
千紫万紅

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Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() ![]() Serpent Steel Star Healer, Ras | 1 | Skill | 1,344 | 22,914,444 | Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Changes Random sub as Player's Leader for 1 turn.. Skill Set 2 50% Chance. ![]() ![]() Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 3 50% Chance. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() 50% Chance ( 3062 after Glitter Force ) ![]() ![]() 50% Chance ( 3062 after Glitter Force ) Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 5 < 25% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 6 < 25% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 30618 after Glitter Force ) | |
1 | ![]() | ![]() ![]() Demon Leader, Shuten-doji | 1 | Skill | 1,254 | 13,764,299 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 500,000 for 1 turn.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Fire damage for 1 turn.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Water damage for 1 turn.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Dark damage for 1 turn.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Wood damage for 1 turn.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light damage for 1 turn.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 1 turn.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Fire damage for 1 turn.. Skill Set 2 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Water damage for 1 turn.. Skill Set 3 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Wood damage for 1 turn.. Skill Set 4 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Light damage for 1 turn.. Skill Set 5 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% Dark damage for 1 turn.. Skill Set 6 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 500,000 for 1 turn.. Skill Set 7 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 1 turn.. Skill Set 8 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. ![]() ![]() 20% Chance 20% Chance. Will use when above 20% HP Deal 100% damage and reduces time limit of orb movement by 2 secs for 1 turn.. ![]() ![]() 20% Chance 20% Chance. Will use when above 20% HP Deal 100% damage and increases cooldown of active skills by 1 turn.. ![]() ![]() 20% Chance ![]() ![]() 20% Chance ![]() ![]() 20% Chance 20% Chance. Will use when above 20% HP Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 20% HP, 100% Chance | |
1 | ![]() | ![]() ![]() War Machine King, Liberty Geist | 1 | Skill | 1,482 | 22,336,300 | ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Skill Set 2 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Change Fire & Wood orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Change Fire & Wood orbs into locked orbs.. ![]() ![]() > 70% HP, 100% Chance, 1 time-use ![]() ![]() > 70% HP, 100% Chance, 1 time-use > 70% HP, 100% Chance, 1 time-use. Deal 170% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() ![]() ![]() 50% Chance ( 13365 after Heat Up ) ![]() ![]() ![]() ![]() ![]() 50% Chance ( 13365 after Heat Up ) ![]() ![]() ![]() ![]() 50% Chance ( 14580 after Heat Up ) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 14580 after Heat Up ) 50% Chance. Deal 120% damage and randomly change 7 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs.. ![]() ![]() 50% Chance ( 15795 after Heat Up ) ![]() ![]() 50% Chance ( 17010 after Heat Up ) Skill Set 3 < 70% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Deal 80% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance ( 13365 after Heat Up ) < 30% HP, 100% Chance. Deal 110% damage. Randomly spawn Jammer & Poison orbs from non 4 Jammer & Poison orbs.. ![]() ![]() < 30% HP, 100% Chance ( 19440 after Heat Up ) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 750% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. | |
1 | ![]() | ![]() ![]() Flash Machine King, Cosmo Crusader | 1 | Skill | 1,482 | 26,975,118 | ![]() ![]() ![]() Passive. 50% Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage and converts 1 Random orb into Water orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 15% HP Deal 100% damage. Randomly spawn Heart orbs from non 4 Heart orbs.. ![]() ![]() ![]() ![]() ![]() 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Randomly spawn Lethal Poison orbs from all Heart orbs.. ![]() ![]() ![]() ![]() ![]() 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Deal 150% damage. Randomly spawn Jammer orbs from all Heart orbs.. ![]() ![]() 100% Chance 100% Chance. Will use every other turn if other skill not used Deal 170% damage. Change the following column "O" into Light & Heart orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 15% HP, 100% Chance | |
1 | ![]() | ![]() ![]() Draconic Songstress of Blue Echoes, Mion | 1 | Skill | 1,254 | 20,706,082 | ![]() ![]() ![]() ![]() Passive. 50% Water & Wood damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. 99% damage reduction for 1 turn.. Skill Set 1 First turn. 100% Chance. ![]() ![]() Absorbs 100% of the damage you cause for combos 4 and under for 1 turn.. ![]() ![]() Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 2 First turn. 100% Chance. ![]() ![]() Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. ![]() ![]() Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 3 First turn. > 99% HP, 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 4 > 99% HP, 100% Chance, 1 time-use. ![]() ![]() Player -99% current HP.. ![]() ![]() Immune single hit damage over 500,000 for 5 turns.. Skill Set 5 < 99% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() Deal 140% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. ![]() ![]() 50% damage reduction for 5 turns.. Skill Set 6 50% Chance. Will use when >30% HP ![]() ![]() Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it -----O ------ -----O ------ -O-O-O .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Skill Set 7 50% Chance. Will use when >30% HP ![]() ![]() Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it O-O-O- ------ O----- ------ O----- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. ![]() ![]() 50% Chance ( 12048 after Warrior's March ) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 9789 after Warrior's March ) 50% Chance. Will use when above 30% HP Deal 130% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance, 1 time-use < 30% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 2 turns.. ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance ( 376500 after Warrior's March ) | |
