
Awoken Wadatsumi







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1 By DaWizzerd#33912 7 years ago ( 6.4.5 ) I actually can get down with this. Blue needs some delay outside of Orochi, and the stats and Awoken skills are nice. Plus Gungho seems to want to introduce monsters outside of the normal paradigm, so I can't really lament the whole blue/physical thing. 1 By kal#29181 7 years ago ( 6.5.2 ) Not the best for the common blue teams, but boy what a great enhancer for Andromeda. 1 I'd say comparatively, Kraken and Wadatsumi are on par with each other. One round delay isn't that great (especially 23 cd for a god), Krakens active cd is easier to max skill (& lower, though no delay). Wadatsumi has decent RCV, Kraken has negative. Their leader skills are about equal, which means they're not really useful to anyone who can clear legend dungeons. Awoken skills are equal. 0 Kraken doesn't have that sweet sweet delay. 0 He´s on the Decend carnival, I got him on my first clear and actually thought he´s just another garbage decent goody to go with some other useless stuff and a neat main drop (which is Kaguya Hime, who I need to get my awoken Amaterasu...). Still dunno in what way it could be usefull (although I do have Andromeda), will keep until useful I guess -1 except u can get kracken via PEM. This guy, thru a hard decend -2 H20☆Zain#1783 7 years ago ( 6.5.2 ) Except the Heroes thrive on Rows and small clumps, so orb enhance is pointless... 1 By cyl@van#35899 7 years ago ( 6.5.2 ) His cape looks amazing! There's a whole ocean in there! 0 foskia#52904 6 years ago ( 7.8.1 ) that's not a cape. that's his pet trying to look like a cape (see his previous evo + the red eye in this one) 1 By Walrus#33273 7 years ago ( 6.5.2 ) Great sub for an Andromeda team! Best friends with Fenrir and Plays very well with Cleopatra and Idunn & Idunna too. Active is orb enhance plus delay, which is usually reserved for a boss when you combo the orb changers to turn the entire board to blue enhanced orbs. The delay can be a huge lifesaving extra for an emergency or to get an extra turn to finish the boss in case it doesn't die. Plus the CD can be brought down since Wadatsumi can be farmed. Good Awoken. Better stats than Kraken in my opinion and a more useful active as well even with the longer CD. Would use this one as an orb enhancer for Andromeda and Sarasvati. Last edited by Walrus 7 years ago ( 7.2.2 ) 0 By Krawch#30753 7 years ago ( 6.5.2 ) This god is pretty useful for Umi/Yama teams. One turn delay is better than no delay at all. Only drawback is its high cooldown. 2 SQ is better but at least this one is farmable 1 Sun Quan can't cover multiple colors. 0 By El Rayo#25260 7 years ago ( 6.5.2 ) Perfect for a build with the new D/W Loki as your lead. Can't wait to catch this guy. Throw in UVO D/W Batman for more rows and a nice gut shot with his active. 0 By Fausto#40736 7 years ago ( 6.5.2 ) Wow. This guy and Cleopatra... Blue balanced becoming a thing. I have Fenrir and Apple Springs Twins. With this and Cleopatra I'd have a legit blue balance team with 3 row enhancements. All non REM too. 0 By OmastarBC#39392 7 years ago ( 7.1.2 ) Team him up with Corpse Wyrm on a Karin team. Enhance all the orbs. Just saying. 0 By Yamakyu#33071 6 years ago ( 7.2.3 ) It looks nice for my Skuld. But dem 9 skill-up, this is going to be even more painful than Sandalphon :') 0 By GrinD#76200 6 years ago ( 8.1.1 ) Oh boy, a turn delay and orb enhance, coupled with row enhance and skill bind resist? My Sumire team needs this guy so badly :P 0 By Kingflip32#88270 5 years ago ( 9.2.1 ) Reminds me of Indigo Ocean Water Dragon Caller, Sumire... The clothes look similar 0 By Killuaxgon#95209 4 years ago ( 11.1.1 ) I'm not sure if this is a good card is it? I got it from the eggcelent blessing egg machine on right now -1 By Firenmage#50137 6 years ago ( 8.0.4 ) Uevo should be like Okuni cd, basically the same, also should be unbindable, not just 50%. Blue non rem needs love bby |
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I if only all his stats were all ∞
if only his awakenings were each 10,000 elemental damage reductions for each color, and also 5,000 auto recovery, and 5 skill lock binds resists, and 2 bind resists, and 5 dark resistances, and 5 jammer resistances, and 5 poison resistances, and 100 skill boosts, and 100 extend times.
