| Ver | Party Suggestion | HP | Stone | Time | Like | Memo |
 | 5.10 |      
| ~30000 | 0 | ~30 min | 0 | By Nemo: Bit of a luxurious team but works. Earth ripper for faster clear. Echidna when you need to. Rd5, save hearts, MS, heal and MS again. Play normal other rounds. Ripper when needed. Make sure you charge at Rd9 for boss. Boss, grav grav ms heal ms. Echidna if he attacks in 1 turn. |
 | 4.20 |      
| ~10000 | 0 | ~30 min | 1 | By Liv: Double resist team. You can also change neptune for pierdrawn max evolved. Use your powers when needed if you don't have enough heart orbs. Siren max skilled and full awoken helps. Poison chimera and poison mechdragon. Heal every time mechdragon hits you. |
 | 6.10 |      
| ~8500 | 0 | ~10 min | 0 | By ald: Masamune can be subbed w any green high HP pet. Target blue devils first to avoid bind...having Awaken 1 on Alraune helps. Make sure all skills ready at boss. Match orbs normally UNTIL boss charges up. Use Astaroth skill on the turn before boss strikes. Counterattack should deplete about 40% HP. Orb changers seal the deal. |
 | 6.02 |      
| ~12000 | 0 | ~10 min | 0 | By Keichan<3: try to stall on ogres and masks, but one grass orb match will do the trick. Clear stage 5 and 9 in one turn or you're dead. use Woodsie, Cu Chu, and ADK against the boss for the kill |
 | 5.30 |      
| ~9996 | 0 | ~60 min | 2 | By Keric: I call it the turtle and pray build. Enter each new round with all skills up if possible and when you meet someone that you just can't beat use the poison from neptune. Swap keeper of dark for keeper of rainbow if you have the capacity. No one can one hit you, not even the boss, so just poison and stall till you win |
| | 0 0 | WampaCow: Nice build. Master was cake with this team. I may have a shot at legend with this. 51 DJ, max skill; 3x RK; 36 Siren, max skill, max awoken; 75 Abyss Neptune, max awoken |
 | 5.10 |      
| ~45500 | 0 | ~20 min | 1 | By Darkcoffee: Leaders are lvl 40 and lvl 70. Subs are lvl 40s. Easy dungeon can switch Lilith for gravity to speed it up. Round 1-4 grind for lucifer. Use lilith to speed up, kor and siren if needed. Round 5 double MS. Round 6-8 grind again. Round 9 double MS. Boss: grind and deal about 100-150k damage then double MS=win |
 | 6.10 |      
| ~14000 | 0 | ~20 min | 0 | By Kandice@PG: Pretty easy up to the boss. HP req in case resist gets bind. At the boss, combo like normal until he charges up or almost 50%, whichever comes first. Then use Echidna and burst him down before he attacks again, otherwise he will one-shot you. Exact monsters not needed, just aim for high atk. Orb changers help for burst. |
 | 6.02 |      
| ~15000 | 0 | ~8 min | 0 | By Jorge: Easy farm build. Wildcard can be any Balanced monster (Artemis would be the best, I used Duke.) Take your time stalling depending on Woodsie's skill level. Save all skills. Use one Highlander on F9, and the rest on F10. |
 | 6.02 |      
| >10000 | 0 | ~5 min | 0 | By shilent4: Made this scrap team with whatever I had. Best would be Echidna plus decently leveled wood dragons but I cleared it easy with this team. At least 10k to survive chimera hit. Max skilled ADK helps a ton. Make sure to stall before boss and charge up skills. On boss delay and orb change for an easy win. Just don't be stupid. |
 | 6.02 |      
| ~11000 | 0 | ~20 min | 0 | By Crafty119: Odin needs to be 100% Bind resist. helps to have siren max skill. I used Sylph the wind elemental for safety to void water damage. Rest is easy. |
 | 5.10 |      
| ~45000 | 0 | ~20 min | 0 | By Darkcoffee: Siren, drawn joker, or both. Gravity would speed things up, or use Echidna for safe measures. I use Dub-mythlit due to team cost. Round 1 - 4 are easy. RD.5 use double MS to kill. RD 6-8 are easy grind for both MS. RD.9 double MS. RD10. Deal 100k then double MS win. |
 | 5.30 |      
| >16000 | 0 | ~20 min | 0 | By desa: great build for non-IAP; all farmable. Very safe, if you play smart. F1-4 + 6-8; grind, don't waste bombs. F5: heal early & often. F9: MS one, heal up, easy grind for the other. F10: same as F5, but MS when it looks like he's below 40% (do not be wrong, IC will kill you). Most monsters can be improved if you play with IAP. |
 | 5.30 |      
| ~50000 | 0 | ~30 min | 0 | By Mesamashi: Super safe team. Make sure to have at least 13700hp if both Raphael's get binded at the chimera. Other then that everything else should be a breeze. Use Raphael or angelion at will. Good luck! :) |
 | 6.10 |      
| ~10248 | 0 | ~10 min | 0 | By Esplen: Try not to use heartbreakers. Stall up DDK/DK/Kushis up for floor 5/9. Use DDK/DK on floor 5/9. Use Kushi on floor 9 if synced. Use all actives when necessary on floor 10. Boss took me 5 turns to beat. I didn't use DDK/DK against him. One Kushi used all run for floor 9. Didn't get hit, though. HP >10248 to survive boss w/o Kush. |