By angel: Hermes>Grundy. Buster sieg>other sieg. 1F kill. Then stall when possible. 3F stall last turn sieg
By 冥: Mono-red team to abuse the number of enemies that orb change on-color for you. (Parrot, Firon, Drake, Himiko) Easy to match and keep HP up. If you worry about not being able to burst Will-O'-Wisp, Homura or Gigas can be subbed for more rows (Belial, ROdin) or Shiva. A stone might be needed on Himiko, but it's not very likely.
By Rubicari: All max lvl except fortoy 88 & glacial 77, friend Karin was +252, drilling max skill. Stall when u can on 1,2,4. Fl3 kill the ogres fast. Fl5 high combo green,blue,dark orbs to kill all. Fl6 is hardest, might need Indra @ the 50% mark, pop Karin & kill. Fl7 is easy, stall for skills, @ 50% pop Indra, Hera, Karin, combo win.
By Mr Wiggles: Accidental S-rank (6.2 combo=29k, 18 turns=12k, rarity 4.5=69k), Gigas&Bonia max but all others ~lv35. Combo HARD all except f2&4. F3 if you can't kill an ogre in time, try to leave it above 50%. F5 mass water attack with 3x should kill. F6 I spent a stone when he turned green, took 5 turns. F7 Grundy&Bubblie OHKO
By defz: Easy farming build, ~20K hp. Easy stalling with fairlion and 2xmetatrons (metatron heals not really required). FL5 3x white combos and other combos to break 54k Def (use Valk and fairlion) . FL 6 stall to recharge Valk while grinding him down to ~55%, then Valkyrie's skill and match 3-4 white combos and as many other combos. (ec
By Takeshi: Sweep fl 1 & 5 Stall Fl 2 and 4. Fl 3: kill one ogre and stall on the other. HP at least over 20250 as a safety net if you knock the ogre below half. Fl 6: stall as long as possible then knock him below 50% and echidna to buy yourself 6 turns. drop skills on boss. second spike for safety net on boss.
By Fedlol: Minimum IAP. Average level was 78. Lilith skill was 4, vamp skill max. High plus ronia. Fl1 sweep: Fl2 try to snipe 1 at a time with blue+red orbs. Fl3 sweep. Fl3 use vamp. Fl4 stall. Fl5 vamp+lilith. Fl6 just grind, use vamp if he comes up. Fl7 Wicked lady first turn, ronia+cerb+lubu second turn.
By eaglefrien: Good build that is impossible to die. Use Karin's special and Hermes' special at the same time. Use Siren's special and Siegfried's special at the same time. Odin and Siren can heal if needed, but you will not.
By Grammerman: You need 14k hp to survive the ogre attack. F1 Blast. F2 Blast if no ogre, do x4 to kill others if there is and stall. F3 Kill the ogre who has the lower counter. Stall on the second ogre until he does Energy charge. When he does kill him before his next turn. F4 blast. F5 Blast. F6 Blast. F7 use orochi's force. Easy 0 stone.
By Light@PF: F1-Sweep (Gigas if needed)
F3-Sweep (stall if possible, use Gigas)
F4-Sweep (Ogre=stall again)
F5-Sweep w/1 row, 1 fire combo, and 1 off
F6-Clear all jammers. Take Heat Axe and burst. Once at green, pop Freyr and kill.
F7-Yamato->Ares for kill. If not, use Belial.
Fire row enhance needed
By Ashin@/r: Super safe team using DQXQ and Isis... they pair very well together since leader skills are essentially identical. Stage 3 arguably the hardest of them all if sync'd, Stage 4 skips a turn then takes 2 turns to hit you (easy), and Stage 5 is impossible to die. Could bring a Siren for Heart making instead of ECO Tiny
By ProRay298: Both leaders max, everyone fully awoken except duke, siren/duke max skilled, sub levels were 37, 65, 87, 72. Stall when possible. Can leave one alive f3, tank a hit, and heal back with siren active. Use Karin actives to kill f6 and f7, very easy run
By leelee: Max skill siren recommended for F1. Team around lvl 40 except Gabriel lvl 71, droidragon lvl 90
F1:kill fire ninjas,1light,stall on other. F2:sweep/stall. F3: shinji active on wood, stall on ice. F4:sweep/stall. F5:search+globe active on wisp, kill floor. F6: grind to 55% hp, use shinji active. F7: grind to 30%, shinji active.
