark Halven ( 50% Damage )Passive. 50% Dark damage reduction.. Robot Resolve ( 50% Resolve )Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Heaven's Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Limited Barrier ( 50% Damage 5 Turns )Preemptive Strike. 50% damage reduction for 5 turns.. Electromagnetic FieldPreemptive Strike. orbs will drop as locked orbs for 10 turns.. Shock Ray ( 11,376 ) 3 x 25% Chance ( 22752 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Flash Bomb ( 11,376 ) 3 x non Deal 120% damage and randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 25% Chance ( 22752 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Machine Glare ( 11,376 ) ( 1 Sec 1 Turn )Deal 120% damage. Randomly spawn Light orbs from non 3 Light orbs.. 25% Chance ( 22752 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Gathering magical powerDeal 120% damage and reduces time limit of orb movement by 1 sec for 1 turn.. 25% Chance Full Charge 25% Chance Suppressive Wave ( 13,272 ) ( CD +03 Turns ) 25% Chance ( 26544 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Ordeal Section ( 13,272 ) ( < 7 Combos 1 Turn )Deal 140% damage and increases cooldown of active skills by 03 turns.. 25% Chance ( 26544 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Jamming ( 13,272 ) +20% ( 1 Turn )Deal 140% damage and absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. 25% Chance ( 26544 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Steel Wing ( 17,064 )Deal 140% damage and increases skyfall chance of Jammer orbs by 20% for 1 turn.. 60% Chance ( 34128 after Awaken Force ) Paralysis Sight ( 16,116 ) 1 x ( 3 Turns ) 20% Chance ( 32232 after Awaken Force ) 20% Chance. Will use every 3 turns when above 20% HP Core Full Burst ( 49,296 )Deal 170% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. 20% Chance ( 98592 after Awaken Force ) Awaken Force ( 18,960 ) ( 999 Turns ) < 50% HP, 100% Chance, 1 timeuse Limit Break ( 75,840 ) < 1% HP, 100% Chance ( 151680 after Awaken Force ) Skill Set 2 Holy Repair ( Enemy +19% )Limit Break ( 75,840 )< 1% HP, 100% Chance.  
6  Extant Red Dragon Caller, Sonia TAMADRA  1  Skill  192  4,462,663   Stop TAMA! ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Dragon Flare ( 13,997 ) 3 x non 100% Chance 100% Chance. Will use when above 40% HP Draco Summon TAMA!Deal 100% damage. Randomly spawn Fire orbs from non 3 Fire orbs.. < 40% HP, 100% Chance, 1 timeuse Meteo Flame ( 69,985 ) 10 x non < 40% HP, 100% Chance  
6  Endless Blue Dragon Caller, Sonia TAMADRA  1  Skill  600,000  60   Protect TAMA! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Blue Sphere ( 14,202 ) 1 x 100% Chance Draco Summon TAMA! < 40% HP, 100% Chance, 1 timeuse Crystal Fang ( 71,010 ) ( expand for details ) < 40% HP, 100% Chance < 40% HP, 100% Chance. Deal 500% damage. Change the following column "Ｏ" into Water orbs －Ｏ－－Ｏ－ －Ｏ－－Ｏ－ －Ｏ－－Ｏ－ －Ｏ－－Ｏ－ －Ｏ－－Ｏ－ ..  
