Herme Descended!  Teams of 4 or less
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ATTENTION: Teams of 4 or less
Reward  
 Sub dungeon may be attempted in any order. ( Does not apply to Oneshot Challenges )  The gift awarded is based on the sub dungeon completed.  Dungeon rewards are only granted once per level, regardless of the number of times completed. 
Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

1  x 2 Lil' Red Dragon  2  Skill  364  7,899,568  Heat Ball ( 24,774 ) 1 x non ( 49548 after Anger ) Deal 100% damage. Randomly spawn Fire orbs from non 1 orbs.. Fire Guard ( 50% Damage 2 Turns ) > 99% HP, 100% Chance Anger ( 99 Turns ) < 50% HP, 100% Chance, 1 timeuse  
1  Dragonbound Flanjé  1  Skill  2,366  10,419,000  Wood damage halved ( 50% Damage ) Passive. 50% Wood damage reduction.. Oi! Who are you? ( < 6 Combos 3 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 3 turns.. Let's do this, Flairy! ( expand for details ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Go get 'em, Flairy! ( 90% HP )Change the following column "Ｏ" into Fire & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. 100% Chance, 1 timeuse Flairy is gnawing away at something ( 27,802 ) 100% Chance Twinkle ☆ Flare ( Enemy +50% ) 100% Chance  
2  x 2 Lil' Blue Dragon  2  Skill  364  8,399,483  Cold Ball ( 25,191 ) 1 x non ( 50382 afterAnger ) Deal 100% damage. Randomly spawn Water orbs from non 1 orbs.. Water Guard ( 50% Damage 2 Turns ) > 99% HP, 100% Chance Anger ( 99 Turns ) < 50% HP, 100% Chance, 1 timeuse  
2  Dragonbound Wanjé  1  Skill  2,366  10,171,083  Fire damage halved ( 50% Damage ) Passive. 50% Fire damage reduction.. Woohoo! ( 2 Secs 3 Turns )Preemptive Strike. Reduces time limit of orb movement by 2 secs for 3 turns.. Ackris! Yoohoo! ( expand for details ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Do your best, Ackris! ( 90% HP )Change the following column "Ｏ" into Water & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. 100% Chance, 1 timeuse Ackris is spinning around ( 20,802 ) 8 x 100% Chance 100% Chance. Will use every other turn Twinkle ☆ Aqua ( Enemy +50% )Deal 160% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. 100% Chance  
3  x 2 Lil' Green Dragon  2  Skill  364  8,899,483  Wind Ball ( 25,667 ) 1 x non ( 51334 after Anger ) Deal 100% damage. Randomly spawn Wood orbs from non 1 orbs.. Wood Guard ( 50% Damage 2 Turns ) > 99% HP, 100% Chance Anger ( 99 Turns ) < 50% HP, 100% Chance, 1 timeuse  
3  Dragonbound Winjé  1  Skill  2,366  9,923,168  Water damage halved ( 50% Damage ) Passive. 50% Water damage reduction.. Aww... Do we really have to fight? ( 3 Turns )Preemptive Strike. Disable active skills for 3 turns.. Wilgo! Help me! ( expand for details ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Sorry, Wilgo... Again... ( 90% HP )Change the following column "Ｏ" into Wood & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. 100% Chance, 1 timeuse Wilgo's creating a gust ( 17,922 ) ( CD +1 Turn ) 100% Chance 100% Chance. Will use every other turn Twinkle ☆ Wind ( Enemy +50% )Deal 160% damage and increases cooldown of active skills by 1 turn.. 100% Chance  
4  x 2 Lil' White Dragon  2  Skill  364  7,899,568  Flash Ball ( 23,394 ) 1 x non ( 46788 after Anger ) Deal 100% damage. Randomly spawn Light orbs from non 1 orbs.. Light Guard ( 50% Damage 2 Turns ) > 99% HP, 100% Chance Anger ( 99 Turns ) < 50% HP, 100% Chance, 1 timeuse  
4  Dragonbound Shynjé  1  Skill  2,366  10,914,833  Light damage halved ( 50% Damage ) Passive. 50% Light damage reduction.. Sigh... I'm exhausted... ( CD +3 Turns )Preemptive Strike. Increases cooldown of active skills by 3 turns.. Over here, Bolthas! ( expand for details ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Well, Bolthas, they're all yours! ( 90% HP )Change the following column "Ｏ" into Light & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. 100% Chance, 1 timeuse Bolthas is shaking ( 22,816 ) 1 x Sub ( 1 Turn ) 100% Chance 100% Chance. Will use every other turn Twinkle ☆ Bolt ( Enemy +50% )Deal 170% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance  
5  x 2 Lil' Black Dragon  2  Skill  364  8,399,525  Dark Ball ( 24,291 ) 1 x non ( 48582 after Anger ) Deal 100% damage. Randomly spawn Dark orbs from non 1 orbs.. Dark Guard ( 50% Damage 2 Turns ) > 99% HP, 100% Chance Anger ( 99 Turns ) < 50% HP, 100% Chance, 1 timeuse  
