
Alt. Three Hands of Fate - No Continue






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ATTENTION: No Continue; No Continue
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
---|---|---|---|---|---|---|---|---|
1 | ![]() | ![]() ![]() Flame Golem | 4 | Skill | 400,000 | 1,545,000 | -- ![]() ![]() ![]() Pre-emptive Strike. .. ![]() ![]() ![]() ![]() ![]() 100% Chance | |
1 | ![]() | ![]() ![]() Earth Golem | 4 | Skill | 400,000 | 1,545,000 | -- ![]() ![]() ![]() Pre-emptive Strike. Hide the following orbs "O" on the board for 3 turns. Moving the orb will not reveal it --O-O- --O-O- --OOO- ------ ------ .. ![]() ![]() ![]() ![]() ![]() 100% Chance | |
1 | ![]() | ![]() Huoshi | 1 | Skill | 140 | 10,500,000 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Fire damage for 2-6 turns.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 77657 after Fennu ) 100% Chance. Deal 80% damage. Change the following orbs on the board into bomb ---O-O ------ ---O-O ------ ------ .. ![]() ![]() 100% Chance ( 97971 after Fennu ) ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use | |
1 | ![]() | ![]() Shuishi | 1 | Skill | 140 | 10,650,000 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Water damage for 2-6 turns.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() ![]() 100% Chance ( 76253 after Fennu ) 100% Chance. Deal 80% damage and binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills.. ![]() ![]() 100% Chance ( 95316 after Fennu ) ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use | |
1 | ![]() | ![]() Mushi | 1 | Skill | 140 | 10,530,000 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Wood damage for 2-6 turns.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() ( 76955 after Fennu ) Deal 80% damage. Changes Random sub as Player's Leader for 1 turn.. ![]() ![]() 100% Chance ( 96195 after Fennu ) ![]() ![]() Skip turn.. ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use | |
1 | ![]() | ![]() Yangshi | 1 | Skill | 140 | 10,570,000 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light damage for 2-6 turns.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance ( 76580 after Fennu ) ![]() ![]() 100% Chance ( 95727 after Fennu ) ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use | |
1 | ![]() | ![]() Yinshi | 1 | Skill | 140 | 10,500,000 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Dark damage for 2-6 turns.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance ( 77282 after Fennu ) ![]() ![]() 100% Chance ( 96603 after Fennu ) ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use | |
2 | ![]() | ![]() ![]() Avowed Thief, Ishikawa Goemon | 1 | Skill | 882 | 14,806,405 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Deal 390% damage ( 3 hits, 130% per hit ).. ![]() ![]() > 80% HP, 100% Chance ![]() ![]() < 80% HP, 33% Chance ![]() ![]() ![]() < 80% HP, 33% Chance < 80% HP, 33% Chance. Will use non-consecutively Binds 3 Random cards for 2-3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 80% HP, 33% Chance < 80% HP, 33% Chance. Deal 130% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 30% HP, 100% Chance ![]() ![]() < 1% HP, 100% Chance | |
2 | ![]() | ![]() ![]() Past Life Jade Dragon Caller, Sonia | 1 | Skill | 1,560 | 62,000,000 | -- ![]() ![]() ![]() Passive. 50% Water damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Deal 150% damage. Change the following column "O" into Wood orbs --O--- --O--- --O--- --O--- --O--- .. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when above 30% HP Deal 110% damage. Randomly spawn Poison orbs from non 2 Poison orbs.. ![]() ![]() < 70% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
3 | ![]() | ![]() ![]() ![]() Light Mech General, Sherospada | 1 | 50,583 | 20,000 | 39,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 1-6 turns.. ![]() ![]() 60% Chance ![]() ![]() 40% Chance ( 101166 after High-End Booster ) 40% Chance. Will use when above 10% HP Deal 100% damage. Change the following column "O" into Jammer orbs -O---- -O---- -O---- -O---- -O---- Change the following column "O" into Poison orbs ---O-- ---O-- ---O-- ---O-- ---O-- .. Skill Set 1 < 50% HP, 100% Chance, 1 time-use. Will use when >10% HP ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance ![]() ![]() < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 150% damage and reduces time limit of orb movement by 5 secs for 10 turns.. | |
3 | ![]() | ![]() ![]() Lawless Demonic Gentleman, Azazel | 1 | Skill | 1,140 | 69,200,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Fire & Light damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. .. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() Increases cooldown of active skills by 4 turns.. ![]() ![]() Deal 175% damage ( 7 hits, 25% per hit ).. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() Increases cooldown of active skills by 6 turns.. ![]() ![]() Deal 160% damage ( 4 hits, 40% per hit ).. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 15% HP Deal 110% damage and randomly change 10 Wood, Dark, Jammer & Poison orbs into locked orbs.. ![]() ![]() 50% Chance 50% Chance. Will use every other turn when above 15% HP Deal 150% damage. Change the following column "O" into Fire, Water & Jammer orbs OO---- OO---- OO---- OO---- OO---- Change the following column "O" into Wood, Light & Jammer orbs --OO-- --OO-- --OO-- --OO-- --OO-- Change the following column "O" into Dark, Heart & Jammer orbs ----OO ----OO ----OO ----OO ----OO .. ![]() ![]() ![]() ![]() ![]() 50% Chance 50% Chance. Will use every other turn when above 15% HP Deal 50% damage. Randomly spawn Poison orbs from non 12 Heart orbs.. Skill Set 4 < 40% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() 50% Chance. Will use every other turn when above 15% HP Deal 200% damage and 75% damage reduction for 99 turns.. ![]() ![]() < 15% HP, 100% Chance | |
4 | ![]() | ![]() Elemental of Levity, Sylph | 1 | Skill | 30,000,000 | 8,620,000 | -- ![]() ![]() Skill Set 1 100% Chance. Will use every other turn ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() ![]() Pre-emptive Strike. Set team RCV to 50% for 2 turns.. Skill Set 2 100% Chance. Will use every other turn ![]() ![]() Player -99% current HP.. ![]() ![]() Set team RCV to 50% for 2 turns.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance | |
4 | ![]() | ![]() ![]() Thunder Horn Master, Fuma Kotaro | 1 | Skill | 640 | 80,000,000 | -- ![]() ![]() Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Disable awoken skills for 3 turns.. ![]() ![]() ![]() Pre-emptive Strike. Binds Both Leaders for 3 turns. This will also disable leader skills and awoken skills.. Skill Set 2 First turn. 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 2 turns.. ![]() ![]() 50% damage reduction for 2 turns.. ![]() ![]() 100% Chance ( 166640 after The Purpose of Physical Training ) ![]() ![]() 100% Chance | |
5 | ![]() | ![]() King Flamtan | 1 | Skill | 10,000,000 | 90 | -- ![]() ![]() ![]() ![]() ![]() 100% Chance | |
5 | ![]() | ![]() King Bubtan | 1 | Skill | 10,000,000 | 90 | -- ![]() ![]() ![]() ![]() ![]() 100% Chance | |
5 | ![]() | ![]() King Woodtan | 1 | Skill | 10,000,000 | 90 | -- ![]() ![]() ![]() ![]() ![]() 100% Chance | |
5 | ![]() | ![]() King Shyntan | 1 | Skill | 10,000,000 | 90 | -- ![]() ![]() ![]() ![]() ![]() 100% Chance | |
5 | ![]() | ![]() King Badtan | 1 | Skill | 10,000,000 | 90 | -- ![]() ![]() ![]() ![]() ![]() 100% Chance | |
6 | ![]() | ![]() ![]() Flash Sorcerer, Rei Sirius | 1 | Skill | 460 | 22,200,000 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 2 ![]() ![]() 100% Chance. Deal 100% damage. Change the following column "O" into Light orbs O----- O----- O----- O----- O----- .. ![]() ![]() Skill Set 3 ![]() ![]() 100% Chance. Deal 125% damage. Change the following column "O" into Light orbs O----- O----- O----- O----- O----- .. ![]() ![]() Skill Set 4 ![]() ![]() 100% Chance. Deal 150% damage. Change the following column "O" into Light orbs O----- O----- O----- O----- O----- .. ![]() ![]() Skill Set 5 ![]() ![]() 100% Chance. Deal 175% damage. Change the following column "O" into Light orbs O----- O----- O----- O----- O----- .. ![]() ![]() Skill Set 6 ![]() ![]() 100% Chance. Deal 200% damage. Change the following column "O" into Light orbs O----- O----- O----- O----- O----- .. ![]() ![]() | |
6 | ![]() | ![]() ![]() Rumbling Firedragon, Armored Tyrannos | 1 | Skill | 420 | 65,400,000 | -- Skill Set 1 ![]() ![]() ![]() 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 127836 after Red Device ) ![]() ![]() 50% Chance ( 118365 after Red Device ) ![]() ![]() 25% Chance ( 94692 after Red Device ) 25% Chance. Deal 200% damage. Change the following orbs on the board into bomb -O---- -O---- -O---- -O---- -O---- .. ![]() ![]() 25% Chance ( 94692 after Red Device ) 25% Chance. Deal 200% damage. Change the following orbs on the board into bomb --O--- --O--- --O--- --O--- --O--- .. ![]() ![]() 25% Chance ( 94692 after Red Device ) 25% Chance. Deal 200% damage. Change the following orbs on the board into bomb ---O-- ---O-- ---O-- ---O-- ---O-- .. ![]() ![]() 25% Chance ( 94692 after Red Device ) 25% Chance. Deal 200% damage. Change the following orbs on the board into bomb ----O- ----O- ----O- ----O- ----O- .. ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Deal 100% damage and reduces time limit of orb movement by 1 sec for 10 turns.. ![]() ![]() < 20% HP, 100% Chance, 1 time-use | |
