
Ultimate Endless Corridors








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Reward![]() ![]() | |||
- Sub dungeon may be attempted in any order. ( Does not apply to One-shot Challenges ) - The gift awarded is based on the sub dungeon completed. - Dungeon rewards are only granted once per level, regardless of the number of times completed. A free roll from Dragonbound & Dragon Caller Egg Machine |
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
---|---|---|---|---|---|---|---|---|
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1 | ![]() | ![]() Puchilip | 1 | 7,992 | 0 | 88,307 | -- ![]() ![]() ![]() ![]() ![]() 100% Chance | |
1 | ![]() | ![]() Puchirose | 1 | 7,992 | 0 | 88,307 | -- ![]() ![]() ![]() ![]() ![]() 100% Chance | |
1 | ![]() | ![]() Puchilium | 1 | 7,992 | 0 | 88,307 | -- ![]() ![]() ![]() ![]() ![]() 100% Chance | |
1 | ![]() | ![]() Puchianthus | 1 | 7,992 | 0 | 88,307 | -- ![]() ![]() ![]() ![]() ![]() 100% Chance | |
1 | ![]() | ![]() Puchiorchid | 1 | 7,992 | 0 | 88,307 | -- ![]() ![]() ![]() ![]() ![]() 100% Chance | |
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2 | ![]() | ![]() Meteor Volcano Dragon | 2 | 35,647 | 11,000 | 1,830,544 | -- | |
2 | ![]() | ![]() Crystal Aurora Dragon | 1 | 20,930 | 220,000 | 53,156 | -- | |
2 | ![]() | ![]() Graviton Earth Dragon | 3 | 50,830 | 11,000 | 1,996,656 | -- | |
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3 | ![]() | ![]() Firedragon Grand Tyrannos | 1 | Skill | 336 | 3,041,140 | -- ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() < 75% HP, 70% Chance ![]() ![]() < 25% HP, 50% Chance | |
3 | ![]() | ![]() Icedragon Depth Plesios | 2 | Skill | 840 | 3,565,251 | -- ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() < 75% HP, 70% Chance ![]() ![]() < 25% HP, 50% Chance | |
3 | ![]() | ![]() Flowerdragon Gaia Brachys | 3 | Skill | 336 | 3,918,584 | -- ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds 6 Random cards for 1-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 25% HP, 50% Chance | |
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4 | ![]() | ![]() Flame Baron | 1 | 12,908 | 120,000 | 237,322 | -- ![]() ![]() ![]() Pre-emptive Strike. Recovers Player 100% of maximum HP.. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() < 25% HP, 100% Chance | |
4 | ![]() | ![]() Aqua Baron | 1 | 12,908 | 120,000 | 237,322 | -- ![]() ![]() ![]() Pre-emptive Strike. Recovers Player 100% of maximum HP.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Water orbs.. ![]() ![]() ![]() ![]() ![]() < 25% HP, 100% Chance | |
4 | ![]() | ![]() Earth Baron | 1 | 12,908 | 120,000 | 237,322 | -- ![]() ![]() ![]() Pre-emptive Strike. Recovers Player 100% of maximum HP.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Wood orbs.. ![]() ![]() < 25% HP, 100% Chance | |
4 | ![]() | ![]() White Baron | 1 | 12,908 | 120,000 | 237,322 | -- ![]() ![]() ![]() Pre-emptive Strike. Recovers Player 100% of maximum HP.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Light orbs.. ![]() ![]() < 25% HP, 100% Chance | |
4 | ![]() | ![]() Black Baron | 1 | Skill | 60,000 | 237,322 | -- ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Pre-emptive Strike. Deal 85% damage and converts 3 Random orbs into Poison orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance | |
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5 | ![]() | ![]() Torrential Fenrir Knight, Kamui | 1 | Skill | 4,200 | 2,748,050 | -- ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement by 1 sec for 3 turns.. ![]() ![]() Deal 80% damage.. ![]() ![]() Deal 160% damage ( 2 hits, 80% per hit ).. ![]() ![]() Deal 240% damage ( 3 hits, 80% per hit ).. ![]() ![]() Deal 320% damage ( 4 hits, 80% per hit ).. ![]() ![]() Deal 2000% damage ( 4 hits, 500% per hit ).. | |
5 | ![]() | ![]() ![]() Chaos Dragon Knight, Voice | 1 | Skill | 4,200 | 3,154,717 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Dark damage for 3 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when jammer orb exists Deal 200% damage and converts all Jammer orbs into Dark orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when no jammer orb exists Deal 100% damage and converts 1 Random orb into Jammer orbs.. | |
6 | ![]() | ![]() ![]() Arcane Monarch, Vampire Duke | 1 | 15,291 | 2,870 | 3,054,168 | -- ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all Dark attribute cards for 3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance | |
