
Three Hands of Fate - Time limit 15 mins






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ATTENTION: Time limit 15 minutes
Reward![]() ![]() | |||
- Sub dungeon may be attempted in any order. ( Does not apply to One-shot Challenges ) - The gift awarded is based on the sub dungeon completed. - Dungeon rewards are only granted once per level, regardless of the number of times completed. |
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
---|---|---|---|---|---|---|---|---|
1 | ![]() | ![]() ![]() Flame Golem | 4 | Skill | 400,000 | 1,545,000 | -- ![]() ![]() ![]() Pre-emptive Strike. .. ![]() ![]() ![]() ![]() ![]() 100% Chance | |
1 | ![]() | ![]() ![]() Earth Golem | 4 | Skill | 400,000 | 1,545,000 | -- ![]() ![]() ![]() Pre-emptive Strike. Hide the following orbs "O" on the board for 3 turns. Moving the orb will not reveal it --O-O- --O-O- --OOO- ------ ------ .. ![]() ![]() ![]() ![]() ![]() 100% Chance | |
1 | ![]() | ![]() Huoshi | 1 | Skill | 392 | 4,492,580 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Fire damage for 2 turns.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 34426 after Fennu ) 100% Chance. Deal 80% damage. Change the following orbs on the board into bomb ---O-O ------ ---O-O ------ ------ .. ![]() ![]() 100% Chance ( 43032 after Fennu ) ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use | |
1 | ![]() | ![]() Shuishi | 1 | Skill | 392 | 4,942,080 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Water damage for 2 turns.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() ![]() 100% Chance ( 31258 after Fennu ) 100% Chance. Deal 80% damage and binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills.. ![]() ![]() 100% Chance ( 39072 after Fennu ) ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use | |
1 | ![]() | ![]() Mushi | 1 | Skill | 392 | 4,604,460 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Wood damage for 2 turns.. ![]() ![]() ( 41052 after Fennu ) Deal 100% damage ( 2 hits, 50% per hit ).. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() ( 32842 after Fennu ) Deal 80% damage. Changes Random sub as Player's Leader for 1 turn.. ![]() ![]() Skip turn.. ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use | |
1 | ![]() | ![]() Yangshi | 1 | Skill | 392 | 4,718,340 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light damage for 2 turns.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance ( 31997 after Fennu ) ![]() ![]() 100% Chance ( 39996 after Fennu ) ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use | |
1 | ![]() | ![]() Yinshi | 1 | Skill | 392 | 4,492,580 | -- ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Dark damage for 2 turns.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance ( 33581 after Fennu ) ![]() ![]() 100% Chance ( 41976 after Fennu ) ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use | |
2 | ![]() | ![]() ![]() Gale CyberDragon, Alnair | 1 | Skill | 300 | 3,017,544 | ![]() Skill Set 1 ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 4 turns.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 150% damage. Change the following row "O" into Wood orbs OOOOOO ------ ------ ------ ------ .. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 150% damage. Change the following row "O" into Wood orbs OOOOOO ------ ------ ------ ------ .. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance - Only 1 [Wind Pulse] will be used.- [Tempest Ball] on the 4th turn. | |
2 | ![]() | ![]() Water Guardian Dragon, Naro | 1 | Skill | 720 | 6,253,889 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance. Will use repeatedly Pre-emptive Strike. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs.. ![]() ![]() First turn. > 90% HP, 100% Chance, 1 time-use ![]() ![]() First turn. < 90% HP, 100% Chance, 1 time-use First turn. < 90% HP, 100% Chance, 1 time-use. Lock the following row "O" on the board for 4 turns .. ![]() ![]() ![]() ![]() ![]() 100% Chance ( 14323 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 50% damage and converts 6 Random orbs into Poison orbs.. ![]() ![]() 100% Chance ( 28646 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 100% damage. Change the following row "O" into Water orbs OOOOOO ------ ------ ------ OOOOOO .. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 57296 after Viper Tree Ascension ) ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 6 turns.. Skill Set 2 < 20% HP, 100% Chance. Will use every other turn ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs.. ![]() ![]() < 20% HP, 100% Chance ( 229168 after Viper Tree Ascension ) | |
2 | ![]() | ![]() Light Orb Dragon, Yobi | 1 | Skill | 720 | 11,181,111 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Will use when jammer orb exists Deal 280% damage and converts all Jammer orbs into Heart orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use if no jammer orb ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when jammer orb exists 35% damage reduction for 10 turns.. Skill Set 3 First turn. 100% Chance, 1 time-use. Will use if no jammer orb ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when jammer orb exists 35% damage reduction for 10 turns.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when jammer orb exists Immunity against status effects such as delay, poison, defense reduction for 10 turns.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when jammer orb exists Immunity against status effects such as delay, poison, defense reduction for 10 turns.. ![]() ![]() ( 25364 after Resentful Stare ) Deal 130% damage. Set team RCV to 50% for 2 turns.. ![]() ![]() ![]() ![]() ( 21462 after Resentful Stare ) Deal 110% damage. Randomly spawn Lethal Poison orbs from non 3 orbs.. ![]() ![]() Player -90% current HP.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use every 6 turns Absorbs single hit damage over 1,000,000 for 4 turns.. ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 585315 after Resentful Stare ) | |
2 | ![]() | ![]() Destroying Thunder Dragon, Dorva | 1 | Skill | 520 | 3,954,500 | -- ![]() ![]() ![]() Passive. 50% Light damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 5 turns.. ![]() ![]() 35% Chance ( 25152 after Dragonbound's Wrath ) ![]() ![]() 30% Chance ( 36680 after Dragonbound's Wrath ) 30% Chance. Will use when above 50% HP Deal 175% damage. Change the following row "O" into Heart orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() 35% Chance ( 16768 after Dragonbound's Wrath ) 35% Chance. Will use when above 50% HP Deal 80% damage. Change the following column "O" into Dark orbs --O--- --O--- --O--- --O--- --O--- Change the following column "O" into Water orbs ----O- ----O- ----O- ----O- ----O- .. Skill Set 2 100% Chance, 1 time-use. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 35% Chance. Will use when above 50% HP Deal 150% damage. Change all orbs to Fire, Water, Dark & Heart orbs.. Skill Set 3 100% Chance, 1 time-use. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 35% Chance. Will use when above 50% HP Deal 150% damage. Change all orbs to Fire, Water, Dark & Heart orbs.. Skill Set 4 < 50% HP, 50% Chance. Will use when >20% HP ![]() ![]() ![]() ![]() 35% Chance. Will use when above 50% HP Deal 80% damage. Change the following column "O" into Dark orbs --O--- --O--- --O--- --O--- --O--- Change the following column "O" into Water orbs ----O- ----O- ----O- ----O- ----O- .. Skill Set 5 < 50% HP, 50% Chance. Will use when >20% HP ![]() ![]() ![]() ![]() 35% Chance. Will use when above 50% HP Deal 175% damage. Change the following row "O" into Heart orbs ------ ------ OOOOOO ------ ------ .. Skill Set 6 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() 35% Chance. Will use when above 50% HP Deal 100% damage. Change the following column "O" into Dark orbs -O--O- -O--O- -O--O- -O--O- -O--O- .. Skill Set 7 < 20% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 8 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 35% Chance. Will use when above 50% HP Deal 150% damage. Change all orbs to Fire, Water, Dark & Heart orbs.. | |
