
Extreme Decisive Battle - No Dupes










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ATTENTION: No duplicate cards
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() Red Gadget | 1 | 9,971 | 240 | 128,841 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage. Randomly spawn Jammer orbs from non 3 Jammer orbs.. ![]() ![]() ![]() 30% Chance | |
1 | ![]() | ![]() Blue Gadget | 1 | 8,090 | 240 | 143,879 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Poison orbs from non 3 Poison orbs.. ![]() ![]() ![]() 30% Chance | |
1 | ![]() | ![]() Green Gadget | 1 | 8,790 | 240 | 153,068 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage. Change the following row "O" into Wood orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() ![]() 30% Chance | |
1 | ![]() | ![]() Yellow Gadget | 1 | 9,534 | 240 | 135,435 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 110% damage. Randomly spawn Light orbs from non 1 Light orbs.. ![]() ![]() ![]() 30% Chance | |
1 | ![]() | ![]() Purple Gadget | 1 | 10,890 | 240 | 136,744 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() 30% Chance | |
2 | ![]() | ![]() Fire Imp | 1 | Skill | 0 | 283,815 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ( 24462 after Demon Solo ) Increases skyfall chance of Fire orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() ( 19570 after Demon Solo ) Deal 40% damage and hide all orbs on the board. Moving the orb will reveal it.. | |
2 | ![]() | ![]() Water Imp | 1 | Skill | 0 | 283,815 | ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds 1 Random sub for 4 turns. This will also disable awoken skills.. ![]() ![]() ![]() ( 24246 after Demon Solo ) Increases skyfall chance of Water orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() ( 36369 after Demon Solo ) Deal 75% damage and converts 1 Random orb into Heart orbs.. | |
2 | ![]() | ![]() Wind Imp | 1 | Skill | 0 | 283,815 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Converts 2 Random orbs into Jammer orbs.. ![]() ![]() ![]() ( 24300 after Demon Solo ) Increases skyfall chance of Wood orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ( 29160 after Demon Solo ) Deal 60% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. | |
2 | ![]() | ![]() Thunder Imp | 1 | Skill | 0 | 283,815 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 0-2 turns.. ![]() ![]() ![]() ( 24408 after Demon Solo ) Increases skyfall chance of Light orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() Player -70% current HP.. | |
2 | ![]() | ![]() Dark Imp | 1 | Skill | 0 | 283,815 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Converts 2 Random orbs into Poison orbs.. ![]() ![]() ![]() ( 24570 after Demon Solo ) Increases skyfall chance of Dark orbs by 15% for 10 turns.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() ( 19656 after Demon Solo ) Deal 40% damage and converts 3 Random orbs into Poison orbs.. | |
3 | ![]() | ![]() ![]() Black Beast Demon's Servant, Aamir | 1 | Skill | 736 | 4,538,237 | ![]() Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Recovers Player 100% of maximum HP.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs single hit damage over 500,000 for 2 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 2 turns.. Skill Set 2 50% Chance. Will use if >50% HP ![]() ![]() Deal 200% damage ( 2 hits, 100% per hit ).. ![]() ![]() Recovers enemy 10% of maximum HP.. ![]() ![]() ![]() ![]() ![]() Converts 1 Random orb into Poison orbs.. Skill Set 3 50% Chance. Will use if >50% HP ![]() ![]() Deal 150% damage. Change the following column "O" into Wood orbs O----- O----- O----- O----- O----- Change the following column "O" into Dark orbs -----O -----O -----O -----O -----O .. ![]() ![]() ![]() Binds 1 Random sub for 2 turns. This will also disable awoken skills.. ![]() ![]() Deal 20% damage ( 2 hits, 10% per hit ).. Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Increases damage to 200% for the next 2 turns.. ![]() ![]() ![]() ![]() ![]() Converts 6 Random orbs into Poison orbs.. ![]() ![]() Disable active skills for 2 turns.. Skill Set 5 < 50% HP, 100% Chance. Will use if >20% HP ![]() ![]() Deal 140% damage ( 2 hits, 70% per hit ).. ![]() ![]() Recovers enemy 1% of maximum HP.. ![]() ![]() Hide all orbs on the board. Moving the orb will reveal it.. Skill Set 6 < 20% HP, 100% Chance. ![]() ![]() Deal 400% damage.. ![]() ![]() Deal 40% damage ( 2 hits, 20% per hit ).. ![]() ![]() Deal 35% damage.. | |