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7 | ![]() | ![]() ![]() Ice Samurai Ogre | 3 | 22,200 | 480 | 706,700 | -- ![]() ![]() 50% Chance ![]() ![]() < 50% HP, 100% Chance | |
7 | ![]() | ![]() ![]() Wood Samurai Ogre | 3 | 22,200 | 480 | 706,700 | -- ![]() ![]() 50% Chance ![]() ![]() < 50% HP, 100% Chance | |
7 | ![]() | ![]() ![]() Flame Armor Ogre | 3 | 21,115 | 2,400 | 682,033 | -- ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 50% HP Binds all Water attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 100% Chance | |
7 | ![]() | ![]() ![]() Ice Armor Ogre | 3 | 21,115 | 2,400 | 682,033 | -- ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds all Water attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 100% Chance | |
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8 | ![]() | ![]() ![]() War Deity of Fury, Ares | 1 | Skill | 2,940 | 3,054,270 | -- ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 100% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use with priority if player HP is <15688 Deal 150% damage ( 2 hits, 75% per hit ).. | |
8 | ![]() | ![]() ![]() Commerce Deity of Dreams, Hermes | 1 | Skill | 1,470 | 2,850,937 | -- ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() 30% Chance 30% Chance. Will use when above 30% HP Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() ![]() ![]() 28% Chance ![]() ![]() ![]() 9% Chance 9% Chance. Will use when above 30% HP Deal 50% damage and binds 4 Random cards for 1-2 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() ![]() ![]() 33% Chance ![]() ![]() ![]() < 75% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
8 | ![]() | ![]() ![]() Hunt God of the Holy Bow, Artemis | 1 | Skill | 5,880 | 2,545,937 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Jammer orbs by 10% for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 50% damage and binds Player's Leader for 2 turns. This will also disable leader skill and awoken skills.. ![]() ![]() < 50% HP, 100% Chance | |
8 | ![]() | ![]() ![]() Solar God of Heaven's Bow, Apollo | 1 | Skill | 4,410 | 2,444,270 | -- ![]() ![]() ![]() ![]() ![]() ![]() Will use if no wood card is in team Pre-emptive Strike. Deal 75% damage and converts 1 Random orb into Light orbs.. ![]() ![]() ![]() ![]() Will use if wood card is in team Pre-emptive Strike. Binds all Wood attribute cards for 3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all Devil type cards for 3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 30% HP, 100% Chance ![]() ![]() < 30% HP, 100% Chance | |
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9 | ![]() | ![]() ![]() Awoken Hera-Beorc | 1 | Skill | 4,690 | 5,242,645 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light damage for 10 turns.. ![]() ![]() ![]() ![]() ![]() 70% Chance ![]() ![]() ![]() 70% Chance 70% Chance. Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. ![]() ![]() ![]() 70% Chance 70% Chance. Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 70% Chance ![]() ![]() < 30% HP, 100% Chance | |
9 | ![]() | ![]() ![]() Awoken Hera-Sowilo | 1 | Skill | 4,690 | 4,581,812 | -- ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn if dark orb is present Deal 100% damage and converts all Dark orbs into Light orbs.. ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance | |
9 | ![]() | ![]() ![]() Divine Queen Hera | 1 | 19,455 | 696 | 5,138,296 | -- ![]() ![]() ![]() Pre-emptive Strike. Deal 200% damage.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when light orb is present Deal 90% damage and converts all Light orbs into Jammer orbs.. ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all God type cards for 5 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
9 | ![]() | ![]() ![]() Awoken Dancing Queen Hera-Ur | 1 | Skill | 5,460 | 7,327,930 | -- ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Fire & Jammer orbs by 10% for 99 turns.. ![]() ![]() ![]() ![]() ![]() 50% Chance 50% Chance. Will use when no other skills are rolled Deal 100% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 38% Chance | |