2 | ![]() | ![]() ![]() War Machine King, Liberty Geist | 1 | Skill | 1,026 | 15,078,567 | -- ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Skill Set 2 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Change Fire & Wood orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Change Fire & Wood orbs into locked orbs.. ![]() ![]() > 70% HP, 100% Chance, 1 time-use ![]() ![]() > 70% HP, 100% Chance, 1 time-use > 70% HP, 100% Chance, 1 time-use. Deal 170% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() ![]() ![]() 50% Chance ( 24458 after Heat Up ) ![]() ![]() ![]() ![]() ![]() 50% Chance ( 24458 after Heat Up ) ![]() ![]() ![]() ![]() 50% Chance ( 26681 after Heat Up ) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 26681 after Heat Up ) 50% Chance. Deal 120% damage and randomly change 7 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs.. ![]() ![]() 50% Chance ( 28905 after Heat Up ) ![]() ![]() 50% Chance ( 31128 after Heat Up ) Skill Set 3 < 70% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Deal 80% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance ( 24458 after Heat Up ) < 30% HP, 100% Chance. Deal 110% damage. Randomly spawn Jammer & Poison orbs from non 4 Jammer & Poison orbs.. ![]() ![]() < 30% HP, 100% Chance ( 35574 after Heat Up ) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 750% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. | |
3 | ![]() | ![]() ![]() Avowed Thief, Ishikawa Goemon | 1 | Skill | 1,134 | 10,719,546 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Deal 200% damage.. ![]() ![]() > 80% HP, ![]() ![]() < 80% HP, 33% Chance ![]() ![]() ![]() < 80% HP, 33% Chance < 80% HP, 33% Chance. Will use non-consecutively Binds 3 Random cards for 2-3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 80% HP, 33% Chance < 80% HP, 33% Chance. Deal 130% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 30% HP, 100% Chance ![]() ![]() < 1% HP, 100% Chance | |
3 | ![]() | ![]() ![]() Past Life Jade Dragon Caller, Sonia | 1 | Skill | 1,404 | 5,259,022 | -- ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Deal 150% damage. Change the following column "O" into Wood orbs --O--- --O--- --O--- --O--- --O--- .. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when above 30% HP Deal 110% damage. Randomly spawn Poison orbs from non 2 Poison orbs.. ![]() ![]() < 70% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
4 | ![]() | ![]() ![]() ![]() Light Mech General, Sherospada | 1 | 23,910 | 20,000 | 9,006,150 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 1-3 turns.. ![]() ![]() 60% Chance ( 57384 after High-End Booster ) ![]() ![]() 40% Chance ( 47820 after High-End Booster ) 40% Chance. Will use when above 10% HP Deal 100% damage. Change the following column "O" into Jammer orbs -O---- -O---- -O---- -O---- -O---- Change the following column "O" into Poison orbs ---O-- ---O-- ---O-- ---O-- ---O-- .. Skill Set 1 < 50% HP, 100% Chance, 1 time-use. Will use when >10% HP ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance ( 239100 after High-End Booster ) ![]() ![]() < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 150% damage and reduces time limit of orb movement by 2 secs for 10 turns.. | |
4 | ![]() | ![]() ![]() Lawless Demonic Gentleman, Azazel | 1 | Skill | 1,026 | 19,038,866 | -- ![]() ![]() ![]() ![]() Passive. 50% Fire & Light damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Lock the following row "O" on the board for 4 turns OOOOOO ------ ------ ------ ------ .. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() Increases cooldown of active skills by 4 turns.. ![]() ![]() Deal 175% damage ( 7 hits, 25% per hit ).. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() Increases cooldown of active skills by 6 turns.. ![]() ![]() Deal 160% damage ( 4 hits, 40% per hit ).. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 15% HP Deal 110% damage and randomly change 10 Wood, Dark, Jammer & Poison orbs into locked orbs.. ![]() ![]() 50% Chance 50% Chance. Will use every other turn when above 15% HP Deal 150% damage. Change the following column "O" into Fire, Water & Jammer orbs OO---- OO---- OO---- OO---- OO---- Change the following column "O" into Wood, Light & Jammer orbs --OO-- --OO-- --OO-- --OO-- --OO-- Change the following column "O" into Dark, Heart & Jammer orbs ----OO ----OO ----OO ----OO ----OO .. ![]() ![]() ![]() ![]() ![]() 50% Chance 50% Chance. Will use every other turn when above 15% HP Deal 50% damage. Randomly spawn Poison orbs from non 12 Heart orbs.. Skill Set 4 < 40% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() 50% Chance. Will use every other turn when above 15% HP Deal 200% damage and 75% damage reduction for 99 turns.. ![]() ![]() < 15% HP, 100% Chance | |
5 | ![]() | ![]() Elemental of Levity, Sylph | 1 | Skill | 15,000,000 | 4,620,000 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 2% damage.. ![]() ![]() Deal 20% damage.. ![]() ![]() Deal 200% damage.. | |
5 | ![]() | ![]() ![]() Thunder Horn Master, Fuma Kotaro | 1 | Skill | 640 | 50,000,000 | -- Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Disable awoken skills for 3 turns.. ![]() ![]() ![]() Pre-emptive Strike. Binds Both Leaders for 3 turns. This will also disable leader skills and awoken skills.. Skill Set 2 First turn. 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 2 turns.. ![]() ![]() 50% damage reduction for 2 turns.. ![]() ![]() 100% Chance ( 128180 after The Purpose of Physical Training ) ![]() ![]() 100% Chance | |
6 | ![]() | ![]() King Flamtan | 1 | Skill | 10,000,000 | 77 | ![]() ![]() ![]() ![]() ![]() 100% Chance | |
6 | ![]() | ![]() King Bubtan | 1 | Skill | 10,000,000 | 77 | ![]() ![]() ![]() ![]() ![]() 100% Chance | |
6 | ![]() | ![]() King Woodtan | 1 | Skill | 10,000,000 | 77 | ![]() ![]() ![]() ![]() ![]() 100% Chance | |
6 | ![]() | ![]() King Shyntan | 1 | Skill | 10,000,000 | 77 | ![]() ![]() ![]() ![]() ![]() 100% Chance | |
6 | ![]() | ![]() King Badtan | 1 | Skill | 10,000,000 | 77 | ![]() ![]() ![]() ![]() ![]() 100% Chance | |
7 | ![]() | ![]() ![]() Flash Sorcerer, Rei Sirius | 1 | Skill | 460 | 6,003,450 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 2 ![]() ![]() 100% Chance. Deal 100% damage. Change the following column "O" into Light orbs O----- O----- O----- O----- O----- .. ![]() ![]() Skill Set 3 ![]() ![]() 100% Chance. Deal 125% damage. Change the following column "O" into Light orbs O----- O----- O----- O----- O----- .. ![]() ![]() Skill Set 4 ![]() ![]() 100% Chance. Deal 150% damage. Change the following column "O" into Light orbs O----- O----- O----- O----- O----- .. ![]() ![]() Skill Set 5 ![]() ![]() 100% Chance. Deal 175% damage. Change the following column "O" into Light orbs O----- O----- O----- O----- O----- .. ![]() ![]() Skill Set 6 ![]() ![]() 100% Chance. Deal 200% damage. Change the following column "O" into Light orbs O----- O----- O----- O----- O----- .. ![]() ![]() | |
7 | ![]() | ![]() ![]() Rumbling Firedragon, Armored Tyrannos | 1 | Skill | 378 | 31,506,000 | -- Skill Set 1 ![]() ![]() ![]() 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 48765 after Red Device ) ![]() ![]() 50% Chance ( 48765 after Red Device ) ![]() ![]() 25% Chance ( 39012 after Red Device ) 25% Chance. Deal 200% damage. Change the following orbs on the board into bomb -O---- -O---- -O---- -O---- -O---- .. ![]() ![]() 25% Chance ( 39012 after Red Device ) 25% Chance. Deal 200% damage. Change the following orbs on the board into bomb --O--- --O--- --O--- --O--- --O--- .. ![]() ![]() 25% Chance ( 39012 after Red Device ) 25% Chance. Deal 200% damage. Change the following orbs on the board into bomb ---O-- ---O-- ---O-- ---O-- ---O-- .. ![]() ![]() 25% Chance ( 39012 after Red Device ) 25% Chance. Deal 200% damage. Change the following orbs on the board into bomb ----O- ----O- ----O- ----O- ----O- .. ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Deal 100% damage and reduces time limit of orb movement by 1 sec for 10 turns.. ![]() ![]() < 20% HP, 100% Chance, 1 time-use | |