By Shadowx@Pf: Can sub rgy for gigas, homura and echidna both max skilled everything but homura fully awoken. Easy farming build fl1 sweep, fl2, fl4, and fl5 stall when possible. fl3 stall as long as possible pop homura if necessary then sweep. fl6 clear jammers knock him <50% on a 2 timer fl7 grind to about 50 percent pop echidna+ other skils
By Droadz: Levels in order 91(+259),8,54,72,max,friend Lu BU lvl65 easy win as long as you can stall on floors 1, 2, and 4. FL1 3red orbs+4combo(NO dark orbs) kills 2 ninja, 3red orbs kills just one,stall on last one until skill are up, try to stack some orbs for FL3 combo hard to kill easy. FL4 Haku FL5 Lu Bu+Ronia FL6 Baddie+Ronis profit
By SC0TTY D0: Healer Build* F1-2: Sweep, save blue orbs. F3: Mass Attack Sweep. F4: Skill Stall if needed > Sweep. F5: 3+ Combo with a Mass Attack. F6: Clear Jammers > Combo Light & Blue. F7: Skill Stall if needed > Multi-Combo with at least one Blue Row ~ Rinse & Repeat. *Higher skill level makes this so easy, even a caveman can do it!
By BazBiscuit: Safe build, all LVLs 60-70. Get Hermes up before FL3. Kill Red / Blue Ogre first, safer this way, use Hermes to speed this up. FLR 5 - Use Neptune & focus on Firons. FLR 6 - Red half is safe, Green you have to heal a lot. Use Neptune & Hera to quicken here. FLR 7 - Easy till 30%, then Neptune, Hera, Hermes to speed up hard part.
By jiggpuff/r: You should have plenty of healing and panic buttons if needed. Just match 6 each turn and heal when needed. On floors 6 and 7 just grind down until they skip their turn. Use skills if needed and kill them quickly before they have time to nuke.
By MorganMix: S rank team. Low rarity monsters are not required. Match all possible combos on the board every turn using extended time limit. You may try and practice this on endless corridors first.
By Mcdennis: Use skills as needed the only tricky floor is the ultevo ogres if they are synced, if so pop mitsuki and then azure then I&I to clear the samurai ice ogre. Then just peck away at the other to charge your skills. Once you hit the final floor save mitsuki, azure, and I&I till the boss is close to 20% Then pop them for the kill! GL
By Mctierser: Very easy team to clear all difficulties. Only Echidna needs to be up for the final floor if you want to make it safe, otherwise you can sweep each floor with x25. Hera-is Lakshmi and Parvati can be any stat stick that completes the rainbow. All subs max level except for Lakshmi. You can x4 first floor if you get orb trolled.
By Hangman: All full awoken (except Baddie) and Haku's skill level at least at 3. Sweep first 2 floors,kill one Orge and stall before he hits after his charge. Use Haku when needed. Floor 5 kill normally,if you can't -> Haku. Next floor if you didn't use Haku,use her now,preferably with Lu Bu. Floor 7 RSonia + Shiva & FAL & KBaddie = win.
By tamaC@PF: Only Friend 's Sonia +297, thats it. My haku and vampire are max skill but not needed. F1: should have not problem, can tank 1 round even out of orbs. F2/4 stall, not hard with 7SB try save some dark orbs. F3/5/6: 1 row should do it. 9 row enc. with high AKT on LU BU can guard break F6 easily. Boss: Sonia + Luci + Lu Bu skill.
By LotusOne: Be sure to be good orb matcher for this team... if hearts needed use siren and flower dragon. I used 2 stones. much luck needed... Use Hera, Karin and Yomi at boss. Hermes can be switched out for someone with HP multiplier.