If only his leader skill was, "You are always immune to damage"
If only his active was on a 1 turn cool down, and said "Win game"
If only putting him in your team would restore your stamina, and give you 1,000,000 magic stones. And also a tamadra, because why not?
But he doesn't. so deal with it.
I lack Rhonia, so my devil team leads with Hera Ur. My subs are Shiva, Haku, Vampire, and Baddie.
As Zclif said, you want around 6 rows to make it worthwhile, although i think 4 is the bare minimum for it to be better than just a 2 combo (I row of 6 orbs with 4 row enhances is slightly better than a 2 combo with 2 sets of 3 orbs.)
For Ronia, you need mostly rem only things to make it work. Focusing on Dark rows and dark damage is best, but for fire you have a few options too. The ulti evo of ifrit, Flame twin star Ifrit (Late Bloomer Series) has 2 fire rows, semi decent stats, and has a sorta decent skill that can be skilled up. Dark Shiva has 2 fire rows, decent stats, and an okay skill. Belial's ult evo, Surging Demon Lord Belial has 2 rows, great stats, and a skill that converts green to red.
Some other red options are, Elemental of Harsh Flames Shiatan who has bad stats, only 1 row, and a very situation skill. he is R/R though. Beast rider Wiz Merlin has 1 fire, and 1 blue row, okay stats, and does convert hearts into fire. but he's primary blue. There just aren't that many red devils in the first place. Although, you do have the new hera ur ulti whenever that comes out.
On dark, you have a lot more options.
Either Version of hades gives you 1 row, gravity can be skilled up, and who knows what will hapen to him with his ultimate awakening evo when that comes out. Lu bu grants 1 row, but can also replace king Baddie. D/L lilith grants 1 and her active can help boost devil damage somewhat. Batman with gloves has solid stats, grant 1 black row, and a bunch of other awakenings, and has a delay skill. Batman with stealth has one row plus others, boost dark damage as an active, and has decent stats. Gryps Rider Vector Finn grants 1 dark row, has okay stats, and turns light into dark orbs.
But your best options are, Dark archdemon Lucifer who has 2 rows, has good stats, and whose active can be skilled up and also enhances dark orbs. Loki who has 2 rows, whose active boosts dark damage, and who has good stats. And D/D haku who again, has 2 ros, good stats, and whose active is kinda like ronia's.
Basically, you want tons of Row enhances of the same type, dark being the most common since nothing is strong against it.
This is what i said...
"its' one thing to be like, the active skill has too long of a cool down for too little of an effect, or the attack is just too low to use this monster, or this leader skill doesn't make sense. That's all constructive criticism. people air that opinion so others can see it and make informed decisions about the monster, or so that others can correct you in some way and point out how the monster is good despite what you think.
but when people go, "I wish this monster was something completely different" you're not offering an insight full opinion, your essentially saying. "This monster would be better in my team if he did this instead." And that's pointless."
And this is what you said...
"Your argument is flawed. I don't see how a type change is any more drastic than changing the leader skill or active skill of a monster. Aren't we also saying "This monster would be better in my team if he did this" if we complain about their skill cooldown or stats or awakenings or whatever?"
When i say, "the active skill has too long of a cool down for too little of an effect" The implied meaning is, this monsters active isn't worth it.
A monster has a cost, and the cost comes in the form of how difficult and how many resources are expended on acquiring it and leveling, it's actual team cost, and the fact that it's taking up one of your 5 team slots.
The slot is the important part.
When someone goes, this monsters skill isn't good enough, or it's cool down is too long, they're saying, this monster is not worth using because of that poor skill. Otherwise, the monster could be used, if the skill was better.
When someone says, i wish this monster was red, or a devil type, what they're saying is, i have a red team, and this monster would fit in really well with that team, or, i have a devil team and this monster would fit in well with it.
Comments such as, a 2.5X leader skill with no other effects just isn't useful, Lakshmi's active is no good, orb enhance actives just aren't good, are all constructive. They may be wrong, but their still attempts at being constructive.
comments like, Echidna should be dark, Lucifer should go a devil, and the like, aren't constructive at all. They're just a wish to make things better for yourself.
To make an analogy, critiquing the skills or stats of a monster is akin to looking at a computer and going, the processor is too slow, or the storage is not large enough. Or looking at a car and going, this has doesn't have enough horse power to tow things, or this lacks a radio and air conditioning.
Complaining about type and color is the equivalent of going, This computer should be a mac, i wish this car was actually a boat.
Again, just to reiterate. The important thing is whether or not the comment means something of value. people want to know if a monster is worth getting, worth leveling and evoing, and worth using. A comment like, "wow, that's a useless active skill." lets people know that you think the active is bad, which basically means that, No, he's not worth using. A comment of, if only he were an attacker, means nothing.