8 | ![]() | ![]() Abyssal Shark Dragon, Toa | 1 | Skill | 624 | 4,832,791 | -- ![]() ![]() ![]() Passive. 50% Wood damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 130% damage. Change all orbs to Water, Dark & Heart orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 20% HP Increases cooldown of active skills by 2 turns.. ( Trigger when any of ![]() ![]() ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 40% Chance ( 25000 after Dragonbound's Wrath ) 40% Chance. Will use when above 20% HP Deal 100% damage. Change the following column "O" into Dark orbs O----- O----- O----- O----- O----- Change the following column "O" into Water orbs -O---- -O---- -O---- -O---- -O---- .. ![]() ![]() ![]() ![]() ![]() 30% Chance ( 30900 after Dragonbound's Wrath ) 30% Chance. Will use when above 20% HP Deal 100% damage. Randomly spawn Water orbs from non 8 Water orbs.. Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 30% Chance. Will use when above 20% HP Deal 50% damage and converts all Heart orbs into Poison orbs.. ![]() ![]() < 20% HP, 100% Chance ( 30000 after Dragonbound's Wrath ) Skill Set 3 < 20% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 4 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
8 | ![]() | ![]() ![]() ![]() Crescent Moon Wisedragon, Diena | 1 | Skill | 1,890 | 27,000,000 | -- ![]() ![]() ![]() Passive. 50% Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly change 3 orbs into bomb.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Jammer & Lethal Poison orbs from non 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs.. ![]() ![]() ( 50358 after Wicked ) Deal 350% damage ( 7 hits, 50% per hit ).. ![]() ![]() ( 43160 after Wicked ) Deal 300% damage and reduces time limit of orb movement by 1 sec for 1 turn.. ![]() ![]() ( 43160 after Wicked ) Deal 300% damage and reduces time limit of orb movement by 2 secs for 1 turn.. ![]() ![]() ( 43160 after Wicked ) Deal 300% damage and reduces time limit of orb movement by 3 secs for 1 turn.. ![]() ![]() ( 43160 after Wicked ) Deal 300% damage and reduces time limit of orb movement to 50 % for 1 turn.. ![]() ![]() ( 43160 after Wicked ) Deal 300% damage and reduces time limit of orb movement to 150 % for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when jammer or mortal poison orb exists Deal 1200% damage. Randomly spawn Dark orbs from all Fire, Water, Wood, Light, Dark, Heart & Poison orbs.. ![]() ![]() ( 43160 after Wicked ) Deal 300% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it ---O-- --O--O -O--O- O--O-- --O--- .. ![]() ![]() ( 43160 after Wicked ) Deal 300% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it --O--- O--O-- -O--O- --O--O ---O-- .. Skill Set 2 100% Chance. Will use if no jammer or poison ![]() ![]() Lock the following column "O" on the board for 5 turns .. ![]() ![]() Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Skill Set 3 100% Chance. Will use on 6th turn ![]() ![]() 75% damage reduction for 5 turns.. ![]() ![]() Increases damage to 150% for the next 4 turns.. ![]() ![]() ![]() > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases skyfall chance of Lethal Poison orbs by 25% for 1 turn.. ![]() ![]() ![]() < 5% HP, 100% Chance | |
9 | ![]() | ![]() Hera | 1 | 19,334 | 558 | 4,020,817 | -- Skill Set 1 ![]() ![]() ![]() < 5% HP, 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 99 turns.. ![]() ![]() ![]() ![]() ![]() 45% Chance ![]() ![]() ![]() ![]() ![]() 10% Chance ![]() ![]() < 25% HP, 100% Chance, 1 time-use ![]() ![]() < 25% HP, 100% Chance | |
9 | ![]() | ![]() ![]() ![]() Scorching Horned Heavenly Fire God, Agni | 1 | Skill | 1,026 | 16,828,361 | -- ![]() ![]() ![]() ![]() Passive. 50% Water & Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 50% HP Deal 120% damage and increases cooldown of active skills by 1-3 turns.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 130% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 50% HP Deal 140% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 150% damage. Change the following column "O" into Fire orbs -----O -----O -----O -----O -----O .. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 50% HP Absorbs single hit damage over 300,000 for 10 turns.. ![]() ![]() 100% Chance 100% Chance. Will use repeatedly when above 50% HP Deal 160% damage. Change the following column "O" into Fire orbs O----O O----O O----O O----O O----O .. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance | |
10 | ![]() | ![]() Water Orb Dragon, Senja | 1 | Skill | 720 | 11,059,833 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use repeatedly Pre-emptive Strike. 6 x 2 Clouds appear on the board for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use repeatedly Pre-emptive Strike. Randomly spawn Jammer orbs from non 11 Jammer orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when >20% HP ![]() ![]() < 50% HP, 100% Chance. Will use repeatedly Absorbs 100% of the damage you cause for combos 6 and under for 10 turns.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use repeatedly Deal 250% damage and converts all Jammer orbs into Poison orbs.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 22745 after Resentful Stare ) ![]() ![]() ![]() ![]() ![]() 100% Chance ( 24640 after Resentful Stare ) ![]() ![]() 100% Chance ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 568620 after Resentful Stare ) | |
10 | ![]() | ![]() Dark Orb Dragon, Eyro | 1 | Skill | 720 | 11,303,111 | -- Skill Set 1 ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Hide the following orbs "O" on the board for 0 turn. Moving the orb will not reveal it O----- --O--O OOO--- ------ ---OOO .. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 2 First turn. > 70% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 3 First turn. > 70% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Increases damage to 150% for the next 999 turns.. ![]() ![]() 75% damage reduction for 4 turns.. ![]() ![]() Player -90% current HP.. ![]() ![]() ( 24184 after Resentful Stare ) Deal 130% damage. Converts Poison orbs into Jammer orbs.. ![]() ![]() ( 24184 after Resentful Stare ) Deal 130% damage. Converts Heart orbs into Jammer orbs.. ![]() ![]() ![]() ( 18603 after Resentful Stare ) Deal 100% damage and change Jammer orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() ( 20463 after Resentful Stare ) Deal 110% damage and converts 4 Random orbs into Poison orbs.. ![]() ![]() ( 27905 after Resentful Stare ) Deal 150% damage. Converts Jammer orbs into Poison orbs.. ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 558090 after Resentful Stare ) | |
11 | ![]() | ![]() Light Guardian Dragon, Hokurai | 1 | Skill | 720 | 5,891,144 | -- ![]() ![]() Passive. While HP is 71% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 130% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Heart orbs.. ![]() ![]() ![]() ![]() ![]() 40% Chance 40% Chance. Will use when above 10% HP Deal 150% damage. Randomly spawn Heart orbs from non 5 Heart orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 60% Chance 60% Chance. Will use when above 10% HP Deal 100% damage and randomly change 5 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() > 70% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() < 70% HP, 100% Chance < 70% HP, 100% Chance. Will use every 3 turns when heal orb exists Deal 110% damage and converts all Heart orbs into Jammer orbs.. ![]() ![]() < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Binds Player's Leader for 2 turns. This will also disable leader skill and awoken skills.. Skill Set 2 < 10% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use. Binds 6 Random cards for 4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 10% HP, 100% Chance | |
11 | ![]() | ![]() ![]() Moonbeam Fang Witch, Lilith | 1 | Skill | 580 | 3,771,600 | -- Skill Set 1 ![]() ![]() ![]() < 10% HP, 100% Chance. Pre-emptive Strike. Hide the following orbs "O" on the board for 10 turns. Moving the orb will not reveal it OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO .. ![]() ![]() ![]() < 10% HP, 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage. Change the following row "O" into Light orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage. Change the following row "O" into Light orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage. Change the following row "O" into Light orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage. Change the following row "O" into Light orbs ------ ------ OOOOOO ------ ------ .. Skill Set 2 > 99% HP, 100% Chance, 1 time-use. Will use if HP is full ![]() ![]() ![]() ![]() ![]() Skill Set 3 < 99% HP, 100% Chance, 1 time-use. Will use if HP is not full ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance ( 29820 after Let the games begin! ) 33% Chance. Deal 100% damage. Change the following row "O" into Light orbs OOOOOO ------ ------ ------ ------ .. ![]() ![]() 33% Chance ( 29820 after Let the games begin! ) 33% Chance. Deal 100% damage. Change the following row "O" into Light orbs OOOOOO ------ ------ ------ ------ .. | |
