
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Red Gadget  1  10,513  300  232,672  Lv.15 Ash Star ( 10,513 ) 3 x non Preemptive Strike. Deal 100% damage. Randomly spawn Jammer orbs from non 3 Jammer orbs .. red meteor ( 7,359 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Fire orbs into locked orbs .. 
1   Blue Gadget  1  8,531  300  259,603  Lv.15 Deep Star 3 x non Preemptive Strike. Randomly spawn Poison orbs from non 3 Poison orbs .. blue comet ( 5,972 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Water orbs into locked orbs .. 
1   Green Gadget  1  9,268  300  276,444  Lv.15 Breeze Star ( 4,634 ) ( expand for details ) Preemptive Strike. Deal 50% damage. Change the following row "Ｏ" into Wood orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. green ray ( 6,488 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Wood orbs into locked orbs .. 
1   Yellow Gadget  1  10,052  300  244,519  Lv.15 Fast Star ( 11,057 ) 1 x non Preemptive Strike. Deal 110% damage. Randomly spawn Light orbs from non 1 Light orbs .. white cosmos ( 7,036 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Light orbs into locked orbs .. 
1   Purple Gadget  1  11,482  300  247,172  Lv.15 Blacken Star ( 5,741 ) Preemptive Strike. Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it .. black chaos ( 8,037 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Dark orbs into locked orbs .. 


2    1  Skill  820  3,538,200  Lv.10 Resolve Homura ( 76% Resolve ) Passive. While HP is 76% or above, a single hit that normally kills it will instead leave it with 1 HP .. Phoenix Knight's Soul ( < 5 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns .. Blazing Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Blazing Cutting Dance ( 34,425 ) > 75% HP, 100% Chance > 75% HP, 100% Chance. Deal 150% damage ( 3 hits, 50% per hit ) .. Skill Set 2 < 75% HP, 100% Chance. Flame Eating Net ( Enemy +10% )> 75% HP, 100% Chance. Recovers enemy 10% of maximum HP .. Scold ( 99% HP )> 75% HP, 100% Chance. Player 99% current HP .. High Temperature ( 75% Damage 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. 75% damage reduction for 3 turns .. Ash followed by Flare ( 11,475 ) 5 x non < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 50% damage. Randomly spawn Jammer orbs from non 5 Fire & Jammer orbs .. Suppression Flames ( 3 Turns ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Disable awoken skills for 3 turns .. Burnout ( 300% HP ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Player 300% current HP .. 


3   Water Guardian Dragon, Naro  1  Skill  900  7,954,722  Lv.15 Nectar of the Dragon ( 75% Damage 2 Turns )< 1% HP, 100% Chance. Preemptive Strike. 75% damage reduction for 2 turns .. Soaring Lotus Strike ( 27,183 ) < 1% HP, 100% Chance. Preemptive Strike. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs .. Viper Tree Ascension ( 36,244 ) ( 8 Turns ) First turn. > 90% HP, 100% Chance, 1 timeuse First turn. > 90% HP, 100% Chance, 1 timeuse. Increases damage to 200% for the next 8 turns .. Lingering Snaketracks ( 4 Turns ) First turn. < 90% HP, 100% Chance, 1 timeuse First turn. < 90% HP, 100% Chance, 1 timeuse. Lock the following row "Ｏ" on the board for 4 turns .. Harmful Poison ( 9,061 ) 6 x 100% Chance ( 18122 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 50% damage and converts 6 Random orbs into Poison orbs .. Crystal Stream ( 18,122 ) ( expand for details ) 100% Chance ( 36244 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 100% damage. Change the following row "Ｏ" into Water orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Harmful Ocean ( 99% HP ) 100% Chance 100% Chance. Will use when above 20% HP Player 99% current HP .. Dragon Stream ( 36,244 ) 100% Chance ( 72861 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 200% damage ( 4 hits, 50% per hit ) .. Vitality Spiral ( < 7 Combos 6 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 6 and under for 6 turns .. Soaring Lotus Strike ( 27,183 ) < 50% HP, 100% Chance, 1 timeuse. Preemptive Strike. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs .. Skill Set 2 < 20% HP, 100% Chance. Will use every other turn Nectar of the Dragon ( 75% Damage 2 Turns )< 50% HP, 100% Chance, 1 timeuse. 75% damage reduction for 2 turns .. Enlightened Dragon Stream ( 144,976 ) < 20% HP, 100% Chance ( 289952 after Viper Tree Ascension ) < 20% HP, 100% Chance. Deal 800% damage ( 8 hits, 100% per hit ) .. 


