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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |   Thunder Armor Dragon, Albireo | 1 | 22,006 | 1,500 | 7,897,917 | Lv.30     Paralyze Breath ( 13,204 ) ( P.Leader 2 Turns ) Pre-emptive Strike. Deal 60% damage and binds Player's Leader for 2 turns. This will also disable leader skill and awoken skills .. Follow Repair ( Revive +45% ) 100% Chance 100% Chance. Will use when alone Revives an enemy and recovers 45% of maximum HP ..  Thunder Poison ( 17,605 )    20% Chance 20% Chance. Will use when above 10% HP Deal 80% damage and converts all Light orbs into Poison orbs ..  Gold Pulse ( 22,006 ) 5 x non    40% Chance 40% Chance. Will use when above 10% HP Deal 100% damage. Randomly spawn Light orbs from non 5 Light orbs ..  Peaky Lightning ( 26,407 )  40% Chance 40% Chance. Will use when above 10% HP Deal 120% damage and change Light orbs into locked orbs ..  Absorption ( CD +1 Turn ) < 80% HP, 100% Chance, 1 time-use < 80% HP, 100% Chance, 1 time-use. Increases cooldown of active skills by 1 turn ..  Limit Burst ( 220,060 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 1000% damage ( 2 hits, 500% per hit ) .. |
1 |  |   Medjedra | 1 | Skill | 720 | 8,427,900 | Lv.10     Medjetic Eye   Will use when poison orb exists Pre-emptive Strike. Change Poison & Lethal Poison orbs into locked orbs ..  Medjetic Eye ( 2 Turns ) Will use when no poison orbs Pre-emptive Strike. Disable awoken skills for 2 turns .. Medje Tackle ( 18,936 ) ( CD +1 Turn ) 100% Chance 100% Chance. Will use when above 15% HP Deal 80% damage and increases cooldown of active skills by 1 turn ..  Medje Kick ( 23,670 ) 1 x          100% Chance 100% Chance. Will use non-consecutively when above 15% HP Deal 100% damage and randomly change 1 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs ..  Medjellusion ( P.Leader 3 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Changes Random sub as Player's Leader for 3 turns ..  Maga Maga ( 5 Turns ) < 15% HP, 100% Chance, 1 time-use < 15% HP, 100% Chance, 1 time-use. Disable active skills for 5 turns ..  Medje The End ( 56,808 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 240% damage ( 3 hits, 80% per hit ) .. |
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2 |  |  Awoken Thoth | 1 | Skill | 1,608 | 41,448,531 | Lv.12    Thoth Resolve ( 80% Resolve ) Passive. While HP is 80% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Creation of the Hieroglyphs ( CD +5 Turns ) Pre-emptive Strike. Increases cooldown of active skills by 5 turns .. Protector of the Night ( 25,816 ) 1 x    100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and converts 1 Random orb into Jammer orbs ..  Leaf of the Ished Tree ( 25,816 ) 4 x    100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and converts 4 Random orbs into Poison orbs ..  Time Mastery ( 25,816 ) 1 x Sub ( 4 Turns ) 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills ..  Creation's Judgement ( 103,264 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 200% damage ( 4 hits, 50% per hit ) .. |
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3 |  |  Jade Jewel Princess, Cameo | 1 | Skill | 400,000 | 35,340,000 |    Shell Shield ( -75% Damage 6 Turns ) Pre-emptive Strike. 75% damage reduction for 6 turns .. Metal Tackle ( 29,520 )          First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Deal 100% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Lava Breeze ( 3 Turns ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Increases damage to 250% for the next 3 turns ..  Intaglio Punch ( 29,520 ) 100% Chance ( 73800 after Lava Breeze ) 100% Chance. Deal 100% damage ..  Intaglio Punch ( 29,520 ) 100% Chance, 1 time-use ( 73800 after Lava Breeze ) 100% Chance, 1 time-use. Deal 100% damage ..  Intaglio Punch ( 29,520 ) 100% Chance, 1 time-use ( 73800 after Lava Breeze ) 100% Chance, 1 time-use. Deal 100% damage .. Skill Set 1 100% Chance, 1 time-use.  Acrylic Absorption ( < 8 Combos 99 Turns )100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 7 and under for 99 turns ..  Stoneware ( 99 Turns )100% Chance, 1 time-use. Increases damage to 150% for the next 99 turns ..  Metal Tackle ( 29,520 )          100% Chance ( 44280 after Lava Breeze ) 100% Chance. Will use every other turn Deal 100% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs ..  Intaglio Punch ( 29,520 ) 100% Chance ( 44280 after Lava Breeze ) 100% Chance. Deal 100% damage .. |
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4 |  |   Abyssal Hell Deity Jackal, Anubis | 1 | Skill | 840 | 12,150,000 |   Dark Wolf Revelations ( < 10 Combos 10 Turns ) Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 9 and under for 10 turns .. Death Curse ( 9,585 ) All   > 99% HP, 100% Chance ( 95850 after Dark Wolf Howl ) > 99% HP, 100% Chance. Will use when HP is full Deal 25% damage. Randomly spawn Poison orbs from all orbs ..  Dark Wolf Howl ( 383,400 ) ( 999 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Increases damage to 1000% for the next 999 turns ..  Path to the Underworld ( 38,340 ) 2 x non        100% Chance ( 383400 after Dark Wolf Howl ) 100% Chance. Deal 100% damage. Randomly spawn Heart, Jammer & Lethal Poison orbs from non 2 Heart, Jammer & Lethal Poison orbs .. |
