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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |   Pacifying Yomi Goddess, Izanami | 1 | Skill | 624 | 25,074,986 | --  Dark Izanami Passive ( -50% Damage ) Passive. 50% Dark damage reduction .. Dark Izanami Resolve ( 88% Resolve ) Passive. While HP is 88% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Dark Protection of Yomi ( 10 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns ..  The Feathered Garment of Yomi ( -50% Damage 3 Turns )Pre-emptive Strike. 50% damage reduction for 3 turns ..  Malicious Laughter ( -50% 10 Turns )Pre-emptive Strike. Reduces time limit of orb movement to 50 % for 10 turns .. Malicious Laughter ( -50% 10 Turns ) 100% Chance 100% Chance. Reduces time limit of orb movement to 50 % for 10 turns ..  An Invitation to Death & Decay 11 x    100% Chance. Converts 11 Random orbs into Poison orbs ..  Curse of the Eternal Land          100% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs ..  Anguished Wailing ( 10,880 )    100% Chance ( 43520 after The Nature of Death ) 100% Chance. Will use when heal orb exists Deal 100% damage and converts all Heart orbs into Jammer orbs ..  Fires of Deicide ( 16,320 ) 100% Chance ( 65280 after The Nature of Death ) 100% Chance. Deal 150% damage ( 5 hits, 30% per hit ) ..  The Feathered Garment of Yomi ( -50% Damage 3 Turns )100% Chance. 50% damage reduction for 3 turns ..  Last Embrace ( -100% HP )100% Chance. Player -100% current HP .. Skill Set 4 < 50% HP, 100% Chance, 1 time-use.  Protection of the Eight Thunders ( < 8 Combos 999 Turns )100% Chance. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns ..  Boundary of Disdain ( 4 Turns )100% Chance. Hide the following orbs "O" on the board for 4 turns. Moving the orb will not reveal it ------ ------ ------ ------ OOOOOO ..  The Nature of Death ( 999 Turns )100% Chance. Increases damage to 400% for the next 999 turns .. Skill Set 5 < 1% HP, 100% Chance, 1 time-use.  Unwavering Light ( Enemy +4% )100% Chance. Recovers enemy 4% of maximum HP ..  Protection of the Eight Thunders ( < 8 Combos 999 Turns )100% Chance. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns ..  Boundary of Disdain ( 4 Turns )100% Chance. Hide the following orbs "O" on the board for 4 turns. Moving the orb will not reveal it ------ ------ ------ ------ OOOOOO ..  The Nature of Death ( 999 Turns )100% Chance. Increases damage to 400% for the next 999 turns ..  Fires of Deicide ( 16,320 ) < 5% HP, 100% Chance ( 65280 after The Nature of Death ) < 5% HP, 100% Chance. Deal 150% damage ( 5 hits, 30% per hit ) .. - Will check for orb movement debuff every turn when above 5% HP. - Cycles through Poison + Lock -> [Anguished Wailing] or [Fires of Deicide] -> Shield + Gravity -> repeat |
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2 |  |   Awoken Shiva | 1 | Skill | 0 | 17,088,540 | --  シヴァ・パッシブ ( -50% Damage  ) Passive. 50% Fire & Water damage reduction ..  The Third Eye ( CD +2 Turns )Pre-emptive Strike. Increases cooldown of active skills by 2 turns ..  The Destroyer's Divine Power ( < 5 Combos 99 Turns )Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns ..  Damaru ( -75% HP )Pre-emptive Strike. Player -75% current HP .. Pinaka 25% Chance 25% Chance. Will use when above 30% HP Deal 120% damage ( 3 hits, 40% per hit ) ..  Nilakantha ( 54,128 )    100% Chance 100% Chance. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Heart orbs ..  Halahala ( 13,532 ) 7 x    25% Chance 25% Chance. Will use non-consecutively when above 30% HP Deal 50% damage and converts 7 Random orbs into Poison orbs ..  Trishula ( expand for details ) 25% Chance 25% Chance. Will use when above 30% HP Deal 100% damage. Change the following column "O" into Fire orbs -O---- -O---- -O---- -O---- -O---- Change the following column "O" into Fire orbs ---O-- ---O-- ---O-- ---O-- ---O-- Change the following column "O" into Fire orbs -----O -----O -----O -----O -----O ..  Mahakala ( 20,298 ) 25% Chance 25% Chance. Will use when above 30% HP Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it .. Skill Set 2 < 30% HP, 100% Chance.  Damaru ( -75% HP )25% Chance. Will use when above 30% HP Player -75% current HP ..  Destructive Third Eye ( 81,192 )    25% Chance. Will use when above 30% HP Deal 300% damage. Change all orbs to Fire orbs .. |
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3 |  |   Crystal Wind Dragon Queen, Linthia | 1 | Skill | 1,372 | 25,070,594 | --   Gloomy Rose +20% ( 99 Turns )25% Chance. Will use when above 30% HP Pre-emptive Strike. Increases skyfall chance of Poison orbs by 20% for 99 turns ..   Hey! I'm not done playing with you! ( 5 Turns )25% Chance. Will use when above 30% HP Pre-emptive Strike. Disable awoken skills for 5 turns ..  You seem to be funnier than the world +20%  ( 99 Turns ) ** 100% Chance, 1 time-use 100% Chance, 1 time-use. Increases skyfall chance of Fire & Light orbs by 20% for 99 turns .. ( Trigger when any of   in the team )  Sorry, I'm tired of looking at your face ( 21,920 ) ** 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 110% damage and hide all orbs on the board. Moving the orb will reveal it .. ( Trigger when any of   in the team )  Vanir Rose ( 27,898 ) ( expand for details ) 50% Chance 50% Chance. Will use when above 50% HP Deal 140% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- Change the following column "O" into Wood orbs -----O -----O -----O -----O -----O ..  