5  Dragonbound Shanjé  1  Skill  2,366  10,914,833  Dark damage halved ( 50% Damage ) Passive. 50% Dark damage reduction.. You! Get on the ground!Preemptive Strike. Puzzle starting point has been fixed.. It's go time, Sharrus! ( expand for details ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Now get to work! ( 90% HP )Change the following column "Ｏ" into Dark & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. 100% Chance, 1 timeuse Sharrus is whimpering ( 25,162 ) 100% Chance 100% Chance. Will use every other turn Twinkle ☆ Shadow ( Enemy +50% )Deal 170% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance  
6  Red Flower Dragon, Barbados  1  Skill  0  15,630,223  Fertile Guard ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Flower Tail ( 24,641 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 50% HP Volcano Rally ( 18,481 ) 1 x Deal 100% damage and converts 1 Random orb into Heart orbs.. 100% Chance 100% Chance. Will use every other turn when above 50% HP Plant Net 4 x Subs ( 3 Turns )Deal 75% damage and converts 1 Random orb into Fire orbs.. < 50% HP, 100% Chance Rage of the Earth ( 18,481 ) < 50% HP, 100% Chance Rage of the Earth ( 36,962 ) < 50% HP, 100% Chance Rage of the Earth ( 73,923 ) < 50% HP, 100% Chance Rage of the Earth ( 147,846 ) < 50% HP, 100% Chance  
6  Blue Flower Dragon, Starling  1  Skill  0  11,159,200  Fertile Guard ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Flower Tail ( 21,239 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 50% HP Thorn Whip ( 15,929 ) 1 x Sub ( 2 Turns )Deal 100% damage and converts 1 Random orb into Heart orbs.. 100% Chance 100% Chance. Will use every other turn Thorn Cage ( 10,620 ) 4 x ( 24 Turns )Deal 75% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Rose Ocean ( 63,717 ) Deal 50% damage and binds 4 Random cards for 24 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance Beautiful Rose ( 26,549 ) 1 x < 50% HP, 100% Chance  
6  Green Flower Dragon, Casablanca  1  Skill  0  17,800,568  Fertile Guard ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Mystic Bulb ( 50% HP )Player 50% current HP.. Mystic Bulb ( 43,990 ) 1 x Deal 200% damage and converts 1 Random orb into Heart orbs.. Mystic Bulb ( 16,496 ) Deal 75% damage and converts all Fire orbs into Wood orbs.. Mystic Bulb ( 16,496 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. Gabriel's Protection ( 3 Turns ) < 50% HP, 100% Chance Mystic Blossom ( 52,788 ) < 30% HP, 100% Chance  
6  Orange Flower Dragon, Helianthus  1  Skill  0  19,480,223  Fertile Guard ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Flower Tail ( 30,240 ) 1 x 60% Chance Petal Storm ( 22,680 ) 1 x 40% Chance Soul Howling ( 3 Turns )Binds all Dark attribute cards for 3 turns. This will also disable leader skills and awoken skills.. Gathered up the earth's power < 50% HP, 100% Chance Earthlight Blaster ( 54,432 ) < 50% HP, 100% Chance  
6  Purple Flower Dragon, Orchid  1  Skill  0  21,967,448  Fertile Guard ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Curing Breath ( 39,078 ) 100% Chance 100% Chance. Will use when poison orb exists Poison Fog ( 16,283 ) 6 x Deal 120% damage and converts all Poison orbs into Heart orbs.. 100% Chance Serpent Eye 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Purple Orbit ( 48,849 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance Poison Marking 3 x < 30% HP, 100% Chance  
7  Flame Insect Dragon, Flammesickle  1  Skill  47,600  16,463,223  Insect Dragon's Steel Chitin ( < 5 Combos 10 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 10 turns.. Mantis Dragon Fist ( 39,873 )Deal 120% damage ( 3 hits, 40% per hit ).. Crushing Jaws ( 66,454 ) Deal 200% damage and converts all Jammer orbs into Fire orbs.. Fire Eating Sickle ( 24,920 ) Deal 75% damage and converts all Fire orbs into Jammer orbs.. Flame Wings Spread ( 1 Sec 5 Turns ) < 50% HP, 100% Chance, 1 timeuse Scorching Mantis Dragon Fist ( 79,746 ) < 25% HP, 100% Chance  
7  Water Insect Dragon, Deadjumper  1  Skill  42,840  16,152,548  Insect Dragon's Steel Chitin ( < 5 Combos 10 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 10 turns.. Jumping Breath ( 43,908 )Deal 80% damage ( 4 hits, 20% per hit ).. Locust Press ( 68,606 ) Will use when jammer orb exists Plant Feast ( 3 Turns )Deal 125% damage and converts all Jammer orbs into Water orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Meteor Strike ( 109,770 ) Binds all Wood attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use when jammer orb exists Deal 200% damage and converts all Jammer orbs into Water orbs..  
