
Rushana Descended! - No Dupes







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ATTENTION: No duplicate cards
Reward![]() ![]() | |||
- Sub dungeon may be attempted in any order. ( Does not apply to One-shot Challenges ) - The gift awarded is based on the sub dungeon completed. - Dungeon rewards are only granted once per level, regardless of the number of times completed. |
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() Fire Imp | 1 | 25,686 | 0 | 852,044 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ( 38529 after Demon Solo ) Increases skyfall chance of Fire orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() ( 30823 after Demon Solo ) Deal 40% damage and hide all orbs on the board. Moving the orb will reveal it.. | |
1 | ![]() | ![]() Water Imp | 1 | 25,459 | 0 | 852,044 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds 1 Random sub for 4 turns. This will also disable awoken skills.. ![]() ![]() ![]() ( 38189 after Demon Solo ) Increases skyfall chance of Water orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() ( 57283 after Demon Solo ) Deal 75% damage and converts 1 Random orb into Heart orbs.. | |
1 | ![]() | ![]() Wind Imp | 1 | 25,515 | 0 | 852,044 | ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Converts 2 Random orbs into Jammer orbs.. ![]() ![]() ![]() ( 38273 after Demon Solo ) Increases skyfall chance of Wood orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ( 45927 after Demon Solo ) Deal 60% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. | |
1 | ![]() | ![]() Thunder Imp | 1 | 25,629 | 0 | 852,044 | ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 0-2 turns.. ![]() ![]() ![]() ( 38444 after Demon Solo ) Increases skyfall chance of Light orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() Player -70% current HP.. | |
1 | ![]() | ![]() Dark Imp | 1 | 25,799 | 0 | 840,933 | ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Converts 2 Random orbs into Poison orbs.. ![]() ![]() ![]() ( 38699 after Demon Solo ) Increases skyfall chance of Dark orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() ( 30959 after Demon Solo ) Deal 40% damage and converts 3 Random orbs into Poison orbs.. | |
2 | ![]() | ![]() ![]() ![]() Unwavering Demon Dragon, Nobunaga | 1 | Skill | 150,000 | 10,994,400 | ![]() Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage. Change the following column "O" into Fire & Poison orbs OO--OO OO--OO OO--OO OO--OO OO--OO .. ![]() ![]() ![]() Pre-emptive Strike. orbs will drop as locked orbs for 10 turns.. ![]() ![]() 33% Chance ![]() ![]() 33% Chance 33% Chance. Deal 180% damage and absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. ![]() ![]() ![]() ![]() ![]() 34% Chance ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 6 turns Deal 800% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. | |
3 | ![]() | ![]() ![]() Liusha River Mystic, Sha Wujing | 1 | Skill | 0 | 1,854,095 | ![]() ![]() Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Deal 75% damage.. ![]() ![]() 33% Chance ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 1% HP Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. ![]() ![]() ![]() ![]() ![]() 33% Chance 33% Chance. Will use when above 1% HP Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 1% HP, 100% Chance Skill Set 1 < 1% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
4 | ![]() | ![]() ![]() Water Dog Dragon, Tosabowdra | 1 | Skill | 920 | 5,663,950 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. ![]() ![]() ( 61466 after Battle Soul ) Will use when above 10% HP Deal 140% damage.. ![]() ![]() ( 30733 after Battle Soul ) Will use when above 10% HP Deal 70% damage.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() ( 43904 after Battle Soul ) Will use when above 10% HP Deal 100% damage. Randomly spawn Water orbs from non 4 Water orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 10% HP, 100% Chance ( 131712 after Battle Soul ) | |
4 | ![]() | ![]() ![]() Wood Dog Dragon, Shibawandra | 1 | Skill | 920 | 5,220,950 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 35% Chance ![]() ![]() 100% Chance ![]() ![]() 35% Chance 35% Chance. Deal 100% damage. Change the following column "O" into Wood orbs --O--- --O--- --O--- --O--- --O--- .. ![]() ![]() ![]() 20% Chance 20% Chance. Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. ![]() ![]() 10% Chance ![]() ![]() < 70% HP, 100% Chance, 1 time-use ![]() ![]() < 10% HP, 100% Chance | |
