| Ver | Party Suggestion | HP | Stone | Time | Like | Memo |
 | 5.20 |      
| ~33000 | 0 | ~7 min | 0 | By BowlRH :): Quick and safe build that beats the dungeon with ease. WANTED RED GIANT GIGAS but didn't have him, so I put in Siegfried instead. Match orbs carefully. Only mass red in emergency. Combo well to make red appear. On the boss use Gungnir for a one hit win. |
 | 6.10 |      
| ~20000 | 0 | ~9 min | 0 | By Fix: I think this would work with any double 2x fire leads and echidna. my fire attack was ~6.4K (before the other ares lead) this let me burn through everything pretty easily and then echidna gave me a little extra time on the boss. |
 | 6.10 |      
| ~15000 | 0 | ~5 min | 0 | By bepsi: Stall F1 for as long as you can. Try to burst through the rest of the floors in 1 move or take out most of the monsters. Stall F5 a bit, Brachys can go down in 2 hits with fire. At F10, activate, Lu Bu, Sonia, then Shaitan. You can also activate Taur Demon to feel more powerful, and then watch Yggdrasil go down in flames in OHKO |
 | 5.00 |      
| >10000 | 0 | ~10 min | 0 | By Tsubakura: Believe it or not, all you need to beat this stage is a highly leveled ulti evoed Echidna (which you should have by this point) or some other decently leveled fire sub and a leader with some sort of multiplier like a DQXQ. With a 16x multiplier you will pretty much 1 shot everything here. |
 | 6.10 |      
| ~13000 | 0 | ~10 min | 0 | By armanicus: pop delays when needed and just pop a heal row with every attack and hino 1hit the boss I breezed through with the above chars at these lvls 1 leader lvl 36 no awakes +4 , 2 and 3 keepers, 4 hino max lvl all awakes +3, chiyome lvl 95 all awakes +2 and like I said just keep popping heal rows with attacks and you will breeze right |
 | 5.20 |      
| ~16685 | 0 | ~4 min | 0 | By milkyway: Rowdy Red orb changing as needed. Did not even need other active skills. All fully Awoken. Goblin and Pyro Demon fully skilled. Finished one turn before Coa Coas actives were ready. |
 | 5.10 |      
| ~34000 | 0 | ~15 min | 0 | By Valk: 34k HP is after leader skill, need about 8.5k HP total without skills. It's a safety net in case you run into 5 Taur Devils letting you take 2 turns of hits in case something goes wrong. DJ and Grape make hearts in a pinch and Vampire Lord can break hearts for damage. Use Lucifer at boss. Can use KoR instead of Vampire and CDK. |
 | 6.10 |      
| ~14000 | 0 | ~5 min | 0 | By Jazz♪PG/PF: Plain Ronia Team . just stall wait for skills then you should be good . Ronia level was 83, helper was max lvl. it would help if your DJ was max skilled so you can always have hearts though, but it's not necessary . |
 | 6.10 |      
| >8000 | 0 | ~10 min | 0 | By Skidstop: Can run any high-HP monsters for slots 4 and 5. Apollo and Ares' abilities together will give you an insane amount of HP. I didn't need Echidna, but a delay is always useful. Make sure to stall enough to charge Kagutsuchi's ability for F10, then pop it to OHKO Yggdrasil. |
 | 5.00 |      
| ~12500 | 0 | ~7 min | 0 | By ravenspire: Trust me when I say you don't even need a Droidragon for this if you play your cards right - stall if at all possible, and take hits sparingly. Otherwise, stomp the everloving crap out everything you see. Tailor subs to taste (I'd suggest mono-Red, but that might leave you a bit defenseless by relying purely on secondaries). |
 | 5.00 |      
| ~9500 | 0 | ~90 min | 0 | By ngrdix: This can be done thanks to the double resist. The most trouble you will run into is when you get an entire screen of devils. Just use the ripper ability to dispose of them. Everything else is straight forward grinding + poisoning the boss. |
 | 5.13 |      
| ~46000 | 0 | ~15 min | 0 | By SinntoღPG: Pretty fast. Minerva and Hera can be replaced with rainbow keeper. Minerva to speed up some of the lower stages. Luci F5. Hera&Minerva F9, Luci only one of the Manadrak. Make sure the other Luci is up. Luci final battle |
 | 5.30 |      
| ~14000 | 0 | ~5 min | 0 | By ショスケ(コンボ!): The main point of this setup is just only the leader,which means the horus.Jst try not to be killed before you see the boss or killed by the boss becoz you sucks on this teaming. The teammates above is just my examples. Take care. |
 | 5.20 |      
| ~14000 | 0 | ~5 min | 0 | By foosean010: OHKO when needed, stall for woodsie on rd 5, heal as needed. all monsters above level 70, w/ woodsie max lvl. odin for awoken skills. on boss lvl use cu chu > fenrir > phoenix > woodsie. hit for over 400k |
 | 5.43 |      
| ~12000 | 0 | ~5 min | 0 | By Julto: Baal was only there because I didn't have any other demons in my box besides A.Hera-Is and S.D.A.Neptune. Go for a rainbow team of Fire/Light/Dark/Grass Demons so you don't have to clear the board of anything but blue. I used up a few turns on Brachys and the Mandrakes to have King Baddie ready for Boss. Gigas then Baddie FTW |
 | 5.00 |      
