
Western Kingdom - Annihilation








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Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() ![]() Decisive General, Zhang Fei | 2 | Skill | 1,296 | 37,663,213 | ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement by 1 sec for 3 turns.. ![]() ![]() Deal 120% damage ( 4 hits, 30% per hit ).. ![]() ![]() ![]() ![]() ![]() Deal 90% damage and converts 1 Random orb into Dark orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance | |
1 | ![]() | ![]() ![]() Peach Garden General, Guan Yinping | 1 | 25,452 | 4,800 | 31,682,700 | ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 3 and under for 999 turns.. ![]() ![]() ![]() ![]() ![]() Deal 90% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() ![]() ![]() ![]() Deal 90% damage and converts 1 Random orb into Wood orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all Fire attribute cards for 3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 30% HP, 100% Chance | |
2 | ![]() | ![]() ![]() Awoken Leilan | 1 | Skill | 1,128 | 57,301,090 | ![]() ![]() ![]() ![]() ![]() Passive. 30% Fire, Wood & Light damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 100% damage. Change all orbs to Fire, Wood & Light orbs.. ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() ![]() ![]() 50% Chance Skill Set 1 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance. Will use when above 20% HP Deal 300% damage. Change all orbs to Fire, Wood & Light orbs.. | |
2 | ![]() | ![]() ![]() Awoken Karin | 1 | Skill | 1,000,000 | 38,869,684 | ![]() ![]() ![]() ![]() ![]() Passive. 30% Water, Wood & Dark damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 100% damage. Change all orbs to Water, Wood & Dark orbs.. ![]() ![]() 50% Chance ![]() ![]() 50% Chance Skill Set 1 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance. Will use when above 20% HP Deal 300% damage. Change all orbs to Water, Wood & Dark orbs.. | |
2 | ![]() | ![]() ![]() Awoken Meimei | 1 | Skill | 3,111,112 | 2,255,554 | ![]() ![]() ![]() ![]() ![]() Passive. 30% Wood, Light & Dark damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. Recovers Player 100% of maximum HP.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() 100% Chance 100% Chance. Deal 150% damage. Change the following row "O" into Heart orbs OOOOOO ------ ------ ------ ------ .. ![]() ![]() 100% Chance Skill Set 1 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
2 | ![]() | ![]() ![]() Awoken Haku | 1 | Skill | 1,128 | 19,530,364 | ![]() ![]() ![]() ![]() ![]() Passive. 30% Fire, Water & Dark damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs single hit damage over 500,000 for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 100% damage. Change all orbs to Fire, Water & Dark orbs.. ![]() ![]() 50% Chance ![]() ![]() 50% Chance 50% Chance. Will use when above 20% HP Deal 100% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it ---OOO ------ ---OOO ------ ---OOO .. Skill Set 1 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance. Will use when above 20% HP Deal 300% damage. Change all orbs to Fire, Water & Dark orbs.. | |
2 | ![]() | ![]() ![]() Awoken Sakuya | 1 | Skill | 1,128 | 41,624,576 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 50% Chance 50% Chance. Deal 120% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- Change the following column "O" into Water orbs -----O -----O -----O -----O -----O .. ![]() ![]() 50% Chance ![]() ![]() < 20% HP, 100% Chance, 1 time-use Skill Set 1 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance, 1 time-use. Deal 300% damage and binds 6 Random cards for 3 turns. This will also disable leader skills and awoken skills.. | |
3 | ![]() | ![]() ![]() Extreme King Metal Dragon | 1 | 7,700 | 3,000,000 | 466,711 | ![]() ![]() ![]() Pre-emptive Strike. Increases damage to 200% for the next 5 turns.. ![]() ![]() ![]() ![]() ![]() ( 12320 after Hangry! ) Deal 80% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() 100% Chance | |
3 | ![]() | ![]() ![]() Gleaming Kouryu Emperor, Fagan | 2 | 45,998 | 2,448 | 54,422,620 | ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() > 70% HP, 100% Chance ![]() ![]() < 30% HP, 100% Chance | |
3 | ![]() | ![]() ![]() Dark Kouryu Emperor, Fagan | 1 | 26,317 | 2,448 | 54,422,620 | ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement by 2 secs for 5 turns.. ![]() ![]() ![]() ![]() ![]() Will use every other turn Deal 150% damage and converts 1 Random orb into Dark orbs.. ![]() ![]() < 70% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance | |
4 | ![]() | ![]() ![]() Graceful General, Zhou Yu | 1 | Skill | 1,008 | 35,608,951 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. Hide all orbs on the board. Moving the orb will reveal it.. Skill Set 2 First turn. 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() Deal 100% damage ( 5 hits, 20% per hit ).. ![]() ![]() 60% Chance ![]() ![]() ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() ![]() ![]() 20% Chance 20% Chance. Will use when above 20% HP Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. Skill Set 3 < 75% HP, 100% Chance. Will use every 3 turns ![]() ![]() 20% Chance. Will use when above 20% HP Deal 60% damage. 17Change the following row "O" into Fire orbs OOOOOO ------ ------ ------ OOOOOO .. ![]() ![]() 20% Chance. Will use when above 20% HP Deal 60% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- Change the following column "O" into Fire orbs -----O -----O -----O -----O -----O .. ![]() ![]() < 20% HP, 100% Chance | |
4 | ![]() | ![]() ![]() Mighty Dragon General, Zhao Yun | 1 | 35,979 | 1,504 | 47,980,191 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() First turn. 100% Chance ![]() ![]() Player -99% current HP.. ![]() ![]() ![]() ![]() ![]() Deal 75% damage and converts 1 Random orb into Light orbs.. ![]() ![]() Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 30% HP, 100% Chance | |
5 | ![]() | ![]() ![]() Liusha River Mystic, Sha Wujing | 1 | Skill | 0 | 8,865,206 | ![]() ![]() Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Deal 75% damage.. ![]() ![]() 33% Chance ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 1% HP Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. ![]() ![]() ![]() ![]() ![]() 33% Chance 33% Chance. Will use when above 1% HP Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 1% HP, 100% Chance Skill Set 1 < 1% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
5 | ![]() | ![]() ![]() Gluttonous Mystic, Zhu Bajie | 1 | Skill | 0 | 44,256,415 | ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() 25% Chance ![]() ![]() 25% Chance 25% Chance. Will use when above 30% HP Deal 120% damage. Change the following column "O" into Fire orbs O-O-O- O-O-O- O-O-O- O-O-O- O-O-O- .. ![]() ![]() ![]() 25% Chance 25% Chance. Will use when above 30% HP Deal 75% damage and binds all Water attribute cards for 2 turns. This will also disable leader skills and awoken skills.. Skill Set 1 25% Chance. Will use when above 30% HP ![]() ![]() ![]() ![]() 25% Chance. Will use when above 30% HP Deal 50% damage. Change the following row "O" into Fire orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage. Change the following column "O" into Fire orbs O-O-O- O-O-O- O-O-O- O-O-O- O-O-O- Change the following column "O" into Light orbs -O-O-O -O-O-O -O-O-O -O-O-O -O-O-O .. | |
6 | ![]() | ![]() Fire Orb Dragon, Kajin | 1 | Skill | 1,200 | 61,981,500 | Skill Set 1 ![]() ![]() ![]() < 30% HP, 100% Chance. Pre-emptive Strike. Deal 140% damage. Change the following column "O" into Fire & Jammer orbs ---OOO ---OOO ---OOO ---OOO ---OOO .. ![]() ![]() ![]() < 30% HP, 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance Skill Set 2 < 99% HP, 100% Chance. ![]() ![]() ![]() ![]() 100% Chance. Will use every 4 turns Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Skill Set 3 < 99% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance ( 29484 after Resentful Stare ) 100% Chance. Deal 130% damage. Change the following row "O" into Jammer orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() ![]() ![]() ![]() 100% Chance ( 29484 after Resentful Stare ) ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance, 1 time-use < 20% HP, 100% Chance, 1 time-use. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 680400 after Resentful Stare ) | |
6 | ![]() | ![]() Water Orb Dragon, Senja | 1 | Skill | 1,200 | 63,381,500 | Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when >20% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 26208 after Resentful Stare ) ![]() ![]() ![]() ![]() ![]() 100% Chance ( 28392 after Resentful Stare ) ![]() ![]() 100% Chance ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 655200 after Resentful Stare ) | |
6 | ![]() | ![]() Wood Orb Dragon, Fukin | 1 | Skill | 1,200 | 62,681,500 | Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. Skill Set 2 First turn. < 99% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 3 First turn. < 99% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use every 4 turns >20% HP Increases damage to 150% for the next 999 turns.. ![]() ![]() 100% Chance ![]() ![]() Player -90% current HP.. ![]() ![]() ![]() ![]() ![]() ( 26712 after Resentful Stare ) Deal 130% damage and converts all Heart orbs into Wood orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ( 28938 after Resentful Stare ) Deal 120% damage and randomly change 9 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 667800 after Resentful Stare ) | |
