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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |  Water Guardian Dragon, Naro | 1 | Skill | 660 | 5,686,944 | --   Nectar of the Dragon ( -75% Damage 2 Turns )Pre-emptive Strike. 75% damage reduction for 2 turns ..  Soaring Lotus Strike ( 19,584 )       Pre-emptive Strike. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs .. Viper Tree Ascension ( 8 Turns ) First turn. > 90% HP, 100% Chance, 1 time-use First turn. > 90% HP, 100% Chance, 1 time-use. Increases damage to 200% for the next 8 turns .. Lingering Snaketracks ( 4 Turns ) First turn. < 90% HP, 100% Chance, 1 time-use First turn. < 90% HP, 100% Chance, 1 time-use. Lock the following row "O" on the board for 4 turns .. Harmful Poison ( 6,528 ) 6 x    100% Chance ( 13056 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 50% damage and converts 6 Random orbs into Poison orbs ..  Crystal Stream ( 13,056 ) ( expand for details ) 100% Chance ( 26112 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 100% damage. Change the following row "O" into Water orbs OOOOOO ------ ------ ------ OOOOOO ..  Harmful Ocean ( -99% HP ) 100% Chance 100% Chance. Will use when above 20% HP Player -99% current HP ..  Dragon Stream ( 26,112 ) 100% Chance ( 52224 after Viper Tree Ascension ) 100% Chance. Will use when above 20% HP Deal 200% damage ( 4 hits, 50% per hit ) ..  Vitality Spiral ( < 7 Combos 6 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 6 turns .. Skill Set 2 < 20% HP, 100% Chance.   Nectar of the Dragon ( -75% Damage 2 Turns )< 50% HP, 100% Chance, 1 time-use. Pre-emptive Strike. 75% damage reduction for 2 turns ..  Soaring Lotus Strike ( 19,584 )       < 50% HP, 100% Chance, 1 time-use. Deal 150% damage. Change all orbs to Fire, Water, Wood & Heart orbs ..  Enlightened Dragon Stream ( 104,448 ) < 20% HP, 100% Chance ( 208896 ) < 20% HP, 100% Chance. Deal 800% damage ( 8 hits, 100% per hit ) .. |
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2 |  |   Gale CyberDragon, Alnair | 1 | Skill | 400 | 4,154,022 | --   Emerald Coating ( 999 Turns )< 20% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..   Storm Wall ( < 7 Combos 4 Turns )< 20% HP, 100% Chance. Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 4 turns ..  Wind Charge ( 25,299 ) ( expand for details ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 150% damage. Change the following row "O" into Wood orbs OOOOOO ------ ------ ------ ------ ..  Wind Charge ( 25,299 ) ( expand for details ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 150% damage. Change the following row "O" into Wood orbs OOOOOO ------ ------ ------ ------ ..  Wind Pulse ( 25,299 ) All    100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 150% damage. Randomly spawn Wood orbs from all Heart orbs ..  Wind Pulse ( 25,299 ) 6 x non    100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 150% damage. Randomly spawn Wood orbs from non 6 Wood orbs ..  Tempest Ball ( 202,392 ) 100% Chance 100% Chance. Will use repeatedly Deal 1200% damage ( 4 hits, 300% per hit ) .. |
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3 |  |   Abyssal CyberDragon, Sadalmelik | 1 | Skill | 500 | 4,203,750 | --   Hydro Charger ( ≥ 1000k Absorb Damage 10 Turns ) Pre-emptive Strike. Absorbs single hit damage over 1,000,000 for 10 turns .. Ultra Sonic ( 11,940 ) 15 x        First turn. 100% Chance First turn. 100% Chance. Deal 100% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs .. Hydro Cyclone Beam ( 42,984 ) ( expand for details ) 100% Chance 100% Chance. Will use every 9 turns Deal 360% damage. Change the following row "O" into Water, Jammer & Poison orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO ..  Water Dragon Armor Piercing Bullet ( CD +2-5 Turns )100% Chance. Will use every 9 turns Increases cooldown of active skills by 2-5 turns ..  Shark Bit Attack ( 7,164 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) ..  Full Ahead ( -70% HP )100% Chance. Will use every 9 turns Player -70% current HP ..  Shark Bit Attack ( 7,164 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) ..  Stabilizer ( -50% Damage 1 Turn )100% Chance. Will use every 9 turns 50% damage reduction for 1 turn ..  Shark Bit Attack ( 7,164 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) ..  114 Type Torpedo ( 16,716 )100% Chance. Will use every 9 turns Deal 140% damage ( 2 hits, 70% per hit ) ..  Shark Bit Attack ( 7,164 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. |