9 | ![]() | ![]() ![]() Permafrost Queen, Hera-Is | 1 | Skill | 27,300 | 7,241,513 | -- ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use if no other skills are rolled Deal 100% damage and converts 1 Random orb into Water orbs.. ![]() ![]() ![]() < 75% HP, 75% Chance < 75% HP, 75% Chance. Will use non-consecutively Deal 85% damage and binds 1 Random card for 2-4 turns. This will also disable leader skill and awoken skills.. ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Deal 25% damage and binds 5 Random cards for 1-3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 30% HP, 75% Chance | |
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10 | ![]() | ![]() Divine Carmine Mask | 6 | 74,437 | 180,000 | 21 | -- ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Water attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
10 | ![]() | ![]() Divine Indigo Mask | 6 | 74,437 | 180,000 | 21 | -- ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Wood attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
10 | ![]() | ![]() Divine Jade Mask | 6 | 74,437 | 180,000 | 21 | -- ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Fire attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
10 | ![]() | ![]() Divine Gold Mask | 6 | 74,437 | 180,000 | 21 | -- ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Dark attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
10 | ![]() | ![]() Divine Onyx Mask | 6 | 74,437 | 180,000 | 21 | -- ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Light attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
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11 | ![]() | ![]() Athena | 1 | 13,603 | 1,610 | 6,145,343 | -- ![]() ![]() ![]() Pre-emptive Strike. Recovers Player 100% of maximum HP.. ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() 60% Chance ![]() ![]() < 50% HP, 70% Chance ![]() ![]() < 15% HP, 100% Chance | |
11 | ![]() | ![]() ![]() Awoken Gaia | 1 | Skill | 8,333 | 1,923,228 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Fire damage for 5 turns.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Deal 100% damage and converts 1 Random orb into Heart orbs.. ![]() ![]() < 30% HP, 100% Chance ![]() ![]() ![]() < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 75% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills.. | |
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12 | ![]() | ![]() ![]() Awoken Zeus-Dios | 1 | 20,659 | 9,380 | 3,809,145 | -- ![]() ![]() ![]() Pre-emptive Strike. Deal 130% damage.. ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when above 50% HP and red orb exists Deal 80% damage and converts all Fire orbs into Jammer orbs.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when dark orb exists Deal 90% damage and converts all Dark orbs into Jammer orbs.. ![]() ![]() < 30% HP, 75% Chance | |
12 | ![]() | ![]() ![]() Awoken Zeus Vulcan | 1 | 17,304 | 4,690 | 6,615,145 | -- ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when water orb exists, non-consecutively Deal 120% damage and converts all Water orbs into Fire orbs.. ![]() ![]() < 30% HP, 100% Chance | |
12 | ![]() | ![]() ![]() Awoken Zeus Mercury | 1 | Skill | 4,690 | 7,326,812 | -- ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() First turn. 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() ![]() < 75% HP, 25% Chance < 75% HP, 25% Chance. Will use with priority over [Crystal Bullet] Deal 75% damage and binds 3 Random subs for 1-2 turns. This will also disable awoken skills.. ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. ![]() ![]() < 50% HP, 100% Chance | |
12 | ![]() | ![]() Awoken Zeus Olympios | 1 | 22,977 | 9,520 | 4,886,913 | -- ![]() ![]() < 75% HP, 70% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all God type cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 20% HP, 100% Chance | |
12 | ![]() | ![]() ![]() Awoken Zeus Stratios | 1 | Skill | 9,520 | 7,225,247 | -- ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 999 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all God type cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 20% HP, 100% Chance | |
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13 | ![]() | ![]() ![]() High Fire Ninja | 1 | 8,113 | 1,120 | 1,541,877 | -- ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() < 50% HP, 100% Chance | |
13 | ![]() | ![]() ![]() High Water Ninja | 1 | 9,638 | 1,120 | 1,033,543 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Dark damage for 5 turns.. ![]() ![]() ![]() < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use every other turn Deal 50% damage and binds 3 Random subs for 1-2 turns. This will also disable awoken skills.. | |