6 | ![]() | ![]() Light Orb Dragon, Yobi | 1 | Skill | 1,200 | 64,078,000 | Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Will use when jammer orb exists Deal 280% damage and converts all Jammer orbs into Heart orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use if no jammer orb ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when jammer orb exists 35% damage reduction for 10 turns.. Skill Set 3 First turn. 100% Chance, 1 time-use. Will use if no jammer orb ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when jammer orb exists 35% damage reduction for 10 turns.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when jammer orb exists Immunity against status effects such as delay, poison, defense reduction for 10 turns.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when jammer orb exists Immunity against status effects such as delay, poison, defense reduction for 10 turns.. ![]() ![]() ( 29211 after Resentful Stare ) Deal 130% damage. Set team RCV to 50% for 2 turns.. ![]() ![]() ![]() ![]() ( 24717 after Resentful Stare ) Deal 110% damage. Randomly spawn Lethal Poison orbs from non 3 orbs.. ![]() ![]() Player -90% current HP.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use every 6 turns Absorbs single hit damage over 1,000,000 for 4 turns.. ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 674100 after Resentful Stare ) | |
6 | ![]() | ![]() Dark Orb Dragon, Eyro | 1 | Skill | 1,200 | 64,778,000 | Skill Set 1 ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Hide the following orbs "O" on the board for 0 turn. Moving the orb will not reveal it O----- --O--O OOO--- ------ ---OOO .. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 2 First turn. > 70% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 3 First turn. < 70% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Increases damage to 150% for the next 999 turns.. ![]() ![]() 75% damage reduction for 4 turns.. ![]() ![]() Player -90% current HP.. ![]() ![]() ( 27846 after Resentful Stare ) Deal 130% damage. Converts Poison orbs into Jammer orbs.. ![]() ![]() ( 27846 after Resentful Stare ) Deal 130% damage. Converts Heart orbs into Jammer orbs.. ![]() ![]() ![]() ( 21420 after Resentful Stare ) Deal 100% damage and change Jammer orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() ( 23562 after Resentful Stare ) Deal 110% damage and converts 4 Random orbs into Poison orbs.. ![]() ![]() ( 32130 after Resentful Stare ) Deal 150% damage. Converts Jammer orbs into Poison orbs.. ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 642600 after Resentful Stare ) - Preempt Bomb Orbs are locked | |
7 | ![]() | ![]() ![]() Shadow Moon Dragon Knight, Mulan | 1 | Skill | 4,680 | 25,734,149 | Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 170% damage. Randomly spawn Dark orbs from non 16 Fire, Water, Wood, Jammer, Poison & Lethal Poison orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance | |
8 | ![]() | ![]() ![]() Piercing-Eyed Dragon Monk, Xuanzang | 1 | Skill | 172,000 | 147,000,000 | Skill Set 1 ![]() ![]() ![]() 100% Chance. Will use repeatedly Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance Skill Set 2 100% Chance, 1 time-use. Will use on 1,2,4,5,6 turns ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance. Will use on 3rd turn Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() Skill Set 3 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when jammer orb exists under 5c Deal 1000% damage and converts all Jammer orbs into Light orbs.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when 10c or higher - Will use different skills depending on player combo countDeal 200% damage. Randomly spawn Heart orbs from non 3 orbs.. |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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0 By gelectrode#75488 3 years ago ( 12.0.3 ) Umm, why is this a required dungeon for the january quest dungeons, but not available for english PAD players? 0 By Mr Wiggles#26061 3 years ago ( 12.0.3 ) Sorry to post this after the January dungeon closed (I beat it with a 1/2 hour to spare), but in case this dungeon ever comes around again I got some tips from a user named Neekoe on puzzleanddragonsforum. They used Mai Shiranui (from King of Fighters collab) paired with Enra (from the 10-stone Dragon Forest REM), hitting 7 combos with 2 Fire matches gives you a 43.75% shield and 48x ATK (or 16x when under 80% HP). Mai's triple TPAs and Enra's triple 7c make the damage skyrocket O_O Subs they used were Kyo Kusanagi (KOF), Elgenubi (rEschamali), Enra, and Red Cotton; I had all but the last so I swapped in No.6 (Dragon Forest) for his TE and triple God Killers. Most of the time the Enras were hitting for ~19mil; when I used Kyo's boardchange and made horizontal 3- and 4-orb matches with the