
Gold Cove - Int






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Show all: Skills | ||||||||
Type | TRN | ATK | DEF | HP | Memo Loot | |||
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![]() | ![]() Topaz Carbuncle | 2 | 110 | 14 | 325 | |||
![]() | ![]() Blue Goblin | 4 | 417 | 15 | 1,042 | |||
![]() | ![]() White Fighter | 3 | 528 | 50 | 2,292 | |||
![]() | ![]() ![]() Yellow Chaser | 1 | 164 | 270 | 21,795 | - Does not invade Coin Dungeon | ||
![]() | ![]() Green Pirate | 1 | 198 | 140 | 1,285 | |||
![]() | ![]() Gold Pirate | 1 | 198 | 140 | 1,285 | |||
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
5 | ![]() | ![]() Gold Pirate Dragon, Anne & Mary | 1 | 279 | 460 | 105,230 |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
EDIT: Never mind, I saw that there is a 5% drop rate on Expert, going to run through that for 13 days until I can get it.