7 | ![]() | ![]() Abyssal Shark Dragon, Toa | 1 | Skill | 936 | 74,588,631 | -- ![]() ![]() ![]() Passive. 50% Wood damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement by 4 secs for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 130% damage. Change all orbs to Water, Dark & Heart orbs.. ![]() ![]() 30% Chance ( 147992 after Dragonbound's Wrath ) ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 20% HP Increases cooldown of active skills by 2 turns.. ( Trigger when any of ![]() ![]() ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 40% Chance ( 123324 after Dragonbound's Wrath ) 40% Chance. Will use when above 20% HP Deal 100% damage. Change the following column "O" into Dark orbs O----- O----- O----- O----- O----- Change the following column "O" into Water orbs -O---- -O---- -O---- -O---- -O---- .. ![]() ![]() ![]() ![]() ![]() 30% Chance ( 123324 after Dragonbound's Wrath ) 30% Chance. Will use when above 20% HP Deal 100% damage. Randomly spawn Water orbs from non 8 Water orbs.. Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 30% Chance. Will use when above 20% HP Deal 50% damage and converts all Heart orbs into Poison orbs.. Skill Set 3 < 20% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 4 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 30% Chance. Will use when above 20% HP Deal 130% damage. Change all orbs to Water, Dark & Heart orbs.. | |
7 | ![]() | ![]() ![]() ![]() Crescent Moon Wisedragon, Diena | 1 | Skill | 2,100 | 60,000,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Wood & Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly change 5 orbs into bomb.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Jammer & Lethal Poison orbs from non 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs.. ![]() ![]() ( 104769 after Wicked ) Deal 350% damage ( 7 hits, 50% per hit ).. ![]() ![]() ( 89798 after Wicked ) Deal 300% damage and reduces time limit of orb movement by 1 sec for 1 turn.. ![]() ![]() ( 89798 after Wicked ) Deal 300% damage and reduces time limit of orb movement by 2 secs for 1 turn.. ![]() ![]() ( 89798 after Wicked ) Deal 300% damage and reduces time limit of orb movement by 3 secs for 1 turn.. ![]() ![]() ( 89798 after Wicked ) Deal 300% damage and reduces time limit of orb movement to 50 % for 1 turn.. ![]() ![]() ( 89798 after Wicked ) Deal 300% damage and reduces time limit of orb movement to 150 % for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when jammer or mortal poison orb exists Deal 1200% damage. Randomly spawn Dark orbs from all Fire, Water, Wood, Light, Dark, Heart & Poison orbs.. ![]() ![]() ( 89798 after Wicked ) Deal 300% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it ---O-- --O--O -O--O- O--O-- --O--- .. ![]() ![]() ( 89798 after Wicked ) Deal 300% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it --O--- O--O-- -O--O- --O--O ---O-- .. Skill Set 2 100% Chance. Will use if no jammer or poison ![]() ![]() Lock the following column "O" on the board for 5 turns .. ![]() ![]() Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Skill Set 3 100% Chance. Will use on 6th turn ![]() ![]() 75% damage reduction for 5 turns.. ![]() ![]() Increases damage to 150% for the next 4 turns.. ![]() ![]() ![]() > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases skyfall chance of Lethal Poison orbs by 25% for 1 turn.. ![]() ![]() ![]() < 5% HP, 100% Chance | |
8 | ![]() | ![]() Hera | 1 | 73,524 | 1,550 | 11,762,142 | -- Skill Set 1 ![]() ![]() ![]() < 5% HP, 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 99 turns.. ![]() ![]() ![]() ![]() ![]() 45% Chance ![]() ![]() ![]() ![]() ![]() 10% Chance ![]() ![]() < 25% HP, 100% Chance, 1 time-use ![]() ![]() < 25% HP, 100% Chance | |
8 | ![]() | ![]() ![]() ![]() Scorching Horned Heavenly Fire God, Agni | 1 | Skill | 1,140 | 68,800,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Water & Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 7 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 130% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 140% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 150% damage. Change the following column "O" into Fire orbs -----O -----O -----O -----O -----O .. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance 100% Chance. Will use repeatedly when above 50% HP Deal 160% damage. Change the following column "O" into Fire orbs O----O O----O O----O O----O O----O .. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance | |
9 | ![]() | ![]() Water Orb Dragon, Senja | 1 | Skill | 1,080 | 39,734,000 | -- ![]() ![]() ![]() Passive. 50% Fire damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. 6 x 2 Clouds appear on the board for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Jammer orbs from non 11 Jammer orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when >20% HP ![]() ![]() Absorbs 100% of the damage you cause for combos 6 and under for 10 turns.. ![]() ![]() ![]() ![]() ![]() Deal 250% damage and converts all Jammer orbs into Poison orbs.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 67361 after Resentful Stare ) ![]() ![]() ![]() ![]() ![]() 100% Chance ( 72975 after Resentful Stare ) ![]() ![]() 100% Chance ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 1684035 after Resentful Stare ) | |
9 | ![]() | ![]() Dark Orb Dragon, Eyro | 1 | Skill | 1,080 | 40,109,556 | -- ![]() ![]() ![]() Passive. 50% Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Hide the following orbs "O" on the board for 0 turn. Moving the orb will not reveal it O----- --O--O OOO--- ------ ---OOO .. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly change 6 orbs into bomb.. Skill Set 2 First turn. > 70% HP, 100% Chance, 1 time-use. ![]() ![]() 75% damage reduction for 4 turns.. ![]() ![]() orbs will drop as locked orbs for 7 turns.. Skill Set 3 First turn. > 70% HP, 100% Chance, 1 time-use. ![]() ![]() 75% damage reduction for 4 turns.. ![]() ![]() ![]() ![]() Increases skyfall chance of Heart & Jammer orbs by 20% for 7 turns.. ![]() ![]() ![]() ![]() ![]() ( 61032 after Resentful Stare ) Deal 110% damage and converts 4 Random orbs into Poison orbs.. ![]() ![]() ( 83225 after Resentful Stare ) Deal 150% damage. Converts Jammer orbs into Poison orbs.. ![]() ![]() ( 72129 after Resentful Stare ) Deal 130% damage. Converts Heart orbs into Jammer orbs.. ![]() ![]() ( 72129 after Resentful Stare ) Deal 130% damage. Converts Poison orbs into Jammer orbs.. ![]() ![]() ![]() ( 55484 after Resentful Stare ) Deal 100% damage and change Jammer orbs into locked orbs.. ![]() ![]() Player -90% current HP.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 1664505 after Resentful Stare ) - Preempt Bomb Orbs are locked | |
10 | ![]() | ![]() Light Guardian Dragon, Hokurai | 1 | Skill | 1,080 | 64,585,710 | -- ![]() ![]() ![]() ![]() Passive. While HP is 71% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 130% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Heart orbs.. ![]() ![]() ![]() ![]() ![]() 40% Chance 40% Chance. Will use when above 10% HP Deal 150% damage. Randomly spawn Heart orbs from non 5 Heart orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 60% Chance 60% Chance. Will use when above 10% HP Deal 100% damage and randomly change 5 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() > 70% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() < 70% HP, 100% Chance < 70% HP, 100% Chance. Will use every 3 turns when heal orb exists Deal 110% damage and converts all Heart orbs into Jammer orbs.. ![]() ![]() < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Binds Player's Leader for 2 turns. This will also disable leader skill and awoken skills.. Skill Set 2 < 10% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use. Binds 6 Random cards for 4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 10% HP, 100% Chance | |
10 | ![]() | ![]() ![]() Moonbeam Fang Witch, Lilith | 1 | Skill | 580 | 30,000,000 | -- Skill Set 1 ![]() ![]() ![]() < 10% HP, 100% Chance. Pre-emptive Strike. Hide the following orbs "O" on the board for 10 turns. Moving the orb will not reveal it OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO .. ![]() ![]() ![]() < 10% HP, 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 999 turns.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage. Change the following row "O" into Light orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage. Change the following row "O" into Light orbs OOOOOO ------ ------ ------ ------ .. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage. Change the following row "O" into Light orbs ------ ------ ------ ------ OOOOOO .. Skill Set 2 > 99% HP, 100% Chance, 1 time-use. Will use if HP is full ![]() ![]() ![]() ![]() ![]() Skill Set 3 < 99% HP, 100% Chance, 1 time-use. Will use if HP is not full ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance ( 64974 after Let the games begin! ) 33% Chance. Deal 100% damage. Change the following row "O" into Light orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() 34% Chance ( 64974 after Let the games begin! ) 34% Chance. Deal 100% damage. Change the following row "O" into Light orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() 33% Chance ( 64974 after Let the games begin! ) 33% Chance. Deal 100% damage. Change the following row "O" into Light orbs OOOOOO ------ ------ ------ ------ .. | |
