
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Earth Golem  4  Skill  600,000  2,070,000  Lv.15 Grip Fist ( 3 Turns ) Preemptive Strike. Hide the following orbs "Ｏ" on the board for 3 turns. Moving the orb will not reveal it －－Ｏ－Ｏ－ －－Ｏ－Ｏ－ －－ＯＯＯ－ －－－－－－ －－－－－－ .. Rock Punch ( 59,200 ) 1 x non 100% Chance 100% Chance. Deal 400% damage. Randomly spawn Wood orbs from non 1 Wood orbs .. 
1   Aqua Gear  1  Skill  933,333  38  Lv.7 Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn .. Activated ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 200% for the next 999 turns .. Aqua Pulse ( 11,102 ) 3 x non < 99% HP, 100% Chance ( 22204 after Activated ) < 99% HP, 100% Chance. Deal 280% damage. Randomly spawn Water orbs from non 3 Water orbs .. 
1   Yellow Gadget  1  17,077  500  414,658  Lv.25 Fast Star ( 18,785 ) 1 x non Preemptive Strike. Deal 110% damage. Randomly spawn Light orbs from non 1 Light orbs .. white cosmos ( 11,954 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Light orbs into locked orbs .. 


2   Blue Earth Armor Dragon, Caph  1  Skill  850  4,873,214  Lv.17 Lv.1 Grand Core +15% ( 10 Turns ) Preemptive Strike. Increases skyfall chance of Jammer orbs by 15% for 10 turns .. Splash Hell Gale ( 19,340 ) ( expand for details ) 50% Chance 50% Chance. Will use when above 10% HP Deal 100% damage. Change the following column "Ｏ" into Water & Wood orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. Root Chain ( 17,406 ) 1 x ( 3 Turns ) 50% Chance 50% Chance. Will use when above 10% HP Deal 90% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills .. Absorption ( CD +1 Turn ) < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. Increases cooldown of active skills by 1 turn .. Limit Burst ( 193,400 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 1000% damage ( 2 hits, 500% per hit ) .. Mechanical Toxin 6 x non < 0% HP, 100% Chance < 0% HP, 100% Chance. Will use when defeated On Defeat. Randomly spawn Mortal Poison orbs from non 6 Mortal Poison orbs .. 
2   Green Flame Armor Dragon, Shedir  1  Skill  850  5,672,058  Lv.17 Lv.1 Fury Horn ( 42,758 ) Preemptive Strike. Deal 240% damage ( 2 hits, 120% per hit ) .. Gear Charge ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 200% for the next 999 turns .. Clean Nap ( 26,724 ) 100% Chance ( 53448after Gear Charge ) 100% Chance. Will use every other turn when above 10% HP Deal 150% damage and converts all Poison orbs into Wood orbs .. Aero Burn ( 23,161 ) ( expand for details ) 100% Chance ( 46322 after Gear Charge ) 100% Chance. Will use every other turn when above 10% HP Deal 130% damage. Change the following row "Ｏ" into Fire orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ Change the following row "Ｏ" into Wood orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Absorption ( CD +1 Turn ) < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. Increases cooldown of active skills by 1 turn .. Limit Burst ( 178,160 ) < 10% HP, 100% Chance ( 356320 after Gear Charge ) < 10% HP, 100% Chance. Deal 1000% damage ( 2 hits, 500% per hit ) .. 