11 | ![]() | ![]() ![]() Red-Winged Star Angel, Rozuel | 1 | Skill | 576 | 14,797,129 | -- ![]() ![]() ![]() Passive. 50% Water damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Change the following orbs on the board into bomb ---O-- ------ ------ ------ O----O .. ![]() ![]() ![]() Pre-emptive Strike. Deal 160% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it -O---- -O---- -O---- -O---- -O---- .. Skill Set 2 100% Chance. ![]() ![]() ![]() ![]() ![]() Converts 1 Random orb into Heart orbs.. ![]() ![]() Deal 170% damage. Change the following row "O" into Fire & Water orbs ------ OOOOOO OOOOOO ------ ------ .. Skill Set 3 < 70% HP, 100% Chance, 1 time-use. ![]() ![]() Recovers enemy 100% of maximum HP.. ![]() ![]() Increases damage to 150% for the next 999 turns.. ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() ![]() < 30% HP, 100% Chance, 1 time-use < 30% HP, 100% Chance, 1 time-use. Increases skyfall chance of Lethal Poison orbs by 20% for 5 turns.. ![]() ![]() < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 1500% damage. Change the following row "O" into Fire orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Water orbs ------ OOOOOO ------ OOOOOO ------ .. | |
11 | ![]() | ![]() ![]() Shrine Priestess, Kano | 1 | Skill | 512 | 39,000,000 | -- ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 5 turns.. ![]() ![]() > 99% HP, 100% Chance ![]() ![]() > 99% HP, 100% Chance Skill Set 1 < 99% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() > 99% HP, 100% Chance. Will use when HP is full Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 99% HP, 100% Chance, 1 time-use ![]() ![]() < 99% HP, 100% Chance, 1 time-use ![]() ![]() < 99% HP, 100% Chance ( 24980 after Awful! Now I'm mad! ) ![]() ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance ( 37470 after Awful! Now I'm mad! ) | |
11 | ![]() | ![]() ![]() Blue Sky Goddess of Dawn, Khepri | 1 | Skill | 1,026 | 15,498,041 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() < 30% HP, 100% Chance. Deal 120% damage. Change the following column "O" into Heart & Jammer orbs -----O -----O -----O -----O -----O .. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 2nd turn Deal 130% damage. Randomly spawn Poison orbs from all Jammer orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 2nd turn Deal 130% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 100% Chance, 1 time-use Skill Set 3 100% Chance, 1 time-use. Will use on 4th turn ![]() ![]() 100% Chance, 1 time-use. Will use on 3rd turn Lock the following column "O" on the board for 1 turn .. ![]() ![]() 100% Chance, 1 time-use. Will use on 3rd turn Deal 120% damage. Change the following column "O" into Heart & Jammer orbs O----- O----- O----- O----- O----- .. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 5th turn Deal 140% damage. Randomly spawn Poison orbs from all Jammer orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 5th turn Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 4 100% Chance, 1 time-use. Will use on 6th turn ![]() ![]() 100% Chance, 1 time-use. Will use on 5th turn Lock the following row "O" on the board for 1 turn OOOOOO ------ ------ ------ ------ .. ![]() ![]() 100% Chance, 1 time-use. Will use on 5th turn Deal 120% damage. Change the following row "O" into Heart & Jammer orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 8th turn Deal 150% damage. Randomly spawn Poison orbs from all Jammer orbs.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 8th turn Deal 150% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use on 9th turn Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance | |
12 | ![]() | ![]() Pixelit | 1 | Skill | 200 | 9,300,000 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage and binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills.. | |
12 | ![]() | ![]() Jewel of Creation | 1 | Skill | 30,000,000 | 50 | ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Heart orbs from non 6 Heart orbs.. ![]() ![]() 100% Chance ![]() ![]() Dispel player buffs.. ![]() ![]() ![]() ![]() ![]() Randomly spawn Poison orbs from non 6 Poison orbs.. | |
12 | ![]() | ![]() Diamond Dragon Fruit | 1 | Skill | 2,160 | 7,816,200 | ![]() ![]() ![]() Pre-emptive Strike. Set team RCV to 50% for 3 turns.. ![]() ![]() Deal 160% damage ( 2 hits, 80% per hit ).. ![]() ![]() < 20% HP, 100% Chance | |
13 | ![]() | ![]() ![]() Frost-Fanged CyberBeast, Alfecca | 1 | Skill | 540 | 7,833,839 | -- ![]() ![]() Passive. While HP is 76% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Change all orbs to Water, Wood, Light & Dark orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when poison orb exists Deal 250% damage and converts all Poison orbs into Water orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when jammer orb exists Deal 300% damage and converts all Jammer orbs into Water orbs.. Skill Set 2 20% Chance. ![]() ![]() 100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "O" into Water orbs -----O -----O -----O -----O -----O .. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance. Will use when jammer orb exists Randomly spawn Jammer orbs from non 3 Water & Jammer orbs.. Skill Set 3 20% Chance. ![]() ![]() 100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "O" into Water orbs -----O -----O -----O -----O -----O .. ![]() ![]() ![]() ![]() ![]() Skill Set 4 20% Chance. ![]() ![]() 100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "O" into Water orbs -----O -----O -----O -----O -----O .. ![]() ![]() 100% Chance. Will use when jammer orb exists Hide all orbs on the board. Moving the orb will reveal it.. Skill Set 5 < 75% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() 100% Chance. Will use when jammer orb exists Deal 160% damage. Change the following column "O" into Water orbs ----OO ----OO ----OO ----OO ----OO .. ![]() ![]() < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 600% damage. Change the following row "O" into Water orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO .. Skill Set 6 < 1% HP, 100% Chance. ![]() ![]() < 1% HP, 100% Chance. Deal 600% damage. Change the following row "O" into Water orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO .. ![]() ![]() | |
13 | ![]() | ![]() ![]() Awoken Oichi | 1 | Skill | 840 | 10,000,000 | -- Skill Set 1 ![]() ![]() ![]() < 1% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() < 1% HP, 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 8 and under for 5 turns.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance | |
14 | ![]() | ![]() ![]() Abyssal CyberDragon, Sadalmelik | 1 | Skill | 450 | 3,752,236 | -- ![]() ![]() ![]() Pre-emptive Strike. Absorbs single hit damage over 1,000,000 for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Deal 100% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. ![]() ![]() 100% Chance 100% Chance. Will use every 9 turns Deal 360% damage. Change the following row "O" into Water, Jammer & Poison orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO .. Skill Set 1 20% Chance. ![]() ![]() ![]() ![]() Skill Set 2 20% Chance. ![]() ![]() ![]() ![]() Skill Set 3 20% Chance. ![]() ![]() ![]() ![]() Skill Set 4 40% Chance. ![]() ![]() ![]() ![]() | |
14 | ![]() | ![]() ![]() Enlightening Goddess, Rushana | 1 | Skill | 240,000 | 78,000,000 | -- ![]() ![]() ![]() Pre-emptive Strike. Passive. While HP is 81% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 15,000,000 for 999 turns.. ![]() ![]() 20% Chance ![]() ![]() 20% Chance ( 45860 after Enlightenment ) 20% Chance. Deal 150% damage and absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. ![]() ![]() 20% Chance ![]() ![]() 20% Chance ( 48917 after Enlightenment ) ![]() ![]() 20% Chance ( 45860 after Enlightenment ) 20% Chance. Deal 150% damage. Targeted position will rotate attributes every 1 seconds for 1 turn ------ ---O-- --OOO- ---O-- ------ .. ![]() ![]() ![]() 33% Chance 33% Chance. Will use every other turn Increases skyfall chance of Lethal Poison orbs by 25% for 1 turn.. ![]() ![]() 33% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 34% Chance 34% Chance. Will use every other turn Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() 34% Chance. Will use every other turn Binds all Devil type cards for 10 turns. This will also disable leader skills and awoken skills.. ![]() ![]() 100% Chance, 1 time-use Skill Set 3 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
