
Sword Combat - Mythical






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ATTENTION: No Wood / Dark Orbs
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() Low Fire Ninja | 1 | 9,822 | 3,556 | 18,444 | ![]() ![]() ![]() < 25% HP, 100% Chance, 1 time-use < 25% HP, 100% Chance, 1 time-use. Binds 1 Random card for 5 turns. This will also disable leader skill and awoken skills.. | |
1 | ![]() | ![]() Low Water Ninja | 1 | 9,683 | 3,556 | 18,906 | ![]() ![]() ![]() < 25% HP, 100% Chance, 1 time-use < 25% HP, 100% Chance, 1 time-use. Binds 1 Random card for 5 turns. This will also disable leader skill and awoken skills.. | |
1 | ![]() | ![]() Low Wood Ninja | 1 | 9,776 | 3,556 | 18,675 | ![]() ![]() ![]() < 25% HP, 100% Chance, 1 time-use < 25% HP, 100% Chance, 1 time-use. Binds 1 Random card for 5 turns. This will also disable leader skill and awoken skills.. | |
1 | ![]() | ![]() Low Light Ninja | 1 | 10,052 | 3,556 | 19,367 | ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage.. | |
1 | ![]() | ![]() Low Dark Ninja | 1 | 9,960 | 3,556 | 19,597 | ![]() ![]() 25% Chance | |
2 | ![]() | ![]() Kano, the Daughter of Nature | 1 | Skill | 210 | 834,792 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Recovers Player 100% of maximum HP.. ![]() ![]() 100% Chance ![]() ![]() < 99% HP, 40% Chance ( 25560 after How mean! Now I'm angry ) ![]() ![]() < 99% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() < 99% HP, 60% Chance ( 22365 after How mean! Now I'm angry ) | |
3 | ![]() | ![]() ![]() Green Shining Divinegon | 1 | Skill | 260 | 1,251,806 | -- ![]() ![]() Pre-emptive Strike. Deal 50% damage as soon as wave appears.. ![]() ![]() 100% Chance ![]() ![]() < 50% HP, 60% Chance ![]() ![]() ![]() ![]() ![]() < 50% HP, 40% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. | |
4 | ![]() | ![]() Protection Demon of Light, Shouki | 2 | Skill | 750 | 626,042 | ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage.. ![]() ![]() First turn. 100% Chance ![]() ![]() 100% Chance ( 51918 after Lone Force ) ![]() ![]() 100% Chance | |
4 | ![]() | ![]() Protection Demon of Dark, Jyaki | 2 | Skill | 0 | 1,042,708 | ![]() ![]() ![]() Pre-emptive Strike. Hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() First turn. 100% Chance ( 33315 after Lone Force ) ![]() ![]() 100% Chance ( 44418 after Lone Force ) ![]() ![]() 100% Chance | |
5 | ![]() | ![]() ![]() War God of Metal, Takeminakata | 2 | 6,583 | 660 | 6,254,583 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance ( 17116 after Unforgivable Revision ) ![]() ![]() < 75% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance ( 21072 after Unforgivable Revision ) ![]() ![]() < 25% HP, 100% Chance ( 85580 after Unforgivable Revision ) |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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5 By dannik#33475 7 years ago ( 6.4.5 ) Just realized they did the Red/White/Blue dungeon for July 4. Bravo. 1 Anon#24960 in reply to nerdotaku#42741 7 years ago ( 6.5.2 ) I think I used the wrong words. Not joke, but "clever observation". 0 Anon#24960 in reply to nerdotaku#42741 7 years ago ( 6.5.2 ) Screw up a legit joke and you'll have yourself some downvotes. -14 nerdotaku#42741 in reply to Anon#24960 7 years ago ( 6.5.2 ) Hmm, I don't understand the joke, but okay to each their own. What category of humor is this? I did not laugh.This reply has been flagged as spam Show -14 nerdotaku#42741 7 years ago ( 6.5.2 ) Isnt that yellow? am I colorblind or are you...This reply has been flagged as spam Show 3 By Elasmo#30320 7 years ago ( 6.4.2 ) The Lucifer team below does not work. I don't know what the people who liked it are thinking, or if they didn't try it, but the math does not work. Take will kill you with God Skill God Channeling. Even if you are able to time the skill use perfectly for when she hits 25%, the gravities and morning stars are not enough damage to finish her, and you would have to be extremely lucky to do so with regular damage even with the extra turns the RK's shield buys you. 3 