10 | ![]() | ![]() ![]() Red-Winged Star Angel, Rozuel | 1 | Skill | 720 | 58,000,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Fire & Water damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Change the following orbs on the board into bomb O----O ------ ------ ------ O----O .. ![]() ![]() ![]() Pre-emptive Strike. Deal 160% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it -O---- -O---- -O---- -O---- -O---- .. Skill Set 2 100% Chance. ![]() ![]() ![]() ![]() ![]() Converts 1 Random orb into Heart orbs.. ![]() ![]() Deal 170% damage. Change the following row "O" into Fire & Water orbs ------ OOOOOO OOOOOO ------ ------ .. Skill Set 3 < 70% HP, 100% Chance, 1 time-use. ![]() ![]() Recovers enemy 100% of maximum HP.. ![]() ![]() Increases damage to 150% for the next 999 turns.. ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() ![]() < 30% HP, 100% Chance, 1 time-use < 30% HP, 100% Chance, 1 time-use. Increases skyfall chance of Lethal Poison orbs by 20% for 5 turns.. ![]() ![]() < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 1500% damage. Change the following row "O" into Fire orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Water orbs ------ OOOOOO ------ OOOOOO ------ .. | |
10 | ![]() | ![]() ![]() Shrine Priestess, Kano | 1 | Skill | 640 | 50,000,000 | -- ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 5 turns.. ![]() ![]() 100% Chance ![]() ![]() > 99% HP, 100% Chance Skill Set 1 < 99% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() > 99% HP, 100% Chance. Will use 4 times Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 99% HP, 100% Chance, 1 time-use ![]() ![]() < 99% HP, 100% Chance, 1 time-use ![]() ![]() < 99% HP, 100% Chance ( 60980 after Awful! Now I'm mad! ) ![]() ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance ( 91455 after Awful! Now I'm mad! ) | |
10 | ![]() | ![]() ![]() Blue Sky Goddess of Dawn, Khepri | 1 | Skill | 1,140 | 42,000,000 | -- ![]() ![]() Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs single hit damage over 3,000,000 for 3 turns.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() Lock the following column "O" on the board for 1 turn .. ![]() ![]() Deal 120% damage. Change the following column "O" into Heart & Jammer orbs -----O -----O -----O -----O -----O .. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 2nd turn Deal 130% damage. Randomly spawn Poison orbs from all Jammer orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 2nd turn Deal 130% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 100% Chance, 1 time-use Skill Set 3 100% Chance, 1 time-use. Will use on 4th turn ![]() ![]() 100% Chance, 1 time-use. Will use on 3rd turn Lock the following column "O" on the board for 1 turn .. ![]() ![]() 100% Chance, 1 time-use. Will use on 3rd turn Deal 120% damage. Change the following column "O" into Heart & Jammer orbs O----- O----- O----- O----- O----- .. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 5th turn Deal 140% damage. Randomly spawn Poison orbs from all Jammer orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 5th turn Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 4 100% Chance, 1 time-use. Will use on 6th turn ![]() ![]() 100% Chance, 1 time-use. Will use on 5th turn Lock the following row "O" on the board for 1 turn OOOOOO ------ ------ ------ ------ .. ![]() ![]() 100% Chance, 1 time-use. Will use on 5th turn Deal 120% damage. Change the following row "O" into Heart & Jammer orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 8th turn Deal 150% damage. Randomly spawn Poison orbs from all Jammer orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 8th turn Deal 150% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 9th turn Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() < 10% HP, 200% Chance ( 100% Base Chance ) | |
11 | ![]() | ![]() Pixelit | 1 | Skill | 200 | 6,000,000 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage and binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills.. | |
11 | ![]() | ![]() Jewel of Creation | 1 | Skill | 30,000,000 | 50 | ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Heart orbs from non 6 Heart orbs.. ![]() ![]() 100% Chance ![]() ![]() Dispel player buffs.. ![]() ![]() ![]() ![]() ![]() Randomly spawn Poison orbs from non 6 Poison orbs.. | |
11 | ![]() | ![]() Diamond Dragon Fruit | 1 | Skill | 2,160 | 7,816,200 | ![]() ![]() ![]() Pre-emptive Strike. Set team RCV to 50% for 3 turns.. ![]() ![]() Deal 160% damage ( 2 hits, 80% per hit ).. ![]() ![]() < 20% HP, 100% Chance | |
12 | ![]() | ![]() ![]() Frost-Fanged CyberBeast, Alfecca | 1 | Skill | 600 | 10,000,000 | -- ![]() ![]() Passive. While HP is 76% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Change all orbs to Water, Wood, Light, Dark & Poison orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when poison orb exists Deal 250% damage and converts all Poison orbs into Water orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when jammer orb exists Deal 300% damage and converts all Jammer orbs into Water orbs.. Skill Set 2 20% Chance. ![]() ![]() 100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "O" into Water orbs -----O -----O -----O -----O -----O .. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance. Will use when jammer orb exists Randomly spawn Jammer orbs from non 3 Water & Jammer orbs.. Skill Set 3 20% Chance. ![]() ![]() 100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "O" into Water orbs -----O -----O -----O -----O -----O .. ![]() ![]() ![]() ![]() ![]() Skill Set 4 20% Chance. ![]() ![]() 100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "O" into Water orbs -----O -----O -----O -----O -----O .. ![]() ![]() 100% Chance. Will use when jammer orb exists Hide all orbs on the board. Moving the orb will reveal it.. Skill Set 5 < 75% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() 100% Chance. Will use when jammer orb exists Deal 160% damage. Change the following column "O" into Water orbs ----OO ----OO ----OO ----OO ----OO .. ![]() ![]() < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 600% damage. Change the following row "O" into Water orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO .. Skill Set 6 < 1% HP, 100% Chance. ![]() ![]() < 20% HP, 100% Chance. Deal 600% damage. Change the following row "O" into Water orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO .. ![]() ![]() | |
12 | ![]() | ![]() ![]() Awoken Oichi | 1 | Skill | 840 | 50,000,000 | -- ![]() ![]() Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 8 and under for 5 turns.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance | |
13 | ![]() | ![]() ![]() Abyssal CyberDragon, Sadalmelik | 1 | Skill | 500 | 15,000,000 | -- ![]() ![]() ![]() Pre-emptive Strike. Absorbs single hit damage over 3,000,000 for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Deal 100% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. ![]() ![]() 100% Chance 100% Chance. Will use every 9 turns Deal 360% damage. Change the following row "O" into Water, Jammer & Poison orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO .. Skill Set 1 20% Chance. ![]() ![]() ![]() ![]() Skill Set 2 20% Chance. ![]() ![]() ![]() ![]() Skill Set 3 ![]() ![]() ![]() ![]() Skill Set 4 ![]() ![]() ![]() ![]() | |
13 | ![]() | ![]() ![]() Enlightening Goddess, Rushana | 1 | Skill | 600,000 | 160,000,000 | -- Skill Set 1 ![]() ![]() ![]() 100% Chance. Will use every 9 turns Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() 100% Chance. Will use every 9 turns Pre-emptive Strike. Immune single hit damage over 15,000,000 for 999 turns.. ![]() ![]() 20% Chance ![]() ![]() 20% Chance ( 82215 after Enlightenment ) 20% Chance. Deal 150% damage and absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. ![]() ![]() 20% Chance ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() 20% Chance ( 87696 after Enlightenment ) ![]() ![]() 20% Chance ( 82215 after Enlightenment ) 20% Chance. Deal 150% damage. Targeted position will rotate attributes every 1 seconds for 1 turn ------ ---O-- --OOO- ---O-- ------ .. ![]() ![]() ![]() 33% Chance 33% Chance. Will use every other turn Increases skyfall chance of Lethal Poison orbs by 25% for 1 turn.. ![]() ![]() 33% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 34% Chance 34% Chance. Will use every other turn Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() 34% Chance. Will use every other turn Binds all Devil type cards for 10 turns. This will also disable leader skills and awoken skills.. ![]() ![]() 100% Chance, 1 time-use Skill Set 3 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
14 | ![]() | ![]() ![]() ![]() Mystic Pentad Dragon, Folklore | 1 | Skill | 924 | 146,112,222 | -- Skill Set 1 ![]() ![]() ![]() 100% Chance, 1 time-use. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() 30% Chance ![]() ![]() 30% Chance ![]() ![]() 20% Chance ![]() ![]() ![]() ![]() ![]() 20% Chance Skill Set 2 100% Chance. Will use every 3 turns when above 20% HP ![]() ![]() 20% Chance. Will use when above 20% HP Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 20% Chance. Will use when above 20% HP Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 20% HP, 100% Chance | |
14 | ![]() | ![]() ![]() Awoken Sakuya | 1 | Skill | 940 | 21,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() Deal 100% damage. 2 x 5 Clouds appear on the board for 1 turn.. ![]() ![]() 50% Chance 50% Chance. Deal 120% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- Change the following column "O" into Water orbs -----O -----O -----O -----O -----O .. ![]() ![]() < 20% HP, 100% Chance, 1 time-use Skill Set 1 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance, 1 time-use. Deal 300% damage and binds 6 Random cards for 3 turns. This will also disable leader skills and awoken skills.. | |