5 | ![]() | ![]() ![]() ![]() Scorching Horned Heavenly Fire God, Agni | 1 | Skill | 912 | 14,803,371 | -- ![]() ![]() ![]() ![]() Passive. 50% Water & Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 130% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 140% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 150% damage. Change the following column "O" into Fire orbs -----O -----O -----O -----O -----O .. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance 100% Chance. Will use repeatedly when above 50% HP Deal 160% damage. Change the following column "O" into Fire orbs O----O O----O O----O O----O O----O .. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance | |
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6 | ![]() | ![]() Fire Warchief Dragon, Goura | 1 | Skill | 1,190 | 20,596,944 | Skill Set 1 ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use repeatedly Pre-emptive Strike. Absorbs 100% Fire damage for 5 turns.. ![]() ![]() ![]() < 50% HP, 100% Chance. Will use repeatedly Pre-emptive Strike. Deal 180% damage. Converts Water, Light & Dark orbs into Fire orbs.. ![]() ![]() Deal 165% damage ( 3 hits, 55% per hit ).. ![]() ![]() Deal 140% damage. Converts Water orbs into Fire orbs.. Skill Set 2 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change 4 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs.. ![]() ![]() Deal 165% damage ( 3 hits, 55% per hit ).. Skill Set 3 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change 8 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs.. ![]() ![]() Deal 165% damage ( 3 hits, 55% per hit ).. Skill Set 4 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change 12 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs.. ![]() ![]() Deal 165% damage ( 3 hits, 55% per hit ).. Skill Set 5 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Targeted position will rotate attributes every 1 seconds for 10 turns ------ ------ ---O-- ------ ------ .. ![]() ![]() Absorbs 100% of the damage you cause for combos 6 and under for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 500% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. | |
6 | ![]() | ![]() Water Warchief Dragon, Senshu | 1 | Skill | 1,190 | 19,886,844 | Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 70% damage. Converts Wood orbs into Water orbs.. ![]() ![]() Deal 70% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 2 ![]() ![]() 35% damage reduction for 1 turn.. ![]() ![]() Deal 90% damage ( 3 hits, 30% per hit ).. Skill Set 3 ![]() ![]() 50% damage reduction for 1 turn.. ![]() ![]() Deal 90% damage ( 3 hits, 30% per hit ).. Skill Set 4 ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() Deal 90% damage ( 3 hits, 30% per hit ).. Skill Set 5 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Absorbs single hit damage over 1,000,000 for 10 turns.. ![]() ![]() ![]() Increases skyfall chance of Wood orbs by 25% for 10 turns.. ![]() ![]() < 10% HP, 100% Chance | |
6 | ![]() | ![]() Wood Warchief Dragon, Ganzo | 1 | Skill | 888,850 | 16,510,700 | Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 140% damage and 50% damage reduction for 1 turn.. ![]() ![]() Deal 140% damage. Converts Fire orbs into Wood orbs.. Skill Set 2 ![]() ![]() ![]() ![]() ![]() ![]() Randomly spawn Poison orbs from non 3 Heart & Poison orbs.. ![]() ![]() Deal 180% damage ( 2 hits, 90% per hit ).. Skill Set 3 ![]() ![]() ![]() ![]() ![]() ![]() Randomly spawn Poison orbs from non 6 Heart & Poison orbs.. ![]() ![]() Deal 180% damage ( 2 hits, 90% per hit ).. Skill Set 4 ![]() ![]() ![]() ![]() ![]() ![]() Randomly spawn Poison orbs from non 9 Heart & Poison orbs.. ![]() ![]() Deal 180% damage ( 2 hits, 90% per hit ).. Skill Set 5 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Set team RCV to 50% for 10 turns.. ![]() ![]() Player -99% current HP.. ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance | |
7 | ![]() | ![]() ![]() Awoken Parvati | 1 | Skill | 0 | 2,570,260 | ![]() ![]() ![]() Passive. While HP is 1% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs single hit damage over 300,000 for 99 turns.. ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 30% HP Deal 100% damage. Change the following row "O" into Heart orbs OOOOOO ------ ------ ------ ------ Change the following row "O" into Wood orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() 50% Chance 50% Chance. Will use when above 30% HP Deal 100% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- Change the following column "O" into Fire orbs --O--- --O--- --O--- --O--- --O--- Change the following column "O" into Fire orbs ----O- ----O- ----O- ----O- ----O- .. ![]() ![]() 50% Chance ![]() ![]() < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use when above 1% HP Deal 200% damage. Change the following row "O" into Jammer orbs OOOOOO ------ ------ ------ ------ .. Skill Set 1 < 1% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance. Will use when above 1% HP Randomly spawn Jammer orbs from non 10 Heart & Jammer orbs.. ![]() ![]() | |