3   Earth Golem  4  Skill  600,000  2,070,000  Lv.15 Grip Fist ( 3 Turns ) Preemptive Strike. Hide the following orbs "Ｏ" on the board for 3 turns. Moving the orb will not reveal it －－Ｏ－Ｏ－ －－Ｏ－Ｏ－ －－ＯＯＯ－ －－－－－－ －－－－－－ .. Rock Punch ( 59,200 ) 1 x non 100% Chance 100% Chance. Deal 400% damage. Randomly spawn Wood orbs from non 1 Wood orbs .. 
3   Flame Gear  1  Skill  933,333  38  Lv.7 Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn .. Activated ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 200% for the next 999 turns .. Flame Pulse ( 11,102 ) 3 x non < 99% HP, 100% Chance ( 22204 after Activated ) < 99% HP, 100% Chance. Deal 280% damage. Randomly spawn Fire orbs from non 3 Fire orbs .. 
3   Blue Gadget  1  14,492  500  439,808  Lv.25 Deep Star 3 x non Preemptive Strike. Randomly spawn Poison orbs from non 3 Poison orbs .. blue comet ( 10,144 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Water orbs into locked orbs .. 


4    1  22,740  840  13,194,300  Lv.10 Wisdom from Very Ancient Times ( 15,918 ) ( 3 Turns ) Preemptive Strike. Deal 70% damage. Disable awoken skills for 3 turns .. Crystal Fang ( 27,288 ) 30% Chance 30% Chance. Will use when above 20% HP Deal 120% damage ( 2 hits, 60% per hit ) .. Annihilating Light of the Pleiades ( 31,836 ) 30% Chance 30% Chance. Will use when above 20% HP Deal 140% damage ( 7 hits, 20% per hit ) .. Weight of the Trilithon ( 99% HP ) 20% Chance 20% Chance. Will use when above 20% HP Player 99% current HP .. Glyph of Plunder, Monkey ( 18,192 ) 1 x 20% Chance 20% Chance. Will use when above 20% HP Deal 80% damage and converts 1 Random orb into Jammer orbs .. Skill Set 1 100% Chance. Will use every 3 turns when >20% HP Cattle Mutilation ( 45,480 )20% Chance. Will use when above 20% HP Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it .. Full Element20% Chance. Will use when above 20% HP Randomly change own attribute into Fire / Water / Wood / Light / Dark .. Lost Technology ( 2 Secs 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Reduces time limit of orb movement by 2 secs for 5 turns .. Gear Tempest ( 68,220 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage ( 3 hits, 100% per hit ) .. 


5   Earth Golem  4  Skill  600,000  2,070,000  Lv.15 Grip Fist ( 3 Turns ) Preemptive Strike. Hide the following orbs "Ｏ" on the board for 3 turns. Moving the orb will not reveal it －－Ｏ－Ｏ－ －－Ｏ－Ｏ－ －－ＯＯＯ－ －－－－－－ －－－－－－ .. Rock Punch ( 59,200 ) 1 x non 100% Chance 100% Chance. Deal 400% damage. Randomly spawn Wood orbs from non 1 Wood orbs .. 
5   Dark Gear  1  Skill  933,333  38  Lv.7 Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn .. Activated ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 200% for the next 999 turns .. Poison Pulse ( 5,551 ) 3 x non < 99% HP, 100% Chance ( 11102 after Activated ) < 99% HP, 100% Chance. Deal 140% damage. Randomly spawn Poison orbs from non 3 Poison orbs .. 
5   Red Gadget  1  17,860  500  394,717  Lv.25 Ash Star ( 17,860 ) 3 x non Preemptive Strike. Deal 100% damage. Randomly spawn Jammer orbs from non 3 Jammer orbs .. red meteor ( 12,502 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Fire orbs into locked orbs .. 


6   Gale CyberDragon, Alnair  1  Skill  500  5,290,500  Emerald Coating ( 999 Turns )30% Chance. Will use nonconsecutively Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Storm Wall ( < 7 Combos 4 Turns )30% Chance. Will use nonconsecutively Preemptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 4 turns .. Wind Charge ( 32,220 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage. Change the following row "Ｏ" into Wood orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Wind Charge ( 32,220 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage. Change the following row "Ｏ" into Wood orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Wind Pulse ( 32,220 ) All 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage. Randomly spawn Wood orbs from all Heart orbs .. Wind Pulse ( 32,220 ) 6 x non 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage. Randomly spawn Wood orbs from non 6 Wood orbs .. Tempest Ball ( 257,760 ) 100% Chance 100% Chance. Will use repeatedly Deal 1200% damage ( 4 hits, 300% per hit ) ..  Only 1 [Wind Pulse] will be used.  [Tempest Ball] on the 4th turn. 