1 | ![]() | ![]() ![]() Falcon Guardian's Dark Scorpion Goddess, Serket | 1 | Skill | 1,368 | 20,521,867 | Skill Set 1 ![]() ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 3 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 140% damage. Change the following column "O" into Poison orbs O----- O----- O----- O----- O----- .. ![]() ![]() 100% Chance ![]() ![]() < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 600% damage. Change the following column "O" into Poison orbs O-O-O- O-O-O- O-O-O- O-O-O- O-O-O- Change the following column "O" into Lethal Poison orbs -O-O-O -O-O-O -O-O-O -O-O-O -O-O-O .. | |
2 | ![]() | ![]() ![]() Queen of the Fairy Forest, Titania | 1 | Skill | 1,344 | 23,616,364 | Skill Set 1 ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 2 ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 3 100% Chance, 1 time-use. Will use when >10% HP ![]() ![]() < 20% HP, 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() < 20% HP, 100% Chance. Deal 150% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 10% HP Deal 140% damage. 2 x 2 Clouds appear on the board for 1 turn.. ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use when above 10% HP Deal 140% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it ------ OO--OO ------ OO--OO ------ .. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use Skill Set 4 < 99% HP, 100% Chance, 1 time-use. Will use when >20% HP ![]() ![]() Skill Set 5 < 99% HP, 100% Chance, 1 time-use. Will use when >20% HP ![]() ![]() ![]() ![]() 100% Chance, 1 time-use. Will use when above 20% HP Increases damage to 150% for the next 999 turns.. ![]() ![]() ![]() ![]() 50% Chance ( 30872 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. 2 x 2 Clouds appear on the board for 1 turn.. ![]() ![]() 50% Chance ( 30872 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it ------ OO--OO ------ OO--OO ------ .. Skill Set 6 < 20% HP, 100% Chance. Will use when >10% HP after 5th turn ![]() ![]() ![]() ![]() Skill Set 7 < 20% HP, 100% Chance. Will use when >10% HP after 5th turn ![]() ![]() ![]() ![]() Skill Set 8 < 20% HP, 100% Chance. Will use when >10% HP after 5th turn ![]() ![]() ![]() ![]() Skill Set 9 < 20% HP, 100% Chance. Will use when >10% HP after 5th turn ![]() ![]() ![]() ![]() Skill Set 10 < 20% HP, 100% Chance. Will use when >10% HP after 5th turn ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance ( 882060 after I'm just a little cranky, you know? ) | |
2 | ![]() | ![]() ![]() Heaven Scribe, Enoch | 1 | Skill | 1,120 | 27,758,400 | ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() Passive. While HP is 76% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Heart are unmatchable for 3 turns.. ![]() ![]() > 80% HP, 100% Chance, 1 time-use ![]() ![]() < 80% HP, 100% Chance, 1 time-use ![]() ![]() > 70% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ![]() < 70% HP, 100% Chance, 1 time-use Skill Set 2 100% Chance, 1 time-use. ![]() ![]() < 70% HP, 100% Chance, 1 time-use. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() Skill Set 3 > 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 20% HP Deal 250% damage and increases cooldown of active skills by 1 turn.. ![]() ![]() < 20% HP, 100% Chance ![]() ![]() < 1% HP, 100% Chance, 1 time-use < 1% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns.. Skill Set 5 < 1% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() < 1% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns.. | |
2 | ![]() | ![]() ![]() Firespike Hell Beast, Manticore | 2 | Skill | 960 | 120,000,000 | ![]() ![]() Turn counter changes to 1 when HP is less than 20%.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 10 turns.. ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement to 150 % for 10 turns.. ![]() ![]() ![]() Pre-emptive Strike. .. Skill Set 2 ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 4 turns.. ![]() ![]() Deal 210% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 3 100% Chance, 1 time-use. Will use on 5th turn ![]() ![]() Changes Random sub as Player's Leader for 10 turns.. ![]() ![]() Immune single hit damage over 5,000,000 for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 34616 after Flare up ) ![]() ![]() 50% Chance ( 37762 after Flare up ) ![]() ![]() < 50% HP, 100% Chance, 1 time-use ( 18881 after Flare up ) ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() < 20% HP, 100% Chance ( 188808 after Flare up ) Skill Set 4 < 1% HP, 100% Chance. ![]() ![]() ![]() ![]() | |
2 | ![]() | ![]() ![]() Monstrous Beast of the Gleaming Peak, Bigfoot | 1 | Skill | 828 | 88,900,000 | ![]() ![]() ![]() Passive. 50% Water damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 30 turns.. ![]() ![]() ![]() Pre-emptive Strike. 95% damage reduction for 3 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance Skill Set 2 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 3 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 4 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 5 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 6 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 7 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 8 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 9 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 10 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 11 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance ( 66024 after Intense Rage ) ![]() ![]() 100% Chance ( 66024 after Intense Rage ) ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() < 20% HP, 100% Chance, 1 time-use ![]() ![]() < 20% HP, 100% Chance ![]() ![]() < 20% HP, 100% Chance | |
