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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  | | 1 | Skill | 820 | 14,349,900 | --   Heaven Dragon Knight's Soul ( 999 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Wing of Light +15% ( 5 Turns )Pre-emptive Strike. Increases skyfall chance of Heart orbs by 15% for 5 turns .. Saint Decision ( -60% HP ) Saint Poison ( 6,948 ) 1 x    Deal 40% damage and converts 1 Random orb into Poison orbs .. Shining Railgun ( 868,500 ) All    100% Chance 100% Chance. Deal 5000% damage. Randomly spawn Light orbs from all Lethal Poison orbs ..  Heaven's Compassion ( Player +100% ) 100% Chance 100% Chance. Recovers Player 100% of maximum HP .. - Uses [Saint Decision] + [Saint Poison] 3 times. - 4th turn uses [Shining Railgun] if poison left on the board. - Otherwise, heals the player and rotation starts over. |
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2 |  |   Awoken Dancing Queen Hera-Ur | 1 | Skill | 5,460 | 7,327,930 | --   HOT Hera Tunes +10%  ( 99 Turns ) Pre-emptive Strike. Increases skyfall chance of Fire & Jammer orbs by 10% for 99 turns .. Heartful Arrow ( 25,254 ) 1 x    50% Chance 50% Chance. Deal 100% damage and converts 1 Random orb into Fire orbs ..  Sweet Devil! ( 25,254 )    50% Chance 50% Chance. Deal 100% damage and converts all Water orbs into Jammer orbs ..  Ur Fever!! ( 37,881 ) < 50% HP, 75% Chance < 50% HP, 75% Chance. Deal 150% damage ( 3 hits, 50% per hit ) ..  Dublit Mirror ( < 6 Combos 999 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 5 and under for 999 turns .. |
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3 |  |  Green Puppet Master of Creation, Courage Machina | 1 | Skill | 812 | 6,237,860 | --   Sangen Mechanism  ( 5 Turns )< 50% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Absorbs 100% Light & Dark damage for 5 turns ..   Heal-to-Green Twist Puppetry ( 15,683 )    < 50% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Deal 90% damage and converts all Heart orbs into Wood orbs ..   Heal-to-Green Twist Puppetry ( 15,683 )    < 50% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Deal 90% damage and converts all Heart orbs into Wood orbs .. Skill Set 2 40% Chance. Will use when >50% HP  Elemental Flip ( / )< 50% HP, 100% Chance, 1 time-use. Randomly change own attribute into Water / Wood ..  Red-to-Blue Twist Puppetry ( 19,169 )    < 50% HP, 100% Chance, 1 time-use. Deal 110% damage and converts all Fire orbs into Water orbs .. Skill Set 3 40% Chance. Will use when >50% HP  Elemental Flip ( / )< 50% HP, 100% Chance, 1 time-use. Randomly change own attribute into Water / Wood .. Skill Set 4 40% Chance. Will use when >50% HP  Elemental Flip ( / )< 50% HP, 100% Chance, 1 time-use. Randomly change own attribute into Water / Wood ..  Blue Line Stitch Puppetry ( 17,426 ) ( expand for details )< 50% HP, 100% Chance, 1 time-use. Deal 100% damage. Change the following row "O" into Water orbs ------ ------ OOOOOO ------ ------ .. Skill Set 5 < 50% HP, 100% Chance. Will use every other turn  Impassive ( 1 Turns )< 50% HP, 100% Chance, 1 time-use. Immunity against status effects such as delay, poison, defense reduction for 1 turn ..  Marionette Operation ( -3 Secs 1 Turn )< 50% HP, 100% Chance, 1 time-use. Reduces time limit of orb movement by 3 secs for 1 turn ..  Green-to-Blue Stitch Puppetry ( 38,337 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Wood orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Water orbs ------ OOOOOO ------ OOOOOO ------ ..  Green-to-Blue Stitch Puppetry ( 38,337 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Wood orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Water orbs ------ OOOOOO ------ OOOOOO ------ .. |
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4 |  | | 1 | Skill | 105,000 | 7,451,760 | --   Burning Grudge ( 14,701 ) ( expand for details )< 50% HP, 100% Chance. Will use every other turn Pre-emptive Strike. Deal 100% damage. Change the following column "O" into Fire & Poison orbs OO--OO OO--OO OO--OO OO--OO OO--OO ..   Immortal Ambition< 50% HP, 100% Chance. Will use every other turn Pre-emptive Strike. orbs will drop as locked orbs for 10 turns ..  Devil Dragon's Blade ( 27,932 ) 33% Chance 33% Chance. Deal 190% damage ( 2 hits, 95% per hit ) ..  No Mercy ( 26,462 ) ( < 7 Combos 1 Turn ) 33% Chance 33% Chance. Deal 180% damage and absorbs 100% of the damage you cause for combos 6 and under for 1 turn ..  Work of the Devil ( 24,992 ) 1 x    34% Chance 34% Chance. Deal 170% damage and converts 1 Random orb into Jammer orbs ..  Injustice   ( 2 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Absorbs 100% Fire, Water & Wood damage for 2 turns ..  Soaring Destruction ( 117,608 )          100% Chance 100% Chance. Will use every 6 turns Deal 800% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. |
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5 |  |   Abyssal CyberDragon, Sadalmelik | 1 | Skill | 600 | 5,106,778 | --   Hydro Charger ( ≥ 1000k Absorb Damage 10 Turns ) Pre-emptive Strike. Absorbs single hit damage over 1,000,000 for 10 turns .. Ultra Sonic 15 x        First turn. 100% Chance First turn. 100% Chance. Deal 100% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs .. Hydro Cyclone Beam ( 52,218 ) ( expand for details ) 100% Chance 100% Chance. Will use every 9 turns Deal 360% damage. Change the following row "O" into Water, Jammer & Poison orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO ..  Water Dragon Armor Piercing Bullet ( CD +2-5 Turns )100% Chance. Will use every 9 turns Increases cooldown of active skills by 2-5 turns ..  Shark Bit Attack ( 8,704 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) ..  Full Ahead ( -70% HP )100% Chance. Will use every 9 turns Player -70% current HP ..  Shark Bit Attack ( 8,704 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) ..  Stabilizer ( -50% Damage 1 Turn )100% Chance. Will use every 9 turns 50% damage reduction for 1 turn ..  Shark Bit Attack ( 8,704 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) ..  114 Type Torpedo ( 20,308 )100% Chance. Will use every 9 turns Deal 140% damage ( 2 hits, 70% per hit ) ..  Shark Bit Attack ( 8,704 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. |
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6 |  |  Broad-Minded Hell Demon, Scarlet | 1 | Skill | 1,552 | 11,789,202 | --   OK! I'm ready now ( 999 Turns )100% Chance. Will use every 9 turns Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..   The Beast is checking... ( -1 Sec 99 Turns )100% Chance. Will use every 9 turns Pre-emptive Strike. Reduces time limit of orb movement by 1 sec for 99 turns ..  Rose Burst ( 31,023 )    100% Chance 100% Chance. Will use when jammer orb exists >50% HP Deal 150% damage and converts all Jammer orbs into Fire orbs .. Skill Set 2 100% Chance. Will use if other skills not used  Serpent Poison 5 x    100% Chance. Will use when jammer orb exists >50% HP Converts 5 Random orbs into Poison orbs ..  Beast Attack ( 20,682 )100% Chance. Will use when jammer orb exists >50% HP Deal 100% damage .. Skill Set 3 < 80% HP, 60% Chance. Will use when >50% HP  Dark Color Fire ( 20,682 ) ( expand for details )100% Chance. Will use when jammer orb exists >50% HP Deal 100% damage. Change the following row "O" into Fire, Dark & Jammer orbs OOOOOO ------ OOOOOO ------ OOOOOO ..  Beast's Ambition ( CD +0-2 Turns )100% Chance. Will use when jammer orb exists >50% HP Increases cooldown of active skills by 0-2 turns .. Skill Set 4 < 50% HP, 100% Chance, 1 time-use.  Can you wait a little bit please? ( Leaders 1 Turn )100% Chance. Will use when jammer orb exists >50% HP Binds Both Leaders for 1 turn. This will also disable leader skills and awoken skills ..  Grrrrr... ( 999 Turns )100% Chance. Will use when jammer orb exists >50% HP Increases damage to 200% for the next 999 turns .. Skill Set 5 < 50% HP, 100% Chance. Will use when above 20% HP  Dark Heat Bulwark ( -50% Damage 1 Turn )100% Chance. Will use when jammer orb exists >50% HP 50% damage reduction for 1 turn ..  Beast Attack ( 20,682 )100% Chance. Will use when jammer orb exists >50% HP Deal 100% damage .. Skill Set 6 < 20% HP, 100% Chance.  Crows of Sorrow ( 4,136 ) ( expand for details )100% Chance. Will use when jammer orb exists >50% HP Deal 20% damage. Change the following row "O" into Fire, Dark, Jammer & Poison orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO ..  Beast Last Attack ( 74,454 )100% Chance. Will use when jammer orb exists >50% HP Deal 360% damage ( 6 hits, 60% per hit ) .. |
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7 |  |   Wrathful Steel Dragon Emperor, Ninegaruda | 1 | Skill | 99,999 | 19,420,139 | --  Nine Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Misfortune Unleashed          Pre-emptive Strike. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs ..  Full Energy Field ( 999 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Storing up energy... ( 102,627 ) ( 1 Turn )Pre-emptive Strike. Increases damage to 900% for the next 1 turn .. Cruel Flare ( 17,105 ) ( expand for details ) 50% Chance ( 153941 after Storing up energy... ) 50% Chance. Deal 150% damage. Change the following column "O" into Jammer orbs -O--O- -O--O- -O--O- -O--O- -O--O- ..  Zelvarn ( 13,684 ) 50% Chance ( 123152 after Storing up energy... ) 50% Chance. Deal 120% damage. Change the following orbs on the board into bomb O----O ------ ------ ------ O----O .. Skill Set 2 100% Chance, 1 time-use.  Raging Fire ( 5,702 )50% Chance. Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it ..  Orb Flash          50% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs ..  Nine Seek ( 2,281 ) ( < 9 Combos 9 Turns ) < 50% HP, 100% Chance, 1 time-use ( 20525 after Storing up energy... ) < 50% HP, 100% Chance, 1 time-use. Deal 20% damage and absorbs 100% of the damage you cause for combos 8 and under for 9 turns ..  Void Burn ( 570,150 ) < 20% HP, 100% Chance ( 5131350 after Storing up energy... ) < 20% HP, 100% Chance. Deal 5000% damage. Change the following orbs on the board into bomb O-O-O- -O-O-O O-O-O- -O-O-O O-O-O- .. Skill Set 3 < 1% HP, 100% Chance.  Death Avoidance ( Enemy +100% )< 20% HP, 100% Chance. Recovers enemy 100% of maximum HP ..  Nampulse ( 22,806 ) 1 x ( 9 Turns )< 20% HP, 100% Chance. Deal 200% damage and binds 1 Random card for 9 turns. This will also disable leader skill and awoken skills .. |