buzzyrecky#24518 7 years ago ( 6.4.2 ) i think the point of that suggestion is to get people to waste 2 hours of their life only to realize theyre going to lose after all of the grinding 1 SakanaCake#28445 7 years ago ( 6.4.2 ) I think it's possible once you hit 25%, if you have 3 Gravities instead of 2 like that silly build with the random Dark Dragon Knight, you can reduce his HP to about 8.6% before you finish with the 2 MS. You don't even need the Keeper. If anything, the biggest concern should be being wiped by the Ninjas on the first floor. Last edited by SakanaCake 7 years ago ( 6.4.2 ) 0 Kinglink#17516 7 years ago ( 6.4.2 ) Actually I believe That works if you burn her down to below 50 before you she attacks, that way Unforgiviable Revision doesn't trigger, then you need to gain back 45000 HP every turn. That being said it's FAR FAR easier to do the same thing with three Hera, or even better two hera and one Hera-is. 0 Negative. By that time, she's red, so Morning Star only does 300K damage. -1 Unmoved#37013 7 years ago ( 6.4.3 ) I dunno, can't you widdle him down to just above 25% with relative safety then spike? 1.6 mill x .7 x .7 x .7 - 600,000 should kill 2 By sl33py#13677 7 years ago ( 6.4.2 ) JFC Takeminakata is male. He's a SON of Okuninushi. 3 -Striku-#37071 7 years ago ( 6.4.3 ) Uses an okuninushi team, beats takeminakata, okuninushi tells him, "you have so much to learn my son" 0 Link#60173 6 years ago ( 7.2.3 ) Well suppose that all monsters in the database are of the same sex as from whatever mythology they are from. Noah is female, Yomi becomes Male in one uvo, thus a contradiction. Therefore, no conclusions can be made based on mythology. So is Takeminakata male? The answer is, "Hopefully." 2 By -Striku-#37071 7 years ago ( 6.5.2 ) Best leader combo in pad history: Bastet n robin! 1 Anon#24960 7 years ago ( 6.5.2 ) *Anubis and second Anubis* Or, if you want no duplicates, Anubis and Robin. 0 Realized it too late after I pressed enter. 2 By Brb#44871 7 years ago ( 6.5.5 ) I like how the orbs not included in this dungeon are wood and dark aka robin and anubis :x 0 Link#60173 6 years ago ( 7.2.3 ) Its still tricolor, just with approximately 33% Less attacking power if both your leaders' attributes are not on the allowed orbs list. -1 kai@HNL#18788 7 years ago ( 7.2.1 ) uh??? who cares?? There Lskills totaly compensate for there off color-ness 1 By Pitcairne#2818 7 years ago ( 6.4.2 ) I posted the correct Double Lucifer build for this dungeon below. Here are some tips: 1) Max skill Siren 2) Main damage is light and water, so match accordingly. 3) Use Siren's skill when heart orbs are converted. 4) Takeminakata's 25% mark is where the little red lightning hits his health bar. Don't waste a stone learning the hard way. Happy hunting! 0 Adoni#43007 7 years ago ( 6.4.5 ) Huge favor. Just saw this comment since I saw that this dungeon is happening next week. I can't seem to find your lucifer build below. Do you mind posting it again or perhaps replying to my post with the build structure? If this dungeon (mythical or legend) can be done with double luci, count me in! Thanks a ton! 0 The basic build is pretty much just a double Lucifer team (ult evo optional), 3 gravities and a max skill heart maker. It's a long grind, but it's very safe. 0 Thanks a lot for responding. My only question is how to beat the ninjas on F1. Even with double luci's high HP and RCV, how are you supposed to do enough damage to the ninjas if secondary elements are going to be the only way to cause damage in this dungeon. Thanks a bunch! Never mind just saw that you posted the build! Unfortunately I only have Hera as a gravity user so I can't really do floor 1 with what I have. Last edited by Adoni 7 years ago ( 6.4.5 ) 1 By Duane_Crux#33435 5 years ago ( 8.4.1 ) Used Sarasvati all blue max skilled team for easy clear. Mostly orb changers but can use a delay 0 By King Rylee#48935 7 years ago ( 6.5.2 ) FIRST EVER DESCEND DUNGEON COMPLETION! Got her on legend with DQ team. Rank 81 very easy. I used one gem. Subs can be anything make