
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Awoken Jord  1  Skill  552  7,620,091   Pride of the Aesir ( CD +2 Turns ) Preemptive Strike. Increases cooldown of active skills by 2 turns .. That look suits you! ( Player +100% ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Recovers Player 100% of maximum HP .. ( Trigger when in the team ) Don't go anywhere! 1 x non ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Randomly spawn Water orbs from non 1 Water orbs .. ( Trigger when any of in the team ) Enough struggling! 6 x ( 1 Turn ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Binds 6 Random cards for 1 turn. This will also disable leader skills and awoken skills .. ( Trigger when any of in the team ) Earth God's Rage ( 42,966 ) 100% Chance 100% Chance. Will use on turns 6,12,18,etc Deal 300% damage ( 2 hits, 150% per hit ) .. Lightning Punch ( 14,322 ) 1 x non 30% Chance 30% Chance. Deal 100% damage. Randomly spawn Light orbs from non 1 Light orbs .. Swing ( 21,483 ) ( expand for details ) 30% Chance 30% Chance. Deal 150% damage. Change the following column "Ｏ" into Wood & Jammer orbs －ＯＯ－－－ －ＯＯ－－－ －ＯＯ－－－ －ＯＯ－－－ －ＯＯ－－－ .. Bolt Impact ( 17,186 ) ( expand for details ) 30% Chance 30% Chance. Deal 120% damage. Change the following row "Ｏ" into Wood & Light orbs －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ ＯＯＯＯＯＯ .. EarthShattering Thunder Hammer 10% Chance 10% Chance. Deal 90% damage and change Light orbs into locked orbs .. Sacred Realm of Vingolf ( 75% Damage 1 Turn ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. 75% damage reduction for 1 turn .. 


2   Awoken Wadatsumi  1  16,694  658  4,478,112   Ocean Vestments ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns .. Blessing & Curse of the Sacred Waters ( 25,041 ) 35% Chance 35% Chance. Deal 150% damage and converts all Water orbs into Heart orbs .. Ocean Blade ( 16,694 ) 50% Chance 50% Chance. Deal 100% damage and converts all Wood orbs into Water orbs .. Father Sea's Curse 3 x < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Converts 3 Random orbs into Jammer orbs .. Sea God's Strike ( 66,776 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 400% damage .. 


3    1  Skill  570  8,728,403   Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction .. Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns .. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Thrust Away ( 14,300 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 120% damage and increases cooldown of active skills by 13 turns .. Flame Erupting Horns ( 15,492 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 130% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. Sun's Sacred Flame ( 16,684 ) 15 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 140% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. Flame Roaring Horns ( 17,876 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage. Change the following column "Ｏ" into Fire orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Cruel Fire Ring ( > 300k Damage 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Absorbs single hit damage over 300,000 for 10 turns .. Twin Flame Horns ( 19,067 ) ( expand for details ) 100% Chance 100% Chance. Will use repeatedly when above 50% HP Deal 160% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ .. Fierce Charge Stance ( 75% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. 75% damage reduction for 4 turns .. Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. 50% damage reduction for 4 turns .. 3 < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Skip turn .. 2 < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Skip turn .. 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Reduces time limit of orb movement by 2 secs for 1 turn .. Paryavasaanam ( 143,004 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use repeatedly Deal 1200% damage ( 6 hits, 200% per hit ) .. 


4   Hera  1  21,660  620  4,504,650   Dark Matter ( < 7 Combos 99 Turns )< 50% HP, 100% Chance. Will use repeatedly Preemptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 99 turns .. Holy Rite ( 21,660 )< 50% HP, 100% Chance. Will use repeatedly Preemptive Strike. Deal 100% damage .. Double Slap ( 25,992 ) 45% Chance 45% Chance. Will use when above 25% HP Deal 120% damage ( 3 hits, 40% per hit ) .. Mischief by God 2 x 10% Chance 10% Chance. Will use when above 25% HP Converts 2 Random orbs into Jammer orbs .. Gathering Energy ( 1 Turn ) < 25% HP, 100% Chance, 1 timeuse < 25% HP, 100% Chance, 1 timeuse. Disable awoken skills for 1 turn .. Graviton Bomb ( 129,960 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Will use repeatedly Deal 600% damage .. 