4   Wind Keeper  3  Skill  320  50,000,000  Lv.10 Enemy's next turn changed Metal Shield ( 75% Damage 10 Turns ) Preemptive Strike. 75% damage reduction for 10 turns .. All Alert ( 32,054 ) Deal 160% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. Exhaust Hit ( 28,048 ) ( 2 Turns ) Deal 140% damage. Randomly hide 5 orbs on the board for 2 turns .. Warning ( CD +2 Turns )Increases cooldown of active skills by 2 turns .. Seven Smog 7 x non Randomly spawn Poison orbs from non 7 Poison orbs ..Skill Set 2 < 50% HP, 100% Chance, 1 timeuse. Capture Net 2 x Subs ( 3 Turns )Binds 2 Random subs for 3 turns. This will also disable awoken skills .. Hold Wind ( 5 Turns )Disable active skills for 5 turns .. Acid Rain +15% ( 10 Turns ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. Increases skyfall chance of Poison orbs by 15% for 10 turns .. Killing Code ( 60,102 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 300% damage ( 6 hits, 50% per hit ) .. 


5   Destroying CyberDragon, Diadem  1  Skill  600  8,013,222  Star Onyx 10 x non < 30% HP, 100% Chance. Preemptive Strike. Randomly spawn Jammer orbs from non 10 Jammer orbs .. Four Strikes Leading to Destruction < 30% HP, 100% Chance. Preemptive Strike. Change Jammer orbs into locked orbs .. First Strike  Fear Bringer ( 17,785 ) 6 x ( 4 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage and binds 6 Random cards for 4 turns. This will also disable leader skills and awoken skills .. Second Strike  Curse Bringer ( 17,785 ) ( 4 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Disable active skills for 4 turns .. Third Strike  Darkness Bringer ( 17,785 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it .. Fourth Strike  Despair Bringer ( CD +4 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Increases cooldown of active skills by 4 turns .. Hour of Destruction  Ruin Advent ( 284,560 ) 100% Chance 100% Chance. Will use repeatedly Deal 1600% damage ( 8 hits, 200% per hit ) .. 


6   Kurogane Maru  1  Skill  1,220  100,000,000   Machine Transformation ( Transform ) Passive. Proceed to next floor when HP reaches 0 .. I got you! Let's battle!! 6 x ( 2 Turns ) Preemptive Strike. Binds 6 Random cards for 2 turns. This will also disable leader skills and awoken skills .. Giant Fist ( 99% HP ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Player 99% current HP .. Shadow Punch ( 24,578 ) ( expand for details ) Deal 140% damage. Change the following row "Ｏ" into Dark orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Killing Knuckles ( 17,556 ) Deal 100% damage. Converts Heart orbs into Poison orbs .. X Knuckles ( 21,067 ) ( 1 Turn ) Will use nonconsecutively Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ Ｏ－Ｏ－－－ －Ｏ－－－－ Ｏ－Ｏ－－－ －－－－－－ .. Double Smoke ( 2 Secs 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Reduces time limit of orb movement by 2 secs for 5 turns .. Grief Punch ( 21,067 ) ( CD +2 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 120% damage and increases cooldown of active skills by 2 turns .. Sechs Knuckles ( 36,870 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 210% damage ( 6 hits, 35% per hit ) .. 