sure health is over 10000 0 By Thiridian#30200 7 years ago ( 6.4.3 ) Just a tip that I do I want to add. I added this to Legend, so why not do the same for Mythical: For Round 2 you can pull off a mini-change the world by doing the following: Move one orb at a time and being careful NOT to make matches until you've planned your path out.. I use it consistently, try it sometime! Kano: Happily Smiling, as you prepare up a massive combo... how nice of her!:) Last edited by Thiridian 7 years ago ( 6.4.3 ) 0 By Takoyaki#13590 7 years ago ( 6.4.3 ) Im sorry Takeminakata but...soon your gonna get molested by F/L Leilan. May Izunagi have mercy on your soul. 0 By CoffeeHo#30593 7 years ago ( 6.4.4 ) Is he a ninja god? Last edited by CoffeeHo 7 years ago ( 6.4.4 ) 0 By Richard#4866 7 years ago ( 6.4.5 ) I'm looking for some help with building teams for higher level dungeons. I have high level monsters and a lot of them but I've never been able to figure out what team to use to get through some of the higher level descended dungeons. Could anyone help me? What teams would be best for this dungeon? 1 Anon#24960 7 years ago ( 6.4.5 ) This is a pretty easy descend compared to some of the other cr@p. It's possible to defeat this with a mono-color team or an Anubis team. In your case however, I'd go for a Ronia team. There was a build posted here that I think you can replicate almost perfectly. Last edited by Anon 7 years ago ( 6.4.5 ) 0 By -Striku-#37071 7 years ago ( 6.5.2 ) Suzaku is going to be in a world of pain when she sees Anubis. 0 By stimpy#20802 7 years ago ( 6.5.2 ) I already know what Anubis can do to this dungeon. Let's see what DQXQ can do? 0 By Sushi#31167 7 years ago ( 6.5.2 ) Does unforgivable revision take priority over Take's other HP benchmark attacks? 0 By god of war#30992 7 years ago ( 7.2.1 ) Ill try this with Supergirl gigas the great Azure maiden graceful Valkyrie Thor the wielder of Mjonir Blast Aurora dragon Supergirl Nope i think i need different subs with lower cd skills. Last edited by god of war 7 years ago ( 7.2.1 ) 0 By Albegas#39029 6 years ago ( 7.2.3 ) I don't understand why each time I try to clear the ogres blind the kill me instantly the right after, even when they turn counter say 2. EDIT: DUH, reading comprehensions failure, just noticed they have a counter attack. Last edited by Albegas 6 years ago ( 7.2.3 ) 0 By masa#34960 6 years ago ( 7.3.0 ) If you stall out 99 turns for Unforgiveable Revision, will he use it again? 0 ♡Ameto♡#63221 6 years ago ( 7.3.0 ) Most likely. I once stalled all 999 turns against water war dragon, just to have him use it again (at which point I just gave up). 0 By G.i.joe#42589 6 years ago ( 7.3.0 ) Double Athena leads.. Strong blue/red God subs .. Done ! ( used Leilani , red Valk, Hera is) All max level and awoken of course ..forgot gembu Last edited by G.i.joe 6 years ago ( 7.3.0 ) 0 By Ben#36134 6 years ago ( 7.5.1 ) Why is light jewel always the only one in this dungeon. Easiest mythical and its the only jewel I have 4 of. Give me green! 0 By Ricochet#73060 6 years ago ( 8.0.4 ) Can someone confirm if awoken skills are invalid for this dungeon? It says here that they are invalid, but on the dungeon list in-game, it only mentions orb restrictions, while Ocean God and Moonlight Princess show awoken skills invalid in-game. Seems weird that 2 of the 5 say no awoken in-game, if all 5 are no awoken. I'm STILL lacking a good combo leader, so pretty much all of my teams are TPA based. :/ EDIT: Should probably mention this refers to the Yamato Challenge. Didn't realize this comment was going to go into the regular dungeon thread. Last edited by Ricochet 6 years ago ( 8.0.4 ) 2 Hvylia#42805 6 years ago ( 8.0.4 ) Just did it with double ANeptune team - awakens work perfectly well. It's just orb-restricted as usual and probably no continue, which i had no chance to test 0 By BryanShin#52946 6 years ago ( 8.0.4 ) Supergirl's superior strength and Amberjack's sheer awesome looking uvo will make miso soup out of this dungeon! 