2 | ![]() | ![]() ![]() Monstrous Cetacean of the Clouds, Moby Dick | 1 | Skill | 736 | 47,111,111 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. 6 x 2 Clouds appear on the board for 1 turn.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() 6 x 2 Clouds appear on the board for 1 turn.. ![]() ![]() Absorbs 100% of the damage you cause for combos 4 and under for 5 turns.. ![]() ![]() Deal 270% damage ( 9 hits, 30% per hit ).. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() 6 x 2 Clouds appear on the board for 1 turn.. ![]() ![]() Increases cooldown of active skills by 1-3 turns.. ![]() ![]() Changes Random sub as Player's Leader for 1 turn.. Skill Set 4 100% Chance, 1 time-use. ![]() ![]() 3 x 3 Clouds appear on the board for 1 turn.. ![]() ![]() Deal 240% damage ( 2 hits, 120% per hit ).. Skill Set 5 100% Chance, 1 time-use. ![]() ![]() 3 x 3 Clouds appear on the board for 1 turn.. ![]() ![]() ![]() Absorbs 100% Light damage for 5 turns.. ![]() ![]() ![]() ![]() ![]() Change all orbs to Light orbs.. Skill Set 6 100% Chance, 1 time-use. ![]() ![]() 3 x 3 Clouds appear on the board for 1 turn.. ![]() ![]() ![]() ![]() ![]() Deal 250% damage and converts 1 Random orb into Light orbs.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() ( 42260 after Swelling Clouds ) Deal 210% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() ( 42260 after Swelling Clouds ) Deal 210% damage. Converts Light & Heart orbs into Jammer orbs.. ![]() ![]() ( 52322 after Swelling Clouds ) Deal 260% damage. Converts Jammer orbs into Light orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance ( 49505 after Swelling Clouds ) < 50% HP, 100% Chance. Will use every other turn Deal 246% damage and change all orbs to Fire, Light, Heart, Jammer & Poison orbs.. ![]() ![]() ![]() < 50% HP, 100% Chance ( 44273 after Swelling Clouds ) < 50% HP, 100% Chance. Will use every other turn Binds 2 Random subs for 1-2 turns. This will also disable awoken skills.. Skill Set 7 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() < 50% HP, 100% Chance. Will use every other turn Binds Both Leaders for 3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 10% HP, 100% Chance ( 261615 after Swelling Clouds ) Skill Set 8 < 1% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() | |
2 | ![]() | ![]() ![]() Lawless Demonic Gentleman, Azazel | 1 | Skill | 1,254 | 23,620,834 | ![]() ![]() ![]() ![]() Passive. 50% Fire & Light damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Lock the following row "O" on the board for 4 turns OOOOOO ------ ------ ------ ------ .. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() Increases cooldown of active skills by 4 turns.. ![]() ![]() Deal 175% damage ( 7 hits, 25% per hit ).. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() Increases cooldown of active skills by 6 turns.. ![]() ![]() Deal 160% damage ( 4 hits, 40% per hit ).. ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 15% HP Deal 110% damage and randomly change 10 Wood, Dark, Jammer & Poison orbs into locked orbs.. ![]() ![]() 50% Chance 50% Chance. Will use every other turn when above 15% HP Deal 150% damage. Change the following column "O" into Fire, Water & Jammer orbs OO---- OO---- OO---- OO---- OO---- Change the following column "O" into Wood, Light & Jammer orbs --OO-- --OO-- --OO-- --OO-- --OO-- Change the following column "O" into Dark, Heart & Jammer orbs ----OO ----OO ----OO ----OO ----OO .. ![]() ![]() ![]() ![]() ![]() 50% Chance 50% Chance. Will use every other turn when above 15% HP Deal 50% damage. Randomly spawn Poison orbs from non 12 Heart orbs.. Skill Set 4 < 40% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() 50% Chance. Will use every other turn when above 15% HP Deal 200% damage and 75% damage reduction for 99 turns.. ![]() ![]() < 15% HP, 100% Chance | |
3 | ![]() | ![]() Dark Winged Machine, Demonius | 1 | Skill | 1,368 | 49,312,400 | ![]() ![]() ![]() Passive. 50% Light damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Change the following orbs on the board into bomb O----O -O--O- --OO-- -O--O- O----O .. ![]() ![]() ![]() Pre-emptive Strike. orbs will drop as locked orbs for 1 turn.. ![]() ![]() 100% Chance, 1 time-use ( 61976 after Helter-Skelter ) 100% Chance, 1 time-use. Will use when above 50% HP Deal 200% damage. Puzzle starting point has been fixed.. ![]() ![]() 15% Chance ( 40284 after Helter-Skelter ) 15% Chance. Will use when above 50% HP Deal 130% damage and reduces time limit of orb movement by 2 secs for 2 turns.. ![]() ![]() 15% Chance ( 40284 after Helter-Skelter ) 15% Chance. Will use when above 50% HP Deal 130% damage and increases cooldown of active skills by 2 turns.. ![]() ![]() ![]() ![]() ![]() 70% Chance ( 40284 after Helter-Skelter ) Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() 70% Chance. Will use when above 50% HP Absorbs 100% of the damage you cause for combos 5 and under for 999 turns.. ![]() ![]() ![]() Skill Set 3 < 50% HP, 20% Chance. Will use when >20% HP ![]() ![]() ![]() ![]() Skill Set 4 < 50% HP, 20% Chance. Will use when >20% HP ![]() ![]() ![]() ![]() ![]() 70% Chance. Will use when above 50% HP Deal 180% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 60% Chance ( 40284 after Helter-Skelter ) < 50% HP, 60% Chance. Will use when above 20% HP Deal 160% damage and randomly change 3 orbs into bomb.. ![]() ![]() < 20% HP, 100% Chance ( 1859280 after Helter-Skelter ) Skill Set 5 < 1% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() | |
