
Five Roaring Dragons - Legend






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FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() ![]() Fire Samurai Dragon, Shingen | 2 | 9,496 | 784 | 1,378,193 | ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage.. ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 60% HP, 50% Chance ![]() ![]() < 30% HP, 100% Chance, 1 time-use | |
1 | ![]() | ![]() ![]() Water Samurai Dragon, Kenshin | 1 | 4,758 | 103,333 | 22,205 | ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 50% HP, 70% Chance | |
1 | ![]() | ![]() ![]() Wood Samurai Dragon, Masamune | 1 | 4,398 | 1,008 | 988,680 | ![]() ![]() < 75% HP, 70% Chance ![]() ![]() < 30% HP, 100% Chance | |
1 | ![]() | ![]() ![]() Light Samurai Dragon, Hideyoshi | 2 | 8,723 | 784 | 1,246,027 | ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 40% Chance ![]() ![]() ![]() < 20% HP, 100% Chance, 1 time-use < 20% HP, 100% Chance, 1 time-use. Binds 6 Random cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
1 | ![]() | ![]() ![]() Dark Samurai Dragon, Nobunaga | 3 | 13,244 | 336 | 1,330,902 | ![]() ![]() ![]() < 75% HP, 100% Chance, 1 time-use < 75% HP, 100% Chance, 1 time-use. Binds all Dragon type cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 30% HP, 70% Chance | |
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2 | ![]() | ![]() Mystic Megalith Dragon, Baalbek | 2 | 9,638 | 574 | 1,483,927 | ![]() ![]() ![]() 100% Chance ![]() ![]() < 30% HP, 100% Chance | |
2 | ![]() | ![]() Mystic Mechdragon, Antikythera | 1 | 6,572 | 656 | 1,653,718 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 28% Chance ![]() ![]() 38% Chance ![]() ![]() ![]() ![]() ![]() 25% Chance ![]() ![]() < 30% HP, 100% Chance | |
2 | ![]() | ![]() Mystic Painting Dragon, Nazca | 1 | Skill | 0 | 1,686,752 | ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance ( 5434 after Glyph of Hunting, Hound ) First turn. 100% Chance. Will use every 4 turns when above 30% HP Deal 80% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() Deal 150% damage.. ![]() ![]() 100% Chance ( 10188 after Glyph of Hunting, Hound ) ![]() ![]() 100% Chance ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 4 turns after [Monkey] Binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. ![]() ![]() < 30% HP, 100% Chance ( 13584 after Glyph of Hunting, Hound ) ![]() ![]() < 30% HP, 100% Chance | |
2 | ![]() | ![]() Mystic Crystal Dragon, CrystalSkull | 2 | 9,234 | 27,444 | 900,824 | ![]() ![]() ![]() Pre-emptive Strike. Hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 70% Chance ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns Binds 2 Random cards for 3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() ![]() ![]() < 40% HP, 100% Chance | |
2 | ![]() | ![]() Mystic Astro Dragon, Nebradisk | 1 | Skill | 600,000 | 29 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 100% Chance | |
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3 | ![]() | ![]() Ancient Fire Dragon, Ardbeg | 1 | 4,403 | 0 | 2,363,706 | ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() < 75% HP, 25% Chance ![]() ![]() < 50% HP, 75% Chance | |
3 | ![]() | ![]() Ancient Water Dragon, Bowmore | 6 | Skill | 272,222 | 25,417 | ![]() ![]() 100% Chance | |
3 | ![]() | ![]() Ancient Wood Dragon, Lagavulin | 2 | 9,274 | 3,960 | 2,144,536 | ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 50% HP, 50% Chance ![]() ![]() ![]() < 10% HP, 100% Chance, 1 time-use < 10% HP, 100% Chance, 1 time-use. Binds all Fire attribute cards for 5 turns. This will also disable leader skills and awoken skills.. | |
3 | ![]() | ![]() Ancient Light Dragon, Laphroaig | 1 | 1,951 | 0 | 2,764,036 | ![]() ![]() Increases damage to 500% for the next 999 turns.. ![]() ![]() < 40% HP, 75% Chance ( 13170 after Sun Power ) ![]() ![]() ![]() < 10% HP, 100% Chance < 10% HP, 100% Chance. Binds all Dark attribute cards for 3 turns. This will also disable leader skills and awoken skills.. | |
