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Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() King of Hell, Satan | 6 | Skill | 0 | 600,000,000 | -- ![]() ![]() Turn counter changes to 1 when HP is less than 50%.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 100,000,000 for 999 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Jammer orbs by 10% for 99 turns.. Skill Set 2 100% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Dark.. ![]() ![]() Deal 600000% damage.. Skill Set 3 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 99% damage reduction for 1 turn.. Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Dark.. ![]() ![]() Deal 600000% damage ( 6 hits, 100000% per hit ).. Skill Set 5 < 50% HP, 33% Chance. ![]() ![]() ![]() ![]() ![]() Converts 3 Random orb into Lethal Poison orbs.. ![]() ![]() Player -99% current HP.. Skill Set 6 < 50% HP, 33% Chance. ![]() ![]() Deal 600% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() Player -99% current HP.. Skill Set 7 < 50% HP, 34% Chance. ![]() ![]() ![]() Deal 600% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. ![]() ![]() Player -99% current HP.. ![]() ![]() < 33% HP, 100% Chance, 1 time-use ![]() ![]() < 16% HP, 100% Chance, 1 time-use Skill Set 8 < 5% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() - Immediately changes turn counter to 1 when below 50% HP and puts up Barrier + Immortality on the same turn |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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33 By frenzy85#31511 4 years ago ( 9.6.3 ) Maybe it's about time to implement thousands separators for these numbers. 1 By Pomf#36787 4 years ago ( 9.6.3 ) Cheese team ready, just gotta stall it out and pray I don't flop 4 Paul#78225 4 years ago ( 9.6.3 ) https://youtu.be/tKxIkWihGL0 Stall 999 turns. 3x zera. 1x trailo. The cheese is real. 1 Will this actually work? Trailo hits for 20% of max HP. 20% of 600,000,000 is 120,000,000. Won't the attack be void? 1 It will. If you used all the gravs in that order I listed, Satan will have around 80-90 mill HP left, meaning Trailo will not actually do over 100 mill, finishing him off. Last edited by Fierystar 4 years ago ( 9.6.3 ) 1 Trailo's skill will be void as long as Satan has his damage void up. Trailo's skill hit for 20% of max HP, regardless of how many HP it currently has, unlike any other gravity that hits for x% of current HP. 0 Fierystar#64099 4 years ago ( 9.6.3 ) What is this cheese team you speak of? The Minerva/Charite team you mean? Might not work when he switches attributes 0 Flex!#77628 4 years ago ( 9.6.3 ) Not sure how you're going to cheese it when he hits for 6666000 damage per turn. Even with a 75% heart cross shield and a 75% shield from Indra, you're still getting hit for 416625. Looks like you need to hit him below 50% before he can act and then use Gabriel or Ganesha. Dunno how else you can really handle that. 0 He's hit for 6M but onlya single hit, meaning any zombie lead will survive when the HP requirement is met. Then fill your subs with high gravity and one true gravity for the kill. Not sure how you're going to kill him when he's below 50%. 99% shield and 6M multi hit. I've seen some videos oh JP players beat it. Most are hit with careful damage control until he's near 50%, then finish him (also with precise damage control). Last edited by sgt502 4 years ago ( 9.6.3 ) 0 I just needed the clarification on trailo's skill. The posted video shows the last hit hitting for 120,000,000. I wasn't sure if it counted as a single hit damage over the limit. My team is going to be Ama, Sakuya, Zeus, Zera, Trialo, Orochi. 20% at just under 500,000,000. Wait 20% Wait 20% 35% 45% True 20% I figure this would make the fastest cheese run. 100M damage will still take a while though. At least Sakuya and Ama will be at a high multiplier most of the time. The long version for me would be zera, zera, zeus, and trailo. 999 turns is just so many though. Last edited by Paul 4 years ago ( 9.6.3 ) 0 Lol, I decided to do just that and brainlessly swipe for 999 turns nstead of spending god knows how long trying to do 300m with Orochi. Worked wonders with 3 Zera and Trailo. I'm gonna inherit Trailo to my autoheal lead for ppl to use 0 Hmm I didn't know that...interesting. It made sense for it to not be voided if Satan didn't have 100m health. Did you find that out the hard way? 0 Confirming that Satan does absorb Trailokyavijaya's true gravity, even when under 100M 0 30% gravity turn 1 will do 180m damage and be voided. tengu/zhera/zhera/zhera/nothing/aama(trail) is a tedious but pretty easy stall. It takes about 1s to swipe 5 turns, then you need to watch the animation and match 1 every 6th turn after you get hit. -1 Thanks for the idea. I did the math, and it works out perfectly with gravs and true grav. Here is my setup and order of skills to be used: At around 300-320 mill, use gravs in precisely this order: 1. 