0 By Legend7Nat#59948 6 years ago ( 8.1.1 ) That moment when the rare invades are stronger than the boss itself 0 By lux143#26322 6 years ago ( 8.4.1 ) Easiest Mythical descended there is, if you have double Urd. TPA your way with your subs. Thx to NickyD for the build. I used Gigas and Hino for mine. 0 By Legend7Nat#59948 6 years ago ( 8.4.1 ) Posting my stats for plus eggs here during 10x rate on descend and I recommend farmable Halve played 4 times already and have gotten 3 plus egg drops every time so I'm guessing luck But anyways that's 12 pluses in 200 stamina Getting 3/per50 stamina Not bad at all Considering ruin of star vault usually gives around 1-2 plus per 30 stamina And the perk of running this dungeon is that it's tricolor and a latent tamadra invade is on Now my build is simple actually Lead:Urd skill level 4 Subs: ultimate uzume attacker version Rowdy goblin max skill heart breaker Armed tyrannos King flamie Friend: awoken shiva or Urd will work too Floor 1: I didn't stall but you can stall with one ninja here but with such high attack power you will most likely accidentally sweep but it's forgivable Floor 2: before you get here try to get rid of all your fire and water orbs as you can so that you can play bejeweled and stall for as long as you can without hurting her Once you hit her you should one shot which is very easy Floor 3: sweep Floor 4: since you have 100% enhanced fire orb it doesn't matter if they blind or not you have two turns to kill so try not to kill in one turn Floor 5: you have two turns to whittle under 75% and two turns to kill after enhancement So 4 turns to kill... Flamie doesn't have to be up before hand but it needs to be up by the 3-4 turn so if possible places to stall is floor 1 can maybe survive 3 turns as long as you keep healing Floor 2 stall as long as you can Floor 3 can't really stall Floor 4 if you really need to stall you can activate uzume active of boosted rcv for 4 turns so long as at least one is alive Floor 5: kill With the skill boost you need to stall at least 12-14 turns depending on team comp for flamie to be up Uzume can be switched for any other cars you want If you have Nim you can switch out for flamie and tyrannos is really only there for his prongs Goblin can be switched out for any other heart breaker Last edited by Legend7Nat 6 years ago ( 8.4.1 ) 0 vile#25228 6 years ago ( 8.4.1 ) I've been getting the same drop rate w/+ eggs, 3 per run. I was hoping for an invade, but since tama has yet to invade after several runs, I'm going back to Zeus, at 4 +eggs per run. Loving this 10X +egg drop rate 0 By DailyGrind#10854 5 years ago ( 8.4.1 ) Used a standard Goemon build to pass this on the first try. 0 By Draco#91597 5 years ago ( 9.2.1 ) just beat it easy a couple of day ago with Gadius team with a Gadius freind every attack was x42.25 0 By IMNSO#46748 4 years ago ( 12.0.3 ) Today 13-Sep-2017. Beware this version of boss drop +99 have ALL FIVE colors. 0 By misticspea#101589 3 years ago ( 15.3.0 ) Light Ninja's Preemptive:Quick Attack(The Pokemon move) The japanese name is Denkou Sekka which is the Japanese name of Quick Attack. -1 By H❤鐡柱大法好#27374 7 years ago ( 6.4.5 ) Am I the only one thinking this dungeon is perfect to bring out Amberjack the fish? O_O Yeah I just realized that...lol -1 By BryanShin#52946 7 years ago ( 7.1.1 ) Just fed my Amberjack to a hungry UVOed Hatsume....so stupid, didn't know this dungeon had THAT kind of Tricolor..... -2 By PotatoLord#81827 6 years ago ( 8.4.1 ) So I do this dungeon 1 time no drop not that mad yet. I do it again STILL no drop. Third time I do it I get a +egg but STILL no drop. FOURTH TIME...... no drop. Fifth Time no drop. *Throws phone at wall. SIXTH TIME........ no drop but I do get divengon. SEVENTH TIME I finally get Takeminakata. *Forgets what he wanted it for }:( FYI: I just realized that I put this on mythical where it's 100% percent drop rates for Takeminikata but this is for legend and i'm to lazy to retype this...... (FIX DROPS GUNGHO) |
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- Takeminakata Descended! - Mythical |