15 | ![]() | ![]() ![]() ![]() Reincarnated Torrential Fenrir Knight, Kamui | 1 | Skill | 820 | 36,410,000 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Reduces time limit of orb movement by 3 secs for 5 turns.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance | |
15 | ![]() | ![]() ![]() Yamato Flame Dragon Caller, Tsubaki | 1 | Skill | 860 | 80,000,000 | -- ![]() ![]() Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds all Dragon type cards for 10 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() Pre-emptive Strike. Deal 1100% damage ( 2 hits, 550% per hit ).. ![]() ![]() Deal 360% damage ( 3 hits, 120% per hit ).. ![]() ![]() Deal 320% damage and 50% damage reduction for 1 turn.. ![]() ![]() Disable active skills for 5 turns.. ![]() ![]() ![]() ![]() ![]() < 50% HP, < 50% HP, . Will use when jammer orb exists Deal 800% damage and converts all Jammer orbs into Fire orbs.. ![]() ![]() ![]() ![]() ![]() < 50% HP, Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, . Randomly spawn Jammer orbs from all Water, Wood, Dark, Heart, Jammer, Poison & Lethal Poison orbs.. ![]() ![]() ![]() ![]() < 20% HP, 100% Chance | |
16 | ![]() | ![]() ![]() Destroying CyberDragon, Diadem | 1 | Skill | 500 | 66,500,000 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage and binds 6 Random cards for 4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance | |
16 | ![]() | ![]() Wood Orb Dragon, Fukin | 1 | Skill | 1,080 | 39,545,556 | -- ![]() ![]() ![]() Passive. 50% Water damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. .. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. Skill Set 2 First turn. < 99% HP, 100% Chance, 1 time-use. ![]() ![]() 75% damage reduction for 4 turns.. ![]() ![]() ![]() ![]() Absorbs 100% Light & Dark damage for 4 turns.. Skill Set 3 First turn. < 99% HP, 100% Chance, 1 time-use. ![]() ![]() 75% damage reduction for 4 turns.. ![]() ![]() ![]() Increases skyfall chance of Wood orbs by 25% for 99 turns.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use every 4 turns >20% HP Increases damage to 150% for the next 999 turns.. ![]() ![]() 100% Chance ![]() ![]() Player -90% current HP.. ![]() ![]() ![]() ![]() ![]() ( 73911 after Resentful Stare ) Deal 130% damage and converts all Heart orbs into Wood orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ( 68225 after Resentful Stare ) Deal 120% damage and randomly change 9 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 1705635 after Resentful Stare ) | |
16 | ![]() | ![]() ![]() Blazing Dragonfire Angel, Uriel | 1 | Skill | 940 | 41,000,000 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 150% damage. Change all orbs to Fire orbs.. ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use if water card is in team Binds all Water attribute cards for 10 turns. This will also disable leader skills and awoken skills.. Skill Set 2 100% Chance. Will use if no more Blazing Spheres ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 65% damage. Change the following row "O" into Fire orbs ------ OOOOOO ------ ------ ------ .. ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 65% damage. Change the following column "O" into Light orbs -O---- -O---- -O---- -O---- -O---- .. Skill Set 3 100% Chance. Will use if no more Blazing Spheres ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Increases cooldown of active skills by 1-3 turns.. Skill Set 4 10% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 100% damage. Change the following row "O" into Fire & Light orbs ------ ------ OOOOOO ------ ------ .. Skill Set 5 30% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 100% damage and converts 1 Random orb into Jammer orbs.. Skill Set 6 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 150% damage. Change the following column "O" into Light orbs --O--- --O--- --O--- --O--- --O--- Change the following column "O" into Fire orbs ---O-- ---O-- ---O-- ---O-- ---O-- .. Skill Set 7 20% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 200% damage. Change the following row "O" into Fire & Light orbs ------ OOOOOO ------ OOOOOO ------ .. Skill Set 8 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 500% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Heart orbs.. Skill Set 9 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 350% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs.. Skill Set 10 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 300% damage. Change all orbs to Fire, Water, Wood & Light orbs.. Skill Set 11 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 250% damage. Change all orbs to Fire, Wood & Light orbs.. Skill Set 12 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 200% damage. Change all orbs to Fire & Light orbs.. ![]() ![]() ![]() ![]() < 0% HP, 100% Chance | |
16 | ![]() | ![]() ![]() ![]() Mystic Pentad Dragon, Kotodama | 1 | Skill | 924 | 71,391,416 | -- ![]() ![]() ![]() Passive. 50% Light damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs from non 5 orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use if poison orb exists Deal 500% damage and converts all Poison orbs into Heart orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use if jammer orb exists Deal 75% damage and converts all Jammer orbs into Lethal Poison orbs.. ![]() ![]() 100% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance Skill Set 2 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 20% Chance. Deal 150% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. | |
16 | ![]() | ![]() ![]() Draconic Songstress of Blue Echoes, Mion | 1 | Skill | 1,140 | 68,000,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Water & Wood damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 99% damage reduction for 1 turn.. Skill Set 2 First turn. 100% Chance. ![]() ![]() Absorbs 100% of the damage you cause for combos 4 and under for 1 turn.. ![]() ![]() Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 3 > 99% HP, 100% Chance, 1 time-use. ![]() ![]() Player -99% current HP.. ![]() ![]() Immune single hit damage over 500,000 for 5 turns.. Skill Set 4 < 99% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() Deal 140% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. ![]() ![]() 50% damage reduction for 5 turns.. Skill Set 5 50% Chance. Will use when >30% HP ![]() ![]() Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it -----O ------ -----O ------ -O-O-O .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Skill Set 6 50% Chance. Will use when >30% HP ![]() ![]() Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it O-O-O- ------ O----- ------ O----- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. ![]() ![]() 50% Chance ( 90540 after Warrior's March ) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 73566 after when above 30% HP ) 50% Chance. Will use when above 30% HP Deal 130% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance, 1 time-use < 30% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 2 turns.. ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance ( 2829450 after Warrior's March ) | |
17 | ![]() | ![]() Snow Globe Dragon Rouge | 1 | Skill | 0 | 7,836,767 | ![]() ![]() Deal 40% damage.. | |
17 | ![]() | ![]() Snow Globe Dragon Bleu | 1 | Skill | 0 | 7,836,767 | ![]() ![]() Deal 40% damage.. | |
17 | ![]() | ![]() Snow Globe Dragon Vert | 1 | Skill | 0 | 7,836,767 | ![]() ![]() Deal 40% damage.. | |
17 | ![]() | ![]() Snow Globe Dragon Blanc | 1 | Skill | 2,520 | 7,836,767 | ![]() ![]() Deal 40% damage.. | |
17 | ![]() | ![]() Snow Globe Dragon Noir | 1 | Skill | 2,520 | 7,836,767 | ![]() ![]() Deal 40% damage.. | |
18 | ![]() | ![]() ![]() Cradle of Hell Goddess, Persephone | 1 | Skill | 840 | 83,800,000 | -- Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 10 turns.. ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement to 50 % for 10 turns.. Skill Set 2 33% Chance, 1 time-use. ![]() ![]() Disable awoken skills for 2 turns.. ![]() ![]() Deal 50% damage. Change the following row "O" into Lethal Poison orbs ------ ------ ------ ------ OOOOOO .. Skill Set 3 33% Chance, 1 time-use. ![]() ![]() Increases cooldown of active skills by 2 turns.. ![]() ![]() Deal 50% damage. Change the following row "O" into Lethal Poison orbs ------ ------ ------ ------ OOOOOO .. Skill Set 4 33% Chance, 1 time-use. ![]() ![]() Disable active skills for 2 turns.. ![]() ![]() Deal 50% damage. Change the following row "O" into Lethal Poison orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when mortal poison orb exists Deal 400% damage and converts all Lethal Poison orbs into Heart orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when heal orb exists Deal 100% damage and converts all Heart orbs into Lethal Poison orbs.. ![]() ![]() 100% Chance 100% Chance. Deal 50% damage. Change the following row "O" into Lethal Poison orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() 50% Chance | |
18 | ![]() | ![]() ![]() Iron Machine King, Star Justice | 1 | Skill | 1,140 | 62,000,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ( Trigger when any of ![]() ![]() ![]() Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 6 turns.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 101062 after Justice Booster ) 100% Chance. Deal 100% damage. Change the following row "O" into Wood orbs ------ OOOOOO ------ ------ ------ .. ![]() ![]() 100% Chance ![]() ![]() ( 121272 after Justice Booster ) Deal 120% damage ( 3 hits, 40% per hit ).. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use with high chance on the 7th turn Increases damage to 200% for the next 999 turns.. ![]() ![]() < 70% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use ( 101062 after Justice Booster ) < 50% HP, 100% Chance, 1 time-use. Deal 50% damage and increases skyfall chance of Wood, Jammer & Poison orbs by 10% for 5 turns.. ![]() ![]() < 15% HP, 100% Chance ( 804496 after Justice Booster ) | |