6  Eternal Jade Dragon Caller, Sonia TAMADRA  1  Skill  228  3,078,631   Attack TAMA! ( 1 Turn )Preemptive Strike. Increases damage to 300% for the next 1 turn.. Brave Smash ( 15,092 ) First turn. 100% Chance ( 45276 after Attack TAMA! ) Brave Smash ( 15,092 ) First turn. 100% Chance ( 45276 after Attack TAMA! ) Draco Summon TAMA! < 40% HP, 100% Chance, 1 timeuse Graviton Press ( 75,460 ) < 40% HP, 100% Chance ( 226380 after Attack TAMA! )  
7  Scorching Horned Heavenly Fire God, Agni  1  Skill  684  10,753,392  Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction.. Skill Set 1 Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Thrust Away ( 17,617 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Erupting Horns ( 19,085 ) ( expand for details )Deal 120% damage and increases cooldown of active skills by 13 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sun's Sacred Flame ( 20,553 ) 15 x Deal 130% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Roaring Horns ( 22,022 ) ( expand for details )Deal 140% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Cruel Fire Ring ( > 300k Damage 10 Turns )Deal 150% damage. Change the following column "Ｏ" into Fire orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Twin Flame Horns ( 23,490 ) ( expand for details )Absorbs single hit damage over 300,000 for 10 turns.. 100% Chance 100% Chance. Will use repeatedly when above 50% HP Fierce Charge Stance ( 75% Damage 4 Turns )Deal 160% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ .. < 50% HP, 100% Chance, 1 timeuse Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse 3 < 50% HP, 100% Chance, 1 timeuse 2 < 50% HP, 100% Chance, 1 timeuse 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Paryavasaanam ( 176,172 ) < 50% HP, 100% Chance  
8  Liusha River Mystic, Sha Wujing  1  Skill  0  1,266,458   沙悟浄・根性 ( 75% Resolve )Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Liushahe Whirlwind ( 11,834 )Preemptive Strike. Deal 75% damage.. Normal Attack ( 15,778 ) 33% Chance General of the Sacred Mountain ( < 5 Combos 99 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 1% HP Crescent Moon Staff ( 13,411 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. 33% Chance 33% Chance. Will use when above 1% HP Nine Ill Winds ( 3 Turns )Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. < 50% HP, 100% Chance, 1 timeuse Chomp ( 18,934 ) < 1% HP, 100% Chance Skill Set 1 Mystic Curse ( 99% HP )Chomp ( 18,934 )< 1% HP, 100% Chance.  
9  Water Cat Dragon, Russian Nyadra  1  Skill  442  5,060,872   Preemptive Swat ( 13,526 )Deal 100% damage.. Poison Claws ( 14,879 ) 4 x 100% Chance 100% Chance. Will use when above 30% HP Emerald Eye ( 3 Turns )Deal 110% damage and converts 4 Random orbs into Poison orbs.. < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. Triple Swat ( 24,348 )Immunity against status effects such as delay, poison, defense reduction for 3 turns.. < 50% HP, 50% Chance PoisonDripping Claws ( 27,052 ) ( expand for details ) < 30% HP, 50% Chance < 30% HP, 50% Chance. Watery Claws ( 27,052 ) ( expand for details )Deal 200% damage. Change the following row "Ｏ" into Water & Poison orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ .. < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use when no other skills are rolled BlueEyed Grudge 6 x ( 10 Turns )Deal 200% damage. Change the following row "Ｏ" into Water orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ .. < 10% HP, 100% Chance < 10% HP, 100% Chance. Binds 6 Random cards for 10 turns. This will also disable leader skills and awoken skills..  
10  Awoken Sandalphon  1  Skill  1,072  6,498,624   Angelic Hymn ( 3 Turns )Preemptive Strike. Disable active skills for 3 turns.. Sword of Malkuth ( 23,206 ) 30% Chance Purifying Melody ( 15,471 ) 70% Chance 70% Chance. Will use when dark orbs are present Birdcage of Confinement ( 10 Turns )Deal 80% damage and converts all Dark orbs into Light orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Performance of Judgement ( 40,611 )Binds all God type cards for 10 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
11  Yomi Mistress, Izanami  1  Skill  938  6,442,312  Mirthless Smile ( 2 Secs 10 Turns ) 100% Chance 100% Chance. Will use again when expired An Invitation to Corruption 8 x Preemptive Strike. Reduces time limit of orb movement by 2 secs for 10 turns.. First turn. 100% Chance Fires of Deicide ( 25,955 ) 100% Chance Fires of Deicide ( 25,955 ) 100% Chance Despairing Lament ( 17,304 ) 1 x 100% Chance 100% Chance. Will use after [An Invitation to Corruption] Divine Wrath ( 13 Turns )Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Binds all God type cards for 13 turns. This will also disable leader skills and awoken skills..  
12  Satan, King of the Underworld  1  Skill  938  12,710,468   Glitter of Devil's Eyes ( 12,078 )Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) 100% Chance 100% Chance. Wave of Fear ( 12,078 ) 1 x Sub ( 1 Turn )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. World Ends ( 130,440 )Deal 100% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit )..  