4 | ![]() | ![]() Earth Insect Dragon, Gigarock | 2 | Skill | 15,300 | 2,546,151 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 3 and under for 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 10 turns.. ![]() ![]() ( 64686 after Insect Beat ) Deal 150% damage ( 3 hits, 50% per hit ).. ![]() ![]() Player -99% current HP.. ![]() ![]() ![]() ![]() ![]() ( 43124 after Insect Beat ) Deal 100% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 25% HP, 100% Chance ( 86248 after Insect Beat ) | |
5 | ![]() | ![]() Fire Warchief Dragon, Goura | 1 | Skill | 630 | 7,220,305 | ![]() Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 25% HP, 100% Chance. Pre-emptive Strike. Deal 180% damage. Converts Water, Light & Dark orbs into Fire orbs.. ![]() ![]() Deal 165% damage ( 3 hits, 55% per hit ).. ![]() ![]() Deal 140% damage. Converts Water orbs into Fire orbs.. Skill Set 2 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change 4 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs.. ![]() ![]() Deal 165% damage ( 3 hits, 55% per hit ).. Skill Set 3 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change 8 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs.. ![]() ![]() Deal 165% damage ( 3 hits, 55% per hit ).. Skill Set 4 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change 12 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs.. ![]() ![]() Deal 165% damage ( 3 hits, 55% per hit ).. Skill Set 5 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Targeted position will rotate attributes every 1 seconds for 10 turns ------ ------ ---O-- ------ ------ .. ![]() ![]() Absorbs 100% of the damage you cause for combos 6 and under for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 500% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. | |
6 | ![]() | ![]() ![]() Gusting Prodigy, Sasuke | 1 | Skill | 576 | 3,181,214 | ![]() ![]() ![]() ![]() Passive. 50% Fire damage reduction.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Jammer orbs by 15% for 5 turns.. ![]() ![]() 25% Chance ![]() ![]() ![]() ![]() ![]() 25% Chance ![]() ![]() 25% Chance 25% Chance. Deal 80% damage. Change the following column "O" into Wood orbs -O--O- -O--O- -O--O- -O--O- -O--O- .. ![]() ![]() ![]() ![]() ![]() 25% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 5 turns Deal 300% damage. Change all orbs to Wood, Jammer & Poison orbs.. | |
7 | ![]() | ![]() ![]() Angel of Secret Destiny, Elia | 1 | Skill | 190,800 | 3,383,934 | ![]() Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance. Will use every 5 turns Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 50% Chance ![]() ![]() 50% Chance ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Deal 150% damage and increases cooldown of active skills by 1-2 turns.. ![]() ![]() < 20% HP, 100% Chance | |
8 | ![]() | ![]() Dawning Dragon Caller, Sonia Gran | 1 | Skill | 5,220 | 7,503,214 | ![]() ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() Skip turn.. ![]() ![]() ![]() ![]() ![]() ( 60010 after Draggie's Dragon Enhancement ) Deal 100% damage and converts 9 Random orbs into Poison orbs.. ![]() ![]() Skip turn.. ![]() ![]() ( 150025 after Draggie's Dragon Enhancement ) Deal 250% damage ( 5 hits, 50% per hit ).. ![]() ![]() Skip turn.. ![]() ![]() Player -100% current HP.. ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 1% HP, 100% Chance | |
9 | ![]() | ![]() Dark Cat Dragon, Black Nyadra | 1 | Skill | 306 | 3,141,288 | ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 80% damage. Randomly spawn Jammer orbs from non 3 orbs.. ![]() ![]() 50% Chance ![]() ![]() ![]() ![]() ![]() 50% Chance 50% Chance. Will use when above 20% HP Deal 100% damage and converts all Dark orbs into Jammer orbs.. ![]() ![]() < 90% HP, 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Will use priority over [Menacing Glare] Deal 60% damage and binds 3 Random cards for 2 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 20% HP, 100% Chance | |