Glass Storm ( 29,892 ) 50% Chance 50% Chance. Will use when above 50% HP Deal 150% damage ( 3 hits, 50% per hit ) ..  Petal Chain 3 x ( 3 Turns ) < 90% HP, 100% Chance, 1 time-use < 90% HP, 100% Chance, 1 time-use. Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills ..  Floral Mist ( 27,898 ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it ..  Gale Impact ( 29,891 ) ( expand for details ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 20% HP Deal 150% damage. Change the following column "O" into Wood orbs --OO-- --OO-- --OO-- --OO-- --OO-- ..  No way! I won't let you end this yet! ( 10 Turns ) < 40% HP, 100% Chance, 1 time-use < 40% HP, 100% Chance, 1 time-use. Disable active skills for 10 turns ..  Ventus Anima ( 119,562 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 600% damage ( 2 hits, 300% per hit ) .. |
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4 |  |   Sacred Tree Sorcerer, Leeza | 1 | Skill | 14,000,000 | 140 | --   Magic Circle Tuning ( 13,481 )      **< 20% HP, 100% Chance. Pre-emptive Strike. Deal 100% damage. Change all orbs to Water, Wood, Light & Dark orbs .. ( Trigger when any of    in the team )   I give you this. 1 x non   **< 20% HP, 100% Chance. Pre-emptive Strike. Randomly spawn Jammer orbs from non 1 Jammer orbs .. ( Trigger when any of    in the team ) Skill Set 2 100% Chance. Will use every other turn  Sacred Tree's Divine Protection ( 999 Turns )< 20% HP, 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Tree Spell ( 12,133 ) ( expand for details )< 20% HP, 100% Chance. Deal 90% damage. Change the following row "O" into Wood orbs ------ ------ ------ ------ OOOOOO .. Skill Set 3 100% Chance. Will use every other turn  Windy Trees Barrier ( < 6 Combos 1 Turn )< 20% HP, 100% Chance. Absorbs 100% of the damage you cause for combos 5 and under for 1 turn ..  Tree Spell ( 12,133 ) ( expand for details )< 20% HP, 100% Chance. Deal 90% damage. Change the following row "O" into Wood orbs ------ ------ ------ ------ OOOOOO .. Skill Set 4 100% Chance. Will use every other turn  Tree Spell ( 12,133 ) ( expand for details )< 20% HP, 100% Chance. Deal 90% damage. Change the following row "O" into Wood orbs ------ ------ ------ ------ OOOOOO ..  Sacred Tree's Tear< 20% HP, 100% Chance. Puzzle starting point has been fixed ..  I told you to take care of it... ( Enemy +100% ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Will use if no jammer orb Recovers enemy 100% of maximum HP ..  Thanks for taking care of it ♪ All    < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Will use when jammer orb exists Randomly spawn Heart orbs from all Jammer orbs ..  Magic Circle Anomaly ( 26,962 )       100% Chance 100% Chance. Will use every other turn Deal 200% damage. Change all orbs to Fire, Heart, Jammer & Poison orbs ..  Magic Circle Tuning ( 13,481 )      ** 100% Chance 100% Chance. Will use every other turn Deal 100% damage. Change all orbs to Water, Wood, Light & Dark orbs .. ( Trigger when any of    in the team ) - Will keep on using [Magic Circle Anomaly] and [Magic Circle Tuning] after using [I told you to take care of it...] or [Thanks for taking care of it ♪ ] |
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5 |  |   Storm Mighty Dragon Emperor, Lifive | 1 | Skill | 2,262 | 40,494,510 | --   Flame Body ( 5 Turns )100% Chance. Will use every other turn Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns ..   Crossdraw Breath ( 56,505 )100% Chance. Will use every other turn Pre-emptive Strike. Deal 110% damage .. Skill Set 2 First turn. 100% Chance.  Blaze Aura ( < 6 Combos 5 Turns )100% Chance. Will use every other turn Absorbs 100% of the damage you cause for combos 5 and under for 5 turns ..  Triple Breath ( 61,641 )100% Chance. Will use every other turn Deal 120% damage ( 3 hits, 40% per hit ) .. Skill Set 3 100% Chance, 1 time-use.  Fire Armor ( ≥ 500k Void Damage 5 Turns )100% Chance. Will use every other turn Immune single hit damage over 500,000 for 5 turns ..  Fanning Breath ( 61,641 )100% Chance. Will use every other turn Deal 120% damage ( 6 hits, 20% per hit ) ..  Inferno Bullet ( 77,052 ) 5 x ( 5 Turns ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 150% damage and binds 5 Random cards for 5 turns. This will also disable leader skills and awoken skills ..  Burst End ( 2,568,400 ) 100% Chance 100% Chance. Deal 5000% damage ( 5 hits, 1000% per hit ) .. |
Anubis (Lead)
Revo Kushinadaime
Revo Tsukuyomi
Green Odin
Muse
Diablos (Friend)
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Floor #1 : use TE buff from Yomi, need to bring enemy below 50% on the 1st shot
Floor #2 : "low" hp, don't even need to use a active to kill
Floor #3 : use Green Odin to get rid of awoken bind, and kill
Floor #4 : use Kushi for shield (any 75% would do the job) and Muse for instant kill
Floor #5 : survive thanks to the shield, and with Muse buff it's an easy kill ;)