3 | ![]() | ![]() Ancient Dark Dragon, Caol-ila | 1 | 6,194 | 0 | 2,764,036 | ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() < 50% HP, 75% Chance ![]() ![]() ![]() < 25% HP, 100% Chance, 1 time-use < 25% HP, 100% Chance, 1 time-use. Binds all Light attribute cards for 3 turns. This will also disable leader skills and awoken skills.. | |
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4 | ![]() | ![]() Scarlet Stone Dragon, Vermilionyt | 2 | 8,896 | 2,240 | 1,602,987 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 20 turns.. ![]() ![]() 70% Chance ![]() ![]() < 50% HP, 70% Chance ![]() ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Binds all Dark attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 10% HP, 100% Chance | |
4 | ![]() | ![]() Blue Stone Dragon, Mythril | 1 | 4,896 | 2,240 | 1,336,320 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 20 turns.. ![]() ![]() 70% Chance ![]() ![]() ![]() Binds all Fire attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 70% Chance ![]() ![]() < 10% HP, 100% Chance | |
4 | ![]() | ![]() Green Stone Dragon, Adamant | 3 | 13,696 | 8,960 | 802,987 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 20 turns.. ![]() ![]() 70% Chance ![]() ![]() ![]() Binds all Light attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 70% Chance ![]() ![]() < 10% HP, 100% Chance | |
4 | ![]() | ![]() Rainbow Stone Dragon, Orichalcum | 2 | 8,416 | 2,240 | 1,736,320 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 20 turns.. ![]() ![]() 70% Chance ![]() ![]() ![]() Binds all Wood attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 70% Chance ![]() ![]() < 10% HP, 100% Chance | |
4 | ![]() | ![]() Purple Stone Dragon, Damascus | 3 | 15,296 | 2,240 | 1,869,653 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 20 turns.. ![]() ![]() 70% Chance ![]() ![]() ![]() Binds all Water attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 50% HP, 70% Chance ![]() ![]() < 10% HP, 100% Chance | |
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5 | ![]() | ![]() Firedragon Grand Tyrannos | 1 | 8,042 | 210 | 1,793,125 | ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() < 75% HP, 70% Chance ![]() ![]() < 25% HP, 50% Chance | |
5 | ![]() | ![]() Icedragon Depth Plesios | 2 | Skill | 525 | 2,102,153 | ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() < 75% HP, 70% Chance ![]() ![]() < 25% HP, 50% Chance | |
5 | ![]() | ![]() Flowerdragon Gaia Brachys | 3 | Skill | 210 | 2,310,486 | ![]() ![]() 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds 6 Random cards for 1-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 25% HP, 50% Chance | |
5 | ![]() | ![]() Sundragon Sol Pterados | 1 | Skill | 210 | 1,911,181 | ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage.. ![]() ![]() 100% Chance ( 14416 after Accelerate ) ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 25% HP, 50% Chance ( 21620 after Accelerate ) < 25% HP, 50% Chance. Will use if no other skills are rolled Deal 150% damage ( 5 hits, 30% per hit ).. | |
5 | ![]() | ![]() Moondragon Lunar D'spinas | 2 | Skill | 0 | 2,177,153 | ![]() ![]() 100% Chance ![]() ![]() < 75% HP, 70% Chance ![]() ![]() < 25% HP, 50% Chance |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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5 By sondudeman#2767 7 years ago ( 6.3.0 ) Since its on legend all dragons should drop.... but they dont :( 1 Zero runs, ze.... my calculator just exploded. 3 By Newbiecake#24305 7 years ago ( 6.3.0 ) Looks like death from all sides unless attempted with a double Lucifer build. :S 2 I saw someone in a jap server do this like it was a tri color weekend dungeon :/ They flew through it so fast I was in awe. 1 Rubicari#3272 7 years ago ( 6.3.0 ) Looks harder than most mythical dungeons. The first floor is sick, unlucky is he who has to face that Water samurai dragon. 