7  Earth Insect Dragon, Gigarock  2  Skill  190,400  16,752,983  Insect Dragon's Steel Chitin ( < 5 Combos 10 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 10 turns.. Beetle Combo ( 74,484 ) ( 148968 after Insect Beat ) Deal 150% damage ( 3 hits, 50% per hit ).. Gigantic Blow ( 99% HP )Player 99% current HP.. Hard Hit ( 49,655 ) 1 x ( 99310 after Insect Beat ) Deal 100% damage and converts 1 Random orb into Jammer orbs.. Insect Beat ( 6 Turns ) < 50% HP, 100% Chance, 1 timeuse Buster Horn ( 99,310 ) < 25% HP, 100% Chance ( 198620 after Insect Beat )  
7  Light Insect Dragon, Pulseneedle  1  36,027  47,600  13,352,110  Insect Dragon's Steel Chitin ( < 5 Combos 10 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 10 turns.. Poison Needle ( 18,014 ) 4 x 100% Chance Honey Honey Bind 4 x ( 13 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Dragon Royal Jelly ( Enemy +50% )Binds 4 Random cards for 13 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Honeybee Swarm ( 43,22386,466 ) < 30% HP, 100% Chance  
7  Dark Insect Dragon, Mutecocoon  1  Skill  2,954,777  1,568,778  Insect Dragon's Steel Chitin ( < 5 Combos 10 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 10 turns.. Silent Darkness ( 7,957 ) 100% Chance 100% Chance. Will use every other turn 4 times Gravity Spin ( 15,914 )Deal 25% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance, 1 timeuse Gravity Spin ( 31,827 ) 1 x 100% Chance, 1 timeuse Gravity Spin ( 99% HP ) 100% Chance, 1 timeuse Wormhole ( 159,135 )Deal 500% damage ( 5 hits, 100% per hit )..  
8  Dragon Zombie  3  375,852  0  43,756,015  
9  Boneclad Dragonbound, HermeDo  2  Skill  7,056  66,962,278   Next turn changed ( 50%, 1 Turn )Turn counter changes to 1 when HP is less than 50%.. Transformation ( Transform )Passive. Proceed to next floor when HP reaches 0.. You dare set foot in this castle?! Hmph. How brave of you. ( < 7 Combos 999 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns.. Clear Stream ( 44,733 ) 100% Chance Skill Set 1 Intriguing... ( 999 Turns )< 50% HP, 100% Chance. 100% Chance. Will use when above 50% HP Let's have a little more fun ( 50%, 3 Turns )Icicle Sting ( 37,277 ) ( 50% 1 Turn )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 50% HP, 100% Chance Bubble Bomb ( 37,277 ) 5 x < 50% HP, 100% Chance  
10  Zealous Boneclad Dragonbound, HermeDo  1  Skill  10,962  133,917,778  Skill Set 1 You're not going anywhere! ( 999 Turns )< 50% HP, 100% Chance. Have a taste of true fear! 13 x non World Grudge 13 x Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 50% HP, 100% Chance. Agonizing Sacrifice ( 60,366 ) Preemptive Strike. Randomly change 13 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 A Reward For Your Agony ( Player +100% )First turn. 100% Chance, 1 timeuse. Will use when no poison orbs First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Ominous Sorcery ( 1 Turn )Recovers Player 100% of maximum HP.. First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Abyssal Pain ( 45,276 )Disable awoken skills for 1 turn.. 40% Chance Corpse Dragon's Curse +10% ( 10 Turns ) 20% Chance Red Dragon Liquid ( 39,238 ) 5 x non 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Randomly spawn Water orbs from non 5 Water & Poison orbs.. Skill Set 3 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 4 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 5 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 6 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 7 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x Accursed Eclipse ( 30,183 ) ( 13 Turns )20% Chance. Will use every 3 turns >15% HP < 15% HP, 100% Chance, 1 timeuse < 15% HP, 100% Chance, 1 timeuse. Deal 100% damage. Randomly hide 13 orbs on the board for 13 turns.. Skill Set 8 Virulent Sorcery ( 10 Turns )Deadly Poison ( 362,196 ) 1 x < 15% HP, 100% Chance. < 15% HP, 100% Chance, 1 timeuse. Deal 1200% damage and converts 1 Random orb into Lethal Poison orbs..  
