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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |  Rowdy Red Samurai Goblin | 2 | 18,900 | 260 | 5,888,000 | Lv.10     Broken Formation ( 1 Turn ) Pre-emptive Strike. Heart are unmatchable for 1 turn .. Wild Slashes ( 17,010-34,020 ) ( 34020 - 68040 after Offensive Formation ) Deal 90%-180% damage ( 3-6 hits, 30% per hit ) .. Offensive Formation ( 37,800 ) ( 99 Turns ) Increases damage to 200% for the next 99 turns .. |
1 |  |  Marine Spec Ops Goblin | 1 | Skill | 260 | 6,473,000 | Lv.10     Charge!!! ( -50% HP ) Pre-emptive Strike. Player -50% current HP .. Wild Strikes ( 7,200-28,800 ) Deal 50%-200% damage ( 2-8 hits, 25% per hit ) .. |
1 |  |  Heavy Infantry Hobgoblin | 3 | Skill | 1,300 | 19,088,500 | Lv.10    Enemy's next turn changed ( 50%, 1 Turn ) Turn counter changes to 1 when HP is less than 50% .. Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Big Blade ( 40,875 ) Skill Set 1 100% Chance, 1 time-use. Will use when alone  Pouring Fighting Spirit ( Enemy +100% )Recovers enemy 100% of maximum HP .. Counterattack ( -75% Damage 99 Turns )75% damage reduction for 99 turns .. |
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2 |  |  Water Orb Dragon, Senja | 1 | Skill | 900 | 14,067,833 | Lv.15     Abyssal Scales ( -50% Damage 5 Turns )Pre-emptive Strike. 50% damage reduction for 5 turns ..  Vehement Sea Fog ( 1 Turn )Pre-emptive Strike. 6 x 2 Clouds appear on the board for 1 turn ..  Oceanic Obstruction 11 x non    Pre-emptive Strike. Randomly spawn Jammer orbs from non 11 Jammer orbs ..Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when >20% HP  Mariner's Divine Protection ( < 7 Combos 10 Turns )Absorbs 100% of the damage you cause for combos 6 and under for 10 turns .. Outbreak ( 39,195 )    Deal 250% damage and converts all Jammer orbs into Poison orbs .. Resentful Stare ( 23,517 ) ( 999 Turns ) 100% Chance 100% Chance. Will use on 5th turn Increases damage to 150% for the next 999 turns ..  Abyssal Scales ( -75% Damage 4 Turns ) 100% Chance 100% Chance. Will use every 4 turns >20% HP 75% damage reduction for 4 turns ..  Roaring Deluge ( 19,187 ) ( CD +2 Turns ) 100% Chance ( 28780 after Resentful Stare ) 100% Chance. Deal 120% damage and increases cooldown of active skills by 2 turns ..  Bubble Bloom ( 20,786 )    100% Chance ( 31179 after Resentful Stare ) 100% Chance. Deal 130% damage and converts all Heart orbs into Water orbs ..  Depth Charge ( -90% HP ) 100% Chance 100% Chance. Player -90% current HP ..  Senja Sight ( 5 Turns ) < 20% HP, 100% Chance, 1 time-use < 20% HP, 100% Chance, 1 time-use. Disable awoken skills for 5 turns ..  Raging River Peal ( 479,670 )     < 20% HP, 100% Chance ( 719505 after Resentful Stare ) < 20% HP, 100% Chance. Deal 3000% damage. Change all orbs to Water & Jammer orbs .. |
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3 |  |   Armored Blue Blade Knight, Arcline | 1 | Skill | 460 | 45,000,000 |    Resolute Justice ( 999 Turns )< 20% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..   Pierced Belief ( ≥ 5000k Absorb Damage 3 Turns )< 20% HP, 100% Chance. Pre-emptive Strike. Absorbs single hit damage over 5,000,000 for 3 turns ..  Atout Durée ( 44,034 ) 34% Chance ( 88068 after Sharpened Mind ) 34% Chance. Deal 111% damage ( 3 hits, 37% per hit ) ..  Épée Consolatrice ( 35,703 ) ( Enemy +5% ) 33% Chance ( 71406 after Sharpened Mind ) 33% Chance. Deal 90% damage and recovers enemy 5% of maximum HP ..  Lame du Tonnerre ( 39,670 ) 1 x    33% Chance ( 79340 after Sharpened Mind ) 33% Chance. Deal 100% damage and converts 1 Random orb into Light orbs .. Skill Set 2 100% Chance, 1 time-use. Will use on 3rd turn  Pierced Belief ( ≥ 10000k Absorb Damage 3 Turns )33% Chance. Absorbs single hit damage over 10,000,000 for 3 turns ..  Sharpened Mind ( 2 Turns )33% Chance. Increases damage to 150% for the next 2 turns .. Skill Set 3 100% Chance, 1 time-use. Will use on 6th turn  Pierced Belief ( ≥ 15000k Absorb Damage 99 Turns )33% Chance. Absorbs single hit damage over 15,000,000 for 99 turns ..  Sharpened Mind ( 99 Turns )33% Chance. Increases damage to 200% for the next 99 turns .. Skill Set 4 100% Chance, 1 time-use. Will use every 3 turns on 9th turn  Convicting Justice ( -99% HP )33% Chance. Player -99% current HP ..  Life Deprivation ( -50%, 3 Turns )33% Chance. Set team RCV to 50% for 3 turns .. |