19 | ![]() | ![]() ![]() Awoken Apollo | 1 | Skill | 840 | 65,500,000 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 8 and under for 3 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 3 turns.. ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Deal 100% damage. Change the following row "O" into Light orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Wood orbs ------ OOOOOO ------ OOOOOO ------ .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 200% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Heart orbs.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds all God type cards for 5 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds all Dark attribute cards for 5 turns. This will also disable leader skills and awoken skills.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds Both Leaders for 5 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 150% damage. Change all orbs to Fire, Wood, Light & Jammer orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when jammer orb exists Deal 300% damage and converts all Jammer orbs into Heart orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when wood orb exist Deal 200% damage and converts all Wood orbs into Fire orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when fire orb exists Deal 200% damage and converts all Fire orbs into Water orbs.. ![]() ![]() ![]() 100% Chance 100% Chance. Will use when light orb exists Deal 200% damage and change Light orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 150% damage. Change all orbs to Fire, Wood, Light & Jammer orbs.. ![]() ![]() < 10% HP, 100% Chance | |
19 | ![]() | ![]() ![]() Zealous Boneclad Dragonbound, Herme-Do | 1 | Skill | 1,740 | 120,000,000 | -- Skill Set 1 ![]() ![]() ![]() < 10% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance. Pre-emptive Strike. Randomly change 18 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when no poison orbs ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Recovers Player 100% of maximum HP.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Disable awoken skills for 1 turn.. ![]() ![]() 40% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() ![]() ![]() ![]() 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Randomly spawn Water orbs from non 5 Water & Poison orbs.. Skill Set 3 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 6 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 7 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use < 15% HP, 100% Chance, 1 time-use. Deal 100% damage. Randomly hide 13 orbs on the board for 13 turns.. Skill Set 8 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Deal 1200% damage and converts 1 Random orb into Lethal Poison orbs.. | |
19 | ![]() | ![]() ![]() Enraged Boneclad Dragonbound, Herme-Ra | 1 | Skill | 1,740 | 120,000,000 | -- Skill Set 1 ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly spawn Poison orbs from non 18 orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly change 18 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when no poison orbs ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Recovers Player 100% of maximum HP.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Disable awoken skills for 1 turn.. ![]() ![]() 40% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Change the following row "O" into Water orbs OOOOOO ------ ------ ------ ------ .. Skill Set 3 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 6 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 7 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use < 15% HP, 100% Chance, 1 time-use. Deal 100% damage. Randomly hide 13 orbs on the board for 13 turns.. Skill Set 8 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Deal 1200% damage and converts 1 Random orb into Lethal Poison orbs.. | |
19 | ![]() | ![]() ![]() Placid Boneclad Dragonbound, Herme-Ku | 1 | Skill | 1,740 | 120,000,000 | -- Skill Set 1 ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly spawn Poison orbs from non 18 orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly change 18 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when no poison orbs ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Recovers Player 100% of maximum HP.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Disable awoken skills for 1 turn.. ![]() ![]() 40% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Change the following column "O" into Water orbs O----- O----- O----- O----- O----- .. Skill Set 3 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 6 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 7 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, Skill Set 8 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
20 | ![]() | ![]() ![]() Indigo Ocean Water Dragon Caller, Sumire | 1 | Skill | 860 | 80,000,000 | -- ![]() ![]() Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Fire, Wood, Light & Dark orbs by 100% for 3 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 300% damage and converts all Heart orbs into Poison orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 3000% damage and converts all Heart orbs into Poison orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 3000% damage and converts all Heart orbs into Poison orbs.. ![]() ![]() 100% Chance Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() > 90% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 90% HP, 100% Chance < 90% HP, 100% Chance. Will use every other turn Deal 280% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 90% HP, 100% Chance ![]() ![]() < 20% HP, 100% Chance | |
20 | ![]() | ![]() ![]() Green Earth Wind Dragon Caller, Kaede | 1 | Skill | 940 | 80,000,000 | -- ![]() ![]() Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Fire, Water, Light & Dark orbs by 100% for 3 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 360% damage and converts all Heart orbs into Wood orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 3600% damage and converts all Heart orbs into Wood orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 3600% damage and converts all Heart orbs into Wood orbs.. ![]() ![]() 100% Chance, 1 time-use Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() > 90% HP, 100% Chance ![]() ![]() < 90% HP, 100% Chance < 90% HP, 100% Chance. Will use every other turn Deal 300% damage and reduces time limit of orb movement to 50 % for 1 turn.. ![]() ![]() < 90% HP, 100% Chance ![]() ![]() < 20% HP, 100% Chance | |
21 | ![]() | ![]() Red Puppet Master of Destruction, Pure Machina | 1 | Skill | 1,160 | 86,100,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Fire & Wood damage reduction.. Skill Set 1 ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light & Dark damage for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 90% damage and converts all Heart orbs into Fire orbs.. Skill Set 2 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Wood.. ![]() ![]() ![]() ![]() ![]() Deal 110% damage and converts all Water orbs into Wood orbs.. Skill Set 3 25% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Wood.. ![]() ![]() ![]() ![]() ![]() Deal 90% damage and converts all Heart orbs into Fire orbs.. Skill Set 4 35% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Wood.. ![]() ![]() Skill Set 5 < 50% HP, 100% Chance. Will use every other turn ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() ![]() ![]() ![]() Randomly spawn Jammer orbs from non 15 Jammer orbs.. ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Fire orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Wood orbs ------ OOOOOO ------ OOOOOO ------ .. | |
21 | ![]() | ![]() Blue Puppet Master of Rebirth, Charité Machina | 1 | Skill | 1,160 | 86,200,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Fire & Water damage reduction.. Skill Set 1 ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light & Dark damage for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 90% damage and converts all Heart orbs into Water orbs.. Skill Set 2 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water.. ![]() ![]() ![]() ![]() ![]() Deal 110% damage and converts all Wood orbs into Fire orbs.. Skill Set 3 25% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water.. ![]() ![]() ![]() ![]() ![]() Deal 90% damage and converts all Heart orbs into Water orbs.. Skill Set 4 35% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water.. ![]() ![]() Skill Set 5 < 50% HP, 100% Chance. Will use every other turn ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() Binds Both Leaders for 1 turn. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Water orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Fire orbs ------ OOOOOO ------ OOOOOO ------ .. | |