3 | ![]() | ![]() ![]() Malice Dracosnake of the Blazehorns, Nidhogg | 2 | Skill | 940 | 500,000,000 | ![]() ![]() ![]() Turn counter changes to 1 when HP is less than 50%.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 40,000,000 for 99 turns.. ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 0-7 turns.. ![]() ![]() Deal 100% damage and reduces time limit of orb movement by 3 secs for 1 turn.. ![]() ![]() ![]() ![]() ![]() Deal 108% damage. Randomly spawn Jammer orbs from non 8 Jammer orbs.. ![]() ![]() Deal 100% damage. Disable awoken skills for 1 turn.. ![]() ![]() Deal 108% damage. 3 x 3 Clouds appear on the board for 1 turn.. Skill Set 2 ![]() ![]() ![]() ![]() ![]() Change all orbs to Jammer orbs.. ![]() ![]() ![]() Deal 115% damage and binds 3 Random cards for 2 turns. This will also disable leader skills and awoken skills.. Skill Set 3 ![]() ![]() ![]() ![]() ![]() Change all orbs to Jammer orbs.. ![]() ![]() Skill Set 4 ![]() ![]() ![]() ![]() ![]() Change all orbs to Jammer orbs.. ![]() ![]() ![]() Increases skyfall chance of Jammer orbs by 20% for 1 turn.. Skill Set 5 ![]() ![]() ![]() ![]() ![]() Change all orbs to Jammer orbs.. ![]() ![]() Deal 120% damage ( 5 hits, 24% per hit ).. Skill Set 6 ![]() ![]() ![]() Change own attribute into Fire.. ![]() ![]() ![]() ![]() ![]() Deal 500% damage. Change all orbs to Fire orbs.. Skill Set 7 ![]() ![]() Skip turn.. ![]() ![]() Skill Set 8 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 9 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 10 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 11 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 12 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 13 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 14 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() 75% damage reduction for 1 turn.. Skill Set 15 < 5% HP, 100% Chance. ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Dark.. ![]() ![]() Deal 1000% damage ( 5 hits, 200% per hit ).. | |
3 | ![]() | ![]() ![]() Sea Dracosnake of the Dimclaws, Lindworm | 1 | Skill | 940 | 500,000,000 | Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Heart are unmatchable for 1 turn.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 2 ![]() ![]() Immune single hit damage over 15,000,000 for 1 turn.. ![]() ![]() Skill Set 3 ![]() ![]() Absorbs single hit damage over 20,000,000 for 1 turn.. ![]() ![]() ![]() ![]() Increases skyfall chance of Water & Wood orbs by 20% for 1 turn.. Skill Set 4 ![]() ![]() ![]() Absorbs 100% Fire damage for 1 turn.. ![]() ![]() ![]() ![]() ![]() Deal 102% damage and converts 1 Random orb into Fire orbs.. Skill Set 5 ![]() ![]() ![]() Absorbs 100% Water damage for 1 turn.. ![]() ![]() ![]() ![]() ![]() Deal 102% damage and converts 1 Random orb into Water orbs.. Skill Set 6 ![]() ![]() ![]() Absorbs 100% Wood damage for 1 turn.. ![]() ![]() ![]() ![]() ![]() Deal 102% damage and converts 1 Random orb into Wood orbs.. Skill Set 7 ![]() ![]() ![]() Absorbs 100% Light damage for 1 turn.. ![]() ![]() ![]() ![]() ![]() Deal 102% damage and converts 1 Random orb into Light orbs.. Skill Set 8 ![]() ![]() ![]() Absorbs 100% Dark damage for 1 turn.. ![]() ![]() ![]() ![]() ![]() Deal 102% damage and converts 1 Random orb into Dark orbs.. Skill Set 9 ![]() ![]() Absorbs 100% of the damage you cause for combos 8 and under for 1 turn.. ![]() ![]() Deal 100% damage. 6 x 1 Clouds appear on the board for 1 turn.. Skill Set 10 ![]() ![]() 75% damage reduction for 1 turn.. ![]() ![]() ![]() ![]() ![]() Deal 150% damage. Change all orbs to Heart orbs.. Skill Set 11 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Player -99% current HP.. ![]() ![]() Increases cooldown of active skills by 0-7 turns.. Skill Set 12 < 20% HP, 100% Chance, 1 time-use. ![]() ![]() Disable awoken skills for 1 turn.. ![]() ![]() Skill Set 13 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() Deal 1200% damage ( 4 hits, 300% per hit ).. Skill Set 14 < 1% HP, 100% Chance, 1 time-use. ![]() ![]() Recovers enemy 100% of maximum HP.. ![]() ![]() Changes Random sub as Player's Leader for 3 turns.. | |
3 | ![]() | ![]() ![]() Glowing Celestial Divinities, Sol & Mani | 1 | Skill | 940 | 800,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Wood & Light damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. orbs will drop as locked orbs for 15 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 2 25% Chance. ![]() ![]() ![]() ![]() ![]() Deal 90% damage and converts 1 Random orb into Heart orbs.. ![]() ![]() Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 3 25% Chance. ![]() ![]() ![]() ![]() ![]() Deal 65% damage and converts 3 Random orbs into Poison orbs.. ![]() ![]() Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 4 25% Chance. ![]() ![]() ![]() ![]() ![]() Deal 90% damage and converts 1 Random orb into Heart orbs.. ![]() ![]() ![]() Deal 60% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. Skill Set 5 25% Chance. ![]() ![]() ![]() ![]() ![]() Deal 65% damage and converts 3 Random orbs into Poison orbs.. ![]() ![]() ![]() Deal 60% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. ![]() ![]() Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() Deal 60% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. ![]() ![]() Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() ![]() Deal 60% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. Skill Set 6 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Increases cooldown of active skills by 0-3 turns.. ![]() ![]() Deal 80% damage ( 4 hits, 20% per hit ).. Skill Set 7 < 50% HP, 25% Chance. ![]() ![]() Deal 80% damage ( 4 hits, 20% per hit ).. Skill Set 8 < 50% HP, 25% Chance. ![]() ![]() Deal 80% damage ( 4 hits, 20% per hit ).. Skill Set 9 < 50% HP, 25% Chance. ![]() ![]() Player -75% current HP.. Skill Set 10 < 50% HP, 25% Chance. ![]() ![]() Player -75% current HP.. Skill Set 11 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() Deal 2500% damage ( 5 hits, 500% per hit ).. | |
3 | ![]() | ![]() Magical Traveler, Dorothy | 1 | Skill | 940 | 500,000,000 | Skill Set 1 Will use Transform leader into Libertas ![]() ![]() ![]() Pre-emptive Strike. Increases cooldown of active skills by 5 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 30,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Transforms leader to Starlight Goddess of Freedom, Libertas for 3 turns.. ![]() ![]() 30% Chance ![]() ![]() 10% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 30% Chance 30% Chance. Deal 105% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() 30% Chance 30% Chance. Deal 95% damage and binds 3 Random subs for 1-3 turns. This will also disable awoken skills.. Skill Set 2 > 90% HP, 100% Chance, 1 time-use. Will use on 4th turn ![]() ![]() ![]() ![]() Skill Set 3 < 90% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 4 < 90% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 5 33% Chance. ![]() ![]() ![]() ![]() Skill Set 6 33% Chance. ![]() ![]() ![]() ![]() Skill Set 7 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 8 < 75% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() 30% Chance. Hide the following orbs "O" on the board for 5 turns. Moving the orb will not reveal it OOOOOO ------ ------ ------ ------ .. Skill Set 9 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 30% Chance. Deal 100% damage. Change the following row "O" into Light orbs ------ ------ OOOOOO ------ ------ .. Skill Set 10 < 20% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance ( 716000 after Everybodys Wish ) | |