0 Nevermore#28108 7 years ago ( 6.3.0 ) I dont think even that will save you xD (i have a double luci build and I dont believe this will be able to be done by Double Luci) you probably would need a high burst dungeon anyways 0 No, it's not unless you have a good matching orbs skill with a team x25 or above. 0 Potato#19024 7 years ago ( 6.4.5 ) Oh, it's not THAT hard, I've cleared every stage without dying with Pandora and Blonia teams. The only thing that is going to be a pain is Bowmore really, and maybe Nebradisk, but Nebradisk's health is low. -2 JEREMY@PG#3102 7 years ago ( 6.3.0 ) Oh please do not even whine about double Luci being the only option. Any spike team can easily clear this. 2 By Kinglink#17516 7 years ago ( 6.3.0 ) Hard dungeon but hardly impossible, double luci is do able with luck (depending what you get). But there's going to be "good" paths and there's going to be "death" paths. But So can any spike damage, or any solid descend teams. Then again it's about what you get. The Water samurai will kill many teams on the first level That Ancient water Bowmore is going to destroy most teams that find it. All in all though this is going to be one of the best dungeons to come out in my opinion, because when you click enter, you have 25 potential enemies to face in the 5 levels. 5 potential enemies every level, 5 levels? That's 3125 potential configurations. You're screwed if you try to plan for this dungeon. Just do it (Double luci should be a 3 hera + siren/DJ team, just because of the mystic Astro dragon.) Last edited by Kinglink 7 years ago ( 6.3.0 ) 0 Quoc@PG#9706 7 years ago ( 6.3.0 ) I agree... the chances of getting dark/flash bind dragons in round 4 and sundragon round 5 is slim, but that most likely cost a stone. Other than that and good orb matching (especially on mystic astro dragon after 3 gravities), Dual luci should be rather safe for this dungeon 2 By kai@HNL#18788 7 years ago ( 6.3.0 ) Wahahah! idk about the rest of you but, IMHO this is the worst dungeon yet. Well, considering the lame drop rate, RanDOmnEssS and difficulty curve. when i spend 50 stamina i expect at the very least 40% drop rate on the boss. 0 barnard#7965 7 years ago ( 6.4.2 ) Think of this Dungeon as a way for experienced players to have a challenge. I won't be trying this myself. I am not ready. Too much risk, not much reward 1 By Allegedly#25883 7 years ago ( 6.3.0 ) I beat Expert and got 2 drops, and Legend and got 5 drops. 3 +eggs total. I wish I could've screenshot it because I doubt anyone else has ever finished a dungeon and got 5 gold eggs with 2 +eggs. 1 By DGAF♤#26880 7 years ago ( 6.3.0 ) I know this is a stupid question but what is a spike team? 5 Josh0owa#29378 7 years ago ( 6.3.0 ) A team that has a really high damage multiplier. These teams rely on the tactic of overkilling everything on the screen before getting hit. 1 By Trolololol#65092 5 years ago ( 8.4.1 ) If anyone actually reads the comments anymore, there's a x2 drop rate in coin dungeons like this one and yet nothing dropped for me in this wasteland. Conclusion: Do not come back to this dungeon after clearing it for the first time. 0 By Guest#29553 7 years ago ( 6.3.0 ) so isnt thee legend one supposed to have a 100% drop rate? or is it back dosnt too 2-5% cause i get squat from beating it Last edited by N/A 7 years ago ( 6.3.0 ) 0 By Bleye#1856 7 years ago ( 6.3.0 ) Not too hard with a double Luci build.. it just takes a lot of time. The biggest thing you'll have to worry about are the Purple and Scarlet stone dragons (due to Light and Dark bind) -2 Dragon3069#32704 7 years ago ( 6.4.2 ) That luci guy is every where,yet I don't know how to get him or who is he. 0 By -Striku-#37071 7 years ago ( 6.5.2 ) The samurai dragons: you battled them with the combined power of all 5 attributes of the PaD world The mystic dragons: you battled them even when they disabled the natural spawn of the orbs they are weak to The ancient dragons: you battled them by taking advantage