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4 |  |   Draconic Songstress of Blue Echoes, Mion | 1 | Skill | 912 | 14,681,236 | --  Half Water Wood ( -50% Damage  ) Passive. 50% Water & Wood damage reduction ..  Transparent Melody ( 999 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Overture for the Impenetrable ( -99% Damage 1 Turn )Pre-emptive Strike. 99% damage reduction for 1 turn ..Skill Set 2 First turn. 100% Chance.  Play me your puzzle's song ♪ ( < 5 Combos 1 Turn )Absorbs 100% of the damage you cause for combos 4 and under for 1 turn .. Hesitant Opening Notes ( -75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn ..Skill Set 3 First turn. 100% Chance.  Play me your puzzle's song ♪ ( < 6 Combos 1 Turn )Absorbs 100% of the damage you cause for combos 5 and under for 1 turn .. Hesitant Opening Notes ( -75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn ..Skill Set 4 > 99% HP, 100% Chance, 1 time-use.  You should sound better than this! ( -99% HP ) Blessed Fantasia ( ≥ 500k Void Damage 5 Turns )Immune single hit damage over 500,000 for 5 turns ..Skill Set 5 < 99% HP, 100% Chance, 1 time-use.  I simply can't lose ♪ ( 24,206 ) 1 x ( 4 Turns )Deal 140% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills .. Steel Arabesque ( -50% Damage 5 Turns )50% damage reduction for 5 turns ..Skill Set 6 50% Chance. Will use when >30% HP  Surely you can hear the Orbs' song ♪ ( 1 Turn )Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it -----O ------ -----O ------ -O-O-O .. Rainbow Septet ( 20,748 )          Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs .. Rainbow Septet ( 20,748 )          Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs ..Skill Set 7 50% Chance. Will use when >30% HP  Feel the music in your heart ♪ ( 1 Turn )Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it O-O-O- ------ O----- ------ O----- .. Ice Blossom Quartet ( 27,664 ) 50% Chance ( 33156 after Warrior's March ) 50% Chance. Deal 160% damage ( 4 hits, 40% per hit ) ..  Obbligato of Ice Blades 10 x          50% Chance ( 26941 after Warrior's March ) 50% Chance. Will use when above 30% HP Deal 130% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs ..  Warrior's March ( 25,935 ) ( 999 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Increases damage to 150% for the next 999 turns ..  Barcarole for the River of Woe ( < 7 Combos 2 Turns ) < 30% HP, 100% Chance, 1 time-use < 30% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 2 turns ..  This is your last performance! ( 1 Turn ) < 30% HP, 100% Chance, 1 time-use < 30% HP, 100% Chance, 1 time-use. 6 x 1 Clouds appear on the board for 1 turn ..  Requiem of a Thousand Creeds ( 864,500 ) < 30% HP, 100% Chance ( 1036200 after Warrior's March ) < 30% HP, 100% Chance. Deal 5000% damage ( 10 hits, 500% per hit ) .. |
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5 |  |  Dark Winged Machine, Demonius | 1 | Skill | 912 | 31,527,600 | --  Robo Light halved ( -50% Damage ) Passive. 50% Light damage reduction .. Robo Resovle ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Hell Armor ( 999 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Demon FlarePre-emptive Strike. Change the following orbs on the board into bomb O----O -O--O- --OO-- -O--O- O----O ..  Chaos FieldPre-emptive Strike. orbs will drop as locked orbs for 1 turn .. Energy Ray ( 35,898 ) 100% Chance, 1 time-use ( 71796 after Helter-Skelter ) 100% Chance, 1 time-use. Will use when above 50% HP Deal 200% damage. Puzzle starting point has been fixed ..  Black Metal Glare ( 23,334 ) ( -2 Secs 2 Turns ) 15% Chance ( 46667 after Helter-Skelter ) 15% Chance. Will use when above 50% HP Deal 130% damage and reduces time limit of orb movement by 2 secs for 2 turns ..  