13 | ![]() | ![]() ![]() High Wood Ninja | 1 | 8,520 | 56,000 | 525,210 | -- ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 50% HP, 100% Chance | |
13 | ![]() | ![]() ![]() High Light Ninja | 4 | Skill | 0 | 2,050,210 | -- ![]() ![]() ![]() Pre-emptive Strike. Skips turn and deal 600% damage on the next attack.. ![]() ![]() Skips turn and deal 600% damage on the next attack.. | |
13 | ![]() | ![]() ![]() High Dark Ninja | 2 | 12,078 | 600,000 | 40 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds 1 Random sub for 2-4 turns. This will also disable awoken skills.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance | |
14 | ![]() | ![]() Mitsuki, the Flame Fox | 1 | 13,521 | 462 | 2,461,933 | -- ![]() ![]() ![]() 100% Chance 100% Chance. Binds all Water attribute cards for 1-3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() 100% Chance ![]() ![]() < 30% HP, 100% Chance | |
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15 | ![]() | ![]() ![]() War God of Metal, Takeminakata | 2 | 9,638 | 924 | 9,156,710 | -- ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance ( 25059 after Unforgivable Revision ) ![]() ![]() < 75% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance ( 30848 after Unforgivable Revision ) ![]() ![]() < 25% HP, 100% Chance ( 125296 after Unforgivable Revision ) | |
15 | ![]() | ![]() ![]() Empress of Creation, Izanami | 1 | Skill | 938 | 4,408,978 | -- ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 10 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 100% damage and converts all Dark orbs into Light orbs.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 110% damage and converts all Fire orbs into Water orbs.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 90% damage and converts all Wood orbs into Fire orbs.. ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
15 | ![]() | ![]() ![]() Yomi Mistress, Izanami | 1 | Skill | 938 | 6,442,312 | -- ![]() ![]() ![]() 100% Chance 100% Chance. Will use again when expired Pre-emptive Strike. Reduces time limit of orb movement by 2 secs for 10 turns.. ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use after [An Invitation to Corruption] Deal 100% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all God type cards for 1-3 turns. This will also disable leader skills and awoken skills.. | |
15 | ![]() | ![]() ![]() Awoken Wadatsumi | 1 | 16,694 | 658 | 4,478,112 | -- ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. ![]() ![]() ![]() ![]() ![]() 70% Chance 70% Chance. Will use when above 25% HP Deal 150% damage and converts all Water orbs into Heart orbs.. ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() ![]() ![]() < 75% HP, 100% Chance, 1 time-use ![]() ![]() < 25% HP, 100% Chance | |
16 | ![]() | ![]() Protection Demon of Light, Shouki | 2 | Skill | 1,050 | 916,525 | -- ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage.. ![]() ![]() First turn. 100% Chance ![]() ![]() 100% Chance ( 76008 after Lone Force ) ![]() ![]() 100% Chance | |
16 | ![]() | ![]() Protection Demon of Dark, Jyaki | 2 | Skill | 0 | 1,526,525 | -- ![]() ![]() ![]() Pre-emptive Strike. Hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() First turn. 100% Chance ( 48771 after Lone Force ) ![]() ![]() 100% Chance ( 65028 after Lone Force ) ![]() ![]() 100% Chance | |
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17 | ![]() | ![]() Heavenly Guide Suzaku, Leilan | 1 | 14,534 | 496 | 3,419,207 | -- ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() < 20% HP, 100% Chance | |
17 | ![]() | ![]() Guardian of Life Seiryuu, Karin | 1 | 14,534 | 496 | 3,419,207 | -- ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() < 20% HP, 100% Chance | |
17 | ![]() | ![]() Tortoise Mountain Genbu, Meimei | 1 | 14,534 | 496 | 3,419,207 | -- ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() < 20% HP, 100% Chance | |
17 | ![]() | ![]() Kirin of the Aurora, Sakuya | 1 | 14,534 | 496 | 3,419,207 | -- ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() < 20% HP, 100% Chance | |
17 | ![]() | ![]() Soul Guardian Byakko, Haku | 1 | 14,534 | 496 | 3,419,207 | -- ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() < 20% HP, 100% Chance | |
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18 | ![]() | ![]() ![]() Gleaming Kouryu Emperor, Fagan | 2 | 24,949 | 952 | 5,903,580 | -- ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() < 70% HP, 100% Chance ![]() ![]() < 30% HP, 100% Chance | |