21 | ![]() | ![]() Green Puppet Master of Creation, Courage Machina | 1 | Skill | 1,160 | 86,300,000 | -- ![]() ![]() ![]() ![]() Passive. 50% Water & Wood damage reduction.. Skill Set 1 ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light & Dark damage for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 90% damage and converts all Heart orbs into Wood orbs.. Skill Set 2 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() Randomly change own attribute into Water / Wood.. ![]() ![]() ![]() ![]() ![]() Deal 110% damage and converts all Fire orbs into Water orbs.. Skill Set 3 25% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() Randomly change own attribute into Water / Wood.. ![]() ![]() ![]() ![]() ![]() Deal 90% damage and converts all Heart orbs into Wood orbs.. Skill Set 4 35% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() Randomly change own attribute into Water / Wood.. ![]() ![]() Skill Set 5 < 50% HP, 100% Chance. Will use every other turn ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() Reduces time limit of orb movement by 3 secs for 1 turn.. ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Wood orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Water orbs ------ OOOOOO ------ OOOOOO ------ .. | |
22 | ![]() | ![]() ![]() Fifth Dragon Caller, Skyblazer Diara | 1 | Skill | 2,180 | 200,000,000 | -- ![]() ![]() ![]() Passive. 50% Fire damage reduction.. ![]() ![]() Passive. While HP is 99% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Set team RCV to 200% for 9 turns.. ![]() ![]() ![]() Pre-emptive Strike. Deal 760% damage.. Skill Set 2 ![]() ![]() Puzzle starting point has been fixed.. ![]() ![]() Deal 450% damage ( 3 hits, 150% per hit ).. Skill Set 3 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Light.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() Dark are unmatchable for 3 turns.. Skill Set 4 < 50% HP, 100% Chance. ![]() ![]() Puzzle starting point has been fixed.. ![]() ![]() Deal 600% damage ( 6 hits, 100% per hit ).. Skill Set 5 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Light.. ![]() ![]() Deal 10000% damage ( 5 hits, 2000% per hit ).. | |
22 | ![]() | ![]() ![]() Eighth Dragon Caller, Tidecaster Grato | 1 | Skill | 888,888 | 100,000,000 | -- ![]() ![]() ![]() Passive. 50% Water damage reduction.. ![]() ![]() Passive. While HP is 99% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 40% Chance 40% Chance. Deal 300% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 20% Chance ![]() ![]() 40% Chance Skill Set 2 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 3 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 4 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 5 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
22 | ![]() | ![]() ![]() Seventh Dragon Caller, Shapeshifter Wallace | 1 | Skill | 2,180 | 100,000,000 | -- ![]() ![]() ![]() Passive. 50% Wood damage reduction.. ![]() ![]() Passive. While HP is 99% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 7 turns.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() Change own attribute into Fire.. ![]() ![]() ![]() ![]() ![]() Deal 310% damage and converts 7 Random orbs into Poison orbs.. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() ![]() Change own attribute into Water.. ![]() ![]() ![]() ![]() ![]() Deal 320% damage and converts 5 Random orbs into Poison orbs.. Skill Set 4 100% Chance, 1 time-use. ![]() ![]() ![]() Change own attribute into Wood.. ![]() ![]() ![]() Deal 330% damage and binds 1 Random sub for 7 turns. This will also disable awoken skills.. Skill Set 5 100% Chance, 1 time-use. ![]() ![]() ![]() Change own attribute into Light.. ![]() ![]() ![]() ![]() ![]() Deal 350% damage and converts 10 Random orbs into Poison orbs.. Skill Set 6 100% Chance, 1 time-use. ![]() ![]() ![]() Change own attribute into Dark.. ![]() ![]() ![]() ![]() ![]() Deal 370% damage and converts 7 Random orbs into Poison orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when poison orb exists Deal 6000% damage and converts all Poison orbs into Jammer orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 300% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 7 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 8 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Deal 330% damage and binds 1 Random sub for 7 turns. This will also disable awoken skills.. Skill Set 9 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 10 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Deal 400% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Poison orbs.. Skill Set 11 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 12 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 13 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
22 | ![]() | ![]() ![]() Eighth Dragon Caller, Tidebringer Amnel | 1 | Skill | 888,888 | 150,000,000 | -- ![]() ![]() ![]() Passive. 50% Light damage reduction.. ![]() ![]() Passive. While HP is 99% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds 4 Random subs for 15 turns. This will also disable awoken skills.. ![]() ![]() 20% Chance 20% Chance. Deal 290% damage and absorbs 100% of the damage you cause for combos 8 and under for 1 turn.. ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() 30% Chance Skill Set 2 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 3 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 4 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 5 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
22 | ![]() | ![]() ![]() Ninth Dragon Caller, Firestorm Ena | 1 | Skill | 0 | 150,000,000 | -- ![]() ![]() ![]() Passive. 50% Dark damage reduction.. ![]() ![]() Passive. While HP is 99% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Fire, Water, Wood, Light & Dark are unmatchable for 1 turn.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. Skill Set 2 First turn. 100% Chance, 1 time-use. ![]() ![]() Absorbs 100% of the damage you cause for combos 8 and under for 1 turn.. ![]() ![]() Increases damage to 900% for the next 1 turn.. Skill Set 3 > 99% HP, 100% Chance. ![]() ![]() Dispel player buffs.. ![]() ![]() Deal 4500% damage ( 9 hits, 500% per hit ).. Skill Set 4 < 99% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() Deal 50% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 100% Chance 100% Chance. Will use every 4 turns Deal 400% damage. Randomly hide 3 orbs on the board for 2 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 34% Chance 34% Chance. Randomly change 9 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 33% Chance 33% Chance. Deal 380% damage. Change the following orbs on the board into bomb O----O ------ ------ ------ O----O .. ![]() ![]() ![]() ![]() ![]() 33% Chance Skill Set 5 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() Skill Set 6 < 20% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 9% HP, 100% Chance < 9% HP, 100% Chance. Deal 5000% damage. Change the following orbs on the board into bomb O-O-O- -O-O-O O-O-O- -O-O-O O-O-O- .. | |
23 | ![]() | ![]() ![]() Spirit Numen of Fire, Borma | 1 | Skill | 0 | 250,000,000 | ![]() ![]() ![]() Passive. 50% Fire damage reduction.. ![]() ![]() Passive. While HP is 99% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Will use locked bombs ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 15,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Change the following orbs on the board into bomb O--O-O -OOO-- -O--O- --OOO- O-O--O .. Skill Set 2 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 30% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart, Jammer & Poison orbs.. ![]() ![]() Deal 60% damage ( 3 hits, 20% per hit ).. Skill Set 3 34% Chance. ![]() ![]() ![]() ![]() ![]() Deal 35% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() Deal 60% damage ( 3 hits, 20% per hit ).. Skill Set 4 33% Chance. ![]() ![]() Player -30% current HP.. ![]() ![]() Deal 60% damage ( 3 hits, 20% per hit ).. Skill Set 5 < 75% HP, 100% Chance, 1 time-use. ![]() ![]() Fire are unmatchable for 3 turns.. ![]() ![]() ![]() Increases skyfall chance of Fire orbs by 15% for 3 turns.. Skill Set 6 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() Deal 100% damage. Change all orbs to Fire & Jammer orbs.. ![]() ![]() 6 x 1 Clouds appear on the board for 3 turns.. ![]() ![]() Absorbs 100% of the damage you cause for combos 7 and under for 99 turns.. Skill Set 7 < 50% HP, 50% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly spawn Light, Heart, Jammer, Poison & Lethal Poison orbs from non 3 Light, Heart, Jammer, Poison & Lethal Poison orbs.. ![]() ![]() Player -75% current HP.. Skill Set 8 < 50% HP, 50% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly spawn Dark & Poison orbs from non 6 Dark & Poison orbs.. ![]() ![]() Deal 105% damage ( 3 hits, 35% per hit ).. Skill Set 9 < 50% HP, 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 115% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. ![]() ![]() Disable awoken skills for 1 turn.. Skill Set 10 < 50% HP, 34% Chance. ![]() ![]() Deal 115% damage. Change the following column "O" into Water & Jammer orbs -O--O- -O--O- -O--O- -O--O- -O--O- .. ![]() ![]() Increases cooldown of active skills by 1-2 turns.. Skill Set 11 < 50% HP, 33% Chance. ![]() ![]() Deal 115% damage. Change the following row "O" into Wood, Heart & Poison orbs ------ OOOOOO ------ OOOOOO ------ .. ![]() ![]() Changes Random sub as Player's Leader for 1 turn.. ![]() ![]() < 10% HP, 100% Chance - Preemptive bombs will spawn as locked | |
23 | ![]() | ![]() ![]() Spirit Numen of Water, Zapan | 1 | Skill | 1,000,000 | 200,000,000 | ![]() ![]() ![]() Passive. 50% Water damage reduction.. ![]() ![]() Passive. While HP is 99% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 15,000,000 for 999 turns.. ![]() ![]() 25% Chance ![]() ![]() ![]() ![]() ![]() 25% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 25% Chance 25% Chance. Deal 110% damage and randomly change 14 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() 25% Chance 25% Chance. Deal 105% damage and binds 2 Random cards for 1 turn. This will also disable leader skills and awoken skills.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance Skill Set 3 First turn. < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance. Binds 6 Random cards for 10 turns. This will also disable leader skills and awoken skills.. Skill Set 4 < 50% HP, 33% Chance. ![]() ![]() ![]() ![]() ![]() Skill Set 5 < 50% HP, 33% Chance. ![]() ![]() ![]() ![]() ![]() Skill Set 6 < 50% HP, 33% Chance. ![]() ![]() ![]() ![]() Skill Set 7 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance - 4 random skills then [Unleashing the Great Sea] | |
