
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Awoken Aegir  1  Skill  644  8,849,677  Lv.7 Lv.1 It's a feast!!! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Sea Banquet Green Lock Preemptive Strike. Water & Wood orbs will drop as locked orbs for 99 turns .. Spear of Poseidon ( 18,203 ) Naive little brat!! ( 28,822 ) Deal 190% damage ( 2 hits, 95% per hit ) .. What's wrong, get it together!! ( 28,822 ) Deal 190% damage ( 2 hits, 95% per hit ) .. Let me enjoy this! ( < 8 Combos 3 Turns ) Absorbs 100% of the damage you cause for combos 7 and under for 3 turns .. Don't ruin this party! ( CD +14 Turns ) Increases cooldown of active skills by 14 turns .. Stormy God Waves ( 15,169 ) 9 x non Deal 100% damage. Randomly spawn Water orbs from non 9 Water orbs .. BlueEyed White Delusion 3 x ( 3 Turns ) Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills .. Jaw of Rage ( 63,711 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 420% damage ( 3 hits, 140% per hit ) .. 


2   Inferno Sorcerer, Laila  1  Skill  414  5,574,866  Laila resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Shaitan! You're up! ( 7 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 7 turns .. Hear me, Serpents of Fiery Dawn! 34% Chance Coiling Blaze! ( 21,305 ) 2 x Subs ( 3 Turns ) 100% Chance 100% Chance. Deal 120% damage and binds 2 Random subs for 3 turns. This will also disable awoken skills .. Go now, Scorpions of Creeping Flame! 33% Chance Raiding Erupt! ( 31,956 ) 100% Chance 100% Chance. Deal 180% damage ( 3 hits, 60% per hit ) .. Come forth, Wolves of Wildfire! 33% Chance Venom Detonation! ( 10,652 ) 100% Chance 100% Chance. Deal 60% damage. Change all orbs to Fire & Poison orbs .. Skill Set 1 < 50% HP, 34% Chance. Let me give you a handCoiling Blaze! ( 31,957 ) 4 x Subs ( 6 Turns )100% Chance. Deal 180% damage and binds 4 Random subs for 6 turns. This will also disable awoken skills .. Skill Set 2 < 50% HP, 34% Chance. Let me give you a handSkill Set 3 < 50% HP, 34% Chance. Let me give you a handRaiding Erupt! ( 63,916 )100% Chance. Deal 360% damage ( 4 hits, 90% per hit ) .. Venom Detonation! ( 15,979 ) 100% Chance. Deal 90% damage. Change all orbs to Fire & Lethal Poison orbs .. Cane Strike ( 88,770 ) 100% Chance 100% Chance. Deal 500% damage .. Infe... < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use if cast 3 or more spells Change all orbs to Jammer orbs .. Skill Set 4 < 50% HP, 100% Chance, 1 timeuse. Will use if cast less than 3 spells Now you've done it! I'm going all out! ( CD +5 Turns )< 50% HP, 100% Chance, 1 timeuse. Will use if cast 3 or more spells Increases cooldown of active skills by 5 turns .. Inferno Spell! ( 26,631 ) < 50% HP, 100% Chance, 1 timeuse. Will use if cast 3 or more spells Deal 150% damage. Change all orbs to Fire & Jammer orbs .. Skill Set 5 < 50% HP, 100% Chance, 1 timeuse. Will use if cast less than 3 spells Now you've done it! I'm going all out! ( CD +5 Turns )< 50% HP, 100% Chance, 1 timeuse. Will use if cast 3 or more spells Increases cooldown of active skills by 5 turns .. Infe... < 50% HP, 100% Chance, 1 timeuse. Will use if cast 3 or more spells Change all orbs to Jammer orbs .. Inferno Spell! ( 26,631 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 150% damage. Change all orbs to Fire & Jammer orbs .. 