10 | ![]() | ![]() Green Earth Ruler, Yamatsumi Dragon | 1 | Skill | 468 | 3,214,805 | ![]() Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Deal 80% damage and change Wood & Heart orbs into locked orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. ![]() ![]() < 20% HP, 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() Skill Set 3 First turn. 100% Chance, 1 time-use. ![]() ![]() < 20% HP, 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() Skill Set 4 First turn. < 50% HP, 100% Chance, 1 time-use. ![]() ![]() < 20% HP, 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 200% damage. Change all orbs to Wood, Jammer & Poison orbs.. ![]() ![]() ![]() ![]() ![]() Deal 60% damage. Change all orbs to Jammer orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 140% damage. Randomly spawn Wood & Heart orbs from non 3 Wood & Heart orbs.. ![]() ![]() ![]() ![]() Deal 80% damage and change Wood & Heart orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 80% damage and randomly change 6 Fire, Water, Wood, Light & Dark orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 80% damage and randomly change 18 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. | |
11 | ![]() | ![]() Heaven Winged Machine, Seraphis | 1 | Skill | 798 | 8,914,123 | ![]() ![]() ![]() Passive. 50% Dark damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. orbs will drop as locked orbs for 10 turns.. ![]() ![]() ![]() 25% Chance ( 32443 after Awaken Force ) ![]() ![]() 25% Chance ( 32443 after Awaken Force ) ![]() ![]() ![]() ![]() ![]() 25% Chance ( 32443 after Awaken Force ) ![]() ![]() 25% Chance ![]() ![]() 25% Chance ( 37850 after Awaken Force ) 25% Chance. Deal 140% damage and absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. ![]() ![]() 25% Chance ( 37850 after Awaken Force ) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 25% Chance ( 37850 after Awaken Force ) 25% Chance. Deal 120% damage and randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 25% Chance ![]() ![]() ( 48666 after Awaken Force ) Deal 180% damage ( 3 hits, 60% per hit ).. ![]() ![]() ( 140584 after Awaken Force ) Deal 520% damage ( 4 hits, 130% per hit ).. ![]() ![]() ![]() ( 45961 after Awaken Force ) Deal 170% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 1% HP, 100% Chance Skill Set 2 < 1% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
12 | ![]() | ![]() Cruel Frozen Hell Demon, Indigo | 1 | 32,428 | 644 | 9,966,607 | ![]() Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 1% HP, 100% Chance. Pre-emptive Strike. Deal 60% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Jammer & Poison orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Increases cooldown of active skills by 1-2 turns.. ( Trigger when ![]() ![]() ![]() ![]() ![]() ![]() 60% Chance ![]() ![]() 24% Chance 24% Chance. Will use when above 30% HP Deal 60% damage. Change the following row "O" into Water, Jammer & Poison orbs OOOOOO OOOOOO ------ ------ ------ .. ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds 6 Random cards for 2 turns. This will also disable leader skills and awoken skills.. ( Trigger when ![]() ![]() ![]() < 80% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
13 | ![]() | ![]() ![]() Falcon Guardian's Dark Scorpion Goddess, Serket | 1 | Skill | 912 | 9,284,893 | Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 3 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 140% damage. Change the following column "O" into Poison orbs O----- O----- O----- O----- O----- .. ![]() ![]() 100% Chance ![]() ![]() < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 600% damage. Change the following column "O" into Poison orbs O-O-O- O-O-O- O-O-O- O-O-O- O-O-O- Change the following column "O" into Lethal Poison orbs -O-O-O -O-O-O -O-O-O -O-O-O -O-O-O .. | |