7   Shadow Machine King, Kurogane Maru  1  Skill  200,000  150,000,000  Lv.10 Machine Boss Resistance I'm...the strongest!!! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. X Wall ( > 25000k Damage 99 Turns )Preemptive Strike. Immune single hit damage over 25,000,000 for 99 turns .. Absorb Sechs ( < 7 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 99 turns ..Skill Set 2 100% Chance, 1 timeuse. Will use when >50% HP Double Sacrifice ( 29,568 ) ( expand for details )Deal 120% damage. Change the following column "Ｏ" into Poison orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Jammer orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Twin ProtectionJammer & Poison are unmatchable for 1 turn ..Skill Set 3 50% Chance. Will use every other turn Protective Wall ( 1 Turn )Lock the following column "Ｏ" on the board for 1 turn .. Burst OutChange the following orbs on the board into bomb －Ｏ－Ｏ－－ －－Ｏ－－－ －Ｏ－Ｏ－－ Ｏ－－－Ｏ－ －－－－－－ .. Hyah!!! ( 24,640 )Skill Set 4 50% Chance. Will use every other turn Protective Wall ( 1 Turn )Lock the following column "Ｏ" on the board for 1 turn .. Cross Saber ( 1 Turn )Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－Ｏ－－ －－－Ｏ－－ －ＯＯＯＯＯ －－－Ｏ－－ －－－Ｏ－－ .. Hyah!!! ( 24,640 )Sacrifice Saber ( 41,888 ) 100% Chance 100% Chance. Will use when poison orb exists Deal 170% damage and converts all Poison orbs into Dark orbs .. Drill Break ( 36,960 ) 100% Chance 100% Chance. Will use when jammer orb exists Deal 150% damage and converts all Jammer orbs into Fire orbs .. Double Sacrifice ( 29,568 ) ( expand for details ) 50% Chance 50% Chance. Deal 120% damage. Change the following row "Ｏ" into Poison orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ Change the following row "Ｏ" into Jammer orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Twin Strike ( 34,496 ) ( expand for details ) 50% Chance 50% Chance. Deal 140% damage. Change the following column "Ｏ" into Dark orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Fire orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Skill Set 5 < 50% HP, 50% Chance. Will use every other turn Double Saber ( 1 Turn )50% Chance. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －Ｏ－－Ｏ－ ＯＯＯＯＯＯ －Ｏ－－Ｏ－ ＯＯＯＯＯＯ －Ｏ－－Ｏ－ .. X Field 50% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. Hyah!!! ( 24,640 )50% Chance. Deal 100% damage .. Skill Set 6 < 50% HP, 50% Chance. Will use every other turn Protective Wall ( 1 Turn )50% Chance. Lock the following row "Ｏ" on the board for 1 turn ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Cross Saber ( 1 Turn )50% Chance. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －Ｏ－－－－ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Burst Out50% Chance. Change the following orbs on the board into bomb －－－－－－ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Twin Strike ( 29,568 ) ( expand for details ) < 50% HP, 33% Chance < 50% HP, 33% Chance. Deal 120% damage. Change the following row "Ｏ" into Dark orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ Change the following row "Ｏ" into Fire orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Cross Rush ( 39,424 ) < 50% HP, 34% Chance < 50% HP, 34% Chance. Deal 160% damage ( 4 hits, 40% per hit ) .. Skill Set 7 < 30% HP, 100% Chance, 1 timeuse. Aaaahhhhhh! I won't forgive you!! ( Enemy +30% )< 50% HP, 34% Chance. Recovers enemy 30% of maximum HP .. I'll weaken you!! ( 5 Turns )< 50% HP, 34% Chance. Disable awoken skills for 5 turns .. Twin Explosion ( 98,560 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 400% damage. Change all orbs to Fire & Dark orbs .. Extreme Burst ( 91,168 ) ( every 11, 22, 33 turns ) Deal 370% damage. Change all orbs to Jammer orbs ..  Takes 50% less damage from machine type cards 