|
Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
|
|
1 |  |  Leopard-Spotted Mystery, Furi | 1 | 1,273 | 0 | 1,068,625 | --   Riding the Winds ( < 5 Combos 5 Turns ) Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 5 turns .. Mysterious Twig ( 2,036 ) 100% Chance 100% Chance. Will use every other turn Deal 160% damage ( 2 hits, 80% per hit ) ..  Begging for Life ( -50% Damage 1 Turn ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. 50% damage reduction for 1 turn .. |
1 |  |   High Water Ninja | 1 | 964 | 0 | 1,033,543 | --   Ninpo - Hide in Mist ( 5 Turns ) Pre-emptive Strike. Absorbs 100% Dark damage for 5 turns .. Alluring Technique 3 x Subs ( 1-2 Turns ) < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use every other turn Deal 50% damage and binds 3 Random subs for 1-2 turns. This will also disable awoken skills .. |
|
|
2 |  |   Decisive General, Zhang Fei | 2 | Skill | 0 | 2,790,694 | --   I'm Zhang Yide! ( -1 Sec 3 Turns ) Pre-emptive Strike. Reduces time limit of orb movement by 1 sec for 3 turns .. White Tiger Lance ( 1,193 ) 1 x    100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 90% damage and converts 1 Random orb into Dark orbs ..  Fierce Tiger Barrage ( 1,592 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 120% damage ( 4 hits, 30% per hit ) ..  This will finish it!! < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Skip turn ..  Western Blasting Formation ( 2,650 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 200% damage .. |
|
|
3 |  |   Awoken Leilan | 1 | Skill | 0 | 3,561,385 | --  Fire Wood Light Reduced Damage ( -30% Damage   ) Passive. 30% Fire, Wood & Light damage reduction ..  Okay! Here I go♪ ( < 7 Combos 5 Turns ) Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 5 turns .. Southern Seven-Star Formation ( 688 )      100% Chance 100% Chance. Will use every other turn Deal 100% damage. Change all orbs to Fire, Wood & Light orbs ..  Massive Crimson Iron Spear ( 826 ) 1 x    50% Chance 50% Chance. Will use when above 20% HP Deal 120% damage and converts 1 Random orb into Fire orbs ..  Blazing Bullet 1 x    50% Chance 50% Chance. Will use when above 20% HP Deal 80% damage and randomly change 1 orbs into bomb .. Skill Set 1 < 20% HP, 100% Chance.  Try and take it♪ ( CD +1 Turn )50% Chance. Will use when above 20% HP Increases cooldown of active skills by 1 turn ..  Suzaku Seven-Star Formation ( 2,064 )      50% Chance. Will use when above 20% HP Deal 300% damage. Change all orbs to Fire, Wood & Light orbs .. |
|
|
4 |  |  Fallen Angel Lucifer | 1 | Skill | 0 | 4,714,644 | --   I will be your opponent 3 x    Will use if no dark card is in team Pre-emptive Strike. Converts 3 Random orbs into Poison orbs ..  Charismatic Evil ( 3 Turns ) Will use if dark card is in team Pre-emptive Strike. Binds all Dark attribute cards for 3 turns. This will also disable leader skills and awoken skills .. Evil Nova ( 1,405 )    60% Chance 60% Chance. Will use when dark orb is present Deal 75% damage and converts all Dark orbs into Jammer orbs ..  Cursed Blade ( 1,873 ) 100% Chance 100% Chance. Will use if no other skills are rolled Deal 100% damage ..  Perish! < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Skip turn ..  The Morning Star ( 37,460 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 2000% damage .. |
|
|
5 |  |  Gilles Legato | 1 | Skill | 0 | 33,600,000 | --   Overcoat of Immortality Pre-emptive Strike. Cannot receive damage for 999 turns .. Blood Needle Deal 180% damage ( 2 hits, 90% per hit ) .. Chase into the Abyss Deal 240% damage ( 3 hits, 80% per hit ) .. Blood Bullet Deal 250% damage ( 5 hits, 50% per hit ) .. Futile... ( Revive +100% ) Revives an enemy and recovers 100% of maximum HP .. Pain ( -99% HP )  Vampire Blade ( expand for details ) Deal 160% damage. Change the following column "O" into Dark orbs -O---- -O---- -O---- -O---- -O---- .. Dance! ( P.Leader 1 Turn ) Changes Random sub as Player's Leader for 1 turn .. Despair Deal 150% damage. Converts Heart orbs into Dark orbs .. Shadow Fangs 10 x          Deal 200% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Dark World Hide all orbs on the board. Moving the orb will reveal it .. Darkness Pulse Deal 220% damage and hide all orbs on the board. Moving the orb will reveal it .. Cunning... I'll end you! ( 999 Turns )Increases damage to 150% for the next 999 turns .. War Demon's Armor ( 99 Turns )Immunity against status effects such as delay, poison, defense reduction for 99 turns ..Skill Set 2 < 70% HP, 100% Chance, 1 time-use.  Magic Garment ( / )Randomly change own attribute into Fire / Water .. Your skills are quite good ( < 7 Combos 20 Turns )Absorbs 100% of the damage you cause for combos 6 and under for 20 turns .. Show me what you've got ( 20 Turns )1 x 1 Clouds appear on the board for 20 turns .. Descend into Darkness ( 3 Turns ) < 15% HP, 100% Chance, 1 time-use < 15% HP, 100% Chance, 1 time-use. Disable awoken skills for 3 turns ..  Chaos Flame ( 4,050 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 3000% damage ( 10 hits, 300% per hit ) .. |
5 |  |  Red Stone Pillar | 1 | Skill | 0 | 11,200,000 | --   Hellish Flame ( 99 Turns ) Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 99 turns .. Burn Deal 90% damage ( 3 hits, 30% per hit ) .. Burn Deal 90% damage ( 3 hits, 30% per hit ) .. Crimson ( 99 Turns ) Increases damage to 250% for the next 99 turns .. Anti-Fire ( 3 Turns ) Absorbs 100% Fire damage for 3 turns .. Anti-Fire ( 3 Turns ) Absorbs 100% Water damage for 3 turns .. Anti-Fire ( 3 Turns ) Absorbs 100% Wood damage for 3 turns .. Anti-Fire ( 3 Turns ) Absorbs 100% Light damage for 3 turns .. Anti-Fire ( 3 Turns ) Absorbs 100% Dark damage for 3 turns .. Guardian Flame ( --50% 5 Turns ) Reduces time limit of orb movement to 150 % for 5 turns .. Incandescent Surge 6 x    < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Randomly change 6 orbs into bomb .. |
5 |  |  Blue Stone Pillar | 1 | Skill | 0 | 100,000 | --   Vile Cerulean Flame ( < 7 Combos 99 Turns ) Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 99 turns .. Healing Flame ( Enemy +15% ) Recovers enemy 15% of maximum HP .. Revival Flame ( Revive +100% ) 100% Chance 100% Chance. Will use when ally falls Revives an enemy and recovers 100% of maximum HP ..  Wave of Nothingness 100% Chance 100% Chance. Will use when player buff exists Dispel player buffs ..  Freeze Flame ( 13 ) 4 x          Deal 70% damage and randomly change 4 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. |
- Your comment must be in English or it will be removed.
- Stay on topic, only post comments that will further the discussion.
- Do not post that you are looking for friends and do not post anyone's user id.