13  Barbed Frost Dragon Emperor, Ilsix  1  Skill  1,044  9,240,684  No6根性 ( 30% Resolve ) Passive. While HP is 30% or above, a single hit that normally kills it will instead leave it with 1 HP.. Ice Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Ice Edge Hammer ( 32,833 ) 35% Chance Blizzard of Destruction ( 38,306 ) 15% Chance Powerful Claws ( 99% HP ) 50% Chance Skill Set 1 Frenzy ( 27,361 ) < 30% HP, 100% Chance, 1 timeuse. 50% Chance. Will use when above 30% HP Enraged Glare Abyssal Tempest ( 136,805 )Deal 100% damage. Change all orbs to Water, Heart & Jammer orbs.. < 30% HP, 100% Chance Freezing Zone ( 21,889 ) ( Enemy +50% ) < 1% HP, 100% Chance  
14  Holy Night Messenger, Santa Claus  1  Skill  552  6,779,936   Chimney Drop ( 14,562 )Preemptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. Rudolph Attack ( 23,300 ) 20% Chance Rudolph's Steely Gaze 100% Chance Present Box ( 80% HP ) 20% Chance Present Box ( 17,474 ) 5 x non 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Present Box ( 18,931 ) 3 x non Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Rudolph Antler Lock 5 x Deal 130% damage. Randomly spawn Water orbs from non 3 orbs.. 20% Chance 20% Chance. Will use when above 20% HP Lullaby 3 x ( 3 Turns )Deal 140% damage and randomly change 5 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Rudolph Tackle ( CD +2 Turns )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Chicken Barrel ( 87,372 )Deal 160% damage and increases cooldown of active skills by 2 turns.. < 20% HP, 100% Chance  
15  Awoken Zeus Vulcan  1  20,046  5,360  7,663,447   GodKing's Test ( < 5 Combos 999 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Draconic Blade ( 24,055 ) 100% Chance 100% Chance. Will use when water orb exists, nonconsecutively Mars Daylight ( 30,069 )Deal 120% damage and converts all Water orbs into Fire orbs.. < 30% HP, 100% Chance  
Random 4 will appear  
16  Flamtan  1  Skill  3,488,889  20  Flame Soul Carry ( 11,167 ) 1 x non Deal 100% damage. Randomly spawn Fire orbs from non 1 Fire orbs..  
16  Bubtan  1  Skill  3,488,889  20  Water Soul Carry ( 11,167 ) 1 x non Deal 100% damage. Randomly spawn Water orbs from non 1 Water orbs..  
16  Woodtan  1  Skill  3,488,889  20  Wood Soul Carry ( 11,167 ) 1 x non Deal 100% damage. Randomly spawn Wood orbs from non 1 Wood orbs..  
16  Shyntan  1  Skill  3,488,889  20  Light Soul Carry ( 11,167 ) 1 x non Deal 100% damage. Randomly spawn Light orbs from non 1 Light orbs..  
16  Badtan  1  Skill  3,488,889  20  Dark Soul Carry ( 11,167 ) 1 x non Deal 100% damage. Randomly spawn Dark orbs from non 1 Dark orbs..  
17  Awoken Shiva  1  Skill  0  7,190,260   シヴァ・パッシブ ( 50% Damage )Passive. 50% Fire & Water damage reduction.. Skill Set 1 The Third Eye ( CD +2 Turns )Preemptive Strike. Increases cooldown of active skills by 2 turns.. The Destroyer's Divine Power ( < 5 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. Damaru ( 75% HP )Preemptive Strike. Player 75% current HP.. Skill Set 2 Damaru ( 75% HP )Preemptive Strike. Player 75% current HP.. Pinaka ( 27,330 ) 25% Chance Nilakantha ( 45,550 ) 100% Chance 100% Chance. Will use when poison orb exists Halahala ( 11,388 ) 7 x Deal 200% damage and converts all Poison orbs into Heart orbs.. 25% Chance 25% Chance. Will use nonconsecutively when above 30% HP Trishula ( 22,775 ) ( expand for details )Deal 50% damage and converts 7 Random orbs into Poison orbs.. 25% Chance 25% Chance. Will use when above 30% HP Mahakala ( 17,081 )Deal 100% damage. Change the following column "Ｏ" into Fire orbs －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ Change the following column "Ｏ" into Fire orbs －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ Change the following column "Ｏ" into Fire orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. 25% Chance 25% Chance. Will use when above 30% HP Destructive Third Eye ( 68,325 ) Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it..  