over the tricolor orb spawn, dishing out ferocious combos The stone dragons: you were able to meet them after overcoming the conditional dungeons. The starter dragons: you met your first monster ever since you started entering the PaD world. Are you ready to face them in their ultimate form? 0 By Brandon#16125 7 years ago ( 6.3.0 ) My Precious Stones!!! I really need better monsters than what I have. I barely scrape by with 2x Dragon Knight Voice and all dragons. Any teams I can form with what I have now? 0 Grimwall#7842 7 years ago ( 6.4.2 ) I did this with double Lucifer team. Only thing to look out for Nazca preemptive strike that will cost you a stone. This has been a safe build for me. My set up was: SoDL Lv99 +137 A-Hera Lv52 A-Hera Lv52 KoR Siren Lv 75 +21 Max skill SoDL help Lv88 0 By Juste#16636 7 years ago ( 6.3.0 ) I'm wondering about first turn counters. How do they activate? 0 Allegedly#25883 7 years ago ( 6.3.0 ) "First turn counter" means their first action will be that shield or whatever. Pre-emptive means it is put down immediately as the floor is entered. On most descends, first turn shields usually do nothing as a delay, gravity and massive burst from most spike teams never let the boss act even once. 0 By YouWantMyD#29023 7 years ago ( 6.3.0 ) Anyone know how hard this dungeon is on expert and how likely will any dragon drop on expert 0 By truprogres#12630 7 years ago ( 6.3.0 ) WTF I just went through this on each level on zero drop. What kind of BS is that even on Master no drop. 0 Tanga#12116 7 years ago ( 6.3.0 ) I went through all the levels and got one drop: Sundragon Pterados, on Legend. The dungeons weren't hard (Hell Queen Persephone lead, Lucifer helper) but I'm not going to run it again with a drop rate that low. 0 By Char@PF#12562 7 years ago ( 6.3.0 ) The thing I feel that is really likely to screw you over that isn't previously mentioned is the Light samurai dragon. Specifically, when he uses Unification. 0 By Dicey#26734 7 years ago ( 6.3.0 ) Very easy, just time consuming landed these today: (783) ,(740) ,(786) Now I just need any of the red ones and I'll be happy! 0 By King Kazma#15985 7 years ago ( 6.4.2 ) does this dungeon drop at all?? just finished master and all i got was exp and coins 0 By Dragon3069#32704 7 years ago ( 6.4.2 ) I just got wood skydragon, Horal at -int level. this is ridiculous 0 By HolyG@PF#26948 7 years ago ( 6.4.2 ) Two runs on legend and only one drop. That was one hell of a joke, and to think this was the one dungeon i was excited for out of all of them this event. 0 By Aqib#33904 7 years ago ( 6.4.5 ) Horrible drop rate for this dungeon. Not worth it. Just got my free stone and thats it. 0 By Rock@pf#21331 7 years ago ( 6.4.5 ) Just what I've been waiting for, a ridiculously difficult dungeon filled with useless dragons to gather dust in my box. Hooray. Nebradisk is the best of the bunch. 0 By Gary#41706 7 years ago ( 6.4.5 ) After clearing this dungeon 10 times i think i got a pretty good sample size to say that the drop rate for this dungeon for all dragons is about 20% in legend mode (although it is not listed). The drop rate for non legend mode is significantly lower than 20%. The dragons here are all pretty useless with the exception of Nebradisk (have yet to drop for me). All the other dragons are purely for aesthetics, although i think the samurai dragon series make decent subs seeing as their weighted stats are >800. The team i used to clear if anyone was wondering is: Leaders: 2x Deathly Hell Deity Jackal, Anubis Subs: Dancing Light Amaterasu Ohkami World Tree Sprite, Alraune Keeper Of Gold Serpent God Demon, Viper Orochi Hope this data is useful or some people. Cheers. 