By TradyJones: Maxed skilled DJD helps, mine isn't cooled down at all so I used 1 stone, but wouldn't have needed it. Too much health to die easy, but stalling on fl 1-3 was hardest part. No skills needed f(beside poison), on f4 if you can combo well, otherwise grav then grind. Grindable, use skills as you need to.
By P A D: levels were 76, 50, 73, 64, 60, max respectively. R1-R4 kill while trying to stall neptune for R5. R6 kill. R7 cakewalk. The only thing you need to do is make sure you manage your heal orbs. Gravity not needed, just makes it faster.
By sai-maou: Use skill appropriately and stall. F1: Kill all to avoid binds. FL3: Clear by using 2 fire 6-rows. FL5: Use Shiva to save fire orbs. FL6: Get Dino to 50% & he will skip a turn using; kill with remaining turns. FL7: Pop Echinda after 3-turn "Mirror" & pop all skills after Freyr. Sub:Chiyome = Gigas or Homura / Shiva = Belial.
By hop @/r: Remember that you can activate Isis' leader even if Kirin isn't possible, can use this to stall.
FL3: Don't leave ogres under 50% health when their turn comes up. Activating kirin should one-shot them
FL5: Activate kirin to one-shot.
FL6: Echidna and kill
FL7: Stall for a good board, Kirin->angelion->valk->bubblie to one-sho
By ॐ Llama ॐ: 1-2 stall all you can and be under 80% as you get to 3.
3 use hanzo if needed.
Stall more on 4 and save some orbs.
5 try to either stay low hp as you clear the wave or get full HP.
6 clear jamers and heal up to take heat axe if you can, ares and caocao for safety.
7 Ronia hanzo flamie dmeta 1shot KO.
By 苍穹之翼: Use one Haku on floor 6. Save the other Haku's active skill to the last round.
By Kuro: Levels: 52/55/52/43/1/Max. Siren is max skilled. Floor 1: Kill at least 3 ASAP; you can stall on the last one. Floor 3: Deal damage on one of the Ogres for one turn and then Grav + MS to kill; stall on the other. Floor 5: Kill the Firon ASAP; stall on Wisp and then MS to continue. Floor 6: 2 Grav + 2 MS. Floor 7: 4 Grav + 2 MS.
By [LAG] CIA: All but Ceres and Hera Max LVL. Everyone Max Awoken. Stone only if get stuck one first floor and cant make the matches. other then that easy win.
By snchopanda: S RANK BUILD!! - Friend Ronia hyper maxed, Wicked Lady high skill level helps. Floor 1-2, stall for WL. Floor 3, WL to kill both ogres. Floor 4, stall. Floor 5, Hime to OHKO. Floor 6, Haku & LuBu to OHKO, (can stall 3-4 turns if needed). Floor 7, Ronia Baddie to OHKO. Avg Combo - 5. Total Turns - 14.
By Aqua: HP to take 2 hit from WillOWisp just to be safe, try to get 1 orb change up by turn 3, Use Vamp instead of Persephone if no other sub is skilled. can stall on 5/6, use 1 orb change after rider under 50% to finish. On Himiko, can stall to 30% if want, or just Loki + Haku + CDD + Zombie Dragon, finish with Ronia if needed.
By さよなら@PG: not for S ranking, only for clearing. ceres can be replaced by heartchanger. F1 reds first, can stall if 1 or 2 left. F3, you can 2x grav + ms, but grind is optional. F5 kill wisp with ms, grind is optional F6 grind down until 50%, then combo. F7 same as F6 but at 30%. every other floor can grind for skills with 1-2 monsters
By jonathan: Stall on the ogres when possible, use either orb changer to make a row or two on the ogres. Kill on the last turn if possible.
Kill all the rest, try to have Lilith, Vamp, and Hanzo up for Dino Rider so you don't have to wait long.
Ronia, Lu Bu, Hera-ur, on the boss for the OHKO.