15 | ![]() | ![]() ![]() ![]() Mystic Pentad Dragon, Folklore | 1 | 20,298 | 756 | 11,777,134 | -- ![]() ![]() ![]() Pre-emptive Strike. Deal 70% damage. Disable awoken skills for 3 turns.. ![]() ![]() 30% Chance ![]() ![]() 30% Chance ![]() ![]() 20% Chance ![]() ![]() ![]() ![]() ![]() 20% Chance Skill Set 1 100% Chance. Will use every 3 turns when above 20% HP ![]() ![]() 20% Chance. Will use when above 20% HP Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 20% Chance. Will use when above 20% HP Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 20% HP, 100% Chance | |
15 | ![]() | ![]() ![]() Awoken Sakuya | 1 | Skill | 846 | 9,305,679 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 50% Chance 50% Chance. Deal 120% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- Change the following column "O" into Water orbs -----O -----O -----O -----O -----O .. ![]() ![]() 50% Chance ![]() ![]() < 20% HP, 100% Chance, 1 time-use Skill Set 1 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance, 1 time-use. Deal 300% damage and binds 6 Random cards for 3 turns. This will also disable leader skills and awoken skills.. | |
16 | ![]() | ![]() ![]() ![]() Reincarnated Torrential Fenrir Knight, Kamui | 1 | Skill | 738 | 5,721,876 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Reduces time limit of orb movement by 1 sec for 5 turns.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance | |
16 | ![]() | ![]() ![]() Yamato Flame Dragon Caller, Tsubaki | 1 | Skill | 774 | 54,000,000 | -- Skill Set 1 ![]() ![]() ![]() 100% Chance. Will use repeatedly Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() 100% Chance. Will use repeatedly Pre-emptive Strike. Binds all Dragon type cards for 10 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() ![]() ![]() Deal 360% damage ( 3 hits, 120% per hit ).. ![]() ![]() Deal 320% damage and 50% damage reduction for 1 turn.. ![]() ![]() Disable active skills for 5 turns.. ![]() ![]() ![]() ![]() ![]() < 50% HP, < 50% HP, . Will use when jammer orb exists Deal 800% damage and converts all Jammer orbs into Fire orbs.. ![]() ![]() ![]() ![]() ![]() < 50% HP, Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, . Randomly spawn Jammer orbs from all Water, Wood, Dark, Heart, Jammer, Poison & Lethal Poison orbs.. ![]() ![]() ![]() ![]() < 20% HP, 100% Chance | |
17 | ![]() | ![]() ![]() Destroying CyberDragon, Diadem | 1 | Skill | 450 | 5,887,764 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage and binds 6 Random cards for 4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance | |
17 | ![]() | ![]() Wood Orb Dragon, Fukin | 1 | Skill | 720 | 10,937,722 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance. Will use repeatedly Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. Skill Set 2 First turn. < 99% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 3 First turn. < 99% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use every 4 turns >20% HP Increases damage to 150% for the next 999 turns.. ![]() ![]() 100% Chance ![]() ![]() Player -90% current HP.. ![]() ![]() ![]() ![]() ![]() ( 25112 after Resentful Stare ) Deal 130% damage and converts all Heart orbs into Wood orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ( 23180 after Resentful Stare ) Deal 120% damage and randomly change 9 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 579510 after Resentful Stare ) | |
17 | ![]() | ![]() ![]() Blazing Dragonfire Angel, Uriel | 1 | Skill | 846 | 13,447,131 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 150% damage. Change all orbs to Fire orbs.. ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use if water card is in team Binds all Water attribute cards for 10 turns. This will also disable leader skills and awoken skills.. Skill Set 2 100% Chance. Will use if no more Blazing Spheres ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 65% damage. Change the following row "O" into Fire orbs ------ OOOOOO ------ ------ ------ .. Skill Set 3 100% Chance. Will use if no more Blazing Spheres ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 65% damage. Change the following row "O" into Fire orbs ------ OOOOOO ------ ------ ------ .. ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 65% damage. Change the following column "O" into Light orbs -O---- -O---- -O---- -O---- -O---- .. ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 65% damage. Change the following column "O" into Light orbs -O---- -O---- -O---- -O---- -O---- .. Skill Set 4 100% Chance. Will use if no more Blazing Spheres ![]() ![]() Skill Set 5 100% Chance. Will use if no more Blazing Spheres ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Increases cooldown of active skills by 1-3 turns.. ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Increases cooldown of active skills by 1-3 turns.. Skill Set 6 30% Chance. Will use when >50% HP ![]() ![]() Skill Set 7 30% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 100% damage. Change the following row "O" into Fire & Light orbs ------ ------ OOOOOO ------ ------ .. Skill Set 8 30% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 100% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 150% damage. Change the following column "O" into Light orbs --O--- --O--- --O--- --O--- --O--- Change the following column "O" into Fire orbs ---O-- ---O-- ---O-- ---O-- ---O-- .. ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 200% damage. Change the following row "O" into Fire & Light orbs ------ OOOOOO ------ OOOOOO ------ .. Skill Set 9 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 500% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Heart orbs.. Skill Set 10 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 350% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs.. Skill Set 11 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 300% damage. Change all orbs to Fire, Water, Wood & Light orbs.. Skill Set 12 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 250% damage. Change all orbs to Fire, Wood & Light orbs.. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use if water card is in team Deal 200% damage. Change all orbs to Fire & Light orbs.. Skill Set 13 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Skill Set 14 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 0% HP, 100% Chance | |
17 | ![]() | ![]() ![]() ![]() Mystic Pentad Dragon, Kotodama | 1 | Skill | 672 | 11,242,124 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 0% HP, 100% Chance. Pre-emptive Strike. Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs from non 5 orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use if poison orb exists Deal 500% damage and converts all Poison orbs into Heart orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use if jammer orb exists Deal 75% damage and converts all Jammer orbs into Lethal Poison orbs.. ![]() ![]() 100% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() 20% Chance Skill Set 2 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 20% Chance. Deal 150% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. | |