Suppression Pulse ( 23,334 ) ( CD +2 Turns ) 15% Chance ( 46667 after Helter-Skelter ) 15% Chance. Will use when above 50% HP Deal 130% damage and increases cooldown of active skills by 2 turns ..  Evil Bomb ( 23,334 ) 3 x    70% Chance ( 46667 after Helter-Skelter ) 70% Chance. Will use when above 50% HP Deal 130% damage and randomly change 3 orbs into bomb .. Skill Set 2 < 50% HP, 100% Chance, 1 time-use.  Trauma Dimension ( < 6 Combos 999 Turns )70% Chance. Will use when above 50% HP Absorbs 100% of the damage you cause for combos 5 and under for 999 turns ..  Jamming +20% ( 10 Turns )70% Chance. Will use when above 50% HP Increases skyfall chance of Jammer orbs by 20% for 10 turns .. Skill Set 3 < 50% HP, 20% Chance. Will use when >20% HP  Suppression Pulse ( CD +2 Turns )70% Chance. Will use when above 50% HP Increases cooldown of active skills by 2 turns ..  Dead Wing ( 37,692 )70% Chance. Will use when above 50% HP Deal 210% damage ( 3 hits, 70% per hit ) .. Skill Set 4 < 50% HP, 20% Chance. Will use when >20% HP  Black Metal Glare ( -2 Secs 2 Turns )70% Chance. Will use when above 50% HP Reduces time limit of orb movement by 2 secs for 2 turns ..  Paralysis Dart ( 32,308 ) 1 x ( 3 Turns )70% Chance. Will use when above 50% HP Deal 180% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills ..  Evil Bomb ( 28,718 ) 3 x    < 50% HP, 60% Chance ( 57437 after Helter-Skelter ) < 50% HP, 60% Chance. Will use when above 20% HP Deal 160% damage and randomly change 3 orbs into bomb ..  Limit Break ( 1,076,940 ) < 20% HP, 100% Chance ( 2153880 after Helter-Skelter ) < 20% HP, 100% Chance. Deal 6000% damage ( 3 hits, 2000% per hit ) .. Skill Set 5 < 1% HP, 100% Chance, 1 time-use.  Cell Proliferate ( Enemy +51% )< 20% HP, 100% Chance. Recovers enemy 51% of maximum HP ..  Helter-Skelter ( 999 Turns )< 20% HP, 100% Chance. Increases damage to 200% for the next 999 turns .. |
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6 |  |  Yellow Chrysanthemum Virtue, Xiu Min | 1 | Skill | 2,160 | 80,000,000 | --  Resolve 50 ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Noble One's Modesty ( 999 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Perfect Day for Painting ( -75% Damage 5 Turns )Pre-emptive Strike. 75% damage reduction for 5 turns ..  Chill-Flower's Rising ( 40,164 ) Vibrant Petals ( 16,735 )        Deal 50% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs .. Chill-Flower's Rising ( 16,735 ) Vibrant Petals ( 16,735 )        Deal 50% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs .. Chill-Flower's Rising ( 16,735 ) Vibrant Petals ( 16,735 )        Deal 50% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs .. Chill-Flower's Rising ( 16,735 ) Polychrome Chrysanthemum ( 66,940 ) < 10% HP, 100% Chance ( 133880 after Noble One's Mastery ) < 10% HP, 100% Chance. Deal 200% damage ( 10 hits, 20% per hit ) .. Skill Set 5 < 1% HP, 100% Chance, 1 time-use. Will use also on 5th turn  Clear Autumn Skies ( Enemy +50% )< 10% HP, 100% Chance. Recovers enemy 50% of maximum HP ..  Noble One's Mastery ( 999 Turns )< 10% HP, 100% Chance. Increases damage to 200% for the next 999 turns .. |
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7 |  |  King Flamtan | 1 | Skill | 200,000 | 12 | Lv.1   King's Flame ( 4,350 ) 8 x non    100% Chance 100% Chance. Deal 290% damage. Randomly spawn Fire orbs from non 8 Fire orbs .. |
7 |  |  King Bubtan | 1 | Skill | 200,000 | 12 | Lv.1   King's Rain ( 4,350 ) 8 x non    100% Chance 100% Chance. Deal 290% damage. Randomly spawn Water orbs from non 8 Water orbs .. |
7 |  |  King Woodtan | 1 | Skill | 200,000 | 12 | Lv.1   King's Gale ( 4,350 ) 8 x non    100% Chance 100% Chance. Deal 290% damage. Randomly spawn Wood orbs from non 8 Wood orbs .. |
7 |  |  King Shyntan | 1 | Skill | 200,000 | 12 | Lv.1   King's Judgment ( 4,350 ) 8 x non    100% Chance 100% Chance. Deal 290% damage. Randomly spawn Light orbs from non 8 Light orbs .. |
7 |  |  King Badtan | 1 | Skill | 200,000 | 12 | Lv.1   King's Abyss ( 4,350 ) 8 x non    100% Chance 100% Chance. Deal 290% damage. Randomly spawn Dark orbs from non 8 Dark orbs .. |
EXP: 128,795