3 | ![]() | ![]() Shrine Komainu Princess, Senri | 1 | Skill | 1,220 | 500,000,000 | Skill Set 1 ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 2 25% Chance. ![]() ![]() < 20% HP, 100% Chance. Deal 50% damage. Change the following column "O" into Fire orbs -O---- -O---- -O---- -O---- -O---- .. ![]() ![]() < 20% HP, 100% Chance. Deal 50% damage. Change the following row "O" into Fire & Jammer orbs ------ OOOOOO ------ ------ ------ .. Skill Set 3 25% Chance. ![]() ![]() < 20% HP, 100% Chance. Deal 50% damage. Change the following column "O" into Fire orbs ----O- ----O- ----O- ----O- ----O- .. ![]() ![]() < 20% HP, 100% Chance. Deal 50% damage. Change the following row "O" into Fire & Jammer orbs ------ ------ ------ OOOOOO ------ .. Skill Set 4 25% Chance. ![]() ![]() ![]() ![]() Skill Set 5 25% Chance. ![]() ![]() ![]() ![]() Skill Set 6 < 75% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() Skill Set 7 < 75% HP, 100% Chance. Will use every 5 turns ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 8 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 9 < 20% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 10 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
4 | ![]() | ![]() ![]() Magic Dracosnake of the Evilfangs, Zahhak | 1 | Skill | 940 | 600,000,000 | ![]() ![]() Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 50,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 8 and under for 1 turn.. Skill Set 2 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 50,000,000 for 999 turns.. ![]() ![]() First turn. 100% Chance, 1 time-use ![]() ![]() First turn. 100% Chance, 1 time-use ![]() ![]() First turn. 100% Chance, 1 time-use ![]() ![]() First turn. 100% Chance, 1 time-use ![]() ![]() First turn. 100% Chance, 1 time-use. Will use if 8c or below Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. ![]() ![]() 25% Chance ( 94172 after Raging Roar ) ![]() ![]() 25% Chance ( 100452 after Raging Roar ) ![]() ![]() ![]() ![]() ![]() ![]() 25% Chance ( 80719 after Raging Roar ) 25% Chance. Deal 90% damage. Randomly spawn Lethal Poison orbs from non 7 Heart & Lethal Poison orbs.. ![]() ![]() ![]() 25% Chance ( 100452 after Raging Roar ) 25% Chance. Deal 100% damage and binds 3 Random cards for 2-4 turns. This will also disable leader skills and awoken skills.. Skill Set 3 100% Chance. Will use after using 5 other skills ![]() ![]() ![]() ![]() Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 25% Chance ( 103140 after Raging Roar ) ![]() ![]() ![]() ![]() ![]() < 50% HP, 25% Chance ( 80719 after Raging Roar ) ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 25% Chance ( 94172 after Raging Roar ) ![]() ![]() ![]() < 50% HP, 25% Chance ( 89688 after Raging Roar ) < 50% HP, 25% Chance. Deal 100% damage and binds 2 Random cards for 1-3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() First turn. < 10% HP, 100% Chance, 1 time-use First turn. < 10% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 9 and under for 1 turn.. ![]() ![]() First turn. < 10% HP, 100% Chance ( 448440 after Raging Roar ) | |
4 | ![]() | ![]() Pixel Princess Valkyrie | 1 | Skill | 1,000,000 | 2,000,000,000 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 100,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Set team RCV to 50% for 10 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance 33% Chance. Deal 105% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 34% Chance ![]() ![]() 33% Chance ![]() ![]() Skill Set 2 50% Chance. Will use every 3 turns ![]() ![]() Skill Set 3 50% Chance. Will use every 3 turns ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 6 < 50% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance | |
4 | ![]() | ![]() Lady of the Holy Lake, Nimue | 1 | Skill | 10,000,000 | 600,000,000 | ![]() ![]() ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement to 50 % for 20 turns.. ![]() ![]() ![]() Pre-emptive Strike. 99% damage reduction for 1 turn.. ![]() ![]() ![]() Pre-emptive Strike. Darkened Orbs 25% chance to appear for 4 turns.. Skill Set 2 ![]() ![]() ![]() Pre-emptive Strike. Darkened Orbs 25% chance to appear for 4 turns.. ![]() ![]() orbs will drop as locked orbs for 99 turns.. Skill Set 3 First turn. 100% Chance, 1 time-use. ![]() ![]() Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. ![]() ![]() orbs will drop as locked orbs for 99 turns.. Skill Set 4 ![]() ![]() Absorbs 100% of the damage you cause for combos 6 and under for 999 turns.. Skill Set 5 100% Chance. Will use when 2c or below ![]() ![]() Changes Random sub as Player's Leader for 1 turn.. ![]() ![]() Increases damage to 150% for the next 999 turns.. ![]() ![]() Deal 60% damage ( 4 hits, 15% per hit ).. ![]() ![]() Deal 60% damage ( 4 hits, 15% per hit ).. Skill Set 6 50% Chance. Will use when 3c or above ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() Deal 90% damage. Set team RCV to 50% for 1 turn.. Skill Set 7 50% Chance. Will use when 3c or above ![]() ![]() Deal 60% damage ( 4 hits, 15% per hit ).. ![]() ![]() Deal 40% damage. Targeted position will rotate attributes every 2 seconds for 1 turn ------ ---O-- -O---- ------ ------ .. Skill Set 8 100% Chance, 1 time-use. ![]() ![]() Board becomes 7x6 for 2 turns.. ![]() ![]() 90% damage reduction for 2 turns.. ![]() ![]() Player -99% current HP.. ![]() ![]() Increases damage to 150% for the next 999 turns.. Skill Set 9 < 10% HP, 100% Chance, 1 time-use. ![]() ![]() Reduces ATK by 75% for 99 turns.. ![]() ![]() Disable awoken skills for 3 turns.. ![]() ![]() < 10% HP, 100% Chance ( 1086696 after Sword's Release ) | |