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5 |  |   Blazing Deity Falcon, Horus | 1 | Skill | 840 | 44,700,000 |   Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Dhu Yahtariq Jadar ( 999 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Sama' Shams Sakhr ( -50%, 4 Turns )Pre-emptive Strike. Set team RCV to 50% for 4 turns ..  Zalaam Dakhil Sataa Dhu ( 49,200 ) ( 4 Turns )Pre-emptive Strike. Deal 150% damage. Randomly hide 25 orbs on the board for 4 turns .. Mukathaf Zufur Hajma ( 34,440 ) Deal 105% damage ( 3 hits, 35% per hit ) .. Kl Yufqid Falash ( 36,080 ) 100% Chance 100% Chance. Will use if player buff exists Dispel player buffs ..  Kalb Aintahaz Zufur ( -99% HP )  Zil Yudi' Shams ( 32,800 ) 10 x          Deal 100% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Zalaam Dakhil Sataa Dhu ( 49,200 ) ( 4 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 150% damage. Randomly hide 25 orbs on the board for 4 turns ..  Ramad Taghyir Shaeila ( 98,400 )     < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 300% damage. Change all orbs to Fire & Jammer orbs .. Skill Set 2 < 1% HP, 100% Chance, 1 time-use.  Sata Shola Ganaf ( < 8 Combos 99 Turns )< 10% HP, 100% Chance. Absorbs 100% of the damage you cause for combos 7 and under for 99 turns ..  Mukathaf Zufur Hajma ( 34,440 )< 10% HP, 100% Chance. Deal 105% damage ( 3 hits, 35% per hit ) .. |
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6 |  |  Quiet Night Storyteller, Scheherazade | 1 | Skill | 1,160 | 590,000,000 | Lv.10 ~5% Lv.1   Schehera Resolve ( 90% Resolve ) Passive. While HP is 90% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Will you listen to me? ( 999 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  This is my spun story ( ≥ 60000k Void Damage 999 Turns )Pre-emptive Strike. Immune single hit damage over 60,000,000 for 999 turns ..  That I mysteriously invite you to ( 99 Turns )Pre-emptive Strike. Targeted position will rotate attributes every 1 seconds for 99 turns ------ ------ ---O-- ------ ------ ..Skill Set 2 100% Chance, 1 time-use.  The beginning is one thought ( 3 Turns )2 x 2 Clouds appear on the board for 3 turns .. So old, everyone has forgotten ( 34,200 ) ( -3 Secs 3 Turns )Deal 100% damage and reduces time limit of orb movement by 3 secs for 3 turns ..Skill Set 3 100% Chance, 1 time-use.  From many seas swirling together orbs will drop as locked orbs for 5 turns .. The world was born ( 41,040 )Deal 120% damage ( 3 hits, 40% per hit ) ..Skill Set 4 100% Chance, 1 time-use.  The strongest of us remaining for aeons 4 x Subs ( 5 Turns )Binds 4 Random subs for 5 turns. This will also disable awoken skills .. Pushed down into hell ( 37,620 ) ( CD +4-6 Turns )Deal 110% damage and increases cooldown of active skills by 4-6 turns ..Skill Set 5 100% Chance, 1 time-use.  Inside a complex cage  ( 3 Turns )Absorbs 100% Light & Dark damage for 3 turns .. Truth hidden behind a colorful lie ( 20,520 ) ( 1 Turn )Deal 60% damage. Targeted position will rotate attributes every 1 seconds for 1 turn O----O ------ ------ ------ O----O ..Skill Set 6 100% Chance, 1 time-use.  Then, we became people... ( 3 Turns )Increases damage to 150% for the next 3 turns .. As if it were from the beginning ( 51,300 ) ( 5 Turns )Disable active skills for 5 turns ..Skill Set 7 100% Chance, 1 time-use.  Time flows again... ( -50% Damage 5 Turns )50% damage reduction for 5 turns .. And I could dream ( 51,300 ) 1 x    Deal 100% damage and converts 1 Random orb into Jammer orbs ..Skill Set 8 100% Chance, 1 time-use.  Outside this cage I grasped thoughts ( < 7 Combos 5 Turns )Absorbs 100% of the damage you cause for combos 6 and under for 5 turns .. And pursued a visible truth ( 51,300 ) ( / / / )Randomly change own attribute into Water / Wood / Light / Dark ..Skill Set 9 100% Chance, 1 time-use.  Much knowledge clouds the eyes +15% ( 5 Turns )Increases skyfall chance of Poison orbs by 15% for 5 turns .. You can't escape the invisible chains ( 61,560 ) 15 x          Deal 120% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Would you want to hear it again? ( 1 Turn ) 100% Chance, 1 time-use 100% Chance, 1 time-use. .. Skill Set 10 100% Chance. Will use repeatedly after 2 stories  The night is over so that's all for now. ( 1 Turn )100% Chance, 1 time-use. Disable awoken skills for 1 turn ..  Let's continue tomorrow ( 513,000 )100% Chance, 1 time-use. Deal 1500% damage ( 5 hits, 300% per hit ) ..  One Thousand and One Nights ( Enemy +100% ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Recovers enemy 100% of maximum HP .. - Skills are done in order, then cycle repeats once |
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