8 | ![]() | ![]() ![]() Awoken Shiva | 1 | Skill | 0 | 11,252,290 | ![]() ![]() ![]() ![]() ![]() Passive. 50% Fire & Water damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 2 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Player -75% current HP.. Skill Set 2 ![]() ![]() ![]() Pre-emptive Strike. Player -75% current HP.. ![]() ![]() 25% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Heart orbs.. ![]() ![]() ![]() ![]() ![]() 25% Chance 25% Chance. Will use non-consecutively when above 30% HP Deal 50% damage and converts 7 Random orbs into Poison orbs.. ![]() ![]() 25% Chance 25% Chance. Will use when above 30% HP Deal 100% damage. Change the following column "O" into Fire orbs -O---- -O---- -O---- -O---- -O---- Change the following column "O" into Fire orbs ---O-- ---O-- ---O-- ---O-- ---O-- Change the following column "O" into Fire orbs -----O -----O -----O -----O -----O .. ![]() ![]() 25% Chance 25% Chance. Will use when above 30% HP Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() ![]() ![]() | |
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9 | ![]() | ![]() Fire Guardian Dragon, Touen | 1 | Skill | 1,320 | 13,031,182 | Skill Set 1 ![]() ![]() ![]() 25% Chance. Will use when above 30% HP Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. ![]() ![]() ![]() 25% Chance. Will use when above 30% HP Pre-emptive Strike. Deal 140% damage. Change the following column "O" into Heart orbs O----- O----- O----- O----- O----- Change the following column "O" into Dark orbs -O---- -O---- -O---- -O---- -O---- Change the following column "O" into Fire orbs --O--- --O--- --O--- --O--- --O--- .. Skill Set 2 ![]() ![]() 25% Chance. Will use when above 30% HP Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. ![]() ![]() ![]() ![]() < 60% HP, 100% Chance, 1 time-use ![]() ![]() > 60% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Will use when above 20% HP Deal 120% damage. Change all orbs to Fire, Dark, Heart & Poison orbs.. ![]() ![]() ![]() ![]() ![]() Will use when above 20% HP Deal 100% damage. Randomly spawn Jammer orbs from non 3 Jammer orbs.. ![]() ![]() ![]() ![]() Will use when above 20% HP Deal 150% damage and change Jammer & Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance < 20% HP, 100% Chance. Will use every other turn Deal 600% damage. Change all orbs to Fire & Jammer orbs.. | |
9 | ![]() | ![]() Water Guardian Dragon, Naro | 1 | Skill | 1,320 | 11,923,333 | ![]() ![]() First turn. > 90% HP, 100% Chance, 1 time-use ![]() ![]() First turn. < 90% HP, 100% Chance, 1 time-use First turn. < 90% HP, 100% Chance, 1 time-use. Lock the following row "O" on the board for 4 turns .. ![]() ![]() ![]() ![]() ![]() 100% Chance ( 24287 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 50% damage and converts 6 Random orbs into Poison orbs.. ![]() ![]() 100% Chance ( 48574 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 100% damage. Change the following row "O" into Water orbs OOOOOO ------ ------ ------ OOOOOO .. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 72861 after Viper Tree Ascension ) ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 6 turns.. Skill Set 1 < 20% HP, 100% Chance. Will use every other turn ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs.. Skill Set 2 < 20% HP, 100% Chance. Will use every other turn ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs.. ![]() ![]() < 20% HP, 100% Chance ( 388592 after Viper Tree Ascension ) | |