17 | ![]() | ![]() ![]() Draconic Songstress of Blue Echoes, Mion | 1 | Skill | 1,026 | 16,689,518 | -- ![]() ![]() ![]() ![]() Passive. 50% Water & Wood damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 99% damage reduction for 1 turn.. Skill Set 2 First turn. 100% Chance. ![]() ![]() Absorbs 100% of the damage you cause for combos 4 and under for 1 turn.. ![]() ![]() Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 3 First turn. 100% Chance. ![]() ![]() Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. ![]() ![]() Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 4 > 99% HP, 100% Chance, 1 time-use. ![]() ![]() Player -99% current HP.. ![]() ![]() Immune single hit damage over 500,000 for 5 turns.. Skill Set 5 < 99% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() Deal 140% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. ![]() ![]() 50% damage reduction for 5 turns.. Skill Set 6 50% Chance. Will use when >30% HP ![]() ![]() Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it -----O ------ -----O ------ -O-O-O .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Skill Set 7 50% Chance. Will use when >30% HP ![]() ![]() Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it O-O-O- ------ O----- ------ O----- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. ![]() ![]() 50% Chance ( 33156 after Warrior's March ) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 26941 after Warrior's March ) 50% Chance. Will use when above 30% HP Deal 130% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance, 1 time-use < 30% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 2 turns.. ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance ( 1474125 after Warrior's March ) | |
18 | ![]() | ![]() Fire PreDRA | 1 | Skill | 10,000,000 | 55 | ![]() ![]() ![]() ![]() ![]() Deal 300% damage. Randomly spawn Fire orbs from non 5 Fire orbs.. | |
18 | ![]() | ![]() Water PreDRA | 1 | Skill | 10,000,000 | 55 | ![]() ![]() ![]() ![]() ![]() Deal 300% damage. Randomly spawn Water orbs from non 5 Water orbs.. | |
18 | ![]() | ![]() Wood PreDRA | 1 | Skill | 10,000,000 | 55 | ![]() ![]() ![]() ![]() ![]() Deal 300% damage. Randomly spawn Wood orbs from non 5 Wood orbs.. | |
18 | ![]() | ![]() Light PreDRA | 1 | Skill | 10,000,000 | 55 | ![]() ![]() ![]() ![]() ![]() Deal 300% damage. Randomly spawn Light orbs from non 5 Light orbs.. | |
18 | ![]() | ![]() Dark PreDRA | 1 | Skill | 10,000,000 | 55 | ![]() ![]() ![]() ![]() ![]() Deal 300% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. | |
19 | ![]() | ![]() ![]() Cradle of Hell Goddess, Persephone | 1 | Skill | 756 | 12,355,401 | -- Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 10 turns.. ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement by 3 secs for 10 turns.. ![]() ![]() 33% Chance, 1 time-use 33% Chance, 1 time-use. Deal 50% damage. Change the following row "O" into Lethal Poison orbs ------ ------ ------ ------ OOOOOO .. Skill Set 2 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() 33% Chance, 1 time-use. Deal 50% damage. Change the following row "O" into Lethal Poison orbs ------ ------ ------ ------ OOOOOO .. Skill Set 3 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() 33% Chance, 1 time-use. Deal 50% damage. Change the following row "O" into Lethal Poison orbs ------ ------ ------ ------ OOOOOO .. Skill Set 4 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() 33% Chance, 1 time-use. Deal 50% damage. Change the following row "O" into Lethal Poison orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when poison orb exists Deal 400% damage and converts all Lethal Poison orbs into Heart orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when heal orb exists Deal 100% damage and converts all Heart orbs into Lethal Poison orbs.. ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() 50% Chance | |
19 | ![]() | ![]() ![]() Iron Machine King, Star Justice | 1 | Skill | 1,026 | 16,831,306 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ( Trigger when any of ![]() ![]() ![]() Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 4 turns.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 37780 after Justice Booster ) 100% Chance. Deal 100% damage. Change the following row "O" into Wood orbs ------ OOOOOO ------ ------ ------ .. ![]() ![]() 100% Chance ![]() ![]() ( 45336 after Justice Booster ) Deal 120% damage ( 3 hits, 40% per hit ).. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use with high chance on the 7th turn Increases damage to 200% for the next 999 turns.. ![]() ![]() < 70% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use ( 37780 after Justice Booster ) < 50% HP, 100% Chance, 1 time-use. Deal 50% damage and increases skyfall chance of Wood, Jammer & Poison orbs by 10% for 5 turns.. ![]() ![]() < 15% HP, 100% Chance ( 302240 after Justice Booster ) | |
20 | ![]() | ![]() ![]() Awoken Apollo | 1 | Skill | 756 | 22,800,207 | -- ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 3 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 3 turns.. ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Deal 100% damage. Change the following row "O" into Light orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Wood orbs ------ OOOOOO ------ OOOOOO ------ .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 200% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Heart orbs.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds all God type cards for 5 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds all Dark attribute cards for 5 turns. This will also disable leader skills and awoken skills.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds Both Leaders for 5 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 150% damage. Change all orbs to Fire, Wood, Light & Jammer orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 150% damage. Change all orbs to Fire, Wood, Light & Jammer orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() ![]() 100% Chance ![]() ![]() < 10% HP, 100% Chance | |
20 | ![]() | ![]() ![]() Zealous Boneclad Dragonbound, Herme-Do | 1 | Skill | 1,566 | 53,567,111 | -- Skill Set 1 ![]() ![]() ![]() < 10% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance. Pre-emptive Strike. Randomly change 13 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when no poison orbs ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Recovers Player 100% of maximum HP.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Disable awoken skills for 1 turn.. ![]() ![]() 40% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() ![]() ![]() ![]() 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Randomly spawn Water orbs from non 5 Water & Poison orbs.. Skill Set 3 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 6 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 7 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use < 15% HP, 100% Chance, 1 time-use. Deal 100% damage. Randomly hide 13 orbs on the board for 13 turns.. Skill Set 8 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Deal 1200% damage and converts 1 Random orb into Lethal Poison orbs.. | |
20 | ![]() | ![]() ![]() Enraged Boneclad Dragonbound, Herme-Ra | 1 | Skill | 1,566 | 53,567,111 | -- Skill Set 1 ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly spawn Poison orbs from non 13 orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly change 13 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when no poison orbs ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Recovers Player 100% of maximum HP.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Disable awoken skills for 1 turn.. ![]() ![]() 40% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Change the following row "O" into Water orbs OOOOOO ------ ------ ------ ------ .. Skill Set 3 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 6 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 7 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use < 15% HP, 100% Chance, 1 time-use. Deal 100% damage. Randomly hide 13 orbs on the board for 13 turns.. Skill Set 8 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Deal 1200% damage and converts 1 Random orb into Lethal Poison orbs.. | |
20 | ![]() | ![]() ![]() Placid Boneclad Dragonbound, Herme-Ku | 1 | Skill | 1,566 | 53,567,111 | -- Skill Set 1 ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly spawn Poison orbs from non 13 orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly change 13 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when no poison orbs ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Recovers Player 100% of maximum HP.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Disable awoken skills for 1 turn.. ![]() ![]() 40% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Change the following column "O" into Water orbs O----- O----- O----- O----- O----- .. Skill Set 3 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 6 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 7 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, Skill Set 8 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
