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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |  Red Gadget | 1 | Skill | 100 | 105,942 |   Ash Star ( 3,800 ) 3 x non    Pre-emptive Strike. Deal 100% damage. Randomly spawn Jammer orbs from non 3 Jammer orbs .. red meteor ( 2,660 )  30% Chance 30% Chance. Will use non-consecutively Deal 70% damage and change Fire orbs into locked orbs .. |
1 |  |  Blue Gadget | 1 | Skill | 100 | 119,096 |   Deep Star 3 x non    Pre-emptive Strike. Randomly spawn Poison orbs from non 3 Poison orbs .. blue comet ( 2,158 )  30% Chance 30% Chance. Will use non-consecutively Deal 70% damage and change Water orbs into locked orbs .. |
1 |  |  Green Gadget | 1 | Skill | 100 | 125,784 |   Breeze Star ( 1,675 ) ( expand for details ) Pre-emptive Strike. Deal 50% damage. Change the following row "O" into Wood orbs ------ ------ OOOOOO ------ ------ .. green ray ( 2,345 )  30% Chance 30% Chance. Will use non-consecutively Deal 70% damage and change Wood orbs into locked orbs .. |
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2 |  |   Fragrant Bowl Dragon, Happo | 1 | Skill | 0 | 3,431,028 |  Halve Wood ( -50% Damage ) Passive. 50% Wood damage reduction ..  Opening Howl 1 x    Pre-emptive Strike. Converts 1 Random orb into Jammer orbs .. Cabbage Chase ( 3,525-4,700 ) 42% Chance ( 7050-9400 after Lunch Service ) 42% Chance. Will use when above 30% HP Deal 90%-120% damage ( 3-4 hits, 30% per hit ) ..  Shrimp Horn Charge ( 2,939 ) 1 x    40% Chance ( 5877 after Lunch Service ) 40% Chance. Will use when above 30% HP Deal 75% damage and converts 1 Random orb into Water orbs ..  Lunch Service ( 3 Turns ) < 75% HP, 100% Chance, 1 time-use < 75% HP, 100% Chance, 1 time-use. Increases damage to 200% for the next 3 turns ..  Hot Quail Bomb ( 7,836 ) 1 x    < 50% HP, 100% Chance ( 15672 after Lunch Service ) < 50% HP, 100% Chance. Will use every other turn Deal 200% damage and converts 1 Random orb into Fire orbs ..  Water Dragon Chop Suey ( 12,536 ) < 30% HP, 100% Chance ( 25072 after Lunch Service ) < 30% HP, 100% Chance. Deal 320% damage ( 8 hits, 40% per hit ) .. |
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3 |  |   Metallic Star Dragon, Light Gemini | 1 | 4,416 | 200 | 1,788,953 |   Dark Cloak ( 3 Turns ) Pre-emptive Strike. Absorbs 100% Dark damage for 3 turns .. Bright Fellow ( 4,416 ) 3 x non    40% Chance 40% Chance. Will use when above 10% HP Deal 100% damage. Randomly spawn Light orbs from non 3 Light orbs ..  Little Spark ( 4,416 ) 1 x Subs ( 1 Turn ) 40% Chance 40% Chance. Will use when above 10% HP Binds 1 Random sub for 1 turn. This will also disable awoken skills ..  Sleep Light ( 1 Turn ) 20% Chance 20% Chance. Will use when above 10% HP Disable awoken skills for 1 turn ..  Bright Child's Timbre ( expand for details ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Change the following column "O" into Light orbs ----OO ----OO ----OO ----OO ----OO ..  Gemini's Crest - Cosmos ( -100% HP ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Player -100% current HP .. |
3 |  |   Metallic Star Dragon, Dark Gemini | 1 | 4,493 | 200 | 1,785,893 |   Cloaking Light ( 3 Turns ) Pre-emptive Strike. Absorbs 100% Light damage for 3 turns .. Bleak Fellow ( 4,493 ) 3 x non    40% Chance 40% Chance. Will use when above 10% HP Deal 100% damage. Randomly spawn Dark orbs from non 3 Dark orbs ..  Little Jam ( 4,493 ) 2 x non    40% Chance 40% Chance. Will use when above 10% HP Deal 100% damage. Randomly spawn Jammer orbs from non 2 Jammer orbs ..  Deflective Dark ( 1 Turn ) 20% Chance 20% Chance. Will use when above 10% HP Disable active skills for 1 turn ..  Dark Child's Five Fingers ( expand for details ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Change the following column "O" into Dark orbs OO---- OO---- OO---- OO---- OO---- ..  Gemini's Crest - Chaos ( 13,479-22,465 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 300%-500% damage ( 3-5 hits, 100% per hit ) .. |
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4 |  |   Awoken Zeus Stratios | 1 | Skill | 4,080 | 3,967,964 |   Black Dimension ( < 6 Combos 999 Turns ) Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 999 turns .. Black Hole ( 8,075 ) 1 x    100% Chance 100% Chance. Will use when above 20% HP Deal 80% damage and converts 1 Random orb into Jammer orbs ..  Glare of Zeus ( 2-4 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all God type cards for 2-4 turns. This will also disable leader skills and awoken skills ..  Super Nova ( 25,240 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 250% damage ( 10 hits, 25% per hit ) .. |
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5 |  |   Blue-Winged Star Angel, Famiel | 1 | Skill | 216 | 15,052,500 |  Resolve 50 ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP ..  The stars are so prettyPre-emptive Strike. orbs will drop as locked orbs for 10 turns ..  Why don't we wander around a bit? ( 10 Turns )Pre-emptive Strike. Targeted position will rotate attributes every 1 seconds for 10 turns -O--O- ------ -O--O- ------ -O--O- .. Round and round! ( 9,737 ) 50% Chance ( 19474 after I won't lose! )  Round and round! ( 9,737 ) 50% Chance ( 19474 after I won't lose! ) Skill Set 2 < 50% HP, 100% Chance, 1 time-use.  Oww! ( < 7 Combos 999 Turns )50% Chance. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns ..  I won't lose! ( 999 Turns )50% Chance. Increases damage to 200% for the next 999 turns .. |
EXP: 10,476