18 | ![]() | ![]() ![]() Dark Kouryu Emperor, Fagan | 1 | 14,274 | 952 | 5,903,580 | -- ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement by 2 secs for 5 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() < 70% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance | |
19 | ![]() | x 2![]() Mystic Mask | 1 | 5,778 | 200,000 | 20 | -- ![]() ![]() < 50% HP, 100% Chance | |
19 | ![]() | ![]() Ra TAMADRA | 2 | 7,777 | 600,000 | 34 | -- ![]() ![]() ![]() Will use if team is not skill-locked Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() ![]() Will use if team is already skill-locked Pre-emptive Strike. Skip turn.. ![]() ![]() 100% Chance | |
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20 | ![]() | ![]() Osiris | 1 | Skill | 1,400 | 3,052,033 | -- ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Wood & Dark orbs by 25% for 99 turns.. ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 50% damage. Change the following row "O" into Jammer orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 100% damage. Change the following column "O" into Heart orbs -O---- -O---- -O---- -O---- -O---- Change the following column "O" into Heart orbs ----O- ----O- ----O- ----O- ----O- .. ![]() ![]() < 30% HP, 100% Chance | |
20 | ![]() | ![]() ![]() Shining Sea Deity, Isis | 1 | 15,006 | 588 | 3,257,603 | -- ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage.. ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() ![]() ![]() 40% Chance ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance | |
21 | ![]() | ![]() ![]() Awoken Shiva | 1 | Skill | 0 | 8,544,270 | -- ![]() ![]() ![]() ![]() Passive. 50% Fire & Water damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 2 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Player -75% current HP.. Skill Set 2 ![]() ![]() ![]() Pre-emptive Strike. Player -75% current HP.. ![]() ![]() 25% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Heart orbs.. ![]() ![]() ![]() ![]() ![]() 25% Chance 25% Chance. Will use non-consecutively when above 30% HP Deal 50% damage and converts 7 Random orbs into Poison orbs.. ![]() ![]() 25% Chance 25% Chance. Will use when above 30% HP Deal 100% damage. Change the following column "O" into Fire orbs -O---- -O---- -O---- -O---- -O---- Change the following column "O" into Fire orbs ---O-- ---O-- ---O-- ---O-- ---O-- Change the following column "O" into Fire orbs -----O -----O -----O -----O -----O .. ![]() ![]() 25% Chance 25% Chance. Will use when above 30% HP Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() ![]() ![]() | |
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22 | ![]() | ![]() ![]() Hellfire Pyro Demon | 1 | 16,246 | 1,760 | 1,348,158 | -- ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Water attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 35% HP, 40% Chance | |
22 | ![]() | ![]() ![]() Hellice Frost Demon | 1 | 16,013 | 1,760 | 1,339,852 | -- ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Wood attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 35% HP, 40% Chance | |
22 | ![]() | ![]() ![]() Hellwind Taur Demon | 1 | 15,747 | 1,760 | 1,331,547 | -- ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Fire attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 35% HP, 40% Chance | |
22 | ![]() | ![]() ![]() Hellray Harpie Demon | 1 | 16,511 | 1,760 | 1,364,769 | -- ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Dark attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 35% HP, 40% Chance | |
22 | ![]() | ![]() ![]() Helldark Blood Demon | 1 | 16,744 | 1,760 | 1,373,074 | -- ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Light attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 35% HP, 40% Chance | |
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23 | ![]() | ![]() Flame Archdemon Belial | 3 | Skill | 1,260 | 2,036,993 | -- ![]() ![]() ![]() First turn. 100% Chance ![]() ![]() 100% Chance | |
23 | ![]() | ![]() Blizzard Archdemon Amon | 1 | 18,483 | 504 | 74,827 | -- ![]() ![]() ![]() Pre-emptive Strike. Binds Both Leaders for 3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() ![]() ![]() 70% Chance ![]() ![]() < 50% HP, 70% Chance | |
23 | ![]() | ![]() Wind Archdemon Astaroth | 1 | Skill | 600,000 | 43 | -- ![]() ![]() ![]() Pre-emptive Strike. Hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 50% damage and converts all Heart orbs into Random orbs.. ![]() ![]() < 30% HP, 100% Chance | |