30% Grav (Machine Hera, or any Hera/Hades) 2. 25% (Revo Hades for me) or 30% Grav both work. 3. 45% Grav from Zera is a MUST to lower him enough Edit: You can possibly use other lower grav subs if you have inheritable grav monsters like Sakuya or Hades for your lead) 4. 20% True Grav from Trailokyavijaya for the kill If you use the Gravities in this order, each hit will hit him for under 100 mill and not get nullified by the void shield Use any zombie lead with resolve (Revo Orochi for me) and pair it with a high damage friend lead to speed up the ~300 mill grind. You have 6 turns to heal back above your resolve when he's about 50% anyways. This team was very safe for me and anyone who owns a Trailo should use this team. Good luck! Last edited by Fierystar 4 years ago ( 9.6.3 ) 0 By ekobian#18477 4 years ago ( 9.6.3 ) Me, reading the Challenge Dungeons stuff on PDX: "Pfft, I'm not even going to try level 11." Me, after getting an in-game mail valid for a year: "SO glad they're giving us a chance to build a team to conquer this with!" GungHo NA, having gleefully raised me up just to make the fall that much harder: "This Dungeon must be completed by 5/8 (Mon), UTC-8, to receive the Latent TAMADRA (God Killer) reward." 0 By Gig#8768 4 years ago ( 9.6.3 ) Is this it or are there more floors? Seems a little too easy considering 100 stam. I mean, the wicked neigh is useless... EDIT: Ahhh, ok, makes sense. When I checked yesterday it said 60M HP. Last edited by Gig 4 years ago ( 9.6.3 ) 0 Upc#3 4 years ago ( 9.6.3 ) Yeah, there were scaling issues initially for HP, should be displaying 600m correctly now. 0 By Giles#54794 4 years ago ( 9.6.3 ) I believe this is going to be gift dungeon via in-game mail after you clear lv10 of the Decended challenge 39. 0 By nathan@N17#37737 4 years ago ( 9.6.3 ) I plan to go in with Odin drag leads with mzeus, superman, (not sure yet), tengu. Flop tengu and dreadfully stall 999 turns 😵😵😧😧 then hopefully with grav, 2 devil killers and maybe a gem spike I can one shot 1 nathan@N17#37737 4 years ago ( 9.6.3 ) New plan. Dual kenshin with ganehsa. 6 turns to set board for 3 crosses. It brings him to around 30-40%. He will do his shield and timer reducer. Use ganehsa and absorb hit and then use skills for 3 crosses and kill. 0 By secret#38902 4 years ago ( 9.6.3 ) Is there anything stopping players from a 1st turn Fujin+One Shot with a cross leader? 0 Tony#25757 4 years ago ( 9.6.3 ) Yeah, the 100 million damage shield. Last edited by Tony 4 years ago ( 9.6.3 ) 0 Fierystar#64099 4 years ago ( 9.6.3 ) Well, you can technically one shot him if all your cards' main attributes hit for just under 100m each, then the subattributes should take care of the rest. Have fun calculating that though lol And yeah, Fujin only bypasses damage absorbs shields, not void shields or combo shields. Satan uses a void shield here 0 By johnnnnnnn#91374 4 years ago ( 9.6.3 ) Possibly a Final Getsuga tensho ichigo can do this? With a Genie inherit in the team to stall for the enhance. Does anyone know if Ichigo hits for example 40m damage, will it nullify the damage because of his devil killer? Last edited by johnnnnnnn 4 years ago ( 9.6.3 ) 0 By Bubbles#44248 4 years ago ( 9.6.3 ) Is there no awakenings in this dungeon? It says "no awakes" on the homepage. Also, can an anubis team do this (maybe with a light buff like okuninushi rather than gemstone so it doesn't go above 100M), or perhaps even a bastet team with a gemstone? Last edited by Bubbles 4 years ago ( 9.6.3 ) 0 By Xanderpitz#46045 4 years ago ( 9.6.3 ) Thinking of a Sarasvati build: Sarasvati Scheat Christmas Paulina (Ganesha inherit) Sumire Skuld Sarasvati Pretty simple, lots of blue skyfalls, team does about 90 million total each turn. Pop Ganesha when he spikes. Just have to be careful not to go too high with Scheat's damage <50%, but even that much damage is pretty difficult. Last edited by Xanderpitz 4 years ago ( 9.6.3 ) 0 By _spacebar_#92073 4 years ago ( 9.6.3 ) You can try to cheese him with Elysion x4 but he changes attributes so good luck. Maybe, just maybe, you could run this team: Reincarnated Hades Z-Elysium Trailokyavijaya OR Touen Z-El Dorado Z-El Dorado Reincarnated Minerva Basically what this team is intended to do is block out all damage, regardless of which attribute Satan switches to. (The problem is, I dunno if they stack properly. Minerva gives the 50% reduction, and El Dorado gives another 50%, but how does it work? Is it 0.5*0.5=0.75 reduction, or is it 0.5+0.5=1) If they do stack in the right way, there's a sufficient shield to reduce ALL incoming damage, and still room for a spare card. Trailokya fits the L.Skill buffs, but also has a 20% TRUE gravity. Hit Satan 5 times with that and he's dead. Again, I dunno if it works. 