
Celestial Black Dragon






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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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1 By Jaice#3772 7 years ago ( 6.4.3 ) I have a very easy solution to this dungeon, except it may be difficult to obtain. I'm just thinking of a double Geomon team with a Satan for it's -9999 RCV, with the total hp being >27,960 (Fl 1 has 4 High Dragons, each hitting for 6990. 6990*4=27,960), so just get hit on the first floor and you'll be in the HP threshold for Goemon's constant 25x attack to sweep through the dungeon. 1 Rubicari#3272 7 years ago ( 6.4.5 ) It's the second YouTube video after selecting the link at the bottom of the page. It's awesome that you mentioned the build though, where I originally gave it a passing thought and dismissed the idea. In fact, it's the ONLY farmable 0 stone option so far for this dungeon. The player in the vid has max pluses on most of his team, that Valk isn't even on her final evo, as well as the Zeus. Last edited by Rubicari 7 years ago ( 6.4.5 ) 0 Ok, I've tried the Goemon build 4 times now, made it to the boss easy the first time. The other 3 times the dragons on floor one were not synced (3 went off on 1, the remainder on 2), which unfortunately kills this build. Dungeon needs to be updated to show 2 turns on floor one. 0 This one right? watch?v=ozRgdWCY1h4 I like it, it's a good built, but all those +eggs... I suppose, the basic template is what matters. Last edited by FirstSea 7 years ago ( 6.4.5 ) 0 SolaceKane#8262 7 years ago ( 6.5.2 ) Im curious, what is the minimum required level for all the monsters on this team and minimum awakening for each? also what specific monsters? 0 All monsters should be max lvl, I'd recommend max awokens for most if not all on the team (my Goemen & Zeus was not awoken). I subbed Full evo'd/ max skill gigas in place of the +297 Verche that Tubeplayer was using. As for pluses, I had +60 on satan & +20 on valk. This team is too risky IMHO, keep in mind yr spending 99 Stam hoping that all the dragons will sync on FL1, & even then there's only a 33% chance of HMD dropping in the end. Edit: my team was Goemen, gigas, valk, Zeus, satan, Goemen (all max lvl, & evo'd). Last edited by Rubicari 7 years ago ( 6.5.2 ) -4 I feel like you're the kind of person the comes into mcdonalds and asks what exactly is in their sandwich then how many calories then asks for a zero calorie water 1 By vinci#12614 7 years ago ( 6.3.1 ) anyone can tell what's the drop rate for Heavy Metal Dragon? is that 100% drop rate in boss floor? 2 Not even. 33%, two other mobs appear on that floor, none of them have any increased chance of drops 1 By Bahamut#19980 7 years ago ( 6.4.2 ) Challenge mode, anyone? 0 JackY@pg#25708 7 years ago ( 6.4.5 ) Just found this on Youtube. I'm pretty sure it works even though he died. It's just 1000% relying on friends http://www.youtube.com/watch?v=9-v_vW1nbOY 0 Anon#24960 7 years ago ( 6.5.2 ) Theoretically, D/L Anubis lead and a cr@pload of Ronia friends should do. Said strategy works for Paradise of the Holy Beasts in challenge mode; probably would work here assuming you can match perfectly. Unfortunately, unlike in there, you pretty much can't stall in here, so I'm not sure how you can handle that. Edit: Actually, this probably won't work, seeing how you need to stall to get the Ronia actives up. However, as shown in the build section, a team full of Grodin uvos can do the trick. Last edited by Anon 7 years ago ( 6.5.2 ) 1 By J_Products#39318 7 years ago ( 6.5.5 ) Ok so I have been pondering this dungeon for quite some time now. Here's my latest thought. Uvo max awoken Godin Blue ancient dragon with max awoken/(uvo ogre with blue sub-att and max skill and awoken) Green ancient dragon with max awoken/(uvo ogre with green sub-att and max skill and awoken) Red ancient dragon with max awoken/(uvo ogre with red sub-att and max skill and awoken) Some creature with -75% armor (needs to be max skill cd 10 and have a skill boost) Uvo