4 | ![]() | ![]() Captivating Trapthorn Dragon, Zelenbus | 1 | Skill | 1,120 | 200,000,000 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Reduces ATK by 75% for 10 turns.. ![]() ![]() 50% Chance ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 50% Chance Skill Set 2 < 50% HP, 50% Chance, 1 time-use. ![]() ![]() Skill Set 3 < 50% HP, 50% Chance. ![]() ![]() ![]() ![]() Skill Set 4 < 50% HP, 50% Chance. ![]() ![]() Skill Set 5 < 20% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 6 < 20% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
4 | ![]() | ![]() Quiet Night Storyteller, Scheherazade | 1 | Skill | 1,160 | 590,000,000 | ![]() ![]() Passive. While HP is 90% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 60,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Targeted position will rotate attributes every 1 seconds for 99 turns ------ ------ ---O-- ------ ------ .. Skill Set 2 100% Chance, 1 time-use. ![]() ![]() 2 x 2 Clouds appear on the board for 3 turns.. ![]() ![]() Deal 100% damage and reduces time limit of orb movement by 3 secs for 3 turns.. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() orbs will drop as locked orbs for 5 turns.. ![]() ![]() Deal 120% damage ( 3 hits, 40% per hit ).. Skill Set 4 100% Chance, 1 time-use. ![]() ![]() ![]() Binds 4 Random subs for 5 turns. This will also disable awoken skills.. ![]() ![]() Deal 110% damage and increases cooldown of active skills by 4-6 turns.. Skill Set 5 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Absorbs 100% Light & Dark damage for 3 turns.. ![]() ![]() Deal 60% damage. Targeted position will rotate attributes every 1 seconds for 1 turn O----O ------ ------ ------ O----O .. Skill Set 6 100% Chance, 1 time-use. ![]() ![]() Increases damage to 150% for the next 3 turns.. ![]() ![]() Disable active skills for 5 turns.. Skill Set 7 100% Chance, 1 time-use. ![]() ![]() 50% damage reduction for 5 turns.. ![]() ![]() ![]() ![]() ![]() Deal 100% damage and converts 1 Random orb into Jammer orbs.. Skill Set 8 100% Chance, 1 time-use. ![]() ![]() Absorbs 100% of the damage you cause for combos 6 and under for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Water / Wood / Light / Dark.. Skill Set 9 100% Chance, 1 time-use. ![]() ![]() ![]() Increases skyfall chance of Poison orbs by 15% for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() 100% Chance, 1 time-use Skill Set 10 100% Chance. Will use repeatedly after 2 stories ![]() ![]() ![]() ![]() ![]() ![]() < 1% HP, 100% Chance | |
4 | ![]() | ![]() ![]() Golden Gauntleted Destructor, Brahma | 1 | Skill | 1,160 | 600,000,000 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 50% Chance. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 4 turns.. ![]() ![]() ![]() Pre-emptive Strike. Targeted position will rotate attributes every 0.04 seconds for 0 turn OOOOOO OO---- OO---- ------ ------ .. ![]() ![]() ![]() Pre-emptive Strike. Dispel player buffs.. Skill Set 2 50% Chance. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 30,000,000 for 4 turns.. ![]() ![]() ![]() Pre-emptive Strike. Targeted position will rotate attributes every 2 seconds for 4 turns ------ ------ ----OO ----OO ------ .. ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. Skill Set 3 50% Chance. ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 4 turns.. ![]() ![]() ![]() Pre-emptive Strike. Targeted position will rotate attributes every 0.04 seconds for 0 turn OOOOOO OO---- OO---- ------ ------ .. ![]() ![]() ![]() Pre-emptive Strike. Dispel player buffs.. Skill Set 4 50% Chance. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 30,000,000 for 4 turns.. ![]() ![]() ![]() Pre-emptive Strike. Targeted position will rotate attributes every 2 seconds for 4 turns ------ ------ ----OO ----OO ------ .. ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() 25% Chance ( 155200 after Jungle Oasis ) ![]() ![]() 25% Chance ( 155200 after Jungle Oasis ) ![]() ![]() 25% Chance ( 155200 after Jungle Oasis ) ![]() ![]() 25% Chance ( 155200 after Jungle Oasis ) Skill Set 5 13% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 6 13% Chance. ![]() ![]() Skill Set 7 13% Chance. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 8 13% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 9 13% Chance. ![]() ![]() Skill Set 10 13% Chance. ![]() ![]() ![]() ![]() ![]() 25% Chance. Deal 50% damage and binds 2 Random cards for 3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() 25% Chance. Deal 50% damage and binds 2 Random cards for 3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() Skill Set 11 ![]() ![]() Skill Set 12 100% Chance. Will use every 4 turns ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 13 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 14 < 10% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 10% HP, 100% Chance ( 6208000 after Jungle Oasis ) Skill Set 15 < 1% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() | |
5 | ![]() | ![]() ![]() Stone Dracosnake of the Purewings, Quetzalcoatl | 1 | Skill | 940 | 400,000,000 | ![]() ![]() ![]() ![]() Passive. 50% Fire & Water damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 15,000,000 for 3 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 3 turns.. Skill Set 2 ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 15,000,000 for 3 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 3 turns.. Skill Set 3 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly spawn Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs from non 5 orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 100% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 4 33% Chance. ![]() ![]() Disable awoken skills for 1 turn.. ![]() ![]() Player -99% current HP.. Skill Set 5 34% Chance. ![]() ![]() ![]() Binds 3 Random cards for 1 turn. This will also disable leader skills and awoken skills.. ![]() ![]() Deal 111% damage ( 3 hits, 37% per hit ).. Skill Set 6 100% Chance. ![]() ![]() Changes Random sub as Player's Leader for 3 turns.. ![]() ![]() 50% damage reduction for 3 turns.. ![]() ![]() Skip turn.. ![]() ![]() 34% Chance ![]() ![]() ![]() ![]() ![]() 33% Chance ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance Skill Set 7 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Skill Set 8 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance. Targeted position will rotate attributes every 1 seconds for 5 turns O----O ------ ------ ------ O----O .. ![]() ![]() 33% Chance. Targeted position will rotate attributes every 1 seconds for 5 turns O----O ------ ------ ------ O----O .. Skill Set 9 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() Skill Set 10 < 10% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