| ~11000 | 0 | ~15 min | 5 | By IamTubbs: R1: kill 1 monster and stall. R2: GED skill then kill off the rest with a few combos. R3: MVD skill. R4: Ogre skill. R5: just try to kill it with your 3 nukes ready. R6-R8: same as R2-R4. R9: target 1 and just combo normally -AMA can heal the damage. Save Ogre and Golem skill for boss. R10: Golem then Ogre skill and he's dead. |
 | 5.30 |      
| ~15600 | 0 | ~15 min | 1 | By Gig: All monsters except Kirin/Verche were in their 30's. Kirin max Verche 50. Kirin and Verche had awakening up to +light orb. None had their skills enhanced. Matching 5 light orbs and 4 combos clears any round. Skills can be charged with Brachy as it can't kill you. For boss, use Golem, Fuu, Apollo,Thor and he dies 1st turn. GL!!! |
 | 5.13 |      
| ~50000 | 0 | ~20 min | 0 | By KingESP: SoDL both lvl max, AH both lvl max, Lilith(lvl 80) could be any dark but highest level, and CDD(lvl 44) to speed up kills. As long as your matching dark and heal easy cruise till end. Dark combo's help the speed to finish up things faster. |
 | 5.13 |      
| ~20000 | 0 | ~20 min | 1 | By Chun@PG: Use dragons to kill all Taur Devil. Use lucifer to one shot boss! |
 | 5.00 |      
| ~9000 | 0 | ~30 min | 0 | By rsj123: Alarune needs to heal about 1700 per turn. Any two rippers can be used as subs but must have a graviton earth or any wood resist as leader. I used first round to charge and then blasted through everyother part quickly with the bombs. Other than that just save poison for the final round (doesn't have to be nep is good) match orbs |
 | 5.00 |      
| ~26000 | 0 | ~15 min | 0 | By CptKoo: Can swap out Top Droidragon for Shiva, use on last boss and have everything charged. You can also use Ares for 9F and use the second for 10F. You dont need to have Enchida but its just for your safety, you dont have to use her at the 10F so make sure you dont take much damage. Your RCV is pretty low for this fire team. |
 | 5.00 |      
| ~17000 | 0 | ~10 min | 0 | By Liris @PG: Good enduring team. No Shiva so I subbed in Machine Golem. Pop the Volcano Dragon and Noel at the last boss and it's insta-dead.
Milk turns each wave to get Echidna and Jotunn's ability back, helps for bad wave comps, but not necessary. Really easy. |
 | 5.00 |      
| ~14000 | 0 | ~10 min | 1 | By masols: Actually much easier than I thought, just make sure you have Shiva skill up by the time you reached the last level. Don't hoard those nukes and skills of other monsters, use if you see too many devils for your comfort. |
 | 5.00 |      
| >8500 | 0 | ~30 min | 0 | By Jehuty@HKG: A easy team for new challenger. Just beware of HP and hearts and charge up the skill of Shiva. Use Shiva's skill to break boss's armor then use the skill of Tyrannos. If the ATK of Tyrannos under than 842 may need once more attack by orb change. Fortoytops can replace by any wood resist. |
 | 5.00 |      
| ~12000 | 0 | ~15 min | 0 | By Krewella: Safest team you can get! Double resists with two guard stances makes healing a breeze, use rainbow keeper and echidna's skills when in trouble. Neptune takes out everything with stalling and the earth dragon can nuke the rounds you don't want to stall for. |
 | 5.13 |      
| ~22000 | 0 | ~30 min | 3 | By 1: This team with 2x HP, 2x ATK and 4x RCV. Very safe for first ninth floor. If not enough heart just use keeper skill, charge up Lucifer skill when get in the tenth floor. Use Lucifer skill and say bye to the Boss |
 | 5.13 |      
| >12000 | 0 | ~30 min | 2 | By Fluffle@PF: 2 Rainbow Keepers is already >12000 HP, resist can be 30% if you use a third Rainbow Keeper. Grind till boss, one shot it with Lucifer. The end! |
 | 5.00 |      
| >10000 | 0 | ~20 min | 1 | By Aquafna@PG: Ama needs at least 2.7k rcv since the 2 mandrakes do 2.7k each with half resist. Hino needs at least 1k atk since his skill will one shot the boss. The keepers are for hp so they are not necessary. Charge ripper skill on 1 and 5 and once you reach stage 9, it is all downhill. |
 | 5.13 |      
| >17161 | 0 | ~15 min | 0 | By chownu@PG: Stall on the first couple of stages to make sure ADK's and CHU and skilled up. Any stage with 5 demons use Bastet's active skill. Stage 9 is really easy, stall and make sure you have Parm, ADK, CHU and Freyja's skils charged. Enter stage 10 activate Parm, ADK, CHU and Freyja. Hope for a one hit knock out!! |
 | 5.00 |      
| ~18000 | 0 | ~10 min | 1 | By Boobies~~~: -Main idea-
Flame Orge+Earth Knight = 1 hit kill boss
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My Leader : reduce damage
Sub Leader : +hp and RCV
Odin : For hp and RCV may be other
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This team does not require a brain. Charge skill for rip only. :P |
 | 5.00 |      
| >10000 | 0 | ~5 min | 1 | By cc: To defeat the monsters match red orbs at them until they die. A full screen enhanced red clear (chiyome+ares+horus) should allow one of your heavy hitters to pierce his defense, or you can just sub in Shiva to make it simple. The only tricky part is not accidentally nuking everything before your abilities are charged. |