10  Enraged Boneclad Dragonbound, HermeRa  1  Skill  10,962  133,917,778  Skill Set 1 You're not going anywhere! ( 999 Turns )< 15% HP, 100% Chance, 1 timeuse. Have a taste of true fear! 13 x non Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 15% HP, 100% Chance, 1 timeuse. World Grudge 13 x Preemptive Strike. Randomly spawn Poison orbs from non 13 orbs.. < 15% HP, 100% Chance, 1 timeuse. Agonizing Sacrifice ( 60,366 ) Preemptive Strike. Randomly change 13 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 A Reward For Your Agony ( Player +100% )First turn. 100% Chance, 1 timeuse. Will use when no poison orbs First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Ominous Sorcery ( 1 Turn )Recovers Player 100% of maximum HP.. First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Abyssal Pain ( 45,276 )Disable awoken skills for 1 turn.. 40% Chance Corpse Dragon's Curse +10% ( 10 Turns ) 20% Chance Green Dragon Liquid ( 39,238 ) ( expand for details ) 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Change the following row "Ｏ" into Water orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Skill Set 3 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 4 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 5 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 6 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 7 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x Accursed Eclipse ( 30,183 ) ( 13 Turns )20% Chance. Will use every 3 turns >15% HP < 15% HP, 100% Chance, 1 timeuse < 15% HP, 100% Chance, 1 timeuse. Deal 100% damage. Randomly hide 13 orbs on the board for 13 turns.. Skill Set 8 Virulent Sorcery ( 10 Turns )Deadly Poison ( 362,196 ) 1 x < 15% HP, 100% Chance. < 15% HP, 100% Chance, 1 timeuse. Deal 1200% damage and converts 1 Random orb into Lethal Poison orbs..  
10  Placid Boneclad Dragonbound, HermeKu  1  Skill  10,962  133,917,778  Skill Set 1 You're not going anywhere! ( 999 Turns )< 15% HP, 100% Chance, 1 timeuse. Have a taste of true fear! 13 x non Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 15% HP, 100% Chance, 1 timeuse. World Grudge 13 x Preemptive Strike. Randomly spawn Poison orbs from non 13 orbs.. < 15% HP, 100% Chance, 1 timeuse. Agonizing Sacrifice ( 60,336 ) Preemptive Strike. Randomly change 13 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 A Reward For Your Agony ( Player +100% )First turn. 100% Chance, 1 timeuse. Will use when no poison orbs First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Ominous Sorcery ( 1 Turn )Recovers Player 100% of maximum HP.. First turn. 100% Chance, 1 timeuse. Will use when poison orb exists Abyssal Pain ( 45,276 )Disable awoken skills for 1 turn.. 40% Chance Corpse Dragon's Curse +10% ( 10 Turns ) 20% Chance Blue Dragon Liquid ( 39,238 ) ( expand for details ) 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Change the following column "Ｏ" into Water orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. Skill Set 3 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x Skill Set 4 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 5 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 6 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x 20% Chance. Will use every 3 turns >15% HP Skill Set 7 Desperation ( 3 Turns )Acid Breath ( 51,311 ) 1 x Accursed Eclipse ( 30,183 ) ( 13 Turns )20% Chance. Will use every 3 turns >15% HP < 15% HP, Skill Set 8 Virulent Sorcery ( 10 Turns )Deadly Poison ( 362,196 ) 1 x < 15% HP, 100% Chance. 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
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