
Piggy Island - Gold





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Corresponding Skill Up![]() ![]() | |
These monsters share the same skills: | |
Attack Stance - Light CD: 11 ( 4 ) Max Lv.8 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Double Dark Guard CD: 12 ( 5 ) Max Lv.8 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Double Wood Guard CD: 12 ( 5 ) Max Lv.8 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Healing Cheer CD: 11 ( 6 ) Max Lv.6 | ![]() ![]() ![]() ![]() ![]() ![]() |
Hydra's Poison CD: 20 ( 15 ) Max Lv.6 | ![]() ![]() ![]() ![]() ![]() |
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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![]() | ![]() AB Red | 1 | 3,960 | 0 | 6,450 | ![]() ![]() < 75% HP, 50% Chance | ||
![]() | ![]() AB The Blues | 2 | 5,550 | 0 | 10,200 | ![]() ![]() < 75% HP, 50% Chance | ||
![]() | ![]() AB Hal | 3 | 7,800 | 0 | 11,700 | ![]() ![]() < 75% HP, 50% Chance | ||
![]() | ![]() AB Chuck | 1 | 9,360 | 0 | 2,700 | ![]() ![]() < 75% HP, 50% Chance | ||
![]() | ![]() AB Matilda | 3 | 13,680 | 0 | 303,600 | ![]() ![]() ![]() ![]() ![]() < 50% HP, 70% Chance | ||
![]() | ![]() AB Bomb | 4 | 15,210 | 0 | 76,200 | |||
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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3 | ![]() | ![]() AB Red Bird Red | 1 | 5,130 | 0 | 152,100 | ![]() ![]() 100% Chance ![]() ![]() < 75% HP, 50% Chance ( 12826 after Seeing Red ) | |
3 | ![]() | ![]() AB Yellow Bird Chuck | 1 | 10,530 | 0 | 54,600 | ![]() ![]() < 75% HP, 50% Chance ![]() ![]() < 30% HP, 70% Chance | |
3 | ![]() | ![]() AB Black Bird Bomb | 5 | 25,620 | 0 | 152,100 | ![]() ![]() ![]() Pre-emptive Strike. Hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 100% Chance | |
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5 | ![]() | ![]() AB Bluebird Blues | 2 | 6,270 | 0 | 212,100 | ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Converts 3 Random orbs into Jammer orbs.. ![]() ![]() < 75% HP, 50% Chance ![]() ![]() < 30% HP, 70% Chance | |
5 | ![]() | ![]() AB Green Bird Hal | 3 | 8,520 | 0 | 152,100 | ![]() ![]() < 75% HP, 50% Chance ![]() ![]() < 30% HP, 70% Chance | |
5 | ![]() | ![]() AB Yellow Bird Chuck | 1 | 10,530 | 0 | 54,600 | ![]() ![]() < 75% HP, 50% Chance ![]() ![]() < 30% HP, 70% Chance | |
7 | ![]() | ![]() AB Dashing Wingman | 2 | 14,190 | 0 | 1,504,500 | ![]() ![]() ![]() Pre-emptive Strike. Skips turn and deal 200% damage on the next attack.. ![]() ![]() ![]() Will use when enter at<14191 max HP & w/o full HP Pre-emptive Strike. Skip turn.. ( Trigger when any of ![]() ![]() ![]() ![]() < 75% HP, 50% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all Dark attribute cards for 3-5 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 40% HP, 70% Chance |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
Tell us what you think about this dungeon![]() ![]() |
Add your comment |
0 By J.T.#19341 7 years ago ( 6.4.3 ) The first time they came around, I found out that some of them have names?! You're mine next time you come around Big Bird╰(◣﹏◢)╯ 0 dime#49287 7 years ago ( 7.1.2 ) wtf, this isn't sesame street dude 0 By -Striku-#37071 7 years ago ( 7.1.1 ) Thank goodness I pulled ame and kurone! This dungeon would finally mean something to me 0 Mr Wiggles#26061 7 years ago ( 7.1.1 ) Same here kinda, I pulled Neptune and Kano in the past few months :D And they have a chance to drop evolved (granted, only on one floor for each, and they're competing with two others to appear/drop, but still), so they're easier to skill up than anything in the Angry Birds Epic collab 0 By Failsauce#35010 7 years ago ( 7.1.2 ) How does the preemptive work? I don't get it pls help (Since there's two) 0 Malygne@/r#25234 7 years ago ( 7.1.2 ) If you are above the health threshold, he will charge up and not attack that turn. If you are below the health threshold he may (according to padwiki) use charge up or he may normal attack. 0 By dime#49287 7 years ago ( 7.1.2 ) why god why????? neptune skill ups for days got 3 in just a single run..... i've got one valkyrie in past like 15 times doing this dungeon on mainly this difficulty but others for stone clear also....... best part i don't even have a neptune... 0 By Moxas#41111 7 years ago ( 7.1.2 ) Rage, stepped away for an errand Mr. Hero over there one shoted me while I wasn't looking. 0 By Steven#35750 7 years ago ( 7.2.1 ) Maybe I misunderstood the description, but being at full HP does not avoid normal attack as a preemptive attack from the boss. 0 By mccool37#4389 7 years ago ( 7.2.1 ) Very late S-rank build (maybe next time, I just got it) Leader-B/L Siegfried level 34 max skill, max awoken Subs: Soloman Grundy level 12 King Bubblie level 17 max awoken Ice Samurai Ogre level 46, Max awoken, skill level 3 BlOdin level 19, max awoken Friend lead-BSonia level 92, +225, skill level 3, max awoken Sonia and Odin can be switched since both offer the same as far as attack boost with this team. Grundy can be replaced with something with skill boosts (any of the other ogres, water main recommended) because I didn't use him at all. Mind your max HP, you need at leave 14,191 to avoid the pre-emptive. It doesn't matter if you're below your max HP because he'll still charge but make sure your max HP is where it needs to be (tested with another team, I was at just over 10,000 and he charged due to max HP being 15,000ish) Take the hit floor 1 to get Siegfried's leader skill to work. (I did floor 3, it didn't matter but it can help quite a bit). Stall for 2 turns at any point you can (4 if BSonia is at skill level 1) so she's ready for the boss. Don't worry if you mess up and bring your HP back to full, I did and OHKO the boss but having Siegfried working will still help quite a bit. Note, you will need to combo fairly well (I averaged 6.0 and barely S-ranked at 93,000ish) and taking as few turns an needed will help. Last edited by mccool37 7 years ago ( 7.2.1 ) 0 By Magnus#88170 5 years ago ( 9.2.1 ) Sort of crap that we have to level up to 25 then evo to try for skill-ups... only consolation this time is the x4 skill rate but I'll barely just have fully skilled two AB Blues (nope, no Neptune). Whenever this comes around again (two more years?) it should run for two weeks. Or they should at least remove the need of TWO blue masks (that's just evil, that is). Thankfully most collabs AREN'T as brutal to manage as this. -1 By Blood#52333 7 years ago ( 6.5.2 ) it should say "bluebirds blues". not "bluebird blues" because there is 3 birds. they make it sound like there is only 1 -2 By Malygne@/r#25234 7 years ago ( 7.1.2 ) Warning: The boss info is not correct. If he still has his damage buff on and you push him below 50%, he will STILL attack you and not bind your darks. 1 Minori#44541 7 years ago ( 7.1.2 ) It's not a damage buff, it's a charged attack, and that's how all charged attacks work. |
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- Angry Birds Collab - Gold |