
Ruby Defenders



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Type | TRN | ATK | DEF | HP | Memo Loot | |||
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![]() | ![]() Flamie | 3 | 46 | 4 | 148 | |||
![]() | ![]() Red Carbuncle | 2 | 84 | 6 | 169 | |||
![]() | ![]() Red Goblin | 4 | 114 | 6 | 274 | |||
![]() | ![]() Rubylit | 3 | 80 | 3 | 265 | |||
![]() | ![]() Dragon Seed | 2 | 50 | 3 | 215 | |||
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FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
3 | ![]() | ![]() ![]() Flame Golem | 4 | 152 | 36 | 2,301 |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |