
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   x 2Thunder Gear  1  Skill  866,667  25  Lv.4 Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn .. Activated ( 999 Turns ) < 99% HP, 100% Chance, 1 timeuse < 99% HP, 100% Chance, 1 timeuse. Increases damage to 200% for the next 999 turns .. Shock Pulse ( 4,160 ) 1 x ( 2 Turns ) < 99% HP, 100% Chance ( 8320 after Activated ) < 99% HP, 100% Chance. Deal 200% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills .. 
1   Flame Gear  1  Skill  866,667  25  Lv.4 Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn .. Activated ( 999 Turns ) < 99% HP, 100% Chance, 1 timeuse < 99% HP, 100% Chance, 1 timeuse. Increases damage to 200% for the next 999 turns .. Flame Pulse ( 5,824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated ) < 99% HP, 100% Chance. Deal 280% damage. Randomly spawn Fire orbs from non 3 Fire orbs .. 

 Random 1 will appear 
2   Fire Mechdragon, Betelgeuse  2  23,932  1,680  1,742,078  Lv.15 High Energy Charge ( 71,796 ) ( Charge ) < 75% HP, 50% Chance < 75% HP, 50% Chance. Will use when above 25% HP Skips turn and deal 300% damage on the next attack .. Auto Recover ( Enemy +40% ) < 50% HP, 75% Chance, 1 timeuse < 50% HP, 75% Chance, 1 timeuse. Recovers enemy 4050% of maximum HP .. Megiddo Cannon ( 67,010 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 280% damage ( 2 hits, 140% per hit ) .. 
2   Ice Mechdragon, Aldebaran  2  23,240  1,680  1,684,439  Lv.15 High Energy Charge ( 69,720 ) ( Charge ) < 75% HP, 50% Chance < 75% HP, 50% Chance. Will use when above 25% HP Skips turn and deal 300% damage on the next attack .. Auto Recover ( Enemy +40% ) < 50% HP, 75% Chance, 1 timeuse < 50% HP, 75% Chance, 1 timeuse. Recovers enemy 4050% of maximum HP .. Ice Crusher ( 32,53681,340 ) < 30% HP, 50% Chance < 30% HP, 50% Chance. Deal 140%350% damage ( 25 hits, 70% per hit ) .. 
2   Wind Mechdragon, Canopus  1  16,323  1,680  1,626,800  Lv.15 High Energy Charge ( 48,969 ) ( Charge ) < 75% HP, 50% Chance < 75% HP, 50% Chance. Will use when above 25% HP Skips turn and deal 300% damage on the next attack .. Auto Recover ( Enemy +40% ) < 50% HP, 75% Chance, 1 timeuse < 50% HP, 75% Chance, 1 timeuse. Recovers enemy 4050% of maximum HP .. Cyclone Blast ( 40,810 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 250% damage ( 5 hits, 50% per hit ) .. 
2   Noble Mechdragon, Regulus  1  10,790  1,680  1,592,217  Lv.15 Double Strike ( 15,106 ) < 75% HP, 75% Chance < 75% HP, 75% Chance. Will use when above 25% HP Deal 140% damage ( 2 hits, 70% per hit ) .. Auto Recover ( Enemy +40% ) < 50% HP, 75% Chance, 1 timeuse < 50% HP, 75% Chance, 1 timeuse. Recovers enemy 4050% of maximum HP .. Endless Noble Claws ( 30,212 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 280% damage ( 4 hits, 70% per hit ) .. 
2   Annihilate Mechdragon, Hadar  2  24,623  1,680  1,857,356  Lv.15 High Energy Charge ( 73,869 ) ( Charge ) < 75% HP, 50% Chance < 75% HP, 50% Chance. Will use when above 25% HP Skips turn and deal 300% damage on the next attack .. Auto Recover ( Enemy +40% ) < 50% HP, 75% Chance, 1 timeuse < 50% HP, 75% Chance, 1 timeuse. Recovers enemy 4050% of maximum HP .. Genocide Missile ( 66,483 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 270% damage ( 3 hits, 90% per hit ) .. 

 Random 1 will appear 
3   Mystic Megalith Dragon, Baalbek  2  18,802  1,066  2,894,873  Lv.13 Weight of the Trilithon ( 99% HP ) 100% Chance 100% Chance. Will use after every 2 normal attacks Preemptive Strike. Player 99% current HP .. Meteor Storm ( 18,80026,320 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 100%140% damage ( 57 hits, 20% per hit ) .. 
3   Mystic Mechdragon, Antikythera  1  11,067  1,066  2,784,798  Lv.13 Wisdom of the Ancients ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Gear Impact ( 13,834 ) 28% Chance 28% Chance. Deal 125% damage .. Malevolent Star of Disaster ( 50% HP ) 38% Chance 38% Chance. Player 50% current HP .. Aquatic Star of Blessing ( 8,854 ) 1 x 25% Chance 25% Chance. Deal 80% damage and converts 1 Random orb into Water orbs .. Constellation Blast ( 19,920 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 180% damage ( 12 hits, 15% per hit ) .. 
3   Mystic Painting Dragon, Nazca  1  Skill  0  3,290,548  Lv.13 Glyph of First Strike, Hummingbird ( 9,936 ) Preemptive Strike. Deal 150% damage .. Glyph of Plunder, Monkey ( 5,299 ) 1 x First turn. 100% Chance ( 10598 after Glyph of Hunting, Hound ) First turn. 100% Chance. Will use every 4 turns when above 30% HP Deal 80% damage and converts 1 Random orb into Jammer orbs .. Glyph of Restraint, Spider 1 x ( 3 Turns ) 100% Chance 100% Chance. Will use every 4 turns after [Monkey] Binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills .. Glyph of Fierce Assault, Condor ( 9,936 ) 100% Chance ( 19872 after Glyph of Hunting, Hound ) 100% Chance. Will use every 4 turns after [Spider] Deal 150% damage ( 3 hits, 50% per hit ) .. Glyph of Hunting, Hound ( 13,248 ) ( 3 Turns ) 100% Chance 100% Chance. Will use every 4 turns after [Condor] Increases damage to 200% for the next 3 turns .. Glyph of Weight, Whale ( 99% HP ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Player 99% current HP .. Glyph of Regret, Titan ( 13,248 ) < 30% HP, 100% Chance ( 26496 after Glyph of Hunting, Hound ) < 30% HP, 100% Chance. Will use every other turn Deal 200% damage .. 
3   Mystic Crystal Dragon, CrystalSkull  2  15,549  46,333  1,544,263  Lv.13 Hollow Eye Glint Preemptive Strike. Hide all orbs on the board. Moving the orb will reveal it .. Crystal Fang ( 18,658 ) 70% Chance 70% Chance. Deal 120% damage ( 2 hits, 60% per hit ) .. Cursing Light of the Crystal 2 x ( 3 Turns ) 100% Chance 100% Chance. Will use every 3 turns Binds 2 Random cards for 3 turns. This will also disable leader skills and awoken skills .. False Light of Mystery ( 23,324 ) 1 x < 40% HP, 100% Chance < 40% HP, 100% Chance. Deal 150% damage and converts 1 Random orb into Jammer orbs .. 
3   Mystic Astro Dragon, Nebradisk  1  Skill  600,000  43  Lv.13 Wisdom of the Ancients ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Annihilating Light of the Pleiades ( 134,386 ) 100% Chance 100% Chance. Will use after 3 turns countdown Deal 1400% damage ( 7 hits, 200% per hit ) .. 

 Random 1 will appear 
4    1  Skill  804  4,812,581  Lv.6 God Dragons' Field ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Super Hadar Missile ( 10,353 ) 1 x First turn. 100% Chance First turn. 100% Chance. Will use every 5 turns Deal 125% damage and converts 1 Random orb into Jammer orbs .. Lightning Regulus Claw ( 14,495 ) 100% Chance 100% Chance. Will use after [Super Hadar Missile] Deal 175% damage ( 5 hits, 35% per hit ) .. Canopus Tornado Cutter ( 8,282 ) 1 x Sub ( 23 Turns ) 100% Chance 100% Chance. Will use after [Lightning Regulus Claw] Deal 100% damage and binds 1 Random sub for 23 turns. This will also disable awoken skills .. Betelgeuse Bomb ( 12,423 ) 1 x 100% Chance 100% Chance. Will use after [Canopus Tornado Cutter] Deal 150% damage and converts 1 Random orb into Fire orbs .. Aldebaran Crusher ( 99% HP ) 100% Chance 100% Chance. Will use after [Betelgeuse Bomb] Player 99% current HP .. God Mode Activated!! ( 16,564 ) ( 999 Turns ) < 25% HP, 100% Chance, 1 timeuse < 25% HP, 100% Chance, 1 timeuse. Increases damage to 200% for the next 999 turns .. Final God Cannon ( 16,564 ) < 25% HP, 100% Chance ( 33128 after God Mode Activated!! ) < 25% HP, 100% Chance. Deal 200% damage .. 
4    1  Skill  804  5,372,581  Lv.6 Barrier Field ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Genocide Missile Type 0 ( 7,426 ) 6 x First turn. 100% Chance First turn. 100% Chance. Will use after [Freezing Crusher] Deal 100% damage and converts 6 Random orbs into Poison orbs .. Improved Endless Noble Claws ( 11,14212,999 ) 100% Chance 100% Chance. Will use after [Genocide Missile Type 0] Deal 150%175% damage ( 67 hits, 25% per hit ) .. Dark Cyclone Blast ( 9,283 ) 100% Chance 100% Chance. Will use after [Improved Endless Noble Claws] Deal 125% damage and hide all orbs on the board. Moving the orb will reveal it .. High Megiddo Cannon ( 14,852 ) 100% Chance 100% Chance. Will use after [Dark Cyclone Blast] Deal 200% damage ( 2 hits, 100% per hit ) .. Freezing Crusher ( 5,570 ) 4 x Subs ( 2 Turns ) 100% Chance 100% Chance. Will use after [High Megid Cannon] Deal 75% damage and binds 4 Random subs for 2 turns. This will also disable awoken skills .. Ultimate Stream ( 66,834 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 900% damage ( 3 hits, 300% per hit ) .. 

 Random 1 will appear 
5   Red Mech General, Elder Jotunn  1  Skill  1,980  1,893,601  Lv.6 Defense System Activated ( 3 Turns ) Preemptive Strike. Disable active skills for 3 turns .. Elimination First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Skip turn .. Rocket Punch ( 21,902 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage .. Rocket Punch ( 24,092 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 110% damage .. Charge 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Skip turn .. Burn Tackle ( 131,412 ) 100% Chance 100% Chance. Will use repeatedly Deal 600% damage .. 
5   Blue Mech General, Mar Midgard  1  Skill  1,980  2,325,657  Lv.6 Defense System Activated +15% ( 10 Turns ) Preemptive Strike. Increases skyfall chance of Water orbs by 15% for 10 turns .. Target Apprehended First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Skip turn .. Diversionary Attack ( 19,336 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage .. Restrict the enemy's actions 1 x Subs ( 23 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Binds 1 Random sub for 23 turns. This will also disable awoken skills .. Lock On 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Skip turn .. Hailstorm Shot ( 96,680 ) 100% Chance 100% Chance. Will use repeatedly Deal 500% damage ( 5 hits, 100% per hit ) .. 