max awoken Godin Note: you must run at least one ogre My thoughts behind this was simple, the ancient dragons have a cool down of nine without skill ups making them great for instant bombing when entering a dungeon. So by having only the four (blue, red, and green and a duplicate) high dragons appearing on the first floor, you get hit by all of them because your skill boost awokens (when running only one max skill/awoken ogre) totals up to nine meaning the armor break isn't up yet. You'll take about 21,250 damage which means your health has to be greater than that. So turn two you activate the armor break. Because that lowers the defense down to 25,000 and the ancient dragon deals 25,000 it will only kill the jewel dragons of the opposing color because of the 2x damage for the weaker color, let loose skills to pick off all but one where you charge your skills. The thing that I can't seem to figure out is how to get back to 17250 (+4000 auto recover). Two ideas here: 1) run a second ogre because it has a second skill boost 2) you simply don't need recover all of it just 3000 each turn because it deals 6990 and 6990-4000(auto recover) yields 2990~3000. Basically any more than that and your gaining health. Once all the skill are up, move on to the next floor. This floor is possibly easier than the first because there is a chance for only two monsters may spawn. Most likely though is that there will be three. Drop the armor, ancient/ogre skill and then gungnir if there is a king (you gain more health this way) and then stall on the third. If there is two kings you must gungnir both. Next floor same as before except if there is a king you must use another active instead. Keep clearing the floors while trying to reach max health. Final floor, kill his two pets and gungnir him maxing your health. He deals exactly 4000 damage when both odins are active. One turn will max out our health and then keep blasting away! I would love to hear comments about this idea. I really didn't want to have to max skill three ogres in order to beat this dungeon because that didn't seem very practical nor efficient when the ancient dragons have basically the same skill but a way faster cool down and it can be used on the boss. Last edited by J_Products 7 years ago ( 6.5.5 ) 2 It's what u would expect, farming keepers, lits, & ogres (post castle of satan). It'll take a few weeks if diligent (my guess). I've got 3 ogres at level 2 at the moment, hoping to get at least one of them max skilled by end of weekend. I recommend only trying the skill ups during a X2 week (like now), & farming materials on the off week. On a side note, I always save PAL eggs for rare evo mat weeks, I always seem to get a few keepers this way. It is tedious, but I think overall worth it, as the ogres can be used for low cost dungeons as well. As for the knight, it is very easy to skill up (& a max lvl white baron does over 1k on Atk, which after the armor break only needs a X3 combo to get through HMDs def, not much but speeds up the dungeon a little). Still, I wish Poring would come back. Edit 18 days later: Poring was last week, it took me 9 stones to skill up my Golem (Tedious), now I just need to awaken it & skill up one more ogre to try your idea! Last edited by Rubicari 7 years ago ( 7.1.1 ) 1 Yeah, it's safe as long as there aren't all the same color on floors 1-2. Ran it 7 times no problems, then tried yesterday and today and had all blue on floors 1-2 & all green the next run on floor 1-2. I've had HMD drop 3 times so far, and the X1.5 drop rate was nice for that last week. 0 J_Products#39318 7 years ago ( 6.5.5 ) So something like this for example www.puzzledragonx.com/en/simulator.asp?q=1423.99.0.0.0.0.8..442.99.1.0.0.0.2..443.99.1.0.0.0.2..314.50.1.0.0.0.2..320.99.1.0.0.0.3..1423.99.0.0.0.0.8 0 Rubicari#3272 7 years ago ( 6.5.5 ) I too was pondering the ancient dragons with a Grodin team. Unfortunately, I'm still going to go for the Ogre build. My problem, is there isn't a farmable way to skill up my golem (unless Poring tower hits again any time soon, breakers was a waste of Stam even on X2). When I eventually get my golem skilled, I'll try this as my Ancient dragons are skilled up & I love using them anytime I get the chance! 