5 | ![]() | ![]() ![]() Gloomy Grove's Golden Dragon, Jabberwock | 1 | Skill | 1,100 | 800,000,000 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Changes Random sub as Player's Leader for 1 turn.. ![]() ![]() ![]() Pre-emptive Strike. Transforms leader to Experimental Poison Demon Scientist, Gaslowe for 7 turns.. Skill Set 2 ![]() ![]() Absorbs 100% of the damage you cause for combos 6 and under for 20 turns.. Skill Set 3 First turn. > 80% HP, 100% Chance. ![]() ![]() Absorbs 100% of the damage you cause for combos 7 and under for 20 turns.. ![]() ![]() 50% damage reduction for 20 turns.. ![]() ![]() 50% damage reduction for 20 turns.. Skill Set 4 First turn. < 80% HP, 100% Chance. ![]() ![]() Immune single hit damage over 30,000,000 for 20 turns.. ![]() ![]() 25% damage reduction for 20 turns.. Skill Set 5 50% Chance. ![]() ![]() Deal 55% damage. Converts Heart orbs into Fire, Water & Jammer orbs.. ![]() ![]() ![]() ![]() ![]() Deal 60% damage and converts 1 Random orb into Heart orbs.. Skill Set 6 50% Chance. ![]() ![]() Deal 50% damage. Change the following row "O" into Fire, Water & Jammer orbs ------ OOOOOO ------ OOOOOO ------ .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 55% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. Skill Set 7 33% Chance. ![]() ![]() ![]() ![]() ![]() Randomly change 5 orbs into bomb.. ![]() ![]() Deal 111% damage ( 3 hits, 37% per hit ).. Skill Set 8 33% Chance. ![]() ![]() ![]() ![]() ![]() Randomly spawn Poison orbs from non 7 Poison orbs.. ![]() ![]() Deal 111% damage ( 3 hits, 37% per hit ).. ![]() ![]() Deal 111% damage ( 3 hits, 37% per hit ).. Skill Set 9 34% Chance. ![]() ![]() Randomly hide 6 orbs on the board for 2 turns.. Skill Set 10 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() Increases cooldown of active skills by 5 turns.. ![]() ![]() ![]() Increases skyfall chance of Poison orbs by 15% for 99 turns.. Skill Set 11 < 10% HP, 100% Chance, 1 time-use. ![]() ![]() Increases damage to 200% for the next 999 turns.. ![]() ![]() Disable awoken skills for 10 turns.. Skill Set 12 < 10% HP, 100% Chance. ![]() ![]() Dispel player buffs.. ![]() ![]() Deal 1000% damage ( 10 hits, 100% per hit ).. | |
5 | ![]() | ![]() ![]() ![]() Golden Booted God of War, Vidar | 1 | Skill | 940 | 1,250,000,000 | ![]() ![]() Skill Set 1 Will use 7x6 Board, 5 turns ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 90% damage reduction for 99 turns.. ![]() ![]() Absorbs 100% of the damage you cause for combos 7 and under for 99 turns.. ![]() ![]() Board becomes 7x6 for 5 turns.. Skill Set 2 100% Chance. Will use on 5th, 11th, 17th turn ![]() ![]() Disable awoken skills for 1 turn.. ![]() ![]() ![]() ![]() Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 3 100% Chance. Will use every 6th turn ![]() ![]() ![]() ![]() ![]() ![]() Randomly spawn Fire, Wood & Lethal Poison orbs from non 15 orbs.. ![]() ![]() Board becomes 7x6 for 5 turns.. Skill Set 4 33% Chance. ![]() ![]() Dispel player buffs.. ![]() ![]() Player -99% current HP.. Skill Set 5 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() Deal 70% damage ( 5 hits, 14% per hit ).. Skill Set 6 33% Chance. ![]() ![]() Dispel player buffs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 7 34% Chance. ![]() ![]() Set team RCV to 50% for 1 turn.. ![]() ![]() Deal 65% damage. No Skyfall combos for 1 turn.. Skill Set 8 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 9 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 10 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 11 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 12 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 13 33% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Randomly change own attribute into Fire / Water / Wood / Light / Dark.. ![]() ![]() Deal 80% damage.. ![]() ![]() Deal 96% damage ( 2 hits, 48% per hit ).. ![]() ![]() Deal 111% damage ( 3 hits, 37% per hit ).. ![]() ![]() Deal 128% damage ( 4 hits, 32% per hit ).. ![]() ![]() Deal 145% damage ( 5 hits, 29% per hit ).. ![]() ![]() Deal 162% damage ( 6 hits, 27% per hit ).. ![]() ![]() Deal 700% damage ( 7 hits, 100% per hit ).. | |
5 | ![]() | ![]() ![]() Manic Goddess of Discord, Eris | 1 | Skill | 1,160 | 300,000,000 | Skill Set 1 Will use Transform lead into Revo Minera ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 20,000,000 for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Transforms leader to Reincarnated Minerva for 10 turns.. ![]() ![]() 10% Chance ![]() ![]() 10% Chance. Will use when above 80% HP Absorbs 100% of the damage you cause for combos 6 and under for 5 turns.. Skill Set 2 30% Chance. Will use locked bombs ![]() ![]() 10% Chance. Will use when above 80% HP Change the following orbs on the board into bomb ----O- O----- ------ -----O -O---- .. ![]() ![]() Skill Set 3 30% Chance. ![]() ![]() ![]() ![]() 10% Chance. Will use when above 80% HP Deal 100% damage and increases cooldown of active skills by 0-2 turns.. Skill Set 4 30% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10% Chance. Will use when above 80% HP Randomly spawn Jammer & Poison orbs from non 4 Jammer & Poison orbs.. Skill Set 5 30% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10% Chance. Will use when above 80% HP Randomly spawn Jammer & Poison orbs from non 4 Jammer & Poison orbs.. ![]() ![]() ![]() 10% Chance. Will use when above 80% HP Deal 95% damage