3   War Machine King, Liberty Geist  1  Skill  798  11,449,700  Lv.7 Lv.1 Halves LightDark ( 50% Damage ) Passive. 50% Light & Dark damage reduction .. Burning Flame ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns .. Burning Flame ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns .. Power Claw Preemptive Strike. Change Fire & Wood orbs into locked orbs .. Power Claw Preemptive Strike. Change Fire & Wood orbs into locked orbs .. Flare Armor ( 50% Damage 3 Turns ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. 50% damage reduction for 3 turns .. Dark Flare ( 25,199 ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Deal 170% damage and hide all orbs on the board. Moving the orb will reveal it .. Death Claw ( 16,305 ) 1 x 50% Chance ( 24458 after Heat Up ) 50% Chance. Deal 110% damage and converts 1 Random orb into Poison orbs .. Crushing Claw ( 16,305 ) 1 x 50% Chance ( 24458 after Heat Up ) 50% Chance. Deal 110% damage and converts 1 Random orb into Jammer orbs .. Evil Hold ( 17,788 ) 50% Chance ( 26681 after Heat Up ) 50% Chance. Deal 120% damage and change Jammer & Poison orbs into locked orbs .. Element Hold ( 17,788 ) 7 x 50% Chance ( 26681 after Heat Up ) 50% Chance. Deal 120% damage and randomly change 7 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs .. Heat Chain ( 19,270 ) ( 3 Turns ) 50% Chance ( 28905 after Heat Up ) 50% Chance. Disable active skills for 3 turns .. Cleave Rush ( 20,752 ) 50% Chance ( 31128 after Heat Up ) 50% Chance. Deal 140% damage ( 4 hits, 35% per hit ) .. Skill Set 3 < 70% HP, 100% Chance, 1 timeuse. Power Erase ( ≥ 500k Void Damage 3 Turns )50% Chance. Immune single hit damage over 500,000 for 3 turns .. Metal Slicer ( 99% HP )50% Chance. Player 99% current HP .. Power Claw ( 11,858 ) 8 x < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Deal 80% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Heat Up ( 22,235 ) ( 999 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 150% for the next 999 turns .. Heat Up ( 22,235 ) ( 999 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 150% for the next 999 turns .. Heat Up ( 22,235 ) ( 999 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 150% for the next 999 turns .. Destroying Claw ( 16,305 ) 4 x non < 30% HP, 100% Chance ( 24458 after Heat Up ) < 30% HP, 100% Chance. Deal 110% damage. Randomly spawn Jammer & Poison orbs from non 4 Jammer & Poison orbs .. Melting Claw ( 23,716 ) < 30% HP, 100% Chance ( 35574 after Heat Up ) < 30% HP, 100% Chance. Deal 160% damage ( 4 hits, 40% per hit ) .. Explosive Skewer ( 111,173 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 750% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. 


4   Awoken Venus  1  Skill  0  2,545,428  パッシブ・ビーナス ( 50% Damage ) Passive. 50% Water & Light damage reduction .. Be gentle with me ( 2 Secs 5 Turns ) Preemptive Strike. Reduces time limit of orb movement by 2 secs for 5 turns .. This is just the beginning ( 3 Secs 3 Turns ) 100% Chance 100% Chance. Will use when debuff expires Reduces time limit of orb movement by 3 secs for 3 turns .. Beautiful World ( 13,664 ) 2 x ( 12 Turns ) 100% Chance 100% Chance. Will use every other turn when above 30% HP Deal 75% damage and binds 2 Random cards for 12 turns. This will also disable leader skills and awoken skills .. Cupid Attack ( 18,219 ) 3 x non 100% Chance 100% Chance. Will use every other turn when above 30% HP Deal 100% damage. Randomly spawn Jammer orbs from non 3 Jammer orbs .. High Temptation 4 x Subs ( 23 Turns ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. Binds 4 Random subs for 23 turns. This will also disable awoken skills .. Brilliant World ( 27,329 ) 5 x ( 12 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 150% damage and binds 5 Random cards for 12 turns. This will also disable leader skills and awoken skills .. 


5   BroadMinded Hell Demon, Scarlet  1  Skill  1,552  11,789,202  Lv.8 OK! I'm ready now ( 999 Turns )< 30% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. The Beast is checking... ( 1 Sec 99 Turns )< 30% HP, 100% Chance. Preemptive Strike. Reduces time limit of orb movement by 1 sec for 99 turns .. Rose Burst ( 31,023 ) 100% Chance 100% Chance. Will use when jammer orb exists >50% HP Deal 150% damage and converts all Jammer orbs into Fire orbs .. Skill Set 2 100% Chance. Will use if other skills not used Serpent Poison 5 x 100% Chance. Will use when jammer orb exists >50% HP Converts 5 Random orbs into Poison orbs .. Beast Attack ( 20,682 )100% Chance. Will use when jammer orb exists >50% HP Deal 100% damage .. Skill Set 3 100% Chance. Will use if other skills not used Dark Heat Bulwark ( 50% Damage 1 Turn )100% Chance. Will use when jammer orb exists >50% HP 50% damage reduction for 1 turn .. Beast Attack ( 20,682 )100% Chance. Will use when jammer orb exists >50% HP Deal 100% damage .. Skill Set 4 < 80% HP, 60% Chance. Will use when >50% HP Dark Color Fire ( 20,682 ) ( expand for details )100% Chance. Will use when jammer orb exists >50% HP Deal 100% damage. Change the following row "Ｏ" into Fire, Dark & Jammer orbs ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ .. Beast's Ambition ( CD +02 Turns )100% Chance. Will use when jammer orb exists >50% HP Increases cooldown of active skills by 02 turns .. Skill Set 5 < 50% HP, 100% Chance, 1 timeuse. Can you wait a little bit please? ( Leaders 1 Turn )100% Chance. Will use when jammer orb exists >50% HP Binds Both Leaders for 1 turn. This will also disable leader skills and awoken skills .. Grrrrr... ( 999 Turns )100% Chance. Will use when jammer orb exists >50% HP Increases damage to 200% for the next 999 turns .. Skill Set 6 < 20% HP, 100% Chance. Crows of Sorrow ( 8,273 ) ( expand for details )100% Chance. Will use when jammer orb exists >50% HP Deal 20% damage. Change the following row "Ｏ" into Fire, Dark, Jammer & Poison orbs ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ .. Beast Last Attack ( 148,908 )100% Chance. Will use when jammer orb exists >50% HP Deal 360% damage ( 6 hits, 60% per hit ) .. 
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