By NotMarco: Okay, so I really did burst through the dungeon, no skills, Indra is on the team just in case you want to charge and stall the boss for her status effect delay. Echidna for when it wears off, and Gravity first then Boisterious, shouldn't take long if you constantly get the orbs you need. Hera is was Lv 1 Kirin and Indra Max.
By myskaros: Pretty straightforward. Can take Siren over Siegfried if afraid of bad luck or low healing. Stall on extra turns, otherwise 20-25x should sweep every floor except 3. F6: getting Rider to <50% in 1 hit gives you 2 more free turns to kill it. F7: stall until shield is gone, then pop Echidna; low health so she dies quick.
By huntuh: Just a high health and recovery Isis build. I used my Haku skill for fun but honestly any high stats monsters work. Focusing water let me just combo through every floor then both bosses have the delay. I had enough health encase but i killed them both before they did anything.
By kandjar: Overall, very safe run. The last two floors are fairly easy to stall if you need to finish charging some of your skills. Valkyrie and Siren should be max skilled. I&I max skilled is a great bonus but not required. 5+ skill boosts to prevent early troubles.
By jigun: Farming build max skilled gig is important.. blaster the first three floors stall on orgs kill water fire Org first stall for skills.. use org skill on Will o Wisp.. this is where It might get tricky on dyno . gig use often but it will give you fire orbs this is where your HP needs to high the boss Use skills Ohko..
By Primus257: Reliable build, and doesn't have to be REM-heavy. Substitute another dark monster for Hades (Gravity is a time-saver, but not required), and a Snow Globe Dragon Noir for one of the Lucifers, if needed. Siren was max-skilled for emergency healing. Corpse Wyrm for HP.
By the ghost: Had a friend with a max skilled +297 red sonia helps but not necessary. I was fortunate enough to have a unevolved sonia sitting in my box. Fl 1-2 stall as much as possible. Fl 3 Combo down to just above 50% Then finish off with Haku once both are charged. Fl 4 Stall Fl 5 Shiva and combos or haku. Fl 6 Sonia Fl 7 all skills
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David.B.R: It clearly says you can't use a double and yet you have a team build with 2 Ronia -_-
By Watlok: Stall and kill as needed. Plenty of damage potential and tons of healing. My team was average level under 80 and half of the team was not awoken.
By BazBiscuit: Max skill Siegfried & Megalodran help. Build skills when possible. FLR 3 Convert Red to Heart to Blue to one shot. FLR 4 - Save blue orbs for next floor FLR 5 - Had enough blues to not need skills. FLR 6 - Clear Jammers, next turn convert Red to Heart to Blue for one shot. FLR 7 - Use Hermes & Bubblie to one shot boss. B Rank
By Amitosh: Nothing difficult about it. This dungeon is a joke. This build won't get you the S rank, but its solid if you just want to pick up a stone from this event.
By Night@PG: Max skilled hanzo needed. Fl 1, sweep after preemptive
Use Hanzo if necessary. Fl 2 stall while you can. Fl 3 gryphs and sweep. Fl 4 stall and sweep. Fl 5 use pandora if needed and sweep. Fl 6 heal to full and take the heat blade then haku active, use hanzo as well if not enough dark orbs. Floor 7 use ronia dtron combo.
By Sonia/Isis: Max skilled Vampire. Stall on weak mobs. Vampire Active on stage 3. Stage 5 is easy. Vampire and Lubu Active on Stage 6, Sonia, Hera UR, Babbie Active Stage 7. Ifrit can be any devil.
By Altaiu: Baddie not needed. Can switch subs for higher lvl devils. Stall a bit floors 1-2, not really needed. Floor 3, use vamp skill or combo well, easily killed. Use actives as needed (you won't) until Dino rider. Bring down to just over half, then under, and kill as he charges. Last floor: Lu Bu, Ronia, Hera-Ur to kill.
By -Striker0-: A Lu Bu/Ronia build. F1, take down 3 ninjas and stall. Charge your skills on floors 2 and 4 as much as possible on the goblins and ogres. F3, take down 1 and stall if you still need to charge. Use Loki on F5. F6, kill immediately after ride on. F7, use all your skills!!!