7    1  Skill  3,000,000  110  Lv.10 Old Dragon Knight's Soul ( > k Damage 10 Turns )100% Chance. Will use repeatedly Preemptive Strike. Immune single hit damage over 100 for 10 turns .. Rock Sword ( 23,028 )100% Chance. Will use repeatedly Preemptive Strike. Deal 105% damage ( 3 hits, 35% per hit ) .. Power Released ( 43,860 ) ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when inflicted by status ailment Increases damage to 200% for the next 999 turns .. Mind Breaking Hell Guidance ( 15,351 ) All 100% Chance ( 30702 after Power Released ) 100% Chance. Will use when heal orb exists Deal 70% damage. Randomly spawn Jammer orbs from all Heart orbs .. Mind Breaking Hell Guidance ( 15,351 ) All ( 30702 after Power Released ) Deal 70% damage. Randomly spawn Jammer orbs from all Heart orbs .. Nothingness Light ( 6,579 ) All 100% Chance ( 13158 after Power Released ) 100% Chance. Will use when jammer orb exists >10% HP Deal 30% damage. Randomly spawn Heart orbs from all Jammer orbs .. Celestial Wicked Exorcism ( 65,790 ) All < 10% HP, 100% Chance ( 131580 after Power Released ) < 10% HP, 100% Chance. Will use when jammer orb exists Deal 300% damage. Randomly spawn Wood orbs from all Jammer orbs ..  Nullifies damage above 100  Will attempt to use [Mind Breaking Hell Guidance] every turn.  Checks for jammers every other turn then use [Nothingness Light].  Uses Normal Attack if no heal and jammer orbs. 


8   Iron Machine King, Star Justice  1  Skill  1,140  18,856,650  Lv.10 Lv.1 Resolve Robot ( 50% Resolve ) ** Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. ( Trigger when any of in the team ) ModeGround Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Justice Aura ( CD +4 Turns )Preemptive Strike. Increases cooldown of active skills by 4 turns .. Justice Eye 100% Chance 100% Chance. Dispel player buffs .. Justice Blade ( 27,870 ) ( expand for details ) 100% Chance ( 55740 after Justice Booster ) 100% Chance. Deal 100% damage. Change the following row "Ｏ" into Wood orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ .. Justice Eye 100% Chance 100% Chance. Dispel player buffs .. Justice Punch ( 99% HP ) 100% Chance 100% Chance. Player 99% current HP .. Justice Eye 100% Chance 100% Chance. Dispel player buffs .. Justice Star Boomerang ( 33,444 ) ( 66888 after Justice Booster ) Deal 120% damage ( 3 hits, 40% per hit ) .. Justice Booster ( 55,740 ) ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with high chance on the 7th turn Increases damage to 200% for the next 999 turns .. Justice Barrier ( 50% Damage 6 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. 50% damage reduction for 6 turns .. Justice Tornado ( 27,870 ) +10% ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse ( 55740 after Justice Booster ) < 50% HP, 100% Chance, 1 timeuse. Deal 50% damage and increases skyfall chance of Wood, Jammer & Poison orbs by 10% for 5 turns .. Justice Ultimate Storm ( 222,960 ) < 15% HP, 100% Chance ( 445920 after Justice Booster ) < 15% HP, 100% Chance. Deal 800% damage ( 8 hits, 100% per hit ) ..  Rotates through [Blade] > [Punch] > [Boomerang] while checking for player buff every turn. 


