By AquaMarine: Wildcard is Manekimewdra for HP. Raphael for emergencies + LS and Holy for light orbs. Asuka for ATK, Bastet for all aspects. Focus down one chimera at a time on F5. Otherwise, tank hits and make combos. Dungeon will provide enough heal orbs to recover. Use Bastet AS to clear F1-4+6-8 faster. Also free light orbs from moltdras!
By S hole@PGF: Avg lvl 50. No stalling up. Wipe through all floors. F5 pop all skills; when chimera is at 50% HP, try to make as many combo as you can. The rest of the floors is just a piece of cake.
By itsesong: no monsters skilled, so just stall until echidna will be up on the boss. dont worry about matching orbs, theyll match themselves, and put anyone you want in the 5th space. everyones around level 50. the helper can also be bastet or any other easy combo person.
By Diamona: Lucifer is to expedite the deaths of chimeras (only real threat in this dungeon), murder a surprise griffin, and make the battle against the boss not last another hour. Other than him and wood resists, you only need 2 or more auto-recoveries. Just match recoveries every every other turn.Only threat is Griffin on floor 1 or 2.
By Robin Reno: Charge up echidna and orb changer for wave 5. On wave 5 use echidna to set up the board to one shot them. Charge up goemon, shiva and Freyr/Tyranos for the boss. On bos, use echidna as soon as the wave starts. Start be weakening him with normal attacks, when he is at a 1 turn, use goemon Freyr and shiva last to plus all orb easy
By Champu: Demon needs to be around level 20 skill. Ogre is there mostly there for skill boost, so could be the others. On floor 5, use Demon to help kill. Flr 9: Sonia skill. Flr 10: Sonia + King Baddie + Hera-Ur.
By g: fairly easy as long as the cascades happen as usual. have a good bit of flame orbs and pop king woodsie when you get to the boss. as long as you get 5 linked fire, every round is pretty easy. can take the bosses hit and recover easily. 5x hp and 4x atk.
By SifuLohng: Asgard for Barley Storm resistance. Try and drag out the levels before the boss so you can use Echidna before Fertile Guard. My Bastet, Echidna, and Siren were ~ 60, Uriel=41 and Asgard=38. Friend's Bastet was max lv, max awoken, and a lot of +, but as long as your health is >11021. Uriel can be any decent fire sub
By JoeyB: Cleared zero stone first try. Only Siegfried, Dino Rider, and Kushinda anywhere near max level. Didn't use any skills till the wood pixie and figured I may as well pop menace. Two orb changes on boss battle, and then triggered Blue Stone Dragon before he could attack. Had to tank one hit before finishing him off.
By ChuckWu: Seriously pimped-up, ulti-evo build. I think it's OK if the team were non-ulti-evo, but bastet must be ulti-evo. I used Top Droidragon for Monster #5, but go for a high HP monster. Just combo your way through, and, with a little luck, you can 0-stone it. The only time where you should use a stone is at the chimeras.
By xedrek: fully awaken CDK, Brachys, Ogre and have Pal's Sonia Fully awaken as well. Being tri-color made the combo boosts superb, nothing to look out for except on chimera try to get a 4x combo every turn and you should be fine. On AED use Sonia's skill, then graviton's for full green board for total destruction.
By mini-ezo: U&Y is not required, and HP can be quite low as long as you can combo, but try to have enough to survive a hit or two, just in case. Just don't use Light or Dark pets. Echidna and Kushi can be panic buttons. Make good use of the tricolor and you'll be throwing out 6 figures every turn.
By Newtorious: If both Chimera attack at the same time you're dead unless you get great orb drops and a 10-13 combo (can kill one Chimera right away) or if you have charged ESE before then and use her skill (tough to do because you clear floors quickly). Use ESE's skill right away on AWDL to get a couple extra shots in and you'll be fine.