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24 | ![]() | ![]() Satan | 1 | 7,819 | 460 | 8,680,556 | -- ![]() ![]() Pre-emptive Strike. Deal 100% damage as soon as wave appears.. ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit ).. ![]() ![]() Dispel player buffs.. | |
24 | ![]() | ![]() ![]() Crazed King of Purgatory, Beelzebub | 1 | Skill | 5,460 | 7,802,307 | -- ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 10% damage. Randomly spawn Poison orbs from all orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 100% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use repeatedly Deal 125% damage and converts 6 Random orbs into Poison orbs.. | |
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25 | ![]() | ![]() ![]() Scorched Land Dragon Knight, Himiko | 1 | 13,764 | 5,760 | 3,092,213 | -- ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 3 turns.. ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. ![]() ![]() < 30% HP, 100% Chance ![]() ![]() < 30% HP, 100% Chance, 1 time-use | |
25 | ![]() | ![]() ![]() Hidden Sea Dragon Knight, Cleopatra | 1 | Skill | 0 | 3,654,367 | -- ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() ![]() ![]() 15% Chance ![]() ![]() 14% Chance ![]() ![]() 12% Chance 12% Chance. Deal 50% damage and binds Friend's Leader for 1 turn. This will also disable leader skill and awoken skills.. ![]() ![]() 9% Chance 9% Chance. Will use if no other skills are rolled Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Deal 25% damage and binds 6 Random cards for 1-2 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance | |
25 | ![]() | ![]() ![]() Heavenly Wind Dragon Knight, Ishtar | 1 | 8,584 | 0 | 4,147,700 | -- ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 12876 after Here we go! Ninurta! ) 100% Chance. Will use when above 30% HP Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() ![]() ![]() 100% Chance ( 19314 after Here we go! Ninurta! ) ![]() ![]() 100% Chance ( 25755 after Here we go! Ninurta! ) ![]() ![]() 100% Chance ![]() ![]() 25% Chance ![]() ![]() < 30% HP, 100% Chance ![]() ![]() < 30% HP, 100% Chance ( 309024 after Here we go! Ninurta! ) | |
25 | ![]() | ![]() ![]() Holy Hour Dragon Knight, Jeanne d'Arc | 1 | Skill | 0 | 4,942,213 | -- ![]() ![]() ![]() Pre-emptive Strike. Player -75% current HP.. ![]() ![]() ![]() ![]() ![]() 28% Chance ![]() ![]() ![]() ![]() ![]() 30% Chance ![]() ![]() 42% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Will use when Fire ally is one team Binds all Fire attribute cards for 2-3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance ( 42480 after Now's the time! Attack! ) | |
25 | ![]() | ![]() ![]() Shadow Moon Dragon Knight, Mulan | 1 | Skill | 2,880 | 4,572,213 | -- ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() 50% Chance ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 10% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 50% HP, 100% Chance | |
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26 | ![]() | ![]() ![]() Eternal Jade Dragon Caller, Sonia | 1 | Skill | 938 | 2,853,478 | -- ![]() ![]() ![]() Pre-emptive Strike. Increases damage to 300% for the next 1 turn.. ![]() ![]() First turn. 100% Chance, 1 time-use ( 62892 after I will eliminate the intruders! ) ![]() ![]() 100% Chance ![]() ![]() < 75% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
26 | ![]() | ![]() ![]() Endless Blue Dragon Caller, Sonia | 1 | 18,829 | 14,070 | 3,260,145 | -- ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() 60% Chance 60% Chance. Will use non-consecutively when above 30% HP Deal 100% damage and converts 1 Random orb into Water orbs.. ![]() ![]() ![]() < 75% HP, 50% Chance < 75% HP, 50% Chance. Will use non-consecutively Deal 85% damage and binds 2 Random cards for 1-3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
26 | ![]() | ![]() ![]() Marvelous Red Dragon Caller, Sonia | 1 | 24,014 | 0 | 4,581,812 | -- ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() ![]() ![]() 70% Chance ![]() ![]() ![]() < 75% HP, 50% Chance < 75% HP, 50% Chance. Will use non-consecutively Deal 50% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills.. ![]() ![]() < 50% HP, 40% Chance < 50% HP, 40% Chance. Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance | |
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27 | ![]() | ![]() ![]() Stormwing Dragon Emperor, Threedia | 1 | Skill | 0 | 7,340,943 | -- ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use if fire orb exists & skip next Howling Deal 100% damage and converts all Fire orbs into Jammer orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use if no fire orb on board Deal 100% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 80% damage and binds 4 Random subs for 1-2 turns. This will also disable awoken skills.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance | |
27 | ![]() | ![]() Dark Sky Star Dragon Emperor, Defoud | 1 | Skill | 0 | 7,427,360 | -- ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() ![]() ![]() 60% Chance ![]() ![]() 40% Chance ![]() ![]() 40% Chance ![]() ![]() ![]() ![]() ![]() < 50% HP, 60% Chance < 50% HP, 60% Chance. Will use when above 30% HP Deal 80% damage and converts 1 Random orb into Dark orbs.. ![]() ![]() < 30% HP, 100% Chance ![]() ![]() 100% Chance 100% Chance. Will use every 7 turns with highest priority Deal 1000% damage and hide all orbs on the board. Moving the orb will reveal it.. | |
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28 | ![]() | ![]() Flamewing Twin Dragon King, Wangren | 1 | Skill | 784 | 5,205,943 | -- ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() ![]() ![]() Deal 10% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() ![]() ![]() ![]() Deal 25% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() ![]() ![]() ![]() Deal 50% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() ![]() ![]() ![]() Deal 100% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() ![]() ![]() ![]() Will use every 5 turns Deal 500% damage and converts 1 Random orb into Fire orbs.. | |
28 | ![]() | ![]() Icewing Twin Dragon King, Beyzul | 5 | Skill | 784 | 6,222,610 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Water orbs by 25% for 5 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance | |
29 | ![]() | ![]() Maleficent Dragon Lord Zaerog | 1 | Skill | 10,880 | 10,608,009 | -- ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() 50% Chance ![]() ![]() 100% Chance ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 4 turns Deal 100% damage and binds 1 Random sub for 1-2 turns. This will also disable awoken skills.. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() < 30% HP, 100% Chance | |
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30 | ![]() | ![]() ![]() Sparkling Goddess of Secrets, Kali | 1 | Skill | 0 | 37,408,889 | -- Skill Set 1 ![]() ![]() ![]() < 30% HP, 100% Chance. Will use in place of [Gravity Breath] Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() < 30% HP, 100% Chance. Will use in place of [Gravity Breath] Pre-emptive Strike. 50% damage reduction for 1 turn.. ![]() ![]() > 65% HP, 100% Chance Skill Set 2 < 65% HP, 17% Chance. ![]() ![]() ![]() ![]() ![]() > 65% HP, 100% Chance. Will use when above 65% HP Binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills.. Skill Set 3 < 65% HP, 17% Chance. ![]() ![]() ![]() ![]() > 65% HP, 100% Chance. Will use when above 65% HP Hide all orbs on the board. Moving the orb will reveal it.. Skill Set 4 < 65% HP, 17% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 < 65% HP, 17% Chance. ![]() ![]() ![]() ![]() ![]() ![]() < 65% HP, 17% Chance ![]() ![]() < 5% HP, 100% Chance | |
30 | ![]() | ![]() ![]() Blazing Goddess of Power, Kali | 1 | Skill | 0 | 37,408,889 | -- Skill Set 1 ![]() ![]() ![]() < 5% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() > 65% HP, 100% Chance Skill Set 2 < 65% HP, 20% Chance. ![]() ![]() > 65% HP, 100% Chance. Will use when above 65% HP Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() > 65% HP, 100% Chance. Will use when above 65% HP Deal 90% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Heart orbs.. Skill Set 3 < 65% HP, 20% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() > 65% HP, 100% Chance. Will use when above 65% HP Deal 90% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Heart orbs.. ![]() ![]() > 65% HP, 100% Chance. Will use when above 65% HP Deal 90% damage and increases cooldown of active skills by 0-1 turns.. Skill Set 4 < 65% HP, 20% Chance. ![]() ![]() > 65% HP, 100% Chance. Will use when above 65% HP Deal 90% damage and increases cooldown of active skills by 0-1 turns.. ![]() ![]() > 65% HP, 100% Chance. Will use when above 65% HP Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 65% HP, 20% Chance ![]() ![]() < 5% HP, 100% Chance |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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7 By Kenshin#93895 4 years ago ( 12.0.3 ) Not even PAD dungeons are safe from clickbait titles. 