9 | ![]() | ![]() Wood Guardian Dragon, Ouju | 1 | Skill | 1,320 | 13,736,834 | Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Deal 120% damage. Change the following column "O" into Wood orbs -O--O- -O--O- -O--O- -O--O- -O--O- Change the following column "O" into Heart & Jammer orbs O----O O----O O----O O----O O----O Change the following column "O" into Fire, Water, Light & Dark orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() First turn. < 80% HP, 100% Chance, 1 time-use First turn. < 80% HP, 100% Chance, 1 time-use. Change all orbs to Wood, Heart, Jammer & Poison orbs.. ![]() ![]() ![]() First turn. > 80% HP, 100% Chance, 1 time-use First turn. > 80% HP, 100% Chance, 1 time-use. Binds 1 Random sub for 3-5 turns. This will also disable awoken skills.. ![]() ![]() 50% Chance ( 48080 after Formed the hand sign for ''Power'' ) 50% Chance. Deal 100% damage. Change the following row "O" into Wood orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() 50% Chance ( 48080 after Formed the hand sign for ''Power'' ) 50% Chance. Deal 100% damage. Change the following column "O" into Wood orbs --O--- --O--- --O--- --O--- --O--- .. ![]() ![]() < 80% HP, 100% Chance Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() < 80% HP, 100% Chance. Will use every 3 turns when above 20% HP Increases damage to 200% for the next 999 turns.. ![]() ![]() < 20% HP, 100% Chance ( 480800 after Formed the hand sign for ''Power'' ) < 20% HP, 100% Chance. Deal 1000% damage. Change the following row "O" into Wood orbs ------ OOOOOO ------ OOOOOO ------ Change the following row "O" into Fire, Water, Light, Dark & Heart orbs OOOOOO ------ OOOOOO ------ OOOOOO .. | |
9 | ![]() | ![]() Light Guardian Dragon, Hokurai | 1 | Skill | 1,320 | 11,232,115 | ![]() ![]() Passive. While HP is 71% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 130% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Heart orbs.. ![]() ![]() ![]() ![]() ![]() 40% Chance 40% Chance. Will use when above 10% HP Deal 150% damage. Randomly spawn Heart orbs from non 5 Heart orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 60% Chance 60% Chance. Will use when above 10% HP Deal 100% damage and randomly change 5 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() > 70% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() < 70% HP, 100% Chance < 70% HP, 100% Chance. Will use every 3 turns when heal orb exists Deal 110% damage and converts all Heart orbs into Jammer orbs.. ![]() ![]() < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Binds Player's Leader for 2 turns. This will also disable leader skill and awoken skills.. Skill Set 2 < 10% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use. Binds 6 Random cards for 4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 10% HP, 100% Chance | |
9 | ![]() | ![]() Dark Guardian Dragon, Scion | 1 | Skill | 1,320 | 10,914,221 | ![]() ![]() Passive. While HP is 76% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 3 turns.. ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns when above 10% HP Deal 120% damage and increases cooldown of active skills by 1-3 turns.. ![]() ![]() ![]() ![]() ![]() Deal 150% damage and converts all Jammer orbs into Light orbs.. ![]() ![]() ![]() ![]() ![]() Deal 100% damage. Randomly spawn Jammer orbs from non 6 Jammer orbs.. ![]() ![]() ![]() ![]() ![]() > 75% HP, 100% Chance, 1 time-use > 75% HP, 100% Chance, 1 time-use. Deal 140% damage. Randomly spawn Heart orbs from non 6 Heart orbs.. ![]() ![]() < 75% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use when heal orb exists Deal 80% damage. Randomly spawn Jammer orbs from non 2 Heart orbs.. Skill Set 2 < 10% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance | |
10 | ![]() | ![]() ![]() Enlightening Goddess, Rushana | 1 | Skill | 300,000 | 100,000,000 | ![]() ![]() ![]() Pre-emptive Strike. Passive. While HP is 81% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 15,000,000 for 999 turns.. ![]() ![]() 20% Chance ![]() ![]() 20% Chance ( 52868 after Enlightenment ) 20% Chance. Deal 150% damage and absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. ![]() ![]() 20% Chance ![]() ![]() 20% Chance ( 56393 after Enlightenment ) ![]() ![]() 20% Chance ( 52868 after Enlightenment ) 20% Chance. Deal 150% damage. Targeted position will rotate attributes every 1 seconds for 1 turn ------ ---O-- --OOO- ---O-- ------ .. ![]() ![]() ![]() 33% Chance 33% Chance. Will use every other turn Increases skyfall chance of Lethal Poison orbs by 25% for 1 turn.. ![]() ![]() 33% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 34% Chance 34% Chance. Will use every other turn Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() 34% Chance. Will use every other turn Binds all Devil type cards for 10 turns. This will also disable leader skills and awoken skills.. ![]() ![]() 100% Chance, 1 time-use Skill Set 3 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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