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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |  King Flamie | 2 | 695 | 120 | 219,022 | --  Super Duper Mad! ( 29610 after Lone Force ) Deal 140% damage ( 7 hits, 20% per hit ) .. Lone Force ( 999 Turns ) Increases damage to 300% for the next 999 turns .. Bouncing off the Walls |
1 |  |  King Bubblie | 2 | Skill | 120 | 219,022 | --  Good Morning Attack! ( 1,929 ) ( 5787 after Lone Force )  Lone Force ( 9,651 ) ( 999 Turns ) Increases damage to 300% for the next 999 turns .. All Washed-up ( 2-4 Turns ) Binds all Fire attribute cards for 2-4 turns. This will also disable leader skills and awoken skills .. Snoring Peacefully |
1 |  |  King Woodsie | 2 | 667 | 120 | 219,022 | --  Lone Force ( 999 Turns ) Increases damage to 300% for the next 999 turns .. Puffing Up ( Charge ) ( 40620 after Lone Force ) Skips turn and deal 200% damage on the next attack .. Chow Time! 1 x ( 5 Turns ) Binds 1 Random card for 5 turns. This will also disable leader skill and awoken skills .. |
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2 |  |   Awoken Hera-Ur | 1 | 3,095 | 536 | 1,816,907 | --  Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Eternal Thirst ( 10 Turns ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 50% HP Binds all Water attribute cards for 10 turns. This will also disable leader skills and awoken skills ..  Flame Pillar 70% Chance 70% Chance. Will use when above 50% HP Deal 135% damage ( 3 hits, 45% per hit ) ..  High Kick < 50% HP, 70% Chance < 50% HP, 70% Chance. Deal 170% damage ..  Released Magical Power < 25% HP, 100% Chance, 1 time-use < 25% HP, 100% Chance, 1 time-use. Skip turn ..  Graviton Bomb < 25% HP, 100% Chance < 25% HP, 100% Chance. Will use repeatedly after [Released Magical Power Deal 600% damage .. |
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3 |  |  Storm Hawk Dragon, Kuarje | 1 | Skill | 364 | 2,634,965 | --  Fire Halven ( -50% Damage ) Passive. 50% Fire damage reduction .. Dragonbound's Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP ..Skill Set 1 > 20% HP, 100% Chance.   I don't care about your hopes! ( 5 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns ..  Storm Lightning ( 1,836 )      Pre-emptive Strike. Deal 130% damage. Change all orbs to Wood, Light & Heart orbs .. You're a troublesome one, aren't you? ( 1 Turn ) ** 100% Chance, 1 time-use 100% Chance, 1 time-use. Increases damage to 200% for the next 1 turn .. ( Trigger when any of   in the team )  Green Wind Soul Cutter ( expand for details ) 40% Chance ( 29612 after Raising Flag ) 40% Chance. Will use when above 20% HP Deal 95% damage. Change the following column "O" into Light orbs --O--- --O--- --O--- --O--- --O--- Change the following column "O" into Wood orbs ---O-- ---O-- ---O-- ---O-- ---O-- ..  Mountain Haze's Guidance 8 x non    40% Chance ( 28053 after Raising Flag ) 40% Chance. Will use when above 20% HP Deal 90% damage. Randomly spawn Wood orbs from non 8 Wood orbs .. Skill Set 2 < 50% HP, 100% Chance, 1 time-use.  Storm Hawk Dragon's Trial ( 1 Turn )40% Chance. Will use when above 20% HP Absorbs 100% Wood damage for 1 turn ..  Splitting Storm Wind ( expand for details )40% Chance. Will use when above 20% HP Deal 100% damage. Change the following row "O" into Wood & Jammer orbs ------ OOOOOO ------ OOOOOO ------ ..  Storm Raid < 20% HP, 100% Chance ( 34288 after Raising Flag ) < 20% HP, 100% Chance. Deal 110% damage ( 2 hits, 55% per hit ) .. Skill Set 3 < 20% HP, 100% Chance.  Storm Raid< 20% HP, 100% Chance. Deal 110% damage ( 2 hits, 55% per hit ) ..  Storm Lightning ( 1,836 )      < 20% HP, 100% Chance. Deal 130% damage. Change all orbs to Wood, Light & Heart orbs ..  Raising Flap ( 1 Turn ) < 1% HP, 100% Chance, 1 time-use < 1% HP, 100% Chance, 1 time-use. Increases damage to 200% for the next 1 turn ..  Raising Flap ( 1 Turn ) < 1% HP, 100% Chance, 1 time-use < 1% HP, 100% Chance, 1 time-use. Increases damage to 200% for the next 1 turn .. Skill Set 4 < 1% HP, 100% Chance, 1 time-use.  Overcoming Will ( Enemy +50% )< 1% HP, 100% Chance, 1 time-use. Recovers enemy 50% of maximum HP ..  Raising Flap ( 1 Turn )< 1% HP, 100% Chance, 1 time-use. Increases damage to 200% for the next 1 turn .. |
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4 |  |  Icewing Twin Dragon King, Beyzul | 5 | Skill | 1,120 | 9,180,900 | --   Ice Age +25% ( 5 Turns ) Pre-emptive Strike. Increases skyfall chance of Water orbs by 25% for 5 turns .. Absolute End ( 47,520 ) 1 x    100% Chance 100% Chance. Deal 500% damage and converts 1 Random orb into Water orbs .. |
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5 |  |  Crimson Orchid Virtue, Xiang Mei | 1 | Skill | 2,160 | 26,000,000 | --   Colorful Melody 8 x non      100% Chance. Pre-emptive Strike. Randomly spawn Fire, Water, Wood & Heart orbs from non 8 orbs ..   Love of Fair Crimson 1 x non     100% Chance. Pre-emptive Strike. Randomly spawn Heart orbs from non 1 Fire & Heart orbs ..  Crimson Wing Dance ( 2,463 ) Deal 120% damage ( 3 hits, 40% per hit ) .. Flame Bloom ( 2,052 ) 4 x non    Deal 100% damage. Randomly spawn Fire orbs from non 4 Fire orbs .. Compassionate Butterfly ( 4,100 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 200% damage ( 10 hits, 20% per hit ) .. |