14 | ![]() | ![]() Wood Guardian Dragon, Ouju | 1 | Skill | 540 | 3,671,676 | ![]() Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Deal 120% damage. Change the following column "O" into Wood orbs -O--O- -O--O- -O--O- -O--O- -O--O- Change the following column "O" into Heart & Jammer orbs O----O O----O O----O O----O O----O Change the following column "O" into Fire, Water, Light & Dark orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() First turn. < 80% HP, 100% Chance, 1 time-use First turn. < 80% HP, 100% Chance, 1 time-use. Change all orbs to Wood, Heart, Jammer & Poison orbs.. ![]() ![]() ![]() First turn. > 80% HP, 100% Chance, 1 time-use First turn. > 80% HP, 100% Chance, 1 time-use. Binds 1 Random sub for 3-5 turns. This will also disable awoken skills.. ![]() ![]() 50% Chance ( 25000 after Formed the hand sign for ''Power'' ) 50% Chance. Deal 100% damage. Change the following row "O" into Wood orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() 50% Chance ( 25000 after Formed the hand sign for ''Power'' ) 50% Chance. Deal 100% damage. Change the following column "O" into Wood orbs --O--- --O--- --O--- --O--- --O--- .. ![]() ![]() < 80% HP, 100% Chance Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() < 80% HP, 100% Chance. Will use every 3 turns when above 20% HP Increases damage to 200% for the next 999 turns.. ![]() ![]() < 20% HP, 100% Chance ( 250000 after Formed the hand sign for ''Power'' ) < 20% HP, 100% Chance. Deal 1000% damage. Change the following row "O" into Wood orbs ------ OOOOOO ------ OOOOOO ------ Change the following row "O" into Fire, Water, Light, Dark & Heart orbs OOOOOO ------ OOOOOO ------ OOOOOO .. | |
15 | ![]() | ![]() ![]() Barbed Frost Dragon Emperor, Ilsix | 1 | Skill | 696 | 4,032,299 | ![]() ![]() Passive. While HP is 30% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() Deal 120% damage.. ![]() ![]() Deal 140% damage ( 2 hits, 70% per hit ).. ![]() ![]() Player -99% current HP.. Skill Set 1 < 30% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 100% damage. Change all orbs to Water, Heart & Jammer orbs.. ![]() ![]() ![]() Change Jammer orbs into locked orbs.. ![]() ![]() < 30% HP, 100% Chance ![]() ![]() < 1% HP, 100% Chance | |
16 | ![]() | ![]() ![]() Flash Machine King, Cosmo Crusader | 1 | Skill | 912 | 11,213,187 | ![]() ![]() ![]() ![]() Passive. 50% Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage and converts 1 Random orb into Water orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 15% HP Deal 100% damage. Randomly spawn Heart orbs from non 4 Heart orbs.. ![]() ![]() ![]() ![]() ![]() 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Randomly spawn Lethal Poison orbs from all Heart orbs.. ![]() ![]() ![]() ![]() ![]() 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Deal 150% damage. Randomly spawn Jammer orbs from all Heart orbs.. ![]() ![]() 100% Chance 100% Chance. Will use every other turn if other skill not used Deal 170% damage. Change the following column "O" into Light & Heart orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 15% HP, 100% Chance | |
17 | ![]() | ![]() ![]() ![]() Mystic Pentad Dragon, Kotodama | 1 | Skill | 672 | 7,869,487 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance. Pre-emptive Strike. Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs from non 5 orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use if poison orb exists Deal 500% damage and converts all Poison orbs into Heart orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use if jammer orb exists Deal 75% damage and converts all Jammer orbs into Lethal Poison orbs.. ![]() ![]() 100% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance Skill Set 1 ![]() ![]() ![]() Skill Set 2 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 20% Chance. Deal 150% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. | |
18 | ![]() | ![]() ![]() Serpent Steel Star Healer, Ras | 1 | Skill | 896 | 10,367,389 | ![]() Skill Set 1 ![]() ![]() ![]() 20% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Skill Set 2 50% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 20% Chance. Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 3 50% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 20% Chance. Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() 50% Chance ( 36734 after Glitter Force ) ![]() ![]() 50% Chance ( 36734 after Glitter Force ) Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 5 < 25% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 6 < 25% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 367344 after Glitter Force ) | |