By Woofer: 566 can be replaced by high hp red such as 540, Samurai Red Dragon. Need enough hitpoints to take double hits in case leaders get locked on level 5. As with other fire builds, kill Taur Demons first. Try to save up skills on last level to avoid the fire lock by using all when he is close to 10%. Replace 480 with 652 if avail
By Curs3d: Poor man's build. Ran once; 0 stone. Cannot survive Griffin encounter. 13,500+ HP is ideal to survive 5th floor Chimeras if both leaders are bind (assuming Defensive Stance is up). Target priority: Devils -> Chimeras. Final boss very easy. Can replace Ardbeg with fire ripper; Jotunn with Rainbow Keeper (HP + skill).
By GodzofWarz: I went through this dungeon 3 times thus far, used a stone once on the 1st try because I didn't heal quick enough against the chimeras. The next 2 times np at all. The Light Samuri and Keeper of the rainbow are maimly for HP. Pixie is to heal if you get low. Gravitron is def needed.Any high HP characters can fill the voids. GL!
By foosean010: Easy run. Charge skills before floor 5, unload all on 1 of the two. Make sure to heal to keep Odin's leader skill active. Try to kill moltdra and demons first to lessen chance of leader bind. You can unload skills on floor 9, or just wait it out through the heal and have all skills ready for boss.
By BigFoig@PG: Build is pretty safe. Strategy is simple, just utilize isis's skill each turn to kill. At chimeras, aim at one chimera and kill it asap. The rest is pretty easy. Susano is for panic.
By Yui@PG/r/: flare drall can be replaced by any wood resist. Odin can be replaced by strong green sub, KoR can be replaced by jotunn or asgard. gigas can be strong fire sub with high hp. Isis to speed up, self explanatory.
By ald: Very fun! Should be able to survive chimeras with the half wood damage. Anubis skill will instantly kill one chimera, 3/4 of Alraune, and 1/3 of boss. Have fun matching orbs!
By JD: Easy Mode. Party Avg lvl: 30. Charge skills on monsters w/ high CD. Focus on Taur Demons to avoid binds. Gigas max skilled helps. Chimeras: use gigas skill if needed but should go down pretty quickly (can survive 1 hit). Alraune: same as Chimera, echidna if needed. Boss: use Freyr, Ares, Horus in order. Gigas next turn if needed
By itsyu: Charge up skills before 5, I got lucky and didn't need to use echidna on floor 5, but aim to take out one of the chimeras, and 1350 should be able to tank 1 hit of the chimeras. All that's left is to get big combos on the boss, and heal after every hit. Mech warrior is emergency if you can't heal back up to 13500 after barley
By 38thDoE: Ardbeg is replaceable with anything that will keep your hp up. With this build you can take a double double hit from the chimeras (barely) and you can pop a rainbow keeper if your Resist dragon gets bound or if your hp is low.
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ⒸⒸ: Hey, thanks this worked. I needed more HP so I subbed out echidna for homura and didn't have a adberg so i used blue ripper. Also used bastet because I don't have isis or Green ripper. So it was inspired by your team, but it worked, and I got the boss drop
By Gambl3: Charge up skills on chimeras on round 3 to 5 wait for round 9 and it should be a no brainer after defeating alraune
Charge up skills and again and it should be a 8 turn kill with echidna and both Ares charging up back to back
By What SA: Use Echidna/Orochi on the chimeras, then use orb changing skills. Aim to kill them before they can attack or they will probably end up binding both your leaders. Charge up again, and repeat on turn 9 for Alraune. The boss isn't dangerous at all. Hermes and Echidna were level 50 with max Hermes friend; the rest were in the 30s.
By jade: Charge Echidna (and Orochi if possible) before round 5. On 5 use Echidna and aim to defeat one before delay expires. Clear Taur Demons first due to fire lock. Recharge as possible before round 9. Get Alraune below 50% and use Echidna to avoid resurrection. On floor 10 open with Orochi. Can sub Odin for Isis.
By Traz@PG: Pretty easy and straight forward. Just make sure you heal. Charge ups aren't that important. Chimeras on stage 5 and stage 9 aulrane are the most deadly if you do not heal enough.
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shazz: Leader got Bound - be aware if health drops below 13000 you get OHKO if the Chimeras Double Strike.