0 By Guest#43868 7 years ago ( 6.4.5 ) Hi im new im level 52 it is possible to have a egg drop in extrem dragon rush INT cause i play more then 15 time and i receive nothing 0 By jgold#28333 7 years ago ( 6.4.5 ) I tried to add in a Suggested Build, but this stupid site logs me out every time I try to submit my team. So I'll write it here: L/L Kirin Ult Evo -------- Max level -- +212 --- 15 turns for skill L/L Verche Ult Evo ----- Lv 61 -------- +0 ----- 6 turns for skill L/G Valkyrie Ult Evo --- Lv 62 --------- +1 ---- 5 turns for skill B/R Siegfried Ult Evo -- Lv 83 --------- +1 ---- 11 turns for skill R/R Echidna Ult Evo --- Max level ---- +3 ---- 11 turns for skill L/L Kirin Ult Evo -------- Max level -- +297 --- 10 turns for skill I ran into Dark, Dark, Red, Red, Green in that order. This dungeon is really easy for any solid Kirin teams with over 15,000ish HP if you're a decent user that can regularly combo 6+ on her Leader Skill. I stalled about 11 turns on the first round since the Rm1 Dark does little damage. Then I pretty much just flew through the rest, using my Sieg and Valk actives some time between Rm2 and 4. Last round, I just Echidna (didn't really need it) and Kirin active'd and killed him in 2 turns. Main things you need to do are: 1. Keep this page open, and make sure you check how much damage they do and where you get free turns, like them they spend a turn doing a pointless orb change or use a shield. Take advantage of those early on if you need to stall. 2. Eliminate those dark orbs regularly along with your LRGB. Just imagine you're playing a Ra. 3. Manage your heart orbs well. Don't pointlessly get rid of them when you're at full hp if you know you're getting hurt next turn, so you can heal back up. Last edited by jgold 7 years ago ( 6.4.5 ) 0 By K¡ngSwi$ha#8049 7 years ago ( 6.5.2 ) Can we vote these extreme dragon rushes away? They're so terrible and frequent 0 By immanoob#46031 7 years ago ( 6.5.2 ) is this a worthwhile dungeon to run? are the dragons good monsters? 0 By dkitten#30269 7 years ago ( 6.5.2 ) I came, I saw, I nearly died to the earth dragon who dropped my HP to, what, 1%? Long live Siren and Echidna on my Kirin team. But uh, I don't really understand the point of this dungeon. I got 1 dragon from the Master dungeon, that was it, and I ran all four today (the Legendary got me a rankup lol) At 440 EXP/STA, it's...okay? I'm pretty sure that the Starlight Sanctuary "Zeus" dungeon gives 800+ EXP/STA. Most later Normal dungeons give well over 440 EXP/STA. And far more gold/STA. I wouldn't mind it if there was an additional "Endless Corridors" in the style of the Dragon Rushes as a 50-room gauntlet. -1 By nathan@N17#37737 6 years ago ( 7.3.0 ) Lol oh man looking at these is like going down memory lane....i remember when this was the tough one...i remember finally beating it and not having a drop....lol man, now this a joke and nobody cares to spend coins to run it....that i know of. Maybe I'll do it for old times sake -2 By The Doctor#22865 7 years ago ( 6.4.5 ) Either im extremely lucky or they have updated the drop rate to 100 percent. I ran this once and got 5 drops. Im dissapointed i waited til 1am to run this for the free stone. I have been wantimg the samuri dragons since day one and im almost at day 250. Now im only a few dragons short of dam near all of them! -2 By Charmander#43897 7 years ago ( 6.4.5 ) So I tried the Legend for the first time and after reading all of your comments I heard that the drop rate was terrible, but some how I managed to get 4 out of the 5 to drop for me!!! I freaked out I was so happy, got ones from Floors 1,2,4,5. Although 1 was one of the starters I was still happy that I can say 4 of 5 dropped!!! This is not a lie or a joke I really got 4 of the 5!!! I just used an all dark team build with a dual Lucifer Structure for everyone who will wonder and had to use 1 stone due to the lack of heal orbs on one of the floors!!! |
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- Extreme Dragon Rush! - Legend |
Let's make Extreme Knight Rush
with
Staga 1: Mystic Knight
Stage 2: Healer Girls
Stage 3: Late-Bloomer Dragons
Stage 4: Ripper Dragons
Stage 5: Heartbreakers
All of them UVO.