0 What's the best way to skill up the ogres? I haven't seemed to find any feasible way to do that easily. It takes way to much time to ult evo each one and then fuse. I knew the golem would be hard. But I thought it would be easier to max skill an ogre and a golem instead of three ogres and a silly little knight. 0 That's what I would expect for max skilling. The good thing about the ancients though is they can be used on heavy metal dragon. So hopefully that will speed things up a bit. 0 We're you able to successfully beat the dungeon with the team you posted? 0 By Davvinchi#29456 7 years ago ( 6.4.4 ) Lol, simple solution cheap no stone no rem: use light demon shouki max awoken and dancing AMA friend max awoken as leaders , subs max skilled ogres three different color attacks, max awoken max skilled mk armor breaker. Total skill boost 10. every round you kill all but one. You might even have all your stamina refilled by the time you finish. Only problem would be if all the dragons were the same color on one round. Update: i got odin! yeah! now i use two shining lance odins as friend and lead and this has now become fool proof and much much quicker cause you can use an Odin to end a round! Yeah Odins! Last edited by Davvinchi 7 years ago ( 6.5.5 ) 0 By catsfanj#33092 6 years ago ( 7.3.0 ) Just beat it for the first time. Leader F/L Horus with friend's Ra. 35x damage each turn. Most of my monsters were light attribute to double their damage. I used NO SKILLS in this dungeon. Got Heavy Metal + stone. Done with normal storyline :D 0 By Trademark#85635 5 years ago ( 8.4.1 ) I've been playing for over 800 days, completely non IAP. Finally decided to tackle this dungeon because I got Sonia Gran. I beat it 5 times and still no drop >.> This is why I can't have nice things 0 By Lance#43901 7 years ago ( 6.5.2 ) Thank you ertdre@PF for that forum with the idea. I changed it a little so that it's not as stressful finding friends and a whole lot easier to survive. Check the team build, happy farming everyone! 0 By SolaceKane#8262 7 years ago ( 6.5.2 ) are there any poor mans builds for this dungeon, and by poor i mean you dont have to have all max skilled max leveled or multiple versions of haxxed gods. only poisoner i have is AB blue birds at lvl 65 a high lvl odin, high lvl siren max skilled, rebel lucifer,and a few other gods that barely have synergy...any advice would help. 0 Anon#24960 7 years ago ( 6.5.2 ) Sorry. This dungeon is pretty much only possible once your team is extremely developed. Any "poor man's build" will almost certainly cost a "fair" amount of stones each run. 0 By Quixilver#33487 7 years ago ( 7.2.1 ) Looking for team builds that do not require mad multiplier-arrangment skillz,because I'm just not quick enough under pressure -- 5X on a good day, 6X if I'm lucky, and anything higher is a blessing from Gawd. I don't mind a slow, tedious grind, however. I'm a patient guy. Any suggestions? 0 secksy@hg#60199 6 years ago ( 7.5.1 ) I used an athena team, which doesnt need any combo requirement to activate. if u want more info i could tell u my team 0 Cornykova#60567 5 years ago ( 8.6.2 ) yep, I cleared this with Athena without even blinking. The 100k defense is easily countered with 1 tpa, since both of your Athena's will deal over 100k dmg. Bring in Verche and LValk for quick orb changers and any other light god you have, preferably with an orb changing skill and at least 1 TPA (not necessary). Jord is off color, but he has a nice orb changing skill and his TPA can wreck blue dragons and with enough combo's the rest too. A nuke might come in handy for the last floor, but if you can save orb changers for then, the two Athena leads will dish out enough damage, especially when you can enhance the light and green orbs. Three turns to hit 4m damage (2M light dmg) with double Athena is a piece of cake :-) 0 By Guest#59848 7 years ago ( 7.2.1 ) Easy solution for physical teams. (No stones needed. I run this daily - Trying to max skill my ult zaerog) Use the often hated on golems (dark or light) Mine is Max skilled. 