
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Pincers Mechanical Star God, Acubens  1  Skill  500,000  30,100,000  Let's battle! ( 7 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 7 turns .. I wonder if you can strike me down ( 75% Damage 3 Turns )Preemptive Strike. 75% damage reduction for 3 turns .. You're in trouble now! ( CD +010 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 7th turn Increases cooldown of active skills by 010 turns .. Gotcha! ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 4th turn Disable active skills for 3 turns .. Well, what are you going to do? ( 1 Turn ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 3rd turn Disable awoken skills for 1 turn .. What are you doing?! ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 4th turn Disable awoken skills for 3 turns .. I'm...not done...yet ( < 8 Combos 10 Turns )100% Chance, 1 timeuse. Will use on 4th turn Absorbs 100% of the damage you cause for combos 7 and under for 10 turns .. Athnan Musmar ( expand for details )100% Chance, 1 timeuse. Will use on 4th turn Deal 100% damage. Change the following column "Ｏ" into Water & Jammer orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Fire & Jammer orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Taghyir Zahar ( 23,958 ) 33% Chance 33% Chance. Deal 150% damage. Converts Jammer orbs into Heart orbs .. Sune Kaburya ( 15,972 ) 7 x non 33% Chance 33% Chance. Deal 100% damage. Randomly spawn Jammer orbs from non 7 Jammer orbs .. Athnan Maqas ( 17,570 ) 34% Chance 34% Chance. Deal 110% damage ( 2 hits, 55% per hit ) .. This is my victory! ( 71,874 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 450% damage ( 3 hits, 150% per hit ) .. 


2   Hamal  1  Skill  120  17,130,400  Constellation Shift ( )< 15% HP, 100% Chance. Preemptive Strike. Change own attribute into Fire .. Star Saucer ( 3 Turns )< 15% HP, 100% Chance. Preemptive Strike. Absorbs 100% Water damage for 3 turns .. Wicked Revelation < 15% HP, 100% Chance. Preemptive Strike. Change Heart orbs into locked orbs .. Constellation Shift ( )< 15% HP, 100% Chance. Preemptive Strike. Change own attribute into Water .. Star Saucer ( 3 Turns )< 15% HP, 100% Chance. Preemptive Strike. Absorbs 100% Wood damage for 3 turns .. Wicked Revelation < 15% HP, 100% Chance. Preemptive Strike. Change Heart orbs into locked orbs .. Constellation Shift ( )< 15% HP, 100% Chance. Preemptive Strike. Change own attribute into Wood .. Star Saucer ( 3 Turns )< 15% HP, 100% Chance. Preemptive Strike. Absorbs 100% Fire damage for 3 turns .. Wicked Revelation < 15% HP, 100% Chance. Preemptive Strike. Change Heart orbs into locked orbs .. Constellation Shift ( )< 15% HP, 100% Chance. Preemptive Strike. Change own attribute into Light .. Star Saucer ( 3 Turns )< 15% HP, 100% Chance. Preemptive Strike. Absorbs 100% Dark damage for 3 turns .. Wicked Revelation < 15% HP, 100% Chance. Preemptive Strike. Change Heart orbs into locked orbs .. Necrostar ( 15,452 ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Deal 140% damage. Change all orbs to Poison orbs ..Skill Set 5 100% Chance. Will use every 3 turns when above 20% HP Aries' Golden Fleece ( 2 Turns )First turn. 100% Chance, 1 timeuse. 3 x 1 Clouds appear on the board for 2 turns .. Dark Nail ( 16,557 )First turn. 100% Chance, 1 timeuse. Deal 150% damage ( 3 hits, 50% per hit ) ..Skill Set 6 100% Chance. Will use every 3 turns when above 20% HP Aries' Golden Fleece ( 2 Turns )First turn. 100% Chance, 1 timeuse. 1 x 3 Clouds appear on the board for 2 turns .. Dark Nail ( 16,557 )First turn. 100% Chance, 1 timeuse. Deal 150% damage ( 3 hits, 50% per hit ) .. Dark Star Luster ( 15,452 ) 1 x ( 1 Turn ) 100% Chance ( 23178 after God King's Resonance ) 100% Chance. Will use every 3 turns when >20% HP Deal 140% damage and binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills .. Dark Star Luster ( 15,452 ) 1 x ( 1 Turn ) 100% Chance ( 23178 after God King's Resonance ) 100% Chance. Will use every 3 turns when >20% HP Deal 140% damage and binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills .. Skill Set 7 < 50% HP, 100% Chance, 1 timeuse. Altered Orbit ( )100% Chance. Will use every 3 turns when >20% HP Change own attribute into Dark .. God King's Resonance ( 999 Turns )100% Chance. Will use every 3 turns when >20% HP Increases damage to 150% for the next 999 turns .. Calamity Rain +15% ( 5 Turns )100% Chance. Will use every 3 turns when >20% HP Increases skyfall chance of Poison orbs by 15% for 5 turns .. Cruelty Star ( 75,052 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 680% damage. Change all orbs to Poison orbs .. 