19 | ![]() | ![]() ![]() Firespike Hell Beast, Manticore | 2 | Skill | 672 | 56,280,000 | ![]() ![]() Turn counter changes to 1 when HP is less than 20%.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 10 turns.. ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement to 150 % for 10 turns.. ![]() ![]() ![]() Pre-emptive Strike. .. Skill Set 2 ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 4 turns.. ![]() ![]() Deal 210% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 3 100% Chance, 1 time-use. Will use on 5th turn ![]() ![]() Changes Random sub as Player's Leader for 10 turns.. ![]() ![]() Immune single hit damage over 5,000,000 for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 49687 after Flare up ) ![]() ![]() 50% Chance ( 54206 after Flare up ) ![]() ![]() < 50% HP, 100% Chance, 1 time-use ( 27102 after Flare up ) ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() < 20% HP, 100% Chance ( 271020 after Flare up ) Skill Set 4 < 1% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
20 | ![]() | ![]() ![]() Spirit Numen of Light, Keela | 1 | Skill | 120,000 | 84,280,000 | Skill Set 1 ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Targeted position will rotate attributes every 1.5 seconds for 20 turns ------ -O--O- ------ -O--O- ------ .. ![]() ![]() ![]() ![]() ![]() ![]() Passive. 50% Light damage reduction.. Skill Set 2 50% Chance. Will use when 5c or below ![]() ![]() Targeted position will rotate attributes every 1.5 seconds for 20 turns ------ ------ O----O ------ ------ .. ![]() ![]() Deal 129% damage ( 3 hits, 43% per hit ).. Skill Set 3 50% Chance. Will use when 5c or below ![]() ![]() Targeted position will rotate attributes every 1.5 seconds for 20 turns ------ ------ O----O ------ ------ .. ![]() ![]() ![]() Deal 120% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. Skill Set 4 50% Chance. Will use when 6 to 8c ![]() ![]() Targeted position will rotate attributes every 1 seconds for 20 turns ---O-- ------ ------ ------ ---O-- .. ![]() ![]() ![]() Deal 120% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. Skill Set 5 50% Chance. Will use when 6 to 8c ![]() ![]() Targeted position will rotate attributes every 0.8 seconds for 20 turns ---O-- ------ O----O ------ ---O-- .. ![]() ![]() Deal 129% damage ( 3 hits, 43% per hit ).. Skill Set 6 50% Chance. Will use when 9c or above ![]() ![]() Targeted position will rotate attributes every 0.8 seconds for 20 turns ---O-- ------ O----O ------ ---O-- .. ![]() ![]() ![]() Deal 120% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. Skill Set 7 50% Chance. Will use when 9c or above ![]() ![]() Targeted position will rotate attributes every 1 seconds for 20 turns ---O-- ------ ------ ------ ---O-- .. ![]() ![]() Deal 129% damage ( 3 hits, 43% per hit ).. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 75% HP, 100% Chance, 1 time-use ( 66218 after Philysians ) < 75% HP, 100% Chance, 1 time-use. Deal 160% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 8 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() < 75% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 5 turns.. Skill Set 9 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() < 75% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 15 turns.. Skill Set 10 < 10% HP, 100% Chance, 1 time-use. ![]() ![]() < 75% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 9 and under for 1 turn.. ![]() ![]() < 75% HP, 100% Chance, 1 time-use. Targeted position will rotate attributes every 1 seconds for 20 turns ---O-- ------ O--O-O ------ ---O-- .. ![]() ![]() < 10% HP, 100% Chance ( 4138600 after Philysians ) |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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- One-Shot Spirit Numen Challenge! - Light - No Dupes |
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