10 cool down for 75% armor break. Team is Green Guan Yu (2 skill ups) Dark Golem mk III (1 skill up) Apollos (1 skill up) King Bubblie (2 skill ups) King Bubblie (2 skill ups) Green Guan Yu friend (2 skill ups) That's 10 skill ups for max level golem Armor break first turn. Run through the all levels to the boss. Apollos double orb chance with bubblie for spike 1. Orb change with guan Yu and Bubblie for spike 2 if needed. 0 By Padf@pper#39295 6 years ago ( 7.2.3 ) https://www.youtube.com/watch?v=IHNw-msLr4E&feature=youtu.be RGY team can do this really fast! Last edited by Padf@pper 6 years ago ( 7.2.3 ) 0 By Avelarius#60408 6 years ago ( 7.2.3 ) Got him, 2 stones (stall), first try, with Melon / Tengu, Top Droid, Hera, Grape / Michael - this team chassis was already on builds. Quite the feeling to see him alone and no eggs nearby. Four Super Metals and a bunch of plus eggs from having my long waited dragon leader. Last edited by Avelarius 6 years ago ( 7.3.0 ) 0 By SuperEagle#43556 6 years ago ( 7.3.0 ) How accurate are the enemies' stats? I used an Awoken Hino lead with 1720 atk. The team has 12 skill boosts. I activated Hino's AS to cut 75% of enemy defence. That should cut the dragons' defence to 25000. Then I matched some orbs expecting Hino's LS to wipe the board. Well it didn't and I died really fast. What went wrong? 1720 x 15 = 25800 should be enough. 1 SuperEagle#43556 6 years ago ( 7.3.0 ) Here is an explanation from the forum: "By the time hino's LS triggers the turn is considered to be over and the shield break dispels." http://puzzleanddragonsforum.com/showthread.php?tid=65730 0 By Ed#59529 6 years ago ( 7.3.0 ) should I even try this with my GZL team or is it one of those dungeons where GZL is doomed on the first encounter 0 mccool37#4389 6 years ago ( 7.3.0 ) No, GZL probably isn't the best team to use. The enemies each hit for at least 6,990 so on the first floor if you're unlucky you'll have to tank a hit of 27.690. On top of that the team would have to be able to break 100K consistently (not including weakness or resistance). 0 Avelarius#60408 6 years ago ( 7.3.0 ) You need Kushinada and GZL up on the first turn. The defense break from GZL will carry on. 0 Elasmo#30320 6 years ago ( 7.3.0 ) GZL is awesome here, consistent 0-stone. I use double GZL leads, Perseus, Artemis, Athena, and DMeta. All awoken but no skill ups needed! Pop DMeta on turn 1 if 3-4 dragons are synced in 1. Take a hit, then pop GZL, steamroll with green or light TPAs, on 5 use Perseus/Artemis/Athena/GZL and get a green TPA plus huge green field. 0 By Karis7891#25478 6 years ago ( 7.5 ) The last time I first succeeded in this dungeon was with an Umisachi&Yamasachi build. Used one stone to clear this, felt really bitter about it. But when I did this again this time with an Athena Team, I breezed through the dungeon in no time flat. Thank God for Two-Pronged Awakenings. Didn't get a celestial dragon, but it made me feel better about myself... Last edited by Karis7891 6 years ago ( 7.5 ) 0 By ed#61413 6 years ago ( 7.8.1 ) Urd, kariko, rgy, theurgia, Shiva, urd wrecks this dungeon with ease. 0 By SuperEagle#43556 6 years ago ( 8.1.1 ) Quick farming team with 11 s+. L - D/W Okun (2 s+) 1 - DMeta (3 s+) 2 - AHino (1 s+) 3 - Haku (1 s+) 4 - Ronia (2 s+, cd <= 16) FL - Zaerog∞ (2 s+) Before turn one activate Z∞. That makes Hino AS available. Use it as well. One shot floors 1 to 4. On boss use Ronia and Okun. That is usually a OHKO. If not then use Haku and DMeta to finish. 