23 | ![]() | ![]() Spirit Numen of Wood, Byuto | 1 | Skill | 100,000 | 200,000,000 | ![]() ![]() Passive. While HP is 99% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 15,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Poison orbs will drop as locked orbs for 20 turns.. Skill Set 2 100% Chance. Will use when HP is full ![]() ![]() ![]() ![]() ![]() Randomly spawn Lethal Poison orbs from non 3 Lethal Poison orbs.. ![]() ![]() ![]() ![]() Change Poison & Lethal Poison orbs into locked orbs.. Skill Set 3 100% Chance. Will use every 4 turns ![]() ![]() ![]() Increases skyfall chance of Poison orbs by 20% for 3 turns.. ![]() ![]() Player -99% current HP.. Skill Set 4 100% Chance. Will use when 2c or below ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly spawn Fire, Water, Wood, Heart, Poison & Lethal Poison orbs from non 6 Lethal Poison orbs.. ![]() ![]() ![]() ![]() Change Poison & Lethal Poison orbs into locked orbs.. Skill Set 5 100% Chance. Will use when 3c or above ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly spawn Fire, Water, Wood, Heart, Poison & Lethal Poison orbs from non 6 Lethal Poison orbs.. ![]() ![]() Player -99% current HP.. Skill Set 6 < 75% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Reduces time limit of orb movement by 3 secs for 99 turns.. Skill Set 7 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() 50% damage reduction for 99 turns.. ![]() ![]() Change the following row "O" into Poison orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Wood orbs ------ OOOOOO ------ OOOOOO ------ .. Skill Set 8 < 10% HP, 100% Chance. ![]() ![]() Disable awoken skills for 1 turn.. ![]() ![]() ![]() ![]() ![]() Change all orbs to Lethal Poison orbs.. | |
23 | ![]() | ![]() ![]() Spirit Numen of Light, Keela | 1 | Skill | 200,000 | 210,000,000 | ![]() ![]() ![]() Passive. 50% Light damage reduction.. ![]() ![]() Passive. While HP is 99% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light damage for 10 turns.. ![]() ![]() ![]() Pre-emptive Strike. Targeted position will rotate attributes every 1.5 seconds for 20 turns ------ -O--O- ------ -O--O- ------ .. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 15,000,000 for 999 turns.. Skill Set 2 50% Chance. Will use when 5c or below ![]() ![]() Targeted position will rotate attributes every 1.5 seconds for 20 turns ------ ------ O----O ------ ------ .. ![]() ![]() Deal 129% damage ( 3 hits, 43% per hit ).. Skill Set 3 50% Chance. Will use when 5c or below ![]() ![]() Targeted position will rotate attributes every 1.5 seconds for 20 turns ------ ------ O----O ------ ------ .. ![]() ![]() ![]() Deal 120% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. Skill Set 4 50% Chance. Will use when 6 to 8c ![]() ![]() Targeted position will rotate attributes every 1 seconds for 20 turns ---O-- ------ ------ ------ ---O-- .. ![]() ![]() ![]() Deal 120% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. Skill Set 5 50% Chance. Will use when 6 to 8c ![]() ![]() Targeted position will rotate attributes every 0.8 seconds for 20 turns ---O-- ------ O----O ------ ---O-- .. ![]() ![]() Deal 129% damage ( 3 hits, 43% per hit ).. Skill Set 6 50% Chance. Will use when 9c or above ![]() ![]() Targeted position will rotate attributes every 0.8 seconds for 20 turns ---O-- ------ O----O ------ ---O-- .. ![]() ![]() ![]() Deal 120% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. Skill Set 7 50% Chance. Will use when 9c or above ![]() ![]() Targeted position will rotate attributes every 1 seconds for 20 turns ---O-- ------ ------ ------ ---O-- .. ![]() ![]() Deal 129% damage ( 3 hits, 43% per hit ).. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 75% HP, 100% Chance, 1 time-use ( 125632 after Philysians ) < 75% HP, 100% Chance, 1 time-use. Deal 160% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 8 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() < 75% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 5 turns.. Skill Set 9 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() < 75% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 15 turns.. Skill Set 10 < 10% HP, 100% Chance, 1 time-use. ![]() ![]() < 75% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 9 and under for 1 turn.. ![]() ![]() < 75% HP, 100% Chance, 1 time-use. Targeted position will rotate attributes every 1 seconds for 20 turns ---O-- ------ O--O-O ------ ---O-- .. ![]() ![]() < 10% HP, 100% Chance ( 7852000 after Philysians ) | |
23 | ![]() | ![]() ![]() Spirit Numen of Darkness, Mowa | 1 | Skill | 0 | 250,000,000 | ![]() ![]() ![]() Passive. 50% Dark damage reduction.. ![]() ![]() Passive. While HP is 99% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 15,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Randomly hide 42 orbs on the board for 1 turn.. ![]() ![]() ![]() Pre-emptive Strike. Deal 70% damage and increases cooldown of active skills by 0-15 turns.. Skill Set 2 ![]() ![]() Increases cooldown of active skills by 0-5 turns.. ![]() ![]() ![]() ![]() ![]() Deal 108% damage and converts all Light orbs into Heart orbs.. ![]() ![]() ![]() ( 162249 after Delusion of Carnage ) Deal 92% damage and binds 2 Random cards for 1-3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ( 162249 after Delusion of Carnage ) Deal 92% damage. Randomly hide 5 orbs on the board for 30 turns.. Skill Set 3 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Absorbs 100% of the damage you cause for combos 9 and under for 1 turn.. ![]() ![]() Player -99% current HP.. Skill Set 4 < 10% HP, 100% Chance, 1 time-use. ![]() ![]() Deal 92% damage. Randomly hide 42 orbs on the board for 1 turn.. ![]() ![]() Increases damage to 300% for the next 99 turns.. ![]() ![]() < 10% HP, 100% Chance ( 881790 after Delusion of Carnage ) - Cycles through [Black Feelings] + [Light Eater] -> [Fury] -> [Gloomy] | |
24 | ![]() | ![]() ![]() Norn of the Past, Urd | 2 | Skill | 300,000 | 390,000,000 | -- ![]() ![]() Turn counter changes to 1 when HP is less than 50%.. ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() Passive. While HP is 51% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 40,000,000 for 6 turns.. ![]() ![]() ![]() Pre-emptive Strike. Dispel player buffs.. ![]() ![]() 33% Chance 33% Chance. Deal 170% damage. Hide the following orbs "O" on the board for 2 turns. Moving the orb will not reveal it ------ OO---- OO---- OO---- ------ .. Skill Set 2 34% Chance. ![]() ![]() 33% Chance. Deal 155% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- Change the following column "O" into Water orbs -----O -----O -----O -----O -----O .. ![]() ![]() Skill Set 3 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 60% HP, 100% Chance, 1 time-use ![]() ![]() < 60% HP, 100% Chance Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Reduces time limit of orb movement to 50 % for 12 turns.. ![]() ![]() Skill Set 5 < 50% HP, 33% Chance. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Deal 110% damage. Change the following row "O" into Fire orbs OOOOOO ------ ------ ------ ------ Change the following row "O" into Water orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() Skill Set 6 < 50% HP, 34% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Deal 90% damage. Change all orbs to Fire, Water & Jammer orbs.. ![]() ![]() ![]() ![]() < 50% HP, 33% Chance ![]() ![]() < 10% HP, 100% Chance, 1 time-use Skill Set 7 < 1% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() < 10% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Reduces time limit of orb movement to 50 % for 12 turns.. ![]() ![]() ![]() | |
24 | ![]() | ![]() ![]() Norn of the Present, Verdandi | 2 | Skill | 300,000 | 400,000,000 | -- ![]() ![]() Turn counter changes to 1 when HP is less than 50%.. ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() Passive. While HP is 51% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 40,000,000 for 6 turns.. ![]() ![]() ![]() Pre-emptive Strike. Dispel player buffs.. ![]() ![]() 33% Chance Skill Set 2 34% Chance. ![]() ![]() 33% Chance. Deal 155% damage. Change the following column "O" into Wood orbs O----- O----- O----- O----- O----- Change the following column "O" into Fire orbs -----O -----O -----O -----O -----O .. ![]() ![]() Skill Set 3 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 60% HP, 100% Chance, 1 time-use ![]() ![]() < 60% HP, 100% Chance Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Reduces time limit of orb movement to 50 % for 12 turns.. ![]() ![]() Skill Set 5 < 50% HP, 33% Chance. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Deal 110% damage. Change the following row "O" into Wood orbs OOOOOO ------ ------ ------ ------ Change the following row "O" into Fire orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Binds 2 Random cards for 1-2 turns. This will also disable leader skills and awoken skills.. Skill Set 6 < 50% HP, 34% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Deal 90% damage. Change all orbs to Fire, Wood & Jammer orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Randomly change 12 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 33% Chance ![]() ![]() < 10% HP, 100% Chance, 1 time-use Skill Set 7 < 1% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() < 10% HP, 100% Chance, 1 time-use. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() | |