5   Queen of the Fairy Forest, Titania  1  Skill  672  11,088,171   Miséricorde ( 100% 20 Turns )< 25% HP, 100% Chance. Will use repeatedly Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns .. Diadème de la Reine ( < 8 Combos 999 Turns )< 25% HP, 100% Chance. Will use repeatedly Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns .. Miséricorde ( 100% 20 Turns )< 25% HP, 100% Chance. Will use repeatedly Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns .. Your humanity is meaningless to me. ( < 8 Combos 999 Turns )< 25% HP, 100% Chance. Will use repeatedly Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns .. Skill Set 3 100% Chance, 1 timeuse. Will use when >10% HP Bouclier du Vent ( 999 Turns )< 25% HP, 100% Chance. Will use repeatedly Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Embrassement du Vent ( 18,557 ) 1 x Sub ( 4 Turns )< 25% HP, 100% Chance. Will use repeatedly Deal 150% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills .. Siège de Brouillard ( 17,319 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Deal 140% damage. Clouds appear on the board for 1 turn .. Lame Foncée ( 17,319 ) ( 1 Turn ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. Got tired and fell asleep ( Enemy +100% ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Recovers enemy 100% of maximum HP .. Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 20% HP Recovers enemy 20% of maximum HP .. Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 20% HP Recovers enemy 20% of maximum HP .. Skill Set 4 < 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP Woke up100% Chance, 1 timeuse. Will use when above 20% HP Skip turn .. Skill Set 5 < 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP Woke up100% Chance, 1 timeuse. Will use when above 20% HP Skip turn .. Sorry about that, let's continue! ( 18,557 ) ( 999 Turns )100% Chance, 1 timeuse. Will use when above 20% HP Increases damage to 150% for the next 999 turns .. You were waiting for me, weren't you?100% Chance, 1 timeuse. Will use when above 20% HP Skip turn .. Siège de Brouillard ( 17,319 ) 50% Chance ( 25979 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. Clouds appear on the board for 1 turn .. Lame Foncée ( 17,319 ) ( 1 Turn ) 50% Chance ( 25979 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. Skill Set 6 < 20% HP, 100% Chance. Will use when >10% HP after 5th turn Woke up startled ( 75% Damage 3 Turns )50% Chance. Will use when above 20% HP 75% damage reduction for 3 turns .. I'm just a little cranky, you know? ( 24,742 ) ( 999 Turns )50% Chance. Will use when above 20% HP Increases damage to 200% for the next 999 turns .. Skill Set 7 < 20% HP, 100% Chance. Will use when >10% HP after 5th turn Woke up startled ( 75% Damage 3 Turns )50% Chance. Will use when above 20% HP 75% damage reduction for 3 turns .. I'm just a little cranky, you know? ( 24,742 ) ( 999 Turns )50% Chance. Will use when above 20% HP Increases damage to 200% for the next 999 turns .. Skill Set 8 < 20% HP, 100% Chance. Will use when >10% HP after 5th turn Woke up startled ( 75% Damage 3 Turns )50% Chance. Will use when above 20% HP 75% damage reduction for 3 turns .. I'm just a little cranky, you know? ( 24,742 ) ( 999 Turns )50% Chance. Will use when above 20% HP Increases damage to 200% for the next 999 turns .. Skill Set 9 < 20% HP, 100% Chance. Will use when >10% HP after 5th turn Woke up startled ( 75% Damage 3 Turns )50% Chance. Will use when above 20% HP 75% damage reduction for 3 turns .. I'm just a little cranky, you know? ( 24,742 ) ( 999 Turns )50% Chance. Will use when above 20% HP Increases damage to 200% for the next 999 turns .. Skill Set 10 < 20% HP, 100% Chance. Will use when >10% HP after 5th turn Woke up startled ( 75% Damage 3 Turns )50% Chance. Will use when above 20% HP 75% damage reduction for 3 turns .. I'm just a little cranky, you know? ( 24,742 ) ( 999 Turns )50% Chance. Will use when above 20% HP Increases damage to 200% for the next 999 turns .. Fée Colère ( 371,130 ) < 10% HP, 100% Chance ( 742260 after I'm just a little cranky, you know? ) < 10% HP, 100% Chance. Deal 3000% damage ( 3 hits, 1000% per hit ) ..  [Miséricorde] increases player orb movement time by 100%  Will attempt to use 1time skills the first 4 turns.  Will also repeatedly use [Fée Colère] after [Woke up startled] + Enrage 