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4 |  |   Arcane Monarch, Vampire Duke | 1 | 119,484 | 20,500 | 23,865,906 |   Back! ( -99% HP ) Pre-emptive Strike. Player -99% current HP .. Freeze Pain ( 89,613 ) 1 x    50% Chance 50% Chance. Will use when above 50% HP Deal 75% damage and converts 1 Random orb into Water orbs ..  Dark Emperor's Shadow ( 3 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all Dark attribute cards for 3 turns. This will also disable leader skills and awoken skills ..  You're out of your league < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Skip turn ..  Infinity Blade ( 238,968 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use repeatedly Deal 200% damage ( 8 hits, 25% per hit ) .. |
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5 |  |   Kraken Rider, Nell | 1 | Skill | 380 | 52,000,000 |   Resolve ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Encroaching Evil ( 5 Turns )Pre-emptive Strike. Binds all Attacker type cards for 5 turns. This will also disable leader skills and awoken skills ..  Frightening Scream ( 5 Turns )Pre-emptive Strike. Disable active skills for 5 turns .. Rushing Tentacle ( 36,186 ) 34% Chance 34% Chance. Deal 111% damage ( 3 hits, 37% per hit ) ..  Paralysing Spear ( 32,600 )          33% Chance 33% Chance. Deal 100% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs ..  Black Bullet ( 36,186 ) 33% Chance 33% Chance. Deal 105% damage and hide all orbs on the board. Moving the orb will reveal it .. Skill Set 2 < 50% HP, 100% Chance, 1 time-use.  Embracing Pain ( -75% HP )33% Chance. Player -75% current HP ..  Darkness Bullet ( 3 Turns )33% Chance. Randomly hide 15 orbs on the board for 3 turns ..  Black Javelins ( 81,500 ) ( 1 Turn ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 250% damage. Randomly hide 42 orbs on the board for 1 turn .. Skill Set 3 < 1% HP, 100% Chance.  Losing Power ( 2 Turns )< 15% HP, 100% Chance. Disable awoken skills for 2 turns ..  Predation ( Enemy +14% )< 15% HP, 100% Chance. Recovers enemy 14% of maximum HP .. |
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6 |  |   Stone Dracosnake of the Purewings, Quetzalcoatl | 1 | Skill | 940 | 400,000,000 | Lv.10  Lv.1   Fire Water Halves ( -50% Damage  ) Passive. 50% Fire & Water damage reduction ..  Wind Maker ( 999 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Started making a whirlwind ( ≥ 15000k Void Damage 3 Turns )Pre-emptive Strike. Immune single hit damage over 15,000,000 for 3 turns ..  Wind obstructs the strikes ( < 8 Combos 3 Turns )Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 3 turns .. Blazing Cyclone 5 x non           Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs from non 5 orbs .. Aero Feather ( 34,500 ) 15 x          Deal 100% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Stormy Hurricane ( 1 Turn )Disable awoken skills for 1 turn .. Storm Blast ( -99% HP ) Whirling Tornado 3 x ( 1 Turn )Binds 3 Random cards for 1 turn. This will also disable leader skills and awoken skills .. Burst Wing ( 38,295 )Deal 111% damage ( 3 hits, 37% per hit ) .. Wind Mischief ( P.Leader 3 Turns )Changes Random sub as Player's Leader for 3 turns .. Wind Follower ( -50% Damage 3 Turns )50% damage reduction for 3 turns .. The wind died down Climatic Gale ( 36,225 ) 34% Chance 34% Chance. Deal 105% damage ( 3 hits, 35% per hit ) ..  Breeze Mist ( 34,500 ) 1 x    33% Chance 33% Chance. Deal 100% damage and converts 1 Random orb into Wood orbs ..  Fire Storm ( 36,225 ) 4 x non      33% Chance 33% Chance. Deal 105% damage. Randomly spawn Fire & Wood orbs from non 4 Fire & Wood orbs ..  Started making a whirlwind ( ≥ 15000k Void Damage 3 Turns )33% Chance. Immune single hit damage over 15,000,000 for 3 turns ..  Wind obstructs the strikes ( < 8 Combos 3 Turns )33% Chance. Absorbs 100% of the damage you cause for combos 7 and under for 3 turns .. Skill Set 7 < 50% HP, 100% Chance, 1 time-use.  Wind Eraser33% Chance. Dispel player buffs ..  Deaerate ( CD +5 Turns )33% Chance. Increases cooldown of active skills by 5 turns ..  Dust Storm ( 5 Turns )33% Chance. Targeted position will rotate attributes every 1 seconds for 5 turns O----O ------ ------ ------ O----O .. Skill Set 8 < 10% HP, 100% Chance.  Against the Wind ( -50% 10 Turns )33% Chance. Reduces time limit of orb movement to 50 % for 10 turns ..  Burst of Rage ( 999 Turns )33% Chance. Increases damage to 200% for the next 999 turns .. Skill Set 9 < 10% HP, 100% Chance.  Molting ( / / / / )33% Chance. Randomly change own attribute into Fire / Water / Wood / Light / Dark ..  Aero Burst End ( 345,000 )33% Chance. Deal 500% damage ( 5 hits, 100% per hit ) .. |
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