A monster could be ideal in a certain role, but not be the right type or color. A Red/Blue high attack monster with 2 TPA and an active that boosts god type attack fro turn would be great on an Athena, but it's colors are off.
Pointing out that it makes a bad Athena team addition isn't helpful, because that fact should be obvious. Saying you wish it was Yellow Green ins't adding anything either, you're just looking at something and wishing it was something entirely different.
Take Wadatsumi here.
People want to know, is he worth it? and if he is, why? If he isn't, why? Are their some circumstances he is worthwhile? Could he be a viable alternative for someone who doens't have something better?
Saying that you wish he was physical type, does not answer any of those questions. A super quick glance tells me he's a god balanced type, so i conclude he would be a super poor addition to my physical team, specifically a blue sonia team, because i think that's what the original comment was referring to.
We know he's a bad addition to a physical team at a glance, just like he's a bad addition to a green team, a devil team, a TPA team, and many others.
We want to know, is there a workable blue balanced team that he can fit on? what about just a plain blue team?
How about simply, if i have an opening in my blue team, could you fill that hole?
Second of all, may I just say that it's nice to finally have an intelligent and polite conversation with someone on this site. Nowadays I see a lot of negativity in the comments, and it's really irritating. For example, recently I got into an argument with someone on the uvo Durga page, and this guy I was arguing against was rude as hell (granted, I did say some pretty stupid things, but still). Kudos to you for keeping these comments civilized and polite.
:)
that said, further up on this comment, i did say i went over board because this was a pet peeve of mine, so i may have been a bit too harsh. Adn with that said, i do think my point is valid though.
Also, i'm glad you didn't just down vote me and be done, i do prefer discussion, and if things work out, thene everyone leaves with a new level of insight.
its' one thing to be like, the active skill has too long of a cool down for too little of an effect, or the attack is just too low to use this monster, or this leader skill doesn't make sense. That's all constructive criticism. people air that opinion so others can see it and make informed decisions about the monster, or so that others can correct you in some way and point out how the monster is good despite what you think.
but when people go, "I wish this monster was something completely different" you're not offering an insight full opinion, your essentially saying. "This monster would be better in my team if he did this instead." And that's pointless.
also, why is the enter key not putting lines in anymore?
if the general consensus is that the monster isn't great, and it looks like the dungeon is hard, i'll skip it.
so seeing a bunch of people listing a bunch of things they wish the monster did, made me initially believe he wasn't worth it. then i see it's a bunch of people basically creating a wish list of ideal monsters they want, and i have to reassess.
in this guys case, he is useless to me, my balanced team is mono green, and my blue team is physical. the only other team i use with blue in it is haku, but i'd put enchida in that team over this guy, and also, i stick to only devils for that team too.
Edit. Why is the enter key still not working? i need to come back to edit and manually put them in again.
Take it easy bud.
EDIT: Just as a point of clarity, since written text is so good at conveying emotion :) I am seriously curious about this as a means of improving how I play. I currently use a Ronia team with Hera-ur and King Baddie as my primary boss spike play. But if there are better ways to play (adding another Ronia, D/L Lilith for the row enhance as opposed to the extra 3x burst I would love advice) Cheers
You shouldn't need both a orb enhance and a king baddie in the same turn, assuming you're also using Ronia's active. her active, plus the baddie, plus a pile of row enhances should kill everything. If say, there was a powerful sub boss, you'd most likly be better off with a second Baddie.
And in the event that there is something that survives that bust of damage, there are likly better ways of dealing with that situation than having Hera-ur. A delay, or being able tot ank the hit somehow.
Fianlly, someone probably did the math, but i didn't so i can''t say for sure. but it's possible that two more row enhances will deal greater damage than having the orb enhance anyways.
But in the since of answering your question, if it indeed meant to ask why Sonias should not use ORBs, then I would suggest googling Row vs. Orb enhance. There has been countless detailed analysis of these enhances. Also, it depends on the amount of Row enhances a team has. 6+ it generally ideal for one to go out of their way to make rows rather than as many combos as possible with +s. He is just simply stating that, on a Sonia team, with the correct number of Row enhances and a slime, you will not need a Orb enhance character, as this would be complete overkill.
YOU FORESAW JUGGLER
OMFG
www.puzzledragonx.com/en/monster.asp?n=3001
Silveus thanks for typing what I've been thinking for a long time!
But for real though if he/she/it was a physical sub that turned dark orbs to blue and then enhanced blue AND delayed one turn...
Also, when is she/him/her gonna get an ultimate!?