0 Cornykova#60567 5 years ago ( 8.6.2 ) If you have zaerog infinity's uevo, I'm assuming you can already tackle this dungeon easily :-) 0 By bitidis#93186 5 years ago ( 9.2.1 ) A Yukyuzan Anji should make this dungeon very easy. Just stall for his active and one shot the defenseless mobs. 0 By Edale#94001 5 years ago ( 9.2.1 ) I beat this EASILY with no stones. My leader is Awoken Haku with my helper leader being another Awoken Haku. I also have an Echidna as a sub. The rest of the team is flexible, as long as it has enough dmg output at 16x to break the dragon's def, you don't even need to worry about colors for Awoken Haku's LS, because Haku and Echidna cover all of them. I use the mass attack awoken badge, it makes clearing out the dragons MUCH quicker Each Awoken Haku gives 30% damage reduction to red, blue, and black (I'm not sure how the damage reduction stacks, but it takes a massive chunk off the damage for those colors), so much of the damage your team will take will be reduced. My Echidna's skill level 5, which gives it an 11 turn cool down, and I have 5 skill boosts on my team, so I can use Echidna's AS on turn 6. It's pretty easy to trigger Awoken Haku's LS, so I can typically clear each floor in one turn. So I can use Echidna's AS the second turn of the fight against Heavy Metal Dragon. This gives me a total of 6 turns to freely whittle away at Heavy's HP at 16x dmg, and you can likely trigger Awoken Haku's AS, for a turn of massive damage, twice (yours plus helper's). And in the unlikely event you don't kill Heavy by then, you've got the damage reduction to keep you alive. I usually kill Heavy on turn 2. 0 By Vyn#97066 4 years ago ( 9.6.3 ) Useful factoid: A max level Reincarnated Hino Kagutsuchi (No.3271) with +99 attack from eggs and 4 or more latent attack awakenings can deal 101,336 damage with its auto-attack on matching any orbs. Find a friend with this card and you will be able to clear the first four levels here with minimal effort while setting the board up for the boss. 0 By R3D5H4D0W#99853 4 years ago ( 11.1.1 ) I beat this dungeon on my second try. I just had Reincarnated Leilan as leader and another one from a friend. Then I had balboa, apocalypse, and sheena. All you really need here is multipliers/high combos and defense breakers/poison attackers. I was just matching two orb types from the start until the fourth floor. I had to use one of the leilan's orb changers at the 3rd or 4th because of the metal dragon's defense, I occasionally use balboa's astray mist to void their defense, as it carries over to the next floor if you one hit them. At the last floor, I use the other leilan's board changer to get a x20.25 multiplier, resulting in around 500k-1m atk per monster, ultimately leading to victory...I've been farming this dungeon for the heavy metal dragon to get zaerog. Just hoping to get him soon :/ Last edited by R3D5H4D0W 4 years ago ( 11.1.1 ) -1 By Link#60173 5 years ago ( 8.6.2 ) I beat this dungeon with double lKali and insane luck on last floor. I'm happy. Can I technically say I beat the game? -2 By Jin#48604 7 years ago ( 6.5.2 ) All right let me tell you one thing this is dungeon is not fun so unless u are obsessed with zaerog I suggest you just wait till you can 0 stone it with Sonia team or something 1 Anon#24960 7 years ago ( 6.5.5 ) Dying a humiliating death is one of the most fun things in this game if you ask me. Even if you need to throw away over 16 hours' worth of stamina. -9 By Krosis#35940 7 years ago ( 6.4.5 ) 1 Anon#24960 7 years ago ( 6.5.2 ) Seeing how Zeus is somewhat "weak" by the game's standards (at least as a descended boss anyway,) it's not hard to find a more "powerful" god to fight. I believe the downvotes were more because we just found the idea "dumb" and/or "silly" (no offense at all; I'm only trying to explain why the downvotes are there.) -4 Original Zeus has definitely been outclassed by most bosses, but Zeus keeps getting new forms and the ones in Extreme God Rush are probably the some of the hardest bosses in the game right now. The downvotes are probably the sensitive Christians mixed with the sensitive padx people in general, but whatever, a few downvotes never hurt anybody haha! -4 o_o Last edited by Krosis 7 years ago ( 6.5.2 ) |
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Edit: I am also non-IAP