whole board, Mai hit 35mil, Kyo hit 98mil, and Enra hit 176mil X_x -3 By misticspea#101589 3 years ago ( 12.0.3 ) I beat with Anubis Diablos on the last day www.youtube.com/watch?v=MfgPDUZjKes Heres how it is: Team:Anubis/Knees/Rushana/Barbara/Pixel Dark Cecil/Diablos. F1:Zhang Fei.2 turn counter. He preemptive took 1 second of time away for 3 turns with "I'm Zhang Yide!" In 2 turns I got him below 50%. He skipped turn with "This will finish it!" I got him next turn. F2:Haku.1 turn counter. Her preemptive absorbs damage over 500K for 5 turns and it's called "What did you come here for?" After that she changed the board into Fire,Water,and Dark and did damage, and it was called "Western Seven-Star Formation" Then she did a 99% gravity called "Unbreakable Fangs" Then she did damage and turned some orbs dark with "Dark Tiger Claw" She used those skills,and I killed after the absorb was over. F3:Fat Metal Dragon.1 turn counter. Preemptive was a power up for 5 turns called "Hangry" I stalled the first 2 turns,both times using a normal attack. I took him out on the 3rd turn. F4:Zhao Yun.1 turn counter. Preemptive was a status shield called "Zhao Zilong attacks!" After that he did "Strength of a Thousand" which made you do 6 combos. Then I took him out. F5:Zhu Bajie.1 turn counter. Preemptive was a 99% gravity called "Charge!" I one-shotted him using Knees. F6:Eyro(Dark Orb Dragon).1 turn counter. Preemptive skill set:Darken orbs for 1 turn "Black Smokescreen" and bomb making "Timed Explosion". I matched the bombs,then he used skills in this order: A 75% shield for 4 turns "Darkened Scale Armor" and a locked orb rain "Fortuitous Yin and Yang" as a skill set An attack that created 4 Poisons "Anarchy" An attack that turned the Poisons into Jammers "Gnawing Fangs" When I cleared 3 jammers: An attack that locked the Jammers "Black Tempered Bow" A powerup "Resentful Stare" Then "Anarchy" again. I used Anubis then he lived by 10%.He used "Extreme Dragon Eyes" which turned the board into jammers. I used Diablos's gravity to finish him off. F7:Mulan.1 turn counter. Preemptive skill set:"Soon I shall..." which is a 75% shield for 5 turns,and "...test your skills!" which is a status shield for 5 turns. She used skills in this ordeR: "Violet Moonflower Eyes" which is a 2 second reduction for 5 turns. "Lunar Sky Cataclysm" which does damage and created 15 dark orbs. I used Cecil to beat Mulan. F8:Piercing Eyed Dragon Monk, Xuanzang(The combination one,the new ult) Preemptive skill set:"Thousand-Word Sutra" which is a 999 turn status shield,and "Yin-Yang Dragon - Attack Fangs" which does damage and absorbs Light and Dark for 3 turns. He did SS2:"Elemental Reincarnation" which changes attribute and "Vicious Khakkhara Thrust" which does damage. He did SS2 again. On the 3rd turn he used "3000 Rising Dragon Talismens" which absorbs damage above 10M for 10 turns.I had to stall that out too. He did SS2 3 more times. On the 7th turn he used "Instant Purification" which is a 99% shield for 1 turn and "Aim for high combos!" which took a second away for 10 turns. On the 8th to 13th turns,I made at least 8 combos. The attacks he used were "Cruelty" which does damage and creates jammers,and "Heavenly Palm" which does damage and creates 3 Heal orbs. I defeated him on my 14th turn with Barbara's skill,when the damage absorb was down. Last edited by misticspea 3 years ago ( 12.0.3 ) -3 By misticspea#101589 3 years ago ( 12.0.3 ) Kiri cheese guide. Not sure if it will work. Team:Kiri(Autoheal latents and Indra inherit)/Zera/Zera/Verse/Whaledor(Verse inherit)/Kiri(Raphael inherit). F1:Use Kiri.She will be up first turn due to Whaledor. Stall for gtavities. Then use Zera,Zera,and Verse. F2:Use Kiri. Stall for gtavities. Then use Zera and Zera. Use Kiri to prevent inherit coming up. Stall for gtavities again. Then use Whaledor's inherit. F3:Use the gtavities. F4:Use Kiri. Stall for gtavities. Then use Zera,Zera,and Verse. F5:Use Kiri. Stall for gtavities. Then use Zera and Zera. Use Kiri to prevent inherit coming up. Stall for gtavities again. Then use Whaledor's inherit. F6:Use the gtavities. F7:Use Kiri. Stall for gtavities. Stall for Indra,though not Raphael. Then use gtavities. F8:Use Indra. After the damage absorb goes up stall a turn then use Raphael. Make as many combos as you can every turn so that he generates heal orbs. He will end attribute change on a Fire attribute because he does Dark -> Grass -> Light -> Water -> Fire in order. Then he uses the 99% shield, and you should stall for gtavities and use Zera,Zera,and Verse. The end. Last edited by misticspea 3 years ago ( 12.0.3 ) |
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- Super-Ultimate Chinese Rush! - Annihilation |
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