5   Green Mech General, Viz Asgard  1  Skill  30,000  2,740,601  Lv.6 Defense System Activated ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Obstructing the Enemy First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Skip turn .. Red Rain +20% ( 5 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use 10096 damage if no jammer on board Increases skyfall chance of Jammer orbs by 20% for 5 turns .. Jamming Lock 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Change Jammer orbs into locked orbs .. Boost Deployment 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Skip turn .. Double Hammer Cyclone ( 40,384 ) 100% Chance 100% Chance. Will use repeatedly Deal 400% damage ( 4 hits, 100% per hit ) ..  [Jamming Lock] becomes normal attack 10096 if no jammer on board 


6    1  11,069  20,000  4,169,514  Lv.5 Golem Spirit ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Downer Bullet ( CD +13 Turns ) Preemptive Strike. Increases cooldown of active skills by 13 turns .. Energy Shotgun ( 13,284 ) 60% Chance ( 26568 after HighEnd Booster ) 60% Chance. Will use when above 10% HP Deal 120% damage ( 6 hits, 20% per hit ) .. Keen Edge ( 11,069 ) ( expand for details ) 40% Chance ( 22138 after HighEnd Booster ) 40% Chance. Will use when above 10% HP Deal 100% damage. Change the following column "Ｏ" into Jammer orbs －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ Change the following column "Ｏ" into Poison orbs －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ .. Skill Set 1 < 50% HP, 100% Chance, 1 timeuse. Will use when >10% HP HighEnd Booster ( 22,138 ) ( 999 Turns )40% Chance. Will use when above 10% HP Increases damage to 200% for the next 999 turns .. Energy Counter ( 99% HP )40% Chance. Will use when above 10% HP Player 99% current HP .. Backward Impact ( 55,345 ) < 10% HP, 100% Chance ( 110690 after HighEnd Booster ) < 10% HP, 100% Chance. Deal 500% damage .. Backdraft ( 16,604 ) ( 2 Secs 10 Turns ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 150% damage and reduces time limit of orb movement by 2 secs for 10 turns .. 


7   Awoken Deus ex Machina  1  Skill  470  6,253,264  Lv.5 ~2% Lv.1 Battle Initiation ( 50% Damage 5 Turns ) Preemptive Strike. 50% damage reduction for 5 turns .. Illusory Faith Theatre ( 14,683 ) 4 x ( 2 Turns ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Deal 120% damage and binds 4 Random cards for 2 turns. This will also disable leader skills and awoken skills .. Homogeneity Check ( Player +100% ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Recovers Player 100% of maximum HP .. ( Trigger when any of in the team ) Elemental Turn ( 14,683 ) ( / / / / ) 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 120% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark .. Allegro Step ( 18,354 ) 100% Chance 100% Chance. Will use if no other skills are rolled >20% HP Deal 150% damage ( 3 hits, 50% per hit ) .. Arabesque Repair ( 9,789 ) ( Enemy +30% ) < 80% HP, 20% Chance < 80% HP, 20% Chance. Deal 80% damage and recovers enemy 30% of maximum HP .. Requiem ( CD +03 Turns ) < 80% HP, 33% Chance, 1 timeuse < 80% HP, 33% Chance, 1 timeuse. Increases cooldown of active skills by 03 turns .. Rondo ( 12,236 ) ( expand for details ) < 80% HP, 33% Chance, 1 timeuse < 80% HP, 33% Chance, 1 timeuse. Deal 100% damage. Change the following column "Ｏ" into Fire, Water, Wood, Light & Dark orbs ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ Change the following column "Ｏ" into Jammer & Poison orbs －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ .. Waltz ( P.Leader 1 Turn ) < 80% HP, 33% Chance, 1 timeuse < 80% HP, 33% Chance, 1 timeuse. Changes Random sub as Player's Leader for 1 turn .. Preparation ( 15,907 ) ( CD +1 Turn ) < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Deal 130% damage and increases cooldown of active skills by 1 turn .. Elimination of all of Master's Enemies ( 122,360 ) ** < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1000% damage .. ( Trigger when any of in the team ) Sudden Curtain Call ( 122,360 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1000% damage ..  Only 1 of [Requiem], [Rondo], [Waltz] will be used 
 Your comment must be in English or it will be removed.
 Stay on topic, only post comments that will further the discussion.
 Do not post that you are looking for friends and do not post anyone's user id.