21 | ![]() | ![]() ![]() Indigo Ocean Water Dragon Caller, Sumire | 1 | Skill | 774 | 54,000,000 | -- Skill Set 1 ![]() ![]() ![]() < 15% HP, . Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, . Pre-emptive Strike. Increases skyfall chance of Fire, Wood, Light & Dark orbs by 100% for 3 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 300% damage and converts all Heart orbs into Poison orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 3000% damage and converts all Heart orbs into Poison orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 3000% damage and converts all Heart orbs into Poison orbs.. ![]() ![]() 100% Chance Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() > 90% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 90% HP, 100% Chance < 90% HP, 100% Chance. Will use every other turn Deal 280% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 90% HP, 100% Chance ![]() ![]() < 20% HP, 100% Chance | |
21 | ![]() | ![]() ![]() Green Earth Wind Dragon Caller, Kaede | 1 | Skill | 846 | 54,000,000 | -- Skill Set 1 ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Increases skyfall chance of Fire, Water, Light & Dark orbs by 100% for 3 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 360% damage and converts all Heart orbs into Wood orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 3600% damage and converts all Heart orbs into Wood orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when heal orb exists Deal 3600% damage and converts all Heart orbs into Wood orbs.. ![]() ![]() 100% Chance, 1 time-use Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() > 90% HP, 100% Chance ![]() ![]() < 90% HP, 100% Chance < 90% HP, 100% Chance. Will use every other turn Deal 300% damage and reduces time limit of orb movement to 50 % for 1 turn.. ![]() ![]() < 90% HP, 100% Chance ![]() ![]() < 20% HP, 100% Chance | |
22 | ![]() | ![]() Red Puppet Master of Destruction, Pure Machina | 1 | Skill | 1,044 | 8,080,462 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Deal 90% damage and converts all Heart orbs into Fire orbs.. Skill Set 2 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 3 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Deal 100% damage. Change the following row "O" into Wood orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() < 20% HP, 100% Chance. Binds Both Leaders for 1 turn. This will also disable leader skills and awoken skills.. Skill Set 5 < 50% HP, 100% Chance. Will use every other turn ![]() ![]() < 20% HP, 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() ![]() ![]() ![]() Skill Set 6 < 50% HP, 100% Chance. Will use every other turn ![]() ![]() < 20% HP, 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Fire orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Wood orbs ------ OOOOOO ------ OOOOOO ------ .. | |
22 | ![]() | ![]() Blue Puppet Master of Rebirth, Charité Machina | 1 | Skill | 1,044 | 8,348,508 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Pre-emptive Strike. Absorbs 100% Light & Dark damage for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Pre-emptive Strike. Deal 90% damage and converts all Heart orbs into Water orbs.. Skill Set 2 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Deal 110% damage and converts all Wood orbs into Fire orbs.. Skill Set 3 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Deal 90% damage and converts all Heart orbs into Water orbs.. Skill Set 4 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Deal 100% damage. Change the following row "O" into Fire orbs ------ ------ OOOOOO ------ ------ .. Skill Set 5 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Deal 90% damage and converts all Heart orbs into Wood orbs.. Skill Set 6 < 50% HP, 100% Chance. Will use every other turn ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Binds Both Leaders for 1 turn. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Water orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Fire orbs ------ OOOOOO ------ OOOOOO ------ .. | |
22 | ![]() | ![]() Green Puppet Master of Creation, Courage Machina | 1 | Skill | 1,044 | 8,214,887 | -- Skill Set 1 ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Pre-emptive Strike. Absorbs 100% Light & Dark damage for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Pre-emptive Strike. Deal 90% damage and converts all Heart orbs into Wood orbs.. Skill Set 2 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Deal 110% damage and converts all Fire orbs into Water orbs.. Skill Set 3 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Deal 90% damage and converts all Heart orbs into Wood orbs.. Skill Set 4 40% Chance. Will use when >50% HP ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Deal 100% damage. Change the following row "O" into Water orbs ------ ------ OOOOOO ------ ------ .. Skill Set 5 < 50% HP, 100% Chance. Will use every other turn ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Immunity against status effects such as delay, poison, defense reduction for 1 turn.. ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Reduces time limit of orb movement by 3 secs for 1 turn.. ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Wood orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Water orbs ------ OOOOOO ------ OOOOOO ------ .. ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Wood orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Water orbs ------ OOOOOO ------ OOOOOO ------ .. | |
23 | ![]() | ![]() ![]() Fifth Dragon Caller, Skyblazer Diara | 1 | Skill | 1,744 | 160,000,000 | ![]() ![]() ![]() Passive. 50% Fire damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Set team RCV to 200% for 9 turns.. ![]() ![]() ![]() Pre-emptive Strike. Deal 760% damage.. Skill Set 2 ![]() ![]() Puzzle starting point has been fixed.. ![]() ![]() Deal 450% damage ( 3 hits, 150% per hit ).. Skill Set 3 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Light.. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() Dark are unmatchable for 3 turns.. Skill Set 4 < 50% HP, 100% Chance. ![]() ![]() Puzzle starting point has been fixed.. ![]() ![]() Deal 600% damage ( 6 hits, 100% per hit ).. Skill Set 5 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Light.. ![]() ![]() Deal 10000% damage ( 5 hits, 2000% per hit ).. | |
23 | ![]() | ![]() ![]() Eighth Dragon Caller, Tidecaster Grato | 1 | Skill | 711,110 | 80,000,000 | ![]() ![]() ![]() Passive. 50% Water damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 40% Chance 40% Chance. Deal 300% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 20% Chance ![]() ![]() 40% Chance Skill Set 2 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 3 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 4 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 5 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 6 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 7 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 8 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 9 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 10 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 11 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
23 | ![]() | ![]() ![]() Seventh Dragon Caller, Shapeshifter Wallace | 1 | Skill | 1,744 | 80,000,000 | ![]() ![]() ![]() Passive. 50% Wood damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 7 turns.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() Change own attribute into Fire.. ![]() ![]() ![]() ![]() ![]() Deal 310% damage and converts 7 Random orbs into Poison orbs.. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() ![]() Change own attribute into Water.. ![]() ![]() ![]() ![]() ![]() Deal 320% damage and converts 5 Random orbs into Poison orbs.. Skill Set 4 100% Chance, 1 time-use. ![]() ![]() ![]() Change own attribute into Wood.. ![]() ![]() ![]() Deal 330% damage and binds 1 Random sub for 7 turns. This will also disable awoken skills.. Skill Set 5 100% Chance, 1 time-use. ![]() ![]() ![]() Change own attribute into Light.. ![]() ![]() ![]() ![]() ![]() Deal 350% damage and converts 10 Random orbs into Poison orbs.. Skill Set 6 100% Chance, 1 time-use. ![]() ![]() ![]() Change own attribute into Dark.. ![]() ![]() ![]() ![]() ![]() Deal 370% damage and converts 7 Random orbs into Poison orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 300% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 7 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 8 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Deal 330% damage and binds 1 Random sub for 7 turns. This will also disable awoken skills.. Skill Set 9 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 10 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 11 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Deal 400% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Poison orbs.. Skill Set 12 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 13 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