1 By Jerhole#100977 4 years ago ( 12.0.3 ) Just 5 stoned, got stuck on zaerog, All light team, he absorbed light damage for six cycles. Cool 1 Machine costs 10 stones. If you use less than 11 stones, you basically profited, because you get 1 for clearing. -1 Tim#59943 4 years ago ( 12.0.3 ) lolol for 5 stone u coudlve just rolled the machine and its probably better rates. But then again u did get an extra stone i suppose from beating it 0 By sgt502#96889 4 years ago ( 12.0.3 ) Another free roll and the EXP/Coins is on par with A1 while only costs 50 stamina. Awesome! 0 By Ben Dover#100772 4 years ago ( 12.0.3 ) Tried it solo with cthuga, let me just cthuga my way out of here. 0 By Windurst#44156 4 years ago ( 12.0.3 ) Made it to 21 with The different Saria leads and some generic golds. Got eaten up :( 0 By Mr Wiggles#26061 4 years ago ( 12.0.3 ) Beyzul on F28 hit me with an unnamed pre-emptive for ~30k, I was at full health (61k) so I didn’t care but just thought I’d give a heads-up 1 Miso⨻#62300 4 years ago ( 12.0.3 ) You had an increased chance of water orbs appearing from Zeus Mercury. Because of this, Beyzul will not overwrite the debuff and will use a normal attack instead. 0 By Mr Wiggles#26061 4 years ago ( 12.0.3 ) Pretty straightforward with dAthena leads, used my dAthena delay a few times like on F29 to stall out Zaerog's Dark absorb... Friend had Facet inherited so I used that along with a Haku boardchange to oneshot dKali 0 By Miso⨻#62300 4 years ago ( 12.0.3 ) Note that Medjedra can also spawn in place of Shiva on floor 21. 0 By Tea-Rex#52228 4 years ago ( 12.0.3 ) This is a pretty straight forward dungeon without too many tricks and not a lot of orb troll. Pace yourself and don't be stingy with your active skills. Bring along some heal and a decent spike to one shot Kali. Don't try to tank hits, only stall when the enemy has a cool down. There's plenty of spots for you to safely stall (like masks with 5 turn cds), so kill everything right before it hits you. My team: Yog (Wee jas assist) don't judge, it works for me Awoken LMeta (Revo Apollo assist) Revo Ra (Revo Ra assist) Revo Ama (Momiji assist) Sub ult. Sylvie (Ma Chao assist) Friend Yog (assist Valk assist) My free pull was a bloody dupe No.6 0 By JoeCool73#87013 4 years ago ( 12.0.3 ) This was easier than the one in the Endless Corridors (why?). Cleared it with: Himura Kenshin Norn of Etched Fire, Urd Reminiscent Norn, Urd Marvelous Red Dragon Caller, Sonia Thought Spinner Norn, Verdandi Awoken Krishna Just stall whenever you need to wait for your skills to be up. 0 By moocow#75177 4 years ago ( 12.0.3 ) Beat it with my Arena team Yomi dragon revo panda revo haku akechi revo panda yomi dragon even with +297 and assists, I was under the 38,910 needed to take dark hera's preemptive. Good thing she didn't show up. If you have some dark resists, or hp latents, you could make it. Maybe a damage shield inherit. Good thing zaerog absorbed light instead of dark. I hate when he absorbs dark 8 times in a row. It's always when I forget he's in the dungeon and bring a dark team that he does that. Except this time. yay. 0 By confused#63657 4 years ago ( 12.0.3 ) If you clear this dungeon... ...You can get the same monster as your free roll! : l L Last edited by confused 4 years ago ( 12.0.3 ) 0 confused#63657 4 years ago ( 12.0.3 ) In case anyone was wondering... Roots Saria Vajrayaksa Indra Sakuya another Diablos ... For a second shazel. 0 By Anton#58153 4 years ago ( 12.0.3 ) Diablos and trigod azazel. I lucked out on first run, figured I would need to run it a few times until zaerog cooperated. Got a dragon caller no. 6 Subs were trigod athena, revo dqxq, revo sakuya, revo isis, w/red n white wisedragon assists 0 By Marlboro#43735 3 years ago ( 15.3.0 ) just fyi the event that's running today with this same name is not even close to this level of difficulty, i went in blind with my usual yog team and absolutely pummeled everything. no vdp needed, there might have been a resolve enemy (i did it at about 2 am last night sry) but yeah no funky mechanics on this 7-floor version |
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