18  Relentless Destroyer, Grand Tengu  1  Skill  588  12,204,270   Here I come! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Bind!! 6 x ( 45 Turns ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Destroy!! ( 24,082 )Binds 6 Random cards for 45 turns. This will also disable leader skills and awoken skills.. 50% Chance Terminate!! ( 20,642 ) 4 x non 50% Chance 50% Chance. Will use when above 40% HP Fighting spirit increasesDeal 120% damage. Randomly spawn Mortal Poison orbs from non 4 Mortal Poison orbs.. < 40% HP, 100% Chance, 1 timeuse Vanishing of Sin ( 206,424 ) < 40% HP, 100% Chance  
19  Wind Dragon Queen, Linthia  1  Skill  1,740  11,941,050   Linthia Transformation ( Transform )Passive. Proceed to next floor when HP reaches 0.. Did you come to see me? +15% ( 99 Turns )Preemptive Strike. Increases skyfall chance of Wood orbs by 15% for 99 turns.. Floral Mirror ( > 400k Damage 5 Turns ) First turn. 100% Chance Aero Ball ( 26,697 ) 100% Chance I'm having so much fun!♪ ( < 5 Combos 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Rose Cyclone ( 41,259 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 3 turns.. < 50% HP, 50% Chance Blossom Wind ( 41,259 ) ( expand for details ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 170% damage. Change the following row "Ｏ" into Wood orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ ..  
20  Crystal Wind Dragon Queen, Linthia  1  Skill  1,960  18,494,700  Skill Set 1 Gloomy Rose +20% ( 99 Turns )< 50% HP, 50% Chance. Hey! I'm not done playing with you! ( 5 Turns )You seem to be funnier than the world +20% ( 99 Turns ) **Preemptive Strike. Increases skyfall chance of Poison orbs by 20% for 99 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sorry, I'm tired of looking at your face ( 32,340 ) **Increases skyfall chance of Fire & Light orbs by 20% for 99 turns.. ( Trigger when any of in the team ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Vanir Rose ( 41,160 ) ( expand for details )Deal 110% damage and hide all orbs on the board. Moving the orb will reveal it.. ( Trigger when any of in the team ) 50% Chance 50% Chance. Will use when above 50% HP Vanir Rose ( 41,160 ) ( expand for details )Deal 140% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Wood orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. 50% Chance 50% Chance. Will use when above 50% HP Glass Storm ( 44,100 )Deal 140% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Wood orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. 50% Chance Glass Storm ( 44,100 ) 50% Chance Petal Chain 3 x ( 3 Turns ) < 90% HP, 100% Chance, 1 timeuse < 90% HP, 100% Chance, 1 timeuse. Floral Mist ( 41,160 )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Floral Mist ( 41,160 )Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Gale Impact ( 44,100 ) ( expand for details )Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 20% HP Gale Impact ( 44,100 ) ( expand for details )Deal 150% damage. Change the following column "Ｏ" into Wood orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 20% HP No way! I won't let you end this yet! ( 10 Turns )Deal 150% damage. Change the following column "Ｏ" into Wood orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. < 40% HP, 100% Chance, 1 timeuse Ventus Anima ( 176,400 ) < 20% HP, 100% Chance 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
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0 By BazBiscuit#9946 1 year ago ( 9.6.3 ) Error on page: Seraphis floor 5 uses limit break way above 1%. I hit him 1st turn to about 20% and he shot me with Limit break immediately. 0 By Skyver4me#30151 1 year ago ( 9.6.3 ) is there anyway to know which dungeon will you get? i got plesie as my starter 0 By Acciente#68353 1 year ago ( 9.6.3 ) Reward : +99 monster and a latent tamadra 0 Xavon#88784 1 year ago ( 9.6.3 ) As in the one that give the sixth Latent Awakening slot. Might be worth completing this... 0 By Patropa#68130 1 year ago ( 9.6.3 ) Cleared with Revo Minerva team!! My teams: R. Minerva (Fire Knight inherit)/ A. Leilan/ Yamato Takeru/ Tsubaki (Delay monster inherit)/ A. Cao Cao/ R. Minerva (Grodin inherit) 
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 OneShot Challenge! 9  No Dupes 