0 Fierystar#64099 4 years ago ( 9.6.3 ) Resists from LSkills are multiplicative, while awakenings are additive, so it wouldn't work. So regardless of resist leads, you will STILL need 100% resists on awakenings for both attributes. Sorry :S You can add me if you want to do the 3 Zera 999 turn stall though. I have an OdinDra with Trailo inherited. Last edited by Fierystar 4 years ago ( 9.6.3 ) 0 sgt502#96889 4 years ago ( 9.6.3 ) Might as well cheese for 999 turns with zombie lead. Trailokyavijaya's gravity will be void as long as Satan has his damage shield up. 0 By Tanga#12116 4 years ago ( 9.6.3 ) Would this work? Anubis or other high damage leader Tengu (max skilled) Raphael Tsukyomi/Myr for time extend Heartmaker for insurance Strategy: switch to Tengu before first hit. Afterwards, switch back to leader as long as you can do it immediately after Satan's attack. Beat him down below 50% and activate Raphael. Delay until Raphael is back up then if you can beat him that round do so, otherwise activate Raphael again and beat him under 35%. Use Tsukyomi if you need more time. 0 By Inspector#60119 4 years ago ( 9.6.3 ) If you don't mine stoning for the reward, I 2-stoned it with a pretty standard Xiu Min team. What's nice is that even a max damage 306.25x attack (~40M) isn't voided by the super effective multiplier, and then you're safe from the void when you get him below 50% (but he attacks pretty hard, hence the stones). Leader: Xiu Min (Apocalypse Inherit) Sun Wukong Awoken DXQX L/W Apollo Pollux F. Leader: Xiu Min 0 By Tanga#12116 4 years ago ( 9.6.3 ) I don't know whether they nerfed it or what happened, but I just beat him down to 100M HP and used Touen (same power as Trailokyavijaya) and the damage was absorbed. So that's a waste of 100 stam. 0 Halcon#67131 4 years ago ( 9.6.3 ) He absorbs damage > 100m. At 600m max HP, divine purification hits for 120m. 0 By Bubbles#44248 4 years ago ( 9.6.3 ) Finally did this with Anubis/Haku/Haku/D.Athena/Tsukuyomi, though I did get a bit lucky. 0 By Xanderpitz#46045 4 years ago ( 9.6.3 ) Take as long as you can with this and plan your moves, but this team gets it in 2 beautiful hits: Revo Anubis Anaphon D/L Akechi Eschamali Durga Revo Anubis My experience was the first hit had a total of 18 dark orbs and everything did about 45 million (Anaphon was voided), and that set him at ~52% HP. Pop Durga, and LIMIT YOUR DAMAGE. Easy money. Last edited by Xanderpitz 4 years ago ( 9.6.3 ) 0 By Tanga#12116 4 years ago ( 9.6.3 ) OK, I finally beat this (zero stone) with a Sakuya team: Revo Sakuya leads, Tengu, Permafrost Hera-Is (inherit Muse), two Zeus-Heras. Preparation strategy: Activate Tengu, keep making matches until Hera-Is is up but avoid doing other damage if possible. Hit for 10%, repeat. Use both Sakuyas for 20% damage each, then keep on making matches until the Muse inherit on Hera-Is is active. Kill strategy: Build a board that you can make 8+ comboes on, then switch away from the Tengu lead, activate Muse, Sakuya, Sakuya, Zera, Zera, 8+ comboes, win. Avoid making TPAs because my Sakuyas hit for 48M and a TPA plus a couple of skyfalls might have put me over 100M. 0 By Duane_Crux#33435 4 years ago ( 9.6.3 ) Anyone else not get the God Killer reward after clearing? Cleared and got nothing! Lame 0 By GenjitsuTy#103423 2 years ago ( 17.3.1 ) And after 2.5 years, there is finally a symbol for turn change. -1 By moocow#75177 4 years ago ( 9.6.3 ) This one goes to 11. Someone had to say it. 60 million hp and he doesn't drop. For a monster like this in a dungeon like this, I think he should drop. Maybe not max level, but he should drop. I also think it's funny that he isn't status immune until < 50%. Delay if your team can't quite take him out in 6 turns. Pretty sweet. I'm definitely going to try dual Ilm for this one. I'm thinking Saria, Gadius, Tsubaki, Kanna. Maybe Zeta hydra instead of Tsubaki. 0 Mr Wiggles#26061 4 years ago ( 9.6.3 ) *600 million HP - Immediately changes turn counter to 1 when below 50% HP and puts up Barrier + Immortality on the same turn 0 yeah. when I first looked, it said 60 mil. Now it's 600 mil. Dang. I can do 60 mil easily with the team I listed. 600 is a different story. The 99% shield isn't that bad if you have raphael. Just consider that a lost turn. The status shield and the color change are also a pain. If it was just a color change, that would be fine, but it's color change, then wallop. No puppeteer for me. Using raphael and charite is too much to dedicate to one mechanic in my opinion for a dungeon like this. I have to adjust my plans. -2 By Taters#73929 4 years ago ( 9.6.3 ) Considering that there's only 24 hours to clear, I think this is a fair trade off. Easy dungeon, but only if you have an end game team. |
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