24 | ![]() | ![]() ![]() Norn of the Future, Skuld | 2 | Skill | 300,000 | 410,000,000 | -- ![]() ![]() Turn counter changes to 1 when HP is less than 50%.. ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() Passive. While HP is 51% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 40,000,000 for 6 turns.. ![]() ![]() ![]() Pre-emptive Strike. Dispel player buffs.. ![]() ![]() 33% Chance 33% Chance. Deal 170% damage. Targeted position will rotate attributes every 1 seconds for 2 turns ------ ----OO ----OO ----OO ------ .. Skill Set 2 34% Chance. ![]() ![]() 33% Chance. Deal 155% damage. Change the following column "O" into Water orbs O----- O----- O----- O----- O----- Change the following column "O" into Wood orbs -----O -----O -----O -----O -----O .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance. Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer & Poison orbs from non 1 orbs.. Skill Set 3 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 60% HP, 100% Chance, 1 time-use ![]() ![]() < 60% HP, 100% Chance Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Reduces time limit of orb movement to 50 % for 12 turns.. ![]() ![]() Skill Set 5 < 50% HP, 33% Chance. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Deal 110% damage. Change the following row "O" into Water orbs OOOOOO ------ ------ ------ ------ Change the following row "O" into Wood orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() Skill Set 6 < 50% HP, 34% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Deal 90% damage. Change all orbs to Water, Wood & Jammer orbs.. ![]() ![]() ![]() ![]() < 50% HP, 33% Chance ![]() ![]() < 10% HP, 100% Chance, 1 time-use Skill Set 7 < 1% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() < 10% HP, 100% Chance, 1 time-use. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() | |
24 | ![]() | ![]() ![]() Seven-Star Beast, Qilin Dragon | 1 | Skill | 2,200 | 1,000,000,000 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. 90% damage reduction for 999 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Jammer orbs by 20% for 15 turns.. ![]() ![]() 100% Chance Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() Skill Set 3 < 50% HP, 100% Chance. Will use after 5 turns countdown ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
24 | ![]() | ![]() ![]() Quiet Night Beast, Scheherazade Dragon | 1 | Skill | 2,200 | 1,000,000,000 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. Skill Set 1 Will use 3 roulette for 15 turns ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. .. ![]() ![]() 100% Chance ( 465000 after A Prologue of the End ) Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 3 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
25 | ![]() | ![]() Super Snow Globe Dragon | 1 | Skill | 2,140 | 30,000,000 | ![]() ![]() Deal 40% damage.. |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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1 By Tea-Rex#52228 5 months ago ( 18.4.0 ) Freaking goemon... every single time he one shots me I am not altering my team just for his bs. 0 By GenjitsuTy#103423 2 years ago ( 17.2.0 ) We just got this and the Japanese version of PAD already has Alt. Grotesque Being... -2 By GenjitsuTy#103423 2 years ago ( 17.1.0 ) These are all the errors: Goemon also uses Art of Roaring Fireworks when below 1% after he uses Golden Pipe once. On Green Sonia, 975975 damage is supposed to be on World Wrecking Windstorm. On Sherospada, Downer Bullet is a preemptive. Abyss Hole is a regular attack on Toa, not a <20% attack. On Diena, Arced horn Of Truth changes jammers and mortal poisons to dark, not all the other orbs to dark. Agni uses Cruel Fire Ring in between Flame Roaring Horns and Twin Flame Horns. On Eyro, Black Smoke Screen blinds orbs for 1 turn, not 0 turns. On Alfecca, Frozen Grounds is used with the preemptive, not with Steam Release. Also, the regular Blizzard All Signal(without Metal Repair) is used below 20%, not 1%. On Tsubaki, Fire Guardian's Sunblade is not supposed to appear twice. On Diadem, the Star Onyx + Four Strikes Leading To Destruction skill set is preemptive. On Uriel, many of the skill set s are grouped wrong and the 5 Blazing Spheres Appear + Holy Talisman protect me skill set is preemptive. On Kotodama, Echoing Howl and Linking Rays are in a skill set. Mion only uses one Let me hear your puzzle's song + Hesitant Opening Notes skill set, and some of the skill sets are grouped wrong again. On Persephone, Harbinger of Corrosion + Realm of Hades's Law is a preemptive skill set. On Star Justice, Mode-Ground Armor + Justice Aura is preemptive and. On Herme, the skill set with the shield is preemptive. On Pur Machina, Hold Twin and the skill set containing just Impassive shouldn't be there. On Charite Machina, the Heal to Green twist puppetry shouldn't be there. On Courage Machina, there should only be one Green and Blue Stitch Puppetry. On Diara, Crossdraw Breath does 100442 damage, not Salvation Flame. On Grato, three of the < 80% HP, 33% Chance, 1 time-use should read 50% instead of 80% and three of them should read 30% instead of 80%. On Wallace, many skill sets are grouped differently than they should. On Amnel, same as Grato. On Byuto, Cataclysm and Spoiled should only occure once as a skill set, with no extra Cataclysm or Spoiled. On Keela, all of the Shining Arrow and Light Prison attacks should be in skill sets with the Traversing Radiance and two of the 6 to 8 combo things on skill sets should read 9 or more combos. On Urd, Norn Slave is the one with the attack, not Bonds of the Past and the skills below 1% are not preemptive. On all of the Norns, the Fimbulvetr attacks that they use when inbetween 60% and 50% HP will also use when below 10% HP. On all of the monsters, the attacks are scaled too high(I hope) I won't even mention the obvious errors, like damage values being removed. Last edited by GenjitsuTy 2 years ago ( 17.1.0 ) 2 Upc#3 2 years ago ( 17.1.0 ) Hi there, thank you for taking the time and effort to write up this list. I unfortunately started this early AA2 draft and forgot to set the dungeon construction tag and add a disclaimer on site, so my apologies. It was announced on our Discord server that this is a work-in-progress and I hope to address most of your concerns in the following AA2 draft in the next couple days. If you were to find more issues next week in regards to AA2, please do reply and let us know. You can also direct-message on Discord at Upc@7262 for said issues, much thanks. -2 Antonio#65990 2 years ago ( 17.1.0 ) If you're gonna be rude and correct something like this that clearly took a lot of work, why don't you run the whole site yourself |
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- Alt. Three Hands of Fate - No Continue |
All damage does more
Battle 1 Shis absorb 2-6 turns instead of 2
They removed battle 2 of the original Three Hands of Fate
Battle 2 Goemon repeats his preemptive one-shot move below 1% after Golden Pipe is used once(I had already used Nohime to his preemptive)
Battle 3 Sherospada's skill delay buffed from 1-3 turns to 1-6 turns and Backdraft from -2 seconds to -5 seconds
Battle 3 Azazel roll locks top and bottom row
Battle 6 Rei's preemptive clouds 2 columns instead of 1
Battle 6 Tyrannnos makes 15% Chance of poisons appear instead of 5%
Battle 7 Toa's preemptive now takes away 4 seconds instead of status shield
Battle 8 Agni's preemptive now is 8 combos, not 6 combos
Battle 10 Lilith's preemptive now is 6 combos, not 5 combos
Battle 10 Rozuel's preemptive now spawns bombs in all corners
Battle 10 Kano's preemptive is now 75% shield, not 50%, and Ritual Chimes delays up to 7, not 4 turns
Batttle 10 Khepri's preemptive now absorbs above 3 million, not 1 million(actually makes it easier!)
Battle 12 Alfecca's preemptive now makes poisons
Battle 13 Sadalmelik has alot of buffs: Same absorb as Khepri(3 million not 1 million anymore), Armor Piercing Bullets buffed from 2-5 to 2-7 turns, Full Ahead from 70% to 99% HP, and Stabilizer from 50% to 75%
Battle 13 Rushana now has a different resolve(50% instead of 81%)
Battle 14 Folklore now has status shield and 6 turn awoken bind instead of 3 turn
Battle 14 Sakuya now makes 2 columns of clouds, not 1, same as Rei
Battle 15 Kamui now has -3 seconds instead of -1
Battle 16 Diadem now makes 15 jambs instead of 10
Battle 16 Uriel now has 75% shield instead of 50%
The predra changes to a snowglobe dragon
Battle 18 Persephone now halves time instead of taking 3 seconds away
Battle 18 Star Justice now delays by 6 turns instead of 4
Battle 19 Apollo's preemptive now is 9 combos, not 8 combos
Battle 19 Herme(any)'s preemptive now changes 18 orbs to poison and locks 18 orbs, instead of 13 orbs
Battle 22 All dragon callers gain a 99% resolve
Inbetween the dragon callers and the norns, the Spirit Numens are added and also gain a 99% resolve to prevent one-shotting
Battle 24 All Norns gain a preemptive debuff, the Healing Scratch skill is used with the <50% skill, and a debuff is also added with the <50% skill, and they now void damage over 40 million damage, not 10 million.
The snowglobe dragon at the end is replaced with a super snowglobe dragon.
All of the rest are just adding resistance to certain attributes.