9   Green Puppet Master of Creation, Courage Machina  1  Skill  1,392  11,180,427  Sangen Mechanism ( 5 Turns )< 15% HP, 100% Chance. Preemptive Strike. Absorbs 100% Light & Dark damage for 5 turns .. HealtoGreen Twist Puppetry ( 28,110 ) < 15% HP, 100% Chance. Preemptive Strike. Deal 90% damage and converts all Heart orbs into Wood orbs .. Skill Set 2 40% Chance. Will use when >50% HP Elemental Flip< 15% HP, 100% Chance. Randomly change own attribute into Water / Wood .. RedtoBlue Twist Puppetry ( 34,356 ) < 15% HP, 100% Chance. Deal 110% damage and converts all Fire orbs into Water orbs .. Skill Set 3 40% Chance. Will use when >50% HP Elemental Flip< 15% HP, 100% Chance. Randomly change own attribute into Water / Wood .. HealtoGreen Twist Puppetry ( 28,110 ) < 15% HP, 100% Chance. Deal 90% damage and converts all Heart orbs into Wood orbs .. Skill Set 4 40% Chance. Will use when >50% HP Elemental Flip< 15% HP, 100% Chance. Randomly change own attribute into Water / Wood .. Blue Line Stitch Puppetry ( 31,233 ) ( expand for details )< 15% HP, 100% Chance. Deal 100% damage. Change the following row "Ｏ" into Water orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Skill Set 5 < 50% HP, 100% Chance. Will use every other turn Impassive ( 1 Turns )< 15% HP, 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 1 turn .. Marionette Operation ( 3 Secs 1 Turn )< 15% HP, 100% Chance. Reduces time limit of orb movement by 3 secs for 1 turn .. GreentoBlue Stitch Puppetry ( 68,713 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "Ｏ" into Wood orbs ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ Change the following row "Ｏ" into Water orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ .. 


10   Awoken Machine Athena  1  Skill  200,000  42,000,000  Lv.10 Lv.1 Why do you fight? ( CD +46 Turns )< 50% HP, 100% Chance. Will use every other turn Preemptive Strike. Increases cooldown of active skills by 46 turns .. I won't go easy on you ( 999 Turns )< 50% HP, 100% Chance. Will use every other turn Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Iron DEF of Aegis ( > 4000k Damage 99 Turns )< 50% HP, 100% Chance. Will use every other turn Preemptive Strike. Absorbs single hit damage over 4,000,000 for 99 turns .. LBSiculus Strike ( 150% HP ) 40% Chance 40% Chance. Will use every 4 turns Player 150% current HP .. Skill Set 2 60% Chance. Will use every 4 turns Color Delete ( 3 Turns )40% Chance. Will use every 4 turns Hide the following orbs "Ｏ" on the board for 3 turns. Moving the orb will not reveal it －－－Ｏ－－ －－Ｏ－－Ｏ －Ｏ－－Ｏ－ Ｏ－－Ｏ－－ －－Ｏ－－－ .. CFMPulse ( 48,384 ) 1 x ( 3 Turns )40% Chance. Will use every 4 turns Deal 420% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills .. CShining Spear ( 43,776 ) ( expand for details ) 50% Chance 50% Chance. Will use when above 20% HP Deal 380% damage. Change the following column "Ｏ" into Wood orbs －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ Change the following column "Ｏ" into Light orbs －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ .. EB & Self Convert ( 43,776 ) 50% Chance 50% Chance. Will use when above 20% HP Deal 380% damage and randomly change own attribute into Wood / Light .. ASComplete Protection ( 99% Damage 2 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use when above 20% HP 99% damage reduction for 2 turns .. Storm Punisher FPE ( 138,240 ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use when above 20% HP Deal 1200% damage ( 6 hits, 200% per hit ) .. ASOverhaul ( Enemy +50% ) < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Recovers enemy 50% of maximum HP .. Starburst SSE ( 1,152,000 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 10000% damage ( 10 hits, 1000% per hit ) ..  [Siculus Strike] or [Color Delete] + [Pulse] on the 2nd turn.  [Siculus Strike] or [Color Delete] + [Pulse] every 4 turns afterwards. 
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