23 | ![]() | ![]() ![]() Eighth Dragon Caller, Tidebringer Amnel | 1 | Skill | 711,110 | 120,000,000 | ![]() ![]() ![]() Passive. 50% Light damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Binds 4 Random subs for 15 turns. This will also disable awoken skills.. ![]() ![]() 20% Chance 20% Chance. Deal 290% damage and absorbs 100% of the damage you cause for combos 8 and under for 1 turn.. ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() 30% Chance Skill Set 2 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 3 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 4 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 5 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 6 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 7 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 8 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 9 < 80% HP, 33% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 10 < 50% HP, 33% Chance, 1 time-use. ![]() ![]() Skill Set 11 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
23 | ![]() | ![]() ![]() Ninth Dragon Caller, Firestorm Ena | 1 | Skill | 0 | 120,000,000 | ![]() ![]() ![]() Passive. 50% Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Fire, Water, Wood, Light & Dark are unmatchable for 1 turn.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 999 turns.. Skill Set 2 First turn. 100% Chance, 1 time-use. ![]() ![]() Absorbs 100% of the damage you cause for combos 8 and under for 1 turn.. ![]() ![]() Increases damage to 900% for the next 1 turn.. Skill Set 3 > 99% HP, 100% Chance. ![]() ![]() Dispel player buffs.. ![]() ![]() Deal 4500% damage ( 9 hits, 500% per hit ).. Skill Set 4 < 99% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() Deal 50% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 100% Chance 100% Chance. Will use every 4 turns Deal 400% damage. Randomly hide 3 orbs on the board for 2 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 34% Chance 34% Chance. Randomly change 9 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 33% Chance 33% Chance. Deal 380% damage. Change the following orbs on the board into bomb O----O ------ ------ ------ O----O .. ![]() ![]() ![]() ![]() ![]() 33% Chance Skill Set 5 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() Skill Set 6 < 20% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 9% HP, 100% Chance < 9% HP, 100% Chance. Deal 5000% damage. Change the following orbs on the board into bomb O-O-O- -O-O-O O-O-O- -O-O-O O-O-O- .. | |
24 | ![]() | ![]() ![]() Norn of the Past, Urd | 2 | Skill | 300,000 | 245,000,000 | -- ![]() ![]() Turn counter changes to 1 when HP is less than 50%.. ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 6 turns.. ![]() ![]() 33% Chance 33% Chance. Deal 170% damage. Hide the following orbs "O" on the board for 2 turns. Moving the orb will not reveal it ------ OO---- OO---- OO---- ------ .. Skill Set 2 34% Chance. ![]() ![]() 33% Chance. Deal 155% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- Change the following column "O" into Water orbs -----O -----O -----O -----O -----O .. ![]() ![]() Skill Set 3 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 60% HP, 100% Chance, 1 time-use ![]() ![]() < 60% HP, 100% Chance Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Reduces time limit of orb movement to 50 % for 12 turns.. Skill Set 5 < 50% HP, 33% Chance. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Deal 110% damage. Change the following row "O" into Fire orbs OOOOOO ------ ------ ------ ------ Change the following row "O" into Water orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() Skill Set 6 < 50% HP, 34% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Deal 90% damage. Change all orbs to Fire, Water & Jammer orbs.. ![]() ![]() ![]() ![]() < 50% HP, 33% Chance ![]() ![]() < 10% HP, 100% Chance, 1 time-use ![]() ![]() < 10% HP, 100% Chance ![]() ![]() < 1% HP, 100% Chance - Changes turn counter to 1 when below 50% HP | |
24 | ![]() | ![]() ![]() Norn of the Present, Verdandi | 2 | Skill | 300,000 | 250,000,000 | -- ![]() ![]() Turn counter changes to 1 when HP is less than 50%.. ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 6 turns.. ![]() ![]() Deal 120% damage ( 3 hits, 40% per hit ).. ![]() ![]() 33% Chance Skill Set 2 34% Chance. ![]() ![]() 33% Chance. Deal 155% damage. Change the following column "O" into Wood orbs O----- O----- O----- O----- O----- Change the following column "O" into Fire orbs -----O -----O -----O -----O -----O .. ![]() ![]() Skill Set 3 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 ![]() ![]() 33% Chance. Deal 110% damage. Change the following row "O" into Wood orbs OOOOOO ------ ------ ------ ------ Change the following row "O" into Fire orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() ![]() 33% Chance. Binds 2 Random cards for 1-2 turns. This will also disable leader skills and awoken skills.. Skill Set 5 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance. Randomly change 12 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 60% HP, 100% Chance, 1 time-use ![]() ![]() < 60% HP, 100% Chance Skill Set 6 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Reduces time limit of orb movement to 50 % for 12 turns.. ![]() ![]() < 10% HP, 100% Chance, 1 time-use ![]() ![]() < 10% HP, 100% Chance ![]() ![]() < 1% HP, 100% Chance - Changes turn counter to 1 when below 50% HP | |
24 | ![]() | ![]() ![]() Norn of the Future, Skuld | 2 | Skill | 300,000 | 255,000,000 | -- ![]() ![]() Turn counter changes to 1 when HP is less than 50%.. ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 10,000,000 for 6 turns.. ![]() ![]() Deal 120% damage ( 3 hits, 40% per hit ).. ![]() ![]() 33% Chance 33% Chance. Deal 170% damage. Targeted position will rotate attributes every 1 seconds for 2 turns ------ ----OO ----OO ----OO ------ .. Skill Set 2 34% Chance. ![]() ![]() 33% Chance. Deal 155% damage. Change the following column "O" into Water orbs O----- O----- O----- O----- O----- Change the following column "O" into Wood orbs -----O -----O -----O -----O -----O .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance. Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer & Poison orbs from non 1 orbs.. Skill Set 3 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 ![]() ![]() 33% Chance. Deal 110% damage. Change the following row "O" into Water orbs OOOOOO ------ ------ ------ ------ Change the following row "O" into Wood orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() Skill Set 5 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 60% HP, 100% Chance, 1 time-use ![]() ![]() < 60% HP, 100% Chance Skill Set 6 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 60% HP, 100% Chance. Will use when above 50% HP Reduces time limit of orb movement to 50 % for 12 turns.. ![]() ![]() < 10% HP, 100% Chance ![]() ![]() < 10% HP, 100% Chance, 1 time-use ![]() ![]() < 1% HP, 100% Chance - Changes turn counter to 1 when below 50% HP | |
25 | ![]() | ![]() Snow Globe Dragon Rouge | 1 | Skill | 0 | 7,836,767 | ![]() ![]() Deal 40% damage.. | |
25 | ![]() | ![]() Snow Globe Dragon Bleu | 1 | Skill | 0 | 7,836,767 | ![]() ![]() Deal 40% damage.. | |
25 | ![]() | ![]() Snow Globe Dragon Vert | 1 | Skill | 0 | 7,836,767 | ![]() ![]() Deal 40% damage.. | |
25 | ![]() | ![]() Snow Globe Dragon Blanc | 1 | Skill | 2,520 | 7,836,767 | ![]() ![]() Deal 40% damage.. | |
25 | ![]() | ![]() Snow Globe Dragon Noir | 1 | Skill | 2,520 | 7,836,767 | ![]() ![]() Deal 40% damage.. |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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