and binds 3 Random subs for 2 turns. This will also disable awoken skills.. ![]() ![]() ![]() 10% Chance. Will use when above 80% HP Deal 95% damage and binds 3 Random subs for 2 turns. This will also disable awoken skills.. Skill Set 6 < 80% HP, 100% Chance, 1 time-use. Will use Transform lead into Hera ![]() ![]() ![]() ![]() 10% Chance. Will use when above 80% HP Absorbs 100% of the damage you cause for combos 6 and under for 10 turns.. Skill Set 7 < 80% HP, 100% Chance, 1 time-use. Will use Transform lead into Hera ![]() ![]() ![]() ![]() < 80% HP, 10% Chance ![]() ![]() < 80% HP, 10% Chance Skill Set 8 < 80% HP, 30% Chance. Will use locked bombs ![]() ![]() < 80% HP, 10% Chance. Change the following orbs on the board into bomb ----O- O----- ------ -----O -O---- .. Skill Set 9 < 80% HP, 30% Chance. Will use locked bombs ![]() ![]() < 80% HP, 10% Chance. Change the following orbs on the board into bomb ----O- O----- ------ -----O -O---- .. ![]() ![]() ![]() ![]() Skill Set 10 < 80% HP, 30% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 80% HP, 10% Chance. Deal 120% damage and binds 3 Random subs for 2 turns. This will also disable awoken skills.. Skill Set 11 < 80% HP, 30% Chance. ![]() ![]() ![]() ![]() Skill Set 12 < 70% HP, 100% Chance, 1 time-use. Will use Transform lead into Zeus ![]() ![]() ![]() ![]() ![]() ![]() < 70% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Will use Transform lead into ult Hestia Transforms leader to Holy Inferno Cannon Goddess, Hestia for 3 turns.. Skill Set 13 < 50% HP, 100% Chance, 1 time-use. Will use Transform lead into ult Hestia ![]() ![]() < 50% HP, 100% Chance, 1 time-use. Will use Transform lead into ult Hestia 75% damage reduction for 99 turns.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use. Will use Transform lead into ult Hestia Transforms leader to Holy Inferno Cannon Goddess, Hestia for 3 turns.. ![]() ![]() < 50% HP, 15% Chance ![]() ![]() < 50% HP, 45% Chance Skill Set 14 < 50% HP, 15% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 50% HP, 45% Chance. Deal 190% damage and binds 3 Random subs for 2 turns. This will also disable awoken skills.. Skill Set 15 < 50% HP, 15% Chance. ![]() ![]() Skill Set 16 < 50% HP, 15% Chance. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 17 < 50% HP, 15% Chance. ![]() ![]() < 50% HP, 45% Chance. Change the following orbs on the board into bomb ----O- O----- ------ -----O -O---- .. ![]() ![]() ![]() ![]() < 50% HP, 20% Chance ![]() ![]() < 50% HP, 20% Chance ![]() ![]() < 50% HP, 20% Chance ![]() ![]() < 50% HP, 20% Chance Skill Set 18 < 15% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance ( 712000 after Mad Slaughter ) | |
5 | ![]() | ![]() ![]() Archangel of Knowledge, Raziel | 1 | Skill | 0 | 800,000,000 | ![]() ![]() ![]() ![]() Deal 8000% damage ( 8 hits, 1000% per hit ).. ![]() ![]() Deal 130% damage. Set team RCV to 50% for 1 turn.. ![]() ![]() Deal 140% damage ( 10 hits, 14% per hit ).. ![]() ![]() Increases damage to 8800% for the next 1 turn.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() Deal 160% damage. Converts Fire & Water orbs into Heart orbs.. ![]() ![]() Deal 160% damage. Converts Water & Wood orbs into Heart orbs.. ![]() ![]() Deal 160% damage. Converts Wood & Light orbs into Heart orbs.. ![]() ![]() Deal 160% damage. Converts Light & Dark orbs into Heart orbs.. ![]() ![]() Deal 160% damage. Converts Fire & Dark orbs into Heart orbs.. ![]() ![]() Deal 135% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 1 ![]() ![]() Board becomes 7x6 for 5 turns.. Skill Set 2 ![]() ![]() Board becomes 7x6 for 5 turns.. ![]() ![]() Absorbs 100% of the damage you cause for combos 18 and under for 999 turns.. ![]() ![]() Absorbs 100% of the damage you cause for combos 18 and under for 999 turns.. ![]() ![]() ![]() Increases skyfall chance of Heart orbs by 5% for 5 turns.. ![]() ![]() ![]() Increases skyfall chance of Heart orbs by 5% for 5 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Change all orbs to Wood, Light, Dark & Heart orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Change all orbs to Wood, Light, Dark & Heart orbs.. ![]() ![]() ![]() ![]() | |
5 | ![]() | ![]() ![]() Ascendant Demon King of Conflict, Beleth | 1 | Skill | 1,160 | 500,000,000 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 50% HP.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Fire, Water, Wood, Heart, Jammer & Poison orbs from non 7 orbs.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Cannot receive damage for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Disable awoken skills for 3 turns.. ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 3 turns.. ![]() ![]() ![]() Pre-emptive Strike. Board becomes 7x6 for 3 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Fire, Water, Wood, Heart, Jammer & Poison orbs from non 7 orbs.. ![]() ![]() 100% Chance ( 57932 after No holding back ) 100% Chance. Will use when poison orb exists Deal 200% damage. Converts Poison orbs into Fire & Water orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 33% Chance ( 34759 after No holding back ) 33% Chance. Deal 120% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() 33% Chance ( 27518 after No holding back ) ![]() ![]() 34% Chance ( 26069 after No holding back ) Skill Set 2 100% Chance. Will use when under 30c in 3 turns ![]() ![]() ![]() ![]() 34% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() Skill Set 3 100% Chance. Will use when 30c or more in 3 turns ![]() ![]() ![]() ![]() ![]() ![]() 34% Chance. Targeted position will rotate attributes every 1 seconds for 20 turns -O--O- O----O ------ O----O -O--O- .. ![]() ![]() 34% Chance. Targeted position will rotate attributes every 1 seconds for 20 turns -O--O- O----O ------ O----O -O--O- .. Skill Set 4 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 < 10% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() Skill Set 6 < 10% HP, 100% Chance. Will use 231,728 at 2x ATK ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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EXP: 188,169
*Amounts will most likely vary depending on which spawns show up