| Ver | Party Suggestion | HP | Stone | Time | Like | Memo |
 | 6.10 |      
| ~19500 | 0 | ~5 min | 0 | By ravenspire: I think you know where I'm going with this. Tailor wildcards to taste, and above all, good luck and happy farming! ;) |
 | 6.10 |      
| >10000 | 0 | ~30 min | 1 | By Æro: Angelion (lvl 55); GOdin (lvl 65); DA & RS Lucis (lvls 45 & MAX) for the heavy hitting; Raph + Vamp Duke (lvls 32 & 60) for Heart/Dark combo. With 10000 HP and >2000 RCV (x2) you're fairly safe. FLRS 1-4, 6-8 keep eyes on Harpies' Dark Bind. Stall before FLRS 5 & 9 to use Evil Nova. FLR 10 stall to use EN/MS combo on boss. |
 | 5.20 |      
| ~7000 | 0 | ~30 min | 0 | By W1nter: Hope for a good round one, charge every skill. Use gungnir to kill synced chimeras or devils. Make sure all skills are charged when you go to next round. Round 5 use two evil novas to kill. Round 9 use evil nova. Round 10 wait for all three angels and then kill boss. |
 | 5.10 |      
| ~17000 | 0 | ~20 min | 0 | By Ryan: Grind 1-4, MS on 5. Grind 6-9. Drop gravity and gungnir and proceed to grind 9 until MS and gravity are ready, drop gravity and MS on the boss, hope he drops. Very easy clear. |
 | 6.02 |      
| >11000 | 0 | ~5 min | 0 | By Lystis: F1-4: Stall for skills when you can. F5: ADKZ and Cu Chu to kill. F6-8: Stall when possible for skills. F9: Echidna to kill safely. F10: ADKZ, Cu Chu, Woodsie, and should 1 hit KO. Can sub CDKV for a better balance sub if you have one (like Godin). Mine were all around lv50 with friend at max, all max awakened except Woodsie. |
 | 6.10 |      
| >9000 | 0 | ~20 min | 0 | By Unkownism: Only Blood no max awaken. Auto-rec=4-5k hp. Main tip is kill Hellrays first, their dark bind will screw you so save up dark orbs. Assault Chimera, stall. Carbuncles target 1 use grav, bomb, both gungs, Ares, stall on survivor. Hit Regulus so he auto-rec hit, stall b4 25%, kill him. Last 25% use gungs separate for rec if needed. |
 | 6.10 |      
| ~45000 | 0 | ~10 min | 0 | By Watlok: Stall a few turns floors 1-4. Artemis skill + Woodsie should OHKO floor 5. Make sure to clean as many dark, water and light orbs as you can before activating Artemis.
Stall to get Woodsie's and one Artemis skill ready by floor 10. On 10, remove unwanted orbs again and Artemis + Woodsie to win. |
 | 6.10 |      
| ~14000 | 0 | ~6 min | 0 | By noquarter1: Only thing max level was Sakuya and Odin. Others around level 40. But still easy with x25. If unlucky, may need to use echidna or viper (if up) on F9 or F10. Can stall on F9 if you used skills. |
 | 5.10 |      
| ~9875 | 0 | ~10 min | 0 | By Justin: Easy to do, Siren fully awoken helps but not needed. EDV can be replaced with lucifer. clear through waves when you get to floors 5,9 and 10 let them get you to around 700 health and you will be able to kill them with Vritras ability. if you ever get to low you can use siren's or echidna's ability. |
 | 5.10 |      
| ~10000 | 0 | ~15 min | 0 | By Grimise: Easy build grind till floor 5 double gravity then luci then grind till floor 9 double gravity then luci then on 10 grind till you get skills up and drop the hammer good luck 0 stones key factor that both heralds are 2nd awoken for the easy 2000 heals every orb match |
 | 4.20 |      
| ~13000 | 0 | ~30 min | 0 | By Alore: Requires at least one auto heal on Odin or siren. Charge up gungnir on every floor, kill synced with gungnir. For chimera gravity, rip, gungnir, and grind. Make sure gungnir is up before killing chimera. Do same for 1 carbuncle and grind down the second. Gravity twice and wait for auto heal. Pop all skills at 30% for win |
 | 6.10 |      
| >60000 | 0 | ~15 min | 0 | By Alan c:: max skills golem and sirens. stack before stage 5 to kill that chimera. stack again before stage 9. in stage 9 mass attack. stage 10 keep try to keep hp above 30k. At near 25% hp, attack does 11k~ damage. have your golem use the skill. gl |
 | 6.10 |      
| ~24000 | 0 | ~10 min | 0 | By Lexington: You can destroy most floors easily. Stall where you can to charge up Hera's skill(don't bother with satan's skill). My Hera isn't skilled up so all the other skills charged before hers. Don't let the Harpies bind you. Use all skills on the leader to one shot. Same team can be used on Legend difficulty. |
 | 6.02 |      
| ~12000 | 0 | ~5 min | 0 | By ¡Crusty¿: Bastet supplies the RCV. Just wipe everything matching Wd/Lt/Dk on every floor if possible. Chimera will take a few turns but that's fine, use Pierdrawn if you need extra heals. Last floor, pop Genbu and match 7+ combos for 14xATK. |
 | 6.10 |      
| ~21000 | 1 | ~10 min | 4 | By Mizuumi: 2nd Lucifer would be better,but HP is enough to avoid being 1-shot, recovery is easy as long as you keep heart orbs. I 0-stoned but demons should be targeted 1st because if they bind you it's game over. Charge as much as you can, Gravity + MS will 1-turn kill boss. Could be used on minibosses but recharging for boss will be hard |
| | 0 0 | Robin Reno: When I beated this dungeon on master, I was like,"man, i got to post this now, but you beat me. I used this exact same team except for Lilith instead of joker. I 0 stoned it to, nearly dying to the chimera, but made it through. |
 | 5.00 |      
| ~11000 | 0 | ~30 min | 0 | By sonalu: Alraune and Sea Siren on high level. |
 | 2.10 |      
| >6000 | 0 | ~45 min | 1 | By Jay: simple 2x light resist team, just make sure there's plenty of heal orbs just in case of a power attack. |
 | 5.30 |      
| ~10500 | 0 | ~45 min | 0 | By ravenspire: Any pair of Light Resist leaders should work here, coupled with a max-skill Siren (Angelion, Echidna optional) means you shouldn't be hard-pressed for healing. Hera and RK are bind bait, though, so pay attention.
Long story short: tank-and-grind. Mind your heals, and drop Menace, prot and nukes where needed. Q.E.D. |