3   Heaven Winged Machine, Seraphis  1  Skill  399  12,734,462  Lv.7 Robot Dark Halven ( 50% Damage ) Passive. 50% Dark damage reduction .. Robot Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Heaven's Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Limited Barrier ( 50% Damage 5 Turns )Preemptive Strike. 50% damage reduction for 5 turns .. Electromagnetic FieldPreemptive Strike. orbs will drop as locked orbs for 10 turns .. Jamming ( 13,518 ) +20% ( 1 Turn ) 25% Chance ( 27036 after Awaken Force ) 25% Chance. Increases skyfall chance of Jammer orbs by 20% for 1 turn .. Machine Glare ( 13,518 ) ( 1 Sec 1 Turn ) 25% Chance ( 27036 after Awaken Force ) 25% Chance. Deal 120% damage and reduces time limit of orb movement by 1 sec for 1 turn .. Flash Bomb ( 13,518 ) 3 x non 25% Chance ( 27036 after Awaken Force ) 25% Chance. Deal 120% damage. Randomly spawn Light orbs from non 3 Light orbs .. Gathering magical power 25% Chance Ordeal Section ( 15,771 ) ( < 7 Combos 1 Turn ) 25% Chance ( 31542 after Awaken Force ) 25% Chance. Deal 140% damage and absorbs 100% of the damage you cause for combos 6 and under for 1 turn .. Suppressive Wave ( 15,771 ) ( CD +03 Turns ) 25% Chance ( 31542 after Awaken Force ) 25% Chance. Deal 140% damage and increases cooldown of active skills by 03 turns .. Shock Ray ( 15,771 ) 3 x 25% Chance ( 31542 after Awaken Force ) 25% Chance. Deal 120% damage and randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs .. Full Charge 25% Chance Steel Wing ( 20,277 ) ( 40554 after Awaken Force ) Deal 180% damage ( 3 hits, 60% per hit ) .. Core Full Burst ( 58,580 ) ( 117160 after Awaken Force ) Deal 520% damage ( 4 hits, 130% per hit ) .. Paralysis Sight ( 19,151 ) 1 x ( 3 Turns ) ( 38301 after Awaken Force ) Deal 170% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills .. Awaken Force ( 999 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Increases damage to 200% for the next 999 turns .. Limit Break ( 90,120 ) < 20% HP, 100% Chance ( 180240 after Awaken Force ) < 20% HP, 100% Chance. Deal 800% damage ( 2 hits, 400% per hit ) .. Skill Set 2 < 1% HP, 100% Chance. Holy Repair ( Enemy +19% )< 20% HP, 100% Chance. Recovers enemy 19% of maximum HP .. Limit Break ( 90,120 )< 20% HP, 100% Chance. Deal 800% damage ( 2 hits, 400% per hit ) .. 
EXP: 26,381