
Gunma - Int



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Show all: Skills | ||||||||
Type | TRN | ATK | DEF | HP | Memo Loot | |||
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![]() | ![]() Shimonita Leek | 2 | 338 | 32 | 2,808 | |||
![]() | ![]() Shimonita Konjac | 4 | 806 | 0 | 3,631 | |||
![]() | ![]() Tsumagoi Cabbage | 3 | 616 | 280 | 2,259 | |||
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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4 | ![]() | ![]() Super Shimonita Konjac | 4 | 1,604 | 0 | 35,108 | ||
4 | ![]() | ![]() Super Tsumagoi Cabbage | 3 | 1,224 | 520 | 21,386 | ||
4 | ![]() | ![]() Super Shimonita Leek | 2 | 659 | 56 | 26,684 